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<html>
<head>
<meta http-equiv="content-type" content="text/html; charset=utf-8"/>
<title>Uncrustify: where do the Spaces options work</title>
</head>
<body lang="en-US">
<h1><a href="https://github.com/uncrustify/uncrustify">Uncrustify</a>:
Where do the options work?</h1>
<p>
</p>
<h2>Spaces</h2>
You want to "add/ force/ ignore/ remove" a
<ul>
<li><a href="options_Space_Assign.html">space for assign</a></li>
<li><a href="options_Space_Byref.html">space for byref</a></li>
<li><a href="options_Space_Case.html">space for case</a></li>
<li><a href="options_Space_Cast.html">space for cast</a></li>
<li><a href="options_Space_Class.html">space for class</a></li>
<li><a href="options_Space_Comma.html">space for comma</a></li>
<li><a href="options_Space_D.html">space for D</a></li>
<li><a href="options_Space_Enum.html">space for enum</a></li>
<li><a href="options_Space_For.html">space for for loop</a></li>
<li><a href="options_Space_New.html">space for new/ delete</a></li>
<li><a href="options_Space_Operator.html">space for operator</a></li>
<li><a href="options_Space_Paren.html">space for parenthesis</a></li>
<li><a href="options_Preprocessor.html">space for preprocessor</a></li>
<li><a href="options_Space_Template.html">space for template</a></li>
<li><a href="options_Java.html">options_Java</a></li>
<li><a href="options_Objectiv-C.html">options_Objectiv-C</a></li>
<li><a href="options_C_sharp.html">options_C#</a></li>
<li><a href="options_CLI_NET.html">options_CLI .NET</a></li>
<li><a href="options_ASM.html">options_ASM</a></li>
</ul>
at some places.
<p>
</p>
Some more options...
<p>
</p>
<p>
</p>
<table border="1", width="100%">
<tr>
<td>
<pre>
// Comments
<a title="sp_cmt_cpp_start"><strong><font color="red"> █</font></strong></a>
int a; /* emb cmt */ int b; // trailing cmt
<a title="sp_before_emb_cmt"><strong><font color="red"> █</a><a title="sp_num_before_tr_cmt">..........█ █..........█</font></strong></a>
union {
uint maxChars;
uint maxBytes;
} mLength;
union { int m_size; int m_any; };
<a title="sp_inside_braces_struct"><strong><font color="red"> █ █</font></strong></a>
return { -1, -1, -1 };
<a title="sp_inside_braces"><strong><font color="red"> █ █</font></strong></a>
class Parser :: ParserPrivate { };
<a title="sp_before_dc"><strong><font color="red"> █</a><a title="sp_after_dc"> █</a><a title="sp_inside_braces_empty"> █</font></strong></a>
template <typename T> class to { };
<a title="sp_inside_braces_empty"><strong><font color="red"> █</font></strong></a>
my $all = { };
<a title="sp_inside_braces_empty"><strong><font color="red"> █</font></strong></a>
enum FocusEffect { };
<a title="sp_inside_braces_empty"><strong><font color="red"> █</font></strong></a>
struct error { };
<a title="sp_inside_braces_empty"><strong><font color="red"> █</font></strong></a>
};
#define LOG_FMT (sev, args ...) \
<a title="sp_defined_paren"><strong><font color="red"> █</a><a title="sp_before_ellipsis"> █</font></strong></a>
do { if (log_sev_on(sev)) { log_fmt(sev, ## args); } } while (0)
<a title="sp_pp_concat"><strong><font color="red"> █ </a><a title="sp_pp_concat">█</font></strong></a>
#endif
#define FS_NOCOW_FL 0x00800000
<a title="sp_macro"><strong><font color="red"> █</font></strong></a>
#define STRHACK(x) HACKSTR(x)
<a title="sp_macro_func"><strong><font color="red"> █</font></strong></a>
#define wakeUpCaller(cond) \
<a title="sp_before_nl_cont"><strong><font color="red"> █</font></strong></a>
if (cond) { \
<a title="sp_before_nl_cont"><strong><font color="red"> █</font></strong></a>
cond->release(); \
<a title="sp_before_nl_cont"><strong><font color="red"> █</font></strong></a>
}
typedef struct { int val; int sel; } DiceInfo;
<a title="sp_brace_typedef"><strong><font color="red"> █</font></strong></a>
