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MergeJSFiles(new string[] {
GetDecompressor(),
Paths.Combine(buildToolsDir, "UnityConfig"),
Paths.Combine(args.stagingAreaData, kOutputFileLoaderFileName),
}, unityLoader
);
throw new System.Exception(
"'Fast Rebuild' option requires prebuilt JavaScript version of Unity engine. The following files are missing: "
+ (!File.Exists(UnityNativeJs) ? "\n" + UnityNativeJs : "")
+ (!File.Exists(UnityNativeJs + ".mem") ? "\n" + UnityNativeJs + ".mem" : "")
);
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