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-rw-r--r--karbon/dockers/vtransformdocker.cpp40
1 files changed, 20 insertions, 20 deletions
diff --git a/karbon/dockers/vtransformdocker.cpp b/karbon/dockers/vtransformdocker.cpp
index 69c9a87c..d3a5514f 100644
--- a/karbon/dockers/vtransformdocker.cpp
+++ b/karbon/dockers/vtransformdocker.cpp
@@ -106,23 +106,23 @@ VTransformDocker::enableSignals( bool enable )
{
if( enable )
{
- connect( m_x, TQT_SIGNAL( valueChanged( double ) ), this, TQT_SLOT( translate() ) );
- connect( m_y, TQT_SIGNAL( valueChanged( double ) ), this, TQT_SLOT( translate() ) );
- connect( m_width, TQT_SIGNAL( valueChanged( double ) ), this, TQT_SLOT( scale() ) );
- connect( m_height, TQT_SIGNAL( valueChanged( double ) ), this, TQT_SLOT( scale() ) );
- connect( m_shearX, TQT_SIGNAL( valueChanged( double ) ), this, TQT_SLOT( shearX() ) );
- connect( m_shearY, TQT_SIGNAL( valueChanged( double ) ), this, TQT_SLOT( shearY() ) );
- connect( m_rotate, TQT_SIGNAL( valueChanged( double ) ), this, TQT_SLOT( rotate() ) );
+ connect( m_x, TQ_SIGNAL( valueChanged( double ) ), this, TQ_SLOT( translate() ) );
+ connect( m_y, TQ_SIGNAL( valueChanged( double ) ), this, TQ_SLOT( translate() ) );
+ connect( m_width, TQ_SIGNAL( valueChanged( double ) ), this, TQ_SLOT( scale() ) );
+ connect( m_height, TQ_SIGNAL( valueChanged( double ) ), this, TQ_SLOT( scale() ) );
+ connect( m_shearX, TQ_SIGNAL( valueChanged( double ) ), this, TQ_SLOT( shearX() ) );
+ connect( m_shearY, TQ_SIGNAL( valueChanged( double ) ), this, TQ_SLOT( shearY() ) );
+ connect( m_rotate, TQ_SIGNAL( valueChanged( double ) ), this, TQ_SLOT( rotate() ) );
}
else
{
- disconnect( m_x, TQT_SIGNAL( valueChanged( double ) ), this, TQT_SLOT( translate() ) );
- disconnect( m_y, TQT_SIGNAL( valueChanged( double ) ), this, TQT_SLOT( translate() ) );
- disconnect( m_width, TQT_SIGNAL( valueChanged( double ) ), this, TQT_SLOT( scale() ) );
- disconnect( m_height, TQT_SIGNAL( valueChanged( double ) ), this, TQT_SLOT( scale() ) );
- disconnect( m_shearX, TQT_SIGNAL( valueChanged( double ) ), this, TQT_SLOT( shearX() ) );
- disconnect( m_shearY, TQT_SIGNAL( valueChanged( double ) ), this, TQT_SLOT( shearY() ) );
- disconnect( m_rotate, TQT_SIGNAL( valueChanged( double ) ), this, TQT_SLOT( rotate() ) );
+ disconnect( m_x, TQ_SIGNAL( valueChanged( double ) ), this, TQ_SLOT( translate() ) );
+ disconnect( m_y, TQ_SIGNAL( valueChanged( double ) ), this, TQ_SLOT( translate() ) );
+ disconnect( m_width, TQ_SIGNAL( valueChanged( double ) ), this, TQ_SLOT( scale() ) );
+ disconnect( m_height, TQ_SIGNAL( valueChanged( double ) ), this, TQ_SLOT( scale() ) );
+ disconnect( m_shearX, TQ_SIGNAL( valueChanged( double ) ), this, TQ_SLOT( shearX() ) );
+ disconnect( m_shearY, TQ_SIGNAL( valueChanged( double ) ), this, TQ_SLOT( shearY() ) );
+ disconnect( m_rotate, TQ_SIGNAL( valueChanged( double ) ), this, TQ_SLOT( rotate() ) );
}
}
@@ -220,9 +220,9 @@ VTransformDocker::shearX()
VShearCmd *cmd = new VShearCmd( &m_view->part()->document(), rect.center(), shear, 0 );
m_view->part()->addCommand( cmd );
m_part->repaintAllViews( true );
- disconnect( m_shearX, TQT_SIGNAL( valueChanged( double ) ), this, TQT_SLOT( shearX() ) );
+ disconnect( m_shearX, TQ_SIGNAL( valueChanged( double ) ), this, TQ_SLOT( shearX() ) );
m_shearX->changeValue(0.0);
- connect( m_shearX, TQT_SIGNAL( valueChanged( double ) ), this, TQT_SLOT( shearX() ) );
+ connect( m_shearX, TQ_SIGNAL( valueChanged( double ) ), this, TQ_SLOT( shearX() ) );
}
}
@@ -238,9 +238,9 @@ VTransformDocker::shearY()
VShearCmd *cmd = new VShearCmd( &m_view->part()->document(), rect.center(), 0, shear );
m_view->part()->addCommand( cmd );
m_part->repaintAllViews( true );
- disconnect( m_shearY, TQT_SIGNAL( valueChanged( double ) ), this, TQT_SLOT( shearY() ) );
+ disconnect( m_shearY, TQ_SIGNAL( valueChanged( double ) ), this, TQ_SLOT( shearY() ) );
m_shearY->changeValue(0.0);
- connect( m_shearY, TQT_SIGNAL( valueChanged( double ) ), this, TQT_SLOT( shearY() ) );
+ connect( m_shearY, TQ_SIGNAL( valueChanged( double ) ), this, TQ_SLOT( shearY() ) );
}
}
@@ -255,9 +255,9 @@ VTransformDocker::rotate()
VRotateCmd *cmd = new VRotateCmd( &m_view->part()->document(), center, angle );
m_view->part()->addCommand( cmd );
m_part->repaintAllViews( true );
- disconnect( m_rotate, TQT_SIGNAL( valueChanged( double ) ), this, TQT_SLOT( rotate() ) );
+ disconnect( m_rotate, TQ_SIGNAL( valueChanged( double ) ), this, TQ_SLOT( rotate() ) );
m_rotate->setValue(0.0);
- connect( m_rotate, TQT_SIGNAL( valueChanged( double ) ), this, TQT_SLOT( rotate() ) );
+ connect( m_rotate, TQ_SIGNAL( valueChanged( double ) ), this, TQ_SLOT( rotate() ) );
}
}