void * bar()
<a title="sp_before_ptr_star_func"><strong><font color="red"> █ </a><a title="sp_after_ptr_star_func">█</font></strong></a>
{
int a = 5;
<a title="sp_assign"><strong><font color="red"> █ █</font></strong></a>
<a title="sp_before_assign"><strong><font color="red"> █ </a><a title="sp_after_assign">█</font></strong></a>
int * const i;
<a title="sp_after_ptr_star_qualifier"><strong><font color="red"> █</font></strong></a>
c = a + b;
<a title="sp_arith, sp_arith_additive"><strong><font color="red"> █ █</font></strong></a>
a = ~ b;
<a title="sp_inv"><strong><font color="red"> █</font></strong></a>
x = - 5;
<a title="sp_sign"><strong><font color="red"> █</font></strong></a>
y = + 7;
<a title="sp_sign"><strong><font color="red"> █</font></strong></a>
(-- a);
<a title="sp_incdec"><strong><font color="red"> █</font></strong></a>
i ++;
<a title="sp_incdec"><strong><font color="red"> █</font></strong></a>
b = ( a == d ) ? 55 : 88;
<a title="sp_cond_question"><strong><font color="red"> █ █</a><a title="sp_cond_colon"> █ █</font></strong></a>
<a title="sp_cond_question_before"><strong><font color="red"> █</a><a title="sp_cond_question_after"> █</a><a title="sp_cond_colon_before"> █</a><a title="sp_cond_colon_after"> █</font></strong></a>
b = ( a == d ) ? : 88;
<a title="sp_cond_ternary_short"><strong><font color="red"> █</font></strong></a>
if( ( a || b ) && c ) x = 1;
<a title="sp_bool"><strong><font color="red"> █ █ █ █</font></strong></a>
<a title="sp_inside_paren"><strong><font color="red"> █ █ █</font></strong></a>
<a title="sp_paren_paren"><strong><font color="red"> █</font></strong></a>
c = a > b;
<a title="sp_compare"><strong><font color="red"> █ █</font></strong></a>
int * i;
<a title="sp_before_ptr_star"><strong><font color="red"> █ </a><a title="sp_after_ptr_star">█</font></strong></a>
<a title="sp_before_unnamed_ptr_star"><strong><font color="red"> █</font></strong></a>
int * * j;
<a title="sp_between_ptr_star"><strong><font color="red"> █</font></strong></a>
throw (x);
<a title="sp_throw_paren"><strong><font color="red"> █</font></strong></a>
try {
<a title="sp_try_brace"><strong><font color="red"> █</font></strong></a>
} catch (const Exception &e) { }
<a title="sp_brace_catch"><strong><font color="red"> █</a><a title="sp_catch_paren"> █</font></strong></a>
} catch (...) { }
<a title="sp_brace_catch"><strong><font color="red"> █</a><a title="sp_catch_paren"> █</font></strong></a>
} catch { }
<a title="sp_brace_catch"><strong><font color="red"> █</a><a title="sp_catch_brace"> █</font></strong></a>
auto x1 = decltype(x) {0};
<a title="sp_after_decltype"><strong><font color="red"> █</font></strong></a>
Foo() noexcept () {}
<a title="sp_after_noexcept"><strong><font color="red"> █</font></strong></a>
void operator ++ ( );
<a title="sp_after_operator"><strong><font color="red"> █</font></strong></a><a title="sp_after_operator_sym"><strong><font color="red"> █</font></strong></a><a title="sp_after_operator_sym_empty"><strong><font color="red"> █</font></strong></a>
int a0[][] = { { 1 } };
<a title="sp_after_type_brace_init_lst_open"><strong><font color="red"> █ █</font></strong></a><a title="sp_before_type_brace_init_lst_close"><strong><font color="red"> █ █</font></strong></a>
char m_array [256];
<a title="sp_before_vardef_square"><strong><font color="red"> █</font></strong></a>
return { {crypt(_Nums, inSeed)} };
<a title="sp_brace_brace"><strong><font color="red"> █ █</font></strong></a>
do {
<a title="sp_do_brace_open"><strong><font color="red"> █</font></strong></a>
xxx = _error;
} while(0)
<a title="sp_brace_close_while"><strong><font color="red"> █</font></strong></a>
bool CompareGenomeByFeatureResults::clickOnLink(std::string const& inLink) {
auto const [sequence, type, firstPosition, lastPosition] = parseLink(inLink);
