diff options
Diffstat (limited to 'knights/knights.cpp')
-rw-r--r-- | knights/knights.cpp | 84 |
1 files changed, 42 insertions, 42 deletions
diff --git a/knights/knights.cpp b/knights/knights.cpp index 4a4468c..7d3a7bf 100644 --- a/knights/knights.cpp +++ b/knights/knights.cpp @@ -85,13 +85,13 @@ void Knights::BirthAll(void) notationBar = new KComboBox( MainFrame, "notationBar"); /* Connect all Signals & Slots */ - connect( Core, TQT_SIGNAL( requestResize() ), this, TQT_SLOT( resizeMainFrame() ) ); - connect( Core, TQT_SIGNAL( setStatusBar(const int&, const TQString& ) ), this, TQT_SLOT( setStatusBar(const int&, const TQString& ) ) ); - connect( Core, TQT_SIGNAL( setNotation() ), this, TQT_SLOT( setNotation() ) ); - connect( Core, TQT_SIGNAL( initMatch() ), this, TQT_SLOT( initMatch() ) ); - connect( Core, TQT_SIGNAL( setClocks() ), this, TQT_SLOT( setClocks() ) ); - connect( Core, TQT_SIGNAL( serverDestroyed() ), this, TQT_SLOT( netConnect() ) ); - connect( notationBar, TQT_SIGNAL( activated(int) ), Core, TQT_SLOT( review(int) ) ); + connect( Core, TQ_SIGNAL( requestResize() ), this, TQ_SLOT( resizeMainFrame() ) ); + connect( Core, TQ_SIGNAL( setStatusBar(const int&, const TQString& ) ), this, TQ_SLOT( setStatusBar(const int&, const TQString& ) ) ); + connect( Core, TQ_SIGNAL( setNotation() ), this, TQ_SLOT( setNotation() ) ); + connect( Core, TQ_SIGNAL( initMatch() ), this, TQ_SLOT( initMatch() ) ); + connect( Core, TQ_SIGNAL( setClocks() ), this, TQ_SLOT( setClocks() ) ); + connect( Core, TQ_SIGNAL( serverDestroyed() ), this, TQ_SLOT( netConnect() ) ); + connect( notationBar, TQ_SIGNAL( activated(int) ), Core, TQ_SLOT( review(int) ) ); } /////////////////////////////////////// // @@ -174,11 +174,11 @@ bool Knights::init( void ) /* Connect Accelerators */ - connect( Resource->myAccel, TQT_SIGNAL( board_up() ), this, TQT_SLOT( boardBigger() ) ); - connect( Resource->myAccel, TQT_SIGNAL( board_down() ), this, TQT_SLOT( boardSmaller() ) ); - connect( Resource->myAccel, TQT_SIGNAL( move_prev() ), this, TQT_SLOT( PrevNotation() ) ); - connect( Resource->myAccel, TQT_SIGNAL( move_next() ), this, TQT_SLOT( NextNotation() ) ); - connect( this, TQT_SIGNAL( focus( const TQChar& ) ), Resource->myAccel, TQT_SIGNAL( focus( const TQChar& ) ) ); + connect( Resource->myAccel, TQ_SIGNAL( board_up() ), this, TQ_SLOT( boardBigger() ) ); + connect( Resource->myAccel, TQ_SIGNAL( board_down() ), this, TQ_SLOT( boardSmaller() ) ); + connect( Resource->myAccel, TQ_SIGNAL( move_prev() ), this, TQ_SLOT( PrevNotation() ) ); + connect( Resource->myAccel, TQ_SIGNAL( move_next() ), this, TQ_SLOT( NextNotation() ) ); + connect( this, TQ_SIGNAL( focus( const TQChar& ) ), Resource->myAccel, TQ_SIGNAL( focus( const TQChar& ) ) ); initMenus(); @@ -268,123 +268,123 @@ void Knights::initMenus( void ) matchMenu->setItemEnabled( MENU_DRAW, FALSE ); // MENU_RETRACT