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+/* This file is part of the KDE project
+ Copyright (C) 2004 Lucijan Busch <lucijan@kde.org>
+ Copyright (C) 2004-2006 Jaroslaw Staniek <js@iidea.pl>
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Library General Public
+ License as published by the Free Software Foundation; either
+ version 2 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Library General Public License for more details.
+
+ You should have received a copy of the GNU Library General Public License
+ along with this library; see the file COPYING.LIB. If not, write to
+ the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
+ * Boston, MA 02110-1301, USA.
+*/
+
+#ifndef KEXIINTERNALPART_H
+#define KEXIINTERNALPART_H
+
+#include <qobject.h>
+#include <qguardedptr.h>
+#include <qvariant.h>
+
+class KexiMainWindow;
+class KexiDialogBase;
+class KexiViewBase;
+
+namespace KexiDB {
+ class MessageHandler;
+}
+
+class QWidget;
+
+/**
+ * @short A prototype for Kexi Internal Parts (plugins) implementation.
+ *
+ * Internal Kexi parts are parts that are not available for users, but loaded
+ * internally be application when needed. Example of such part is Relations Window.
+ * The internal part instance is unique and has no explicitly stored data.
+ * Parts may be able to create widgets or/and dialogs, depending on implementation
+ * (createWidgetInstance(), createDialogInstance()).
+ * Parts can have unique flag set for dialogs (true by default)
+ * - then a dialog created by createDialogInstance() is unique.
+ */
+class KEXICORE_EXPORT KexiInternalPart : public QObject
+{
+ Q_OBJECT
+
+ public:
+ KexiInternalPart(QObject *parent, const char *name, const QStringList &);
+ virtual ~KexiInternalPart();
+
+ KexiDialogBase *instance(KexiMainWindow *parent);
+
+ /*! Creates a new widget instance using part \a partName.
+ \a widgetClass is a pseudo class used in case when the part offers more
+ than one widget type.
+ \a msgHdr is a message handler for displaying error messages.
+ \a args is two-way optional argument: it can contain custom options used
+ on widget's creation. Depending on implementation, the created widget can write its
+ state (e.g. result or status information) back to this argument.
+ Created widget will have assigned \a parent widget and \a objName name. */
+ static QWidget* createWidgetInstance(const char* partName, const char* widgetClass,
+ KexiDB::MessageHandler *msgHdr, KexiMainWindow* mainWin,
+ QWidget *parent, const char *objName = 0, QMap<QString,QString>* args = 0);
+
+ /*! For convenience. */
+ static QWidget* createWidgetInstance(const char* partName,
+ KexiDB::MessageHandler *msgHdr, KexiMainWindow* mainWin,
+ QWidget *parent, const char *objName = 0, QMap<QString,QString>* args = 0)
+ { return createWidgetInstance(partName, 0, msgHdr, mainWin, parent, objName, args); }
+
+ /*! Creates a new dialog instance. If such instance already exists,
+ and is unique (see uniqueDialog()) it is just returned.
+ The part knows about destroying its dialog instance, (if it is uinque),
+ so on another call the dialog will be created again.
+ \a msgHdr is a message handler for displaying error messages.
+ The dialog is assigned to \a mainWin as its parent,
+ and \a objName name is set. */
+ static KexiDialogBase* createKexiDialogInstance(const char* partName,
+ KexiDB::MessageHandler *msgHdr, KexiMainWindow* mainWin, const char *objName = 0);
+
+ /*! Creates a new modal dialog instance (QDialog or a subclass).
+ If such instance already exists, and is unique (see uniqueDialog())
+ it is just returned.
+ \a dialogClass is a pseudo class used in case when the part offers more
+ than one dialog type.
+ \a msgHdr is a message handler for displaying error messages.
+ \a args is two-way optional argument: it can contain custom options used
+ on widget's creation. Depending on implementation, the created dialog can write its
+ state (e.g. result or status information) back to this argument.
+ The part knows about destroying its dialog instance, (if it is uinque),
+ so on another call the dialog will be created again.
+ The dialog is assigned to \a mainWin as its parent,
+ and \a objName name is set. */
+ static QDialog* createModalDialogInstance(const char* partName,
+ const char* dialogClass, KexiDB::MessageHandler *msgHdr, KexiMainWindow* mainWin,
+ const char *objName = 0, QMap<QString,QString>* args = 0);
+
+ /*! Adeded For convenience. */
+ static QDialog* createModalDialogInstance(const char* partName,
+ KexiDB::MessageHandler *msgHdr, KexiMainWindow* mainWin, const char *objName = 0,
+ QMap<QString,QString>* args = 0)
+ { return createModalDialogInstance(partName, 0, msgHdr, mainWin, objName, args); }
+
+ /*! Executes a command \a commandName (usually nonvisual) using part called \a partName.
+ The result can be put into the \a args. \return true on successful calling. */
+ static bool executeCommand(const char* partName,
+ KexiMainWindow* mainWin, const char* commandName, QMap<QString,QString>* args = 0);
+
+ /*! \return internal part of a name \a partName. Shouldn't be usable. */
+ static const KexiInternalPart* part(KexiDB::MessageHandler *msgHdr, const char* partName);
+
+ /*! \return true if the part can create only one (unique) dialog. */
+ inline bool uniqueDialog() const { return m_uniqueDialog; }
+
+ /*! \return true if the part creation has been cancelled (eg. by a user)
+ so it wasn't an error. Internal part's impelmentation should set it to true when needed.
+ False by default. */
+ inline bool cancelled() const { return m_cancelled; }
+
+ protected:
+ /*! Used internally */
+ KexiDialogBase *findOrCreateKexiDialog(KexiMainWindow* mainWin,
+ const char *objName);
+
+ /*! Reimplement this if your internal part has to return widgets
+ or QDialog objects. */
+ virtual QWidget *createWidget(const char* widgetClass, KexiMainWindow* mainWin,
+ QWidget * parent, const char * objName = 0, QMap<QString,QString>* args = 0);
+
+// //! Reimplement this if your internal part has to return dialogs
+// virtual KexiDialogBase *createDialog(KexiMainWindow* /*mainWin*/,
+// const char * /*objName*/ =0)
+// { return 0; }
+
+ /*! Reimplement this if your internal part has to return a view object. */
+ virtual KexiViewBase *createView(KexiMainWindow* mainWin, QWidget * parent,
+ const char *objName = 0);
+
+ /*! Reimplement this if your internal part has to execute a command \a commandName
+ (usually nonvisual). Arguments are put into \a args and the result can be put into the \a args.
+ \return true on successful calling. */
+ virtual bool executeCommand(KexiMainWindow* mainWin, const char* commandName,
+ QMap<QString,QString>* args = 0);
+
+ //! Unique dialog - we're using guarded ptr for the dialog so can know if it has been closed
+ QGuardedPtr<QWidget> m_uniqueWidget;
+
+ bool m_uniqueDialog : 1; //!< true if createDialogInstance() should return only one dialog
+
+ bool m_cancelled : 1; //!< Used in cancelled()
+};
+
+#endif