<a title="sp_cpp_before_struct_binding"><strong><font color="red"> █</font></strong></a>
decltype (x) y;
<a title="sp_decltype_paren"><strong><font color="red"> █</font></strong></a>
using x_t = decltype (x);
<a title="sp_decltype_paren"><strong><font color="red"> █</font></strong></a>
foo( ABC );
<a title="sp_func_call_user_inside_fparen"><strong><font color="red"> █ █</font></strong></a>
foo( ( ABC ) )
<a title="sp_func_call_user_paren_paren"><strong><font color="red"> █ █</font></strong></a>
typedef void timer_cb (struct timer_node *n);
<a title="sp_func_type_paren"><strong><font color="red"> █</font></strong></a>
if (n) ;
<a title="sp_special_semi"><strong><font color="red"> █</font></strong></a>
a( , 1);
<a title="sp_paren_comma"><strong><font color="red"> █</font></strong></a>
foo() noexcept;
<a title="sp_paren_noexcept"><strong><font color="red"> █</font></strong></a>
return {x};
<a title="sp_return_brace"><strong><font color="red"> █</font></strong></a>
void funcName() const;
<a title="sp_paren_qualifier"><strong><font color="red"> █</font></strong></a>
void ncName() override;
<a title="sp_paren_qualifier"><strong><font color="red"> █</font></strong></a>
template < int ... X > int bar2()
<a title="sp_type_ellipsis"><strong><font color="red"> █</font></strong></a>
{
auto s = sizeof ... ( X );
<a title="sp_sizeof_ellipsis"><strong><font color="red"> █</font></strong></a><a title="sp_sizeof_ellipsis_paren"><strong><font color="red"> █</font></strong></a>
chomp( X ) ...;
<a title="sp_paren_ellipsis"><strong><font color="red"> █</font></strong></a>
return X + ...;
}
do amime3(); while (false);
<a title="sp_while_paren_open"><strong><font color="red"> █</font></strong></a>
auto b0 = unknown_kw { 2 };
<a title="sp_word_brace_init_lst"><strong><font color="red"> █</font></strong></a>
if (data) go = new ClassA();
<a title="sp_skip_vbrace_tokens"><strong><font color="red"> █</font></strong></a>
else go = new ClassB();
<a title="sp_skip_vbrace_tokens"><strong><font color="red"> █</font></strong></a>
auto f0(int a, int b) -> int;
<a title="sp_trailing_return"><strong><font color="red"> █ █</font></strong></a>
</pre>
</td>
</tr>
</table>
<p></p>
<table border="1", width="100%">
<tr>
<td>
<pre>
int main(int argc , char *argv [])
<a title="sp_before_comma"><strong><font color="red"> █</a><a title="sp_after_comma"> █</a><a title="sp_before_squares"> █</font></strong></a>
{
int a [2];
<a title="sp_before_square"><strong><font color="red"> █</font></strong></a>
a[ n ] = 3;
<a title="sp_inside_square"><strong><font color="red"> █ █</font></strong></a>
const char *names [] =
<a title="sp_before_squares"><strong><font color="red"> █</font></strong></a>
{
"{ False , True }",
<a title="sp_before_comma"><strong><font color="red"> █</a><a title="sp_after_comma"> █</font></strong></a>
"{ Ignore, Add, Remove, Force }",
return (-1);
<a title="sp_return_paren"><strong><font color="red"> █</font></strong></a>
int a ( );
<a title="sp_func_proto_paren"><strong><font color="red"> █</a><a title="sp_inside_fparens"> █</font></strong></a>
int a (int b) {};
<a title="sp_func_def_paren"><strong><font color="red"> █</a><a title="sp_fparen_brace"> █</font></strong></a>
int foo () {};
<a title="sp_func_def_paren_empty"><strong><font color="red"> █</font></strong></a>
void ( int a ) ( int b );
<a title="sp_inside_tparen"><strong><font color="red"> █ █</a><a title="sp_after_tparen_close"> █</a><a title="sp_inside_fparen"> █ █</font></strong></a>
static void sockaddr_unmapped(
struct sockaddr *sa __attribute__ ((unused)),
<a title="sp_attribute_paren"><strong><font color="red"> █</font></strong></a>
socklen_t *len __attribute__ ((unused)))
<a title="sp_attribute_paren"><strong><font color="red"> █</font></strong></a>