matchMenu->insertItem( TQIconSet( Resource->LoadIcon( TQString("edit-undo"), TDEIcon::Small ) ), - i18n( "&Retract Move" ), Core, TQT_SLOT(matchMenu(int)), 0, MENU_RETRACT ); + i18n( "&Retract Move" ), Core, TQ_SLOT(matchMenu(int)), 0, MENU_RETRACT ); matchMenu->setItemEnabled( MENU_RETRACT, FALSE ); matchMenu->setWhatsThis( MENU_RETRACT, i18n( "Select this to retract your last move." ) ); // MENU_RESIGN - matchMenu->insertItem( i18n( "Resign" ), Core, TQT_SLOT(matchMenu(int)), 0, MENU_RESIGN ); + matchMenu->insertItem( i18n( "Resign" ), Core, TQ_SLOT(matchMenu(int)), 0, MENU_RESIGN ); matchMenu->setItemEnabled( MENU_RESIGN, FALSE ); matchMenu->setWhatsThis( MENU_RESIGN, i18n( "Use this to concede the match to your opponent." ) ); // MENU_CALL_FLAG - matchMenu->insertItem( i18n( "&Call Flag" ), Core, TQT_SLOT(matchMenu(int)), 0, MENU_CALL_FLAG ); + matchMenu->insertItem( i18n( "&Call Flag" ), Core, TQ_SLOT(matchMenu(int)), 0, MENU_CALL_FLAG ); matchMenu->setItemEnabled( MENU_CALL_FLAG, FALSE ); matchMenu->setWhatsThis( MENU_CALL_FLAG, i18n( "Use this to declare the match over, due to your opponent being out of time." ) ); // MENU_HINT - matchMenu->insertItem( i18n( "&Hint" ), Core, TQT_SLOT(matchMenu(int)), 0, MENU_HINT ); + matchMenu->insertItem( i18n( "&Hint" ), Core, TQ_SLOT(matchMenu(int)), 0, MENU_HINT ); matchMenu->setItemEnabled( MENU_HINT, FALSE ); matchMenu->setWhatsThis( MENU_HINT, i18n( "This will ask your opponent for a hint." ) ); // MENU_MOVE_NOW - matchMenu->insertItem( i18n( "Move &Now" ), Core, TQT_SLOT(matchMenu(int)), 0, MENU_MOVE_NOW ); + matchMenu->insertItem( i18n( "Move &Now" ), Core, TQ_SLOT(matchMenu(int)), 0, MENU_MOVE_NOW ); matchMenu->setItemEnabled( MENU_MOVE_NOW, FALSE ); matchMenu->setWhatsThis( MENU_MOVE_NOW, i18n( "Clicking this option will force your opponent to move immediately." ) ); // MENU_ORIENTATION - matchMenu->insertItem( i18n( "&Flip View" ), Core, TQT_SLOT(matchMenu(int)), Key_F2, MENU_ORIENTATION ); + matchMenu->insertItem( i18n( "&Flip View" ), Core, TQ_SLOT(matchMenu(int)), Key_F2, MENU_ORIENTATION ); matchMenu->setItemEnabled( MENU_ORIENTATION, FALSE ); matchMenu->setWhatsThis( MENU_ORIENTATION, i18n( "This will reverse the chessboard's orientation by 180 degrees." ) ); // MENU_PONDER - matchMenu->insertItem( i18n( "&Ponder" ), this, TQT_SLOT(Settings(int)), 0, MENU_PONDER ); + matchMenu->insertItem( i18n( "&Ponder" ), this, TQ_SLOT(Settings(int)), 0, MENU_PONDER ); matchMenu->setItemChecked( MENU_PONDER, Resource->OPTION_Ponder ); matchMenu->setItemEnabled( MENU_PONDER, FALSE ); matchMenu->setWhatsThis( MENU_PONDER, i18n( "This toggles your opponent's ability to think while it's your turn." ) ); matchMenu->insertSeparator(); // MENU_PAUSE matchMenu->insertItem( TQIconSet( Resource->LoadIcon( TQString("media-playback-pause"), TDEIcon::Small ) ), - i18n( "Pause" ), this, TQT_SLOT( Settings(int) ), Key_F12, MENU_PAUSE ); + i18n( "Pause" ), this, TQ_SLOT( Settings(int) ), Key_F12, MENU_PAUSE ); matchMenu->setItemEnabled( MENU_PAUSE, FALSE ); matchMenu->setWhatsThis( MENU_PAUSE, i18n( "Select this to pause the clock for this match." ) ); /* drawMenu menu */ // MENU_OFFER_DRAW - drawMenu->insertItem( i18n( "&Offer Draw" ), Core, TQT_SLOT(matchMenu(int)), 0, MENU_OFFER_DRAW ); + drawMenu->insertItem( i18n( "&Offer Draw" ), Core, TQ_SLOT(matchMenu(int)), 0, MENU_OFFER_DRAW ); drawMenu->setWhatsThis( MENU_OFFER_DRAW, i18n( "Clicking this will inform your opponent that you are willing draw the match." ) ); // MENU_ACCEPT_DRAW - drawMenu->insertItem( i18n( "&Accept Draw" ), Core, TQT_SLOT(matchMenu(int)), 0, MENU_ACCEPT_DRAW ); + drawMenu->insertItem( i18n( "&Accept Draw" ), Core, TQ_SLOT(matchMenu(int)), 0, MENU_ACCEPT_DRAW ); drawMenu->setWhatsThis( MENU_ACCEPT_DRAW, i18n( "Clicking this will accept a draw offered by your opponent." ) ); // MENU_REJECT_DRAW - drawMenu->insertItem( i18n( "&Reject Draw" ), Core, TQT_SLOT(matchMenu(int)), 0, MENU_REJECT_DRAW ); + drawMenu->insertItem( i18n( "&Reject Draw" ), Core, TQ_SLOT(matchMenu(int)), 0, MENU_REJECT_DRAW ); drawMenu->setWhatsThis( MENU_REJECT_DRAW, i18n( "Clicking this will reject a draw offered by your opponent." ) ); // MENU_IGNORE_DRAW - drawMenu->insertItem( i18n( "&Ignore Draw" ), Core, TQT_SLOT(matchMenu(int)), 0, MENU_IGNORE_DRAW ); + drawMenu->insertItem( i18n( "&Ignore Draw" ), Core, TQ_SLOT(matchMenu(int)), 0, MENU_IGNORE_DRAW ); drawMenu->setWhatsThis( MENU_IGNORE_DRAW, i18n( "Clicking this will ignore future draw offers from your opponent." ) ); /* fileMenu menu */ // MENU_NEWGAME fileMenu->insertItem( TQIconSet( Resource->LoadIcon( TQString("document-new"), TDEIcon::Small ) ), - i18n( "&New Match..." ), this, TQT_SLOT( openNewMatchDialog() ), CTRL+Key_N, MENU_NEWGAME ); + i18n( "&New Match..." ), this, TQ_SLOT( openNewMatchDialog() ), CTRL+Key_N, MENU_NEWGAME ); fileMenu->setWhatsThis( MENU_NEWGAME, i18n( "This allows you to begin a new match." ) ); // MENU_LOAD fileMenu->insertItem( TQIconSet( Resource->LoadIcon( TQString("document-open"), TDEIcon::Small ) ), - i18n( "&Load Match..." ), Core, TQT_SLOT( load() ), CTRL+Key_L, MENU_LOAD ); + i18n( "&Load Match..." ), Core, TQ_SLOT( load() ), CTRL+Key_L, MENU_LOAD ); fileMenu->setWhatsThis( MENU_LOAD, i18n( "The Load command will allow you to select a previously saved match and play it again." ) ); fileMenu->insertSeparator(); // MENU_SAVE fileMenu->insertItem( TQIconSet( Resource->LoadIcon( TQString("document-save"), TDEIcon::Small ) ), - i18n( "&Save Match" ), this, TQT_SLOT( SaveGame() ), CTRL+Key_S, MENU_SAVE ); + i18n( "&Save Match" ), this, TQ_SLOT( SaveGame() ), CTRL+Key_S, MENU_SAVE ); fileMenu->setItemEnabled( MENU_SAVE, FALSE ); fileMenu->setWhatsThis( MENU_SAVE, i18n( "The Save command will allow you