void (^ weak_recurseTreeNodes)(int a);
<a title="sp_after_ptr_block_caret"><strong><font color="red"> █</font></strong></a>
template< >
struct Bar< false > : Foo { };
<a title="sp_angle_colon"><strong><font color="red"> █</font></strong></a>
</pre>
</td>
</tr>
</table>
<p>
</p>
<table border="1", width="100%">
<tr>
<td>
<pre>
template < typename T > inline static bool remove(T column)
<a title="sp_template_angle"><strong><font color="red"> █<a title="sp_inside_angle"> █<a title="sp_inside_angle"> █</font></strong></a>
<a title="sp_before_angle"><strong><font color="red"> █</a><a title="sp_after_angle"> █</font></strong></a>
</pre>
<pre>
int & a(int & b);
<a title="sp_before_byref_func"><strong><font color="red"> █</a><a title="sp_after_byref_func"> █</a><a title="sp_before_byref"> █</a><a title="sp_after_byref"> █</font></strong></a>
int c(int &)
<a title="sp_type_func"><strong><font color="red"> █</a><a title="sp_before_unnamed_byref"> █</font></strong></a>
{
d = aa (& y,& d) ;
<a title="sp_func_call_paren"><strong><font color="red"> █ </a><a title="sp_addr"> █ █</a><a title="sp_before_semi"> █</font></strong></a>
e = ee ();
<a title="sp_func_call_paren_empty"><strong><font color="red"> █</font></strong></a>
if ( a == 5 ) ...
<a title="sp_before_sparen"><strong><font color="red"> █</font></strong></a>
<a title="sp_inside_sparen"><strong><font color="red"> █ █</font></strong></a>
<a title="sp_inside_sparen_open"><strong><font color="red"> █</a><a title="sp_inside_sparen_close"> █</font></strong></a>
...
if (b) ;
<a title="sp_special_semi"><strong><font color="red"> █</font></strong></a>
if ( a == 6 ) b = 66;
<a title="sp_after_sparen"><strong><font color="red"> █</font></strong></a>
if ( a == 7 ) { b = 77; }
<a title="sp_sparen_brace"><strong><font color="red"> █</font></strong></a>
if (! a) {
<a title="sp_not"><strong><font color="red"> █</font></strong></a>
b = 4;
} else {
<a title="sp_brace_else"><strong><font color="red"> █</a><a title="sp_else_brace"> █</font></strong></a>
b = 5;
}
for(a = 1 ; a < b ; a++) {
<a title="sp_before_semi_for"><strong><font color="red"> █</a><a title="sp_before_semi_for_empty"> █</font></strong></a>
...
for( ; ; ) {
<a title="sp_before_semi_for_empty"><strong><font color="red"> █ █</a><a title="sp_after_semi_for_empty"> █</font></strong></a>
...
switch (whatIsToDo) ...
<a title="sp_before_sparen"><strong><font color="red"> █</font></strong></a>
while (start < end) ...
<a title="sp_before_sparen"><strong><font color="red"> █</font></strong></a>
</pre>
</td>
</tr>
</table>
<p>
</p>
<table border="1", width="100%">
<tr>
<td>
<pre>
namespace Server {
<a title="sp_word_brace_ns"><strong><font color="red"> █</font></strong></a>
class Cache : public QObject
<a title="sp_before_class_colon"><strong><font color="red"> █</a><a title="sp_after_class_colon"> █</font></strong></a>
Cache::StorageDebugger ()
<a title="sp_func_class_paren"><strong><font color="red"> █</font></strong></a>
: mFile(0)
<a title="sp_before_constr_colon"><strong><font color="red"> █</a><a title="sp_after_constr_colon"> █</font></strong></a>
{
new service;
<a title="sp_after_new"><strong><font color="red"> █</font></strong></a>
delete service;
<a title="sp_after_new"><strong><font color="red"> █</font></strong></a>
delete[] buffer;
<a title="sp_after_new"><strong><font color="red"> █</font></strong></a>
if (this == & other) return * this;
<a title="sp_addr"><strong><font color="red"> █</a><a title="sp_deref"> █</font></strong></a>
switch (a) {
case 1 :
<a title="sp_before_case_colon"><strong><font color="red"> █</font></strong></a>
b= 1;
break;
case 2 : {
b = 2;
break;
}
default :
break;
}
bool operator () (Entity::Id lhs, Entity::Id rhs) const
...<a title="sp_after_operator"><strong><font color="red"> █</a><a title="sp_after_operator_sym"> █</font></strong></a>