to store a copy of your current match for later use." ) ); // MENU_SAVEAS fileMenu->insertItem( TQIconSet( Resource->LoadIcon( TQString("document-save"), TDEIcon::Small ) ), - i18n( "Save Match &As..." ), this, TQT_SLOT( SaveGameAs() ), CTRL+Key_A, MENU_SAVEAS ); + i18n( "Save Match &As..." ), this, TQ_SLOT( SaveGameAs() ), CTRL+Key_A, MENU_SAVEAS ); fileMenu->setItemEnabled( MENU_SAVEAS, FALSE ); fileMenu->setWhatsThis( MENU_SAVEAS, i18n( "The Save command will allow you to store a copy of your current match for later use." ) ); fileMenu->insertSeparator(); // MENU_CONNECT fileMenu->insertItem( TQIconSet( Resource->LoadIcon( TQString("connect_creating"), TDEIcon::Small ) ), - i18n( "Connect to Server" ), this, TQT_SLOT( netConnect() ), CTRL+Key_C, MENU_CONNECT ); + i18n( "Connect to Server" ), this, TQ_SLOT( netConnect() ), CTRL+Key_C, MENU_CONNECT ); fileMenu->setWhatsThis( MENU_CONNECT, i18n( "Clicking this will connect Knights with an internet chess server." ) ); fileMenu->insertSeparator(); // MENU_PRINT fileMenu->insertItem( TQIconSet( Resource->LoadIcon( TQString("document-print"), TDEIcon::Small ) ), - i18n( "&Print Notation..." ), Core, TQT_SLOT( print() ), CTRL+Key_P, MENU_PRINT ); + i18n( "&Print Notation..." ), Core, TQ_SLOT( print() ), CTRL+Key_P, MENU_PRINT ); fileMenu->setItemEnabled( MENU_PRINT, FALSE ); fileMenu->setWhatsThis( MENU_PRINT, i18n( "The Print command will allow you to print this game's notation on your printer." ) ); fileMenu->insertSeparator(); // MENU_CLOSE fileMenu->insertItem( TQIconSet( Resource->LoadIcon( TQString("window-close"), TDEIcon::Small ) ), - i18n( "&Close Match" ), Core, TQT_SLOT( clearMatch() ), CTRL+Key_W, MENU_CLOSE ); + i18n( "&Close Match" ), Core, TQ_SLOT( clearMatch() ), CTRL+Key_W, MENU_CLOSE ); fileMenu->setItemEnabled( MENU_CLOSE, FALSE ); fileMenu->setWhatsThis( MENU_CLOSE, i18n( "This command removes the current match." ) ); // MENU_CLOSEALL - fileMenu->insertItem( i18n( "Close All" ), Core, TQT_SLOT( clearAll() ), 0, MENU_CLOSEALL ); + fileMenu->insertItem( i18n( "Close All" ), Core, TQ_SLOT( clearAll() ), 0, MENU_CLOSEALL ); fileMenu->setItemEnabled( MENU_CLOSEALL, FALSE ); fileMenu->setWhatsThis( MENU_CLOSEALL, i18n( "This command will remove all matches that are currently loaded." ) ); fileMenu->insertSeparator(); // MENU_QUIT fileMenu->insertItem( TQIconSet( Resource->LoadIcon( TQString("system-log-out"), TDEIcon::Small ) ), - i18n( "&Quit" ), this, TQT_SLOT(menuClose()), CTRL+Key_Q, MENU_QUIT ); + i18n( "&Quit" ), this, TQ_SLOT(menuClose()), CTRL+Key_Q, MENU_QUIT ); fileMenu->setWhatsThis( MENU_QUIT, i18n( "The Quit command will stop all matches and exit Knights." ) ); /* settingsMenu menu */ // MENU_INSTALL_THEMES - settingsMenu->insertItem( i18n( "&Install Themes" ), this, TQT_SLOT(installThemes()), 0, MENU_INSTALL_THEMES ); + settingsMenu->insertItem( i18n( "&Install