a = ( int ) 5.6;
<a title="sp_inside_paren_cast"><strong><font color="red"> █ █</a><a title="sp_after_cast"> █</font></strong></a>
cpp = int (7);
<a title="sp_cpp_cast_paren"><strong><font color="red"> █</font></strong></a>
len = sizeof (int);
<a title="sp_sizeof_paren"><strong><font color="red"> █</font></strong></a>
SomeStruct a = SomeStruct {1, 2, 3};
<a title="sp_word_brace_init_lst"><strong><font color="red"> █</font></strong></a>
someFuncCall(SomeStruct {4, 5, 6});
<a title="sp_word_brace_init_lst"><strong><font color="red"> █</font></strong></a>
log . foo . bar = 5;
<a title="sp_member"><strong><font color="red"> █ █ █ █</font></strong></a>
other -> foo -> bar = 123;
<a title="sp_member"><strong><font color="red"> █ █ █ █</font></strong></a>
}
/// doxygen sequence
<a title="sp_cmt_cpp_doxygen"><strong><font color="red"> █</font></strong></a>
///< doxygen sequence
<a title="sp_cmt_cpp_doxygen"><strong><font color="red"> █</font></strong></a>
//! doxygen sequence
<a title="sp_cmt_cpp_doxygen"><strong><font color="red"> █</font></strong></a>
//!< doxygen sequence
<a title="sp_cmt_cpp_doxygen"><strong><font color="red"> █</font></strong></a>
#if A
#else /* Comment A */
<a title="sp_endif_cmt"><strong><font color="red"> █</font></strong></a>
#endif /* Comment B */
<a title="sp_endif_cmt"><strong><font color="red"> █</font></strong></a>
</pre>
</td>
</tr>
</table>
<table border="1", width="100%">
<tr>
<td>
<pre>
void Initialize( BYTE nDelay = 100 );
<a title="sp_assign_default"><strong><font color="red"> █ █</font></strong></a>
void f1()
{
auto a = [<a title="sp_inside_square"><font color="red">█</font></a>=<a title="sp_inside_square"><font color="red">█</font></a>]<a title="sp_cpp_lambda_square_paren"><font color="red">█</font></a>(<a title="sp_cpp_lambda_argument_list"><font color="red">█</font></a>int *a, Something & b<a title="sp_cpp_lambda_argument_list"><font color="red">█</font></a>);
parallel_for(0, 100, [<a title="sp_inside_square"><font color="red">█</font></a>&<a title="sp_inside_square"><font color="red">█</font></a>]<a title="sp_cpp_lambda_square_paren"><font color="red">█</font></a>(<a title="sp_cpp_lambda_argument_list"><font color="red">█</font></a>const int i<a title="sp_cpp_lambda_argument_list"><font color="red">█</font></a>)<a title="sp_cpp_lambda_paren_brace"><font color="red">█</font></a>{
const std::vector<int> values = { 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13 };
list[idx] (param);
<a title="sp_square_fparen"><font color="red"> █</font></a>
double foo()
{
return( foo(n) );
<a title="sp_balance_nested_parens"><strong><font color="red"> █ █</font></strong></a>
Vector2<double> ()
<a title="sp_angle_paren"><strong><font color="red"> █</font></strong></a>
{
List<byte> bob = new List<byte> ();
<a title="sp_angle_word"><strong><font color="red"> █</font></strong></a>
QVector<QPair<Condition, QString> > mWhenThen;
<a title="sp_permit_cpp11_shift"><strong><font color="red"> █</font></strong></a>
template<int i, int ... Indexes, typename IdxHolder, typename ... Elements>
<a title="sp_before_ellipsis"><strong><font color="red"> █ █</font></strong></a>
struct index_holder_impl<i, index_holder<Indexes ...>, IdxHolder, Elements ...>
<a title="sp_before_ellipsis"><strong><font color="red"> █ █</font></strong></a>
{
typedef typename index_holder_impl<i + 1, index_holder<Indexes ... i>, Elements ...>::type type;
<a title="sp_before_ellipsis"><strong><font color="red"> █ █</font></strong></a>
</pre>
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<table border="1", width="100%">Java Sources
<tr>
<td>
<pre>
for (Type var : expr)
<a title="sp_after_for_colon"><strong><font color="red"> █</font></strong></a>
</pre>
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