Themes" ), this, TQ_SLOT(installThemes()), 0, MENU_INSTALL_THEMES ); settingsMenu->setWhatsThis( MENU_INSTALL_THEMES, i18n( "This lets you install downloaded themes into Knights." ) ); // MENU_BINDINGS_DIALOG settingsMenu->insertItem( TQIconSet( Resource->LoadIcon( TQString("key_bindings"), TDEIcon::Small ) ), - i18n( "Configure &Key Bindings..." ), this, TQT_SLOT(openKeyBindingDialog()), 0, MENU_BINDINGS_DIALOG ); + i18n( "Configure &Key Bindings..." ), this, TQ_SLOT(openKeyBindingDialog()), 0, MENU_BINDINGS_DIALOG ); settingsMenu->setWhatsThis( MENU_BINDINGS_DIALOG, i18n( "Click this if you want to change the keyboard shortcuts that Knights uses." ) ); // MENU_SETTINGS_DIALOG settingsMenu->insertItem( TQIconSet( Resource->LoadIcon( TQString("configure"), TDEIcon::Small ) ), - i18n( "&Configure Knights..." ), this, TQT_SLOT(openSettingsDialog()), 0, MENU_SETTINGS_DIALOG ); + i18n( "&Configure Knights..." ), this, TQ_SLOT(openSettingsDialog()), 0, MENU_SETTINGS_DIALOG ); settingsMenu->setWhatsThis( MENU_SETTINGS_DIALOG, i18n( "This opens a new window which allows you to customize Knights to your particular tastes." ) ); /* tutorialMenu menu */ tutorialMenu->setCheckable(TRUE); // MENU_OPEN_TUTORIAL - tutorialMenu->insertItem( i18n( "Begin a Tutorial" ), this, TQT_SLOT(Settings(int)), 0, MENU_OPEN_TUTORIAL ); + tutorialMenu->insertItem( i18n( "Begin a Tutorial" ), this, TQ_SLOT(Settings(int)), 0, MENU_OPEN_TUTORIAL ); // tutorialMenu->setWhatsThis( MENU_OPEN_TUTORIAL, i18n( "" ) ); /* topMenu menu @@ -881,10 +881,10 @@ void Knights::netConnect( void ) void Knights::openSettingsDialog( void ) { SettingsDialog = new dlg_settings( this, "settings", Resource ); - connect( SettingsDialog, TQT_SIGNAL( themeChanged(int,int) ), this, TQT_SLOT( SelectTheme(int,int) ) ); - connect( SettingsDialog, TQT_SIGNAL( redrawBoard() ), Core, TQT_SLOT( resize() ) ); - connect( SettingsDialog, TQT_SIGNAL( resetServer() ), Core, TQT_SLOT( resetServer() ) ); - connect( this, TQT_SIGNAL( themesAdded() ), SettingsDialog, TQT_SLOT( slotThemesAdded() ) ); + connect( SettingsDialog, TQ_SIGNAL( themeChanged(int,int) ), this, TQ_SLOT( SelectTheme(int,int) ) ); + connect( SettingsDialog, TQ_SIGNAL( redrawBoard() ), Core, TQ_SLOT( resize() ) ); + connect( SettingsDialog, TQ_SIGNAL( resetServer() ), Core, TQ_SLOT( resetServer() ) ); + connect( this, TQ_SIGNAL( themesAdded() ), SettingsDialog, TQ_SLOT( slotThemesAdded() ) ); SettingsDialog->show(); } /////////////////////////////////////// @@ -895,7 +895,7 @@ void Knights::openSettingsDialog( void ) void Knights::openNewMatchDialog( void ) { NewMatch = new dlg_newmatch( this, "NewMatch", Resource ); - connect( NewMatch, TQT_SIGNAL( okClicked() ), this, TQT_SLOT( newMatch() ) ); + connect( NewMatch, TQ_SIGNAL( okClicked() ), this, TQ_SLOT( newMatch() ) ); NewMatch->show(); } /////////////////////////////////////// |