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/*
* Copyright (c) 2003 Patrick Julien <freak@codepimps.org>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
#ifndef KIS_CANVAS_CONTROLLER_H_
#define KIS_CANVAS_CONTROLLER_H_
#include <tqglobal.h>
#include <tqpoint.h>
#include <tqrect.h>
#include "kis_types.h"
class TQWidget;
class KisTool;
class KisRect;
class KisPoint;
class KisCanvas;
class KisInputDevice;
/**
* Interface for classes that implement a canvas; i.e., a widget where KisImages
* are painted onto. This is the "view" part of the model-view-controller paradigm;
* the naming is a confusing historical artefact.
*/
class KisCanvasController {
public:
KisCanvasController() {};
virtual ~KisCanvasController() {};
public:
/**
* @return the canvas object
*/
virtual KisCanvas *kiscanvas() const = 0;
/**
* @return the value of the horizontal scrollbar.
*/
virtual TQ_INT32 horzValue() const = 0;
/**
* @return the value of the vertical scrollbar
*/
virtual TQ_INT32 vertValue() const = 0;
/**
* Sets the horizontal and vertical scrollbars to the specified values
*
* @param x the value the horizontal scrollbar is set to
* @param y the value the vertical scrollbar is set to
*/
virtual void scrollTo(TQ_INT32 x, TQ_INT32 y) = 0;
/**
* Tell all of the canvas to repaint itself.
*/
virtual void updateCanvas() = 0;
/**
* Tell the canvas to repaint the rectangle defined by x, y, w and h.
* The coordinates are image coordinates.
*/
virtual void updateCanvas(TQ_INT32 x, TQ_INT32 y, TQ_INT32 w, TQ_INT32 h) = 0;
/**
* Tell the canvas repaint the specified rectangle. The coordinates
* are image coordinates, not view coordinates.
*/
virtual void updateCanvas(const TQRect& rc) = 0;
/**
* Increase the zoomlevel one step
*/
virtual void zoomIn() = 0;
/**
* Increase the zoomlevel one step and make sure that x,y is the center point of the view.
*
* @param x The x coordinate of the visible point in image coordinates
* @param y the y coordinate of the visible point in image coordinates
*/
virtual void zoomIn(TQ_INT32 x, TQ_INT32 y) = 0;
/**
* Decrease the zoomlevel one step
*/
virtual void zoomOut() = 0;
/**
* Decrease the zoomlevel one step and make sure that x,y is the center point of the view.
*
* @param x the x coordinate of the visible point in image coordinates
* @param y the y coordinate of the visible point in image coordinates
*/
virtual void zoomOut(TQ_INT32 x, TQ_INT32 y) = 0;
/**
* To centre the view on the given point with the given zoom factor.
*
* @param x the x coordinate of the center point in image coordinates
* @param y the y coordinate of the center point in image coordinates
* @param zf the zoomfactor
*/
virtual void zoomAroundPoint(double x, double y, double zf) = 0;
/**
* Make the rect defined by x, y, w and h visible, zooming in or
* out as necessary. The view will be centered around the center point
* of the specified rect.
*/
virtual void zoomTo(TQ_INT32 x, TQ_INT32 y, TQ_INT32 w, TQ_INT32 h) = 0;
/**
* Make the rect defined by x, y, w and h visible, zooming in or
* out as necessary. The view will be centered around the center point
* of the specified rect.
*/
virtual void zoomTo(const TQRect& r) = 0;
/**
* Make the rect defined by x, y, w and h visible, zooming in or
* out as necessary. The view will be centered around the center point
* of the specified rect.
*/
virtual void zoomTo(const KisRect& r) = 0;
/**
* Conversion functions from view coordinates to image coordinates
*
* You can get the rectangle of the image that's visible using the
* viewToWindow() functions (KisCanvasController). E.g.
* viewToWindow(TQRect(0, 0, canvasWidth, canvasHeight)).
*
* Here, the view is the canvas widget in the view widget, and the window
* is the window on the image.
*/
virtual TQPoint viewToWindow(const TQPoint& pt) = 0;
virtual KisPoint viewToWindow(const KisPoint& pt) = 0;
virtual TQRect viewToWindow(const TQRect& rc) = 0;
virtual KisRect viewToWindow(const KisRect& rc) = 0;
virtual void viewToWindow(TQ_INT32 *x, TQ_INT32 *y) = 0;
/**
* Conversion functions from image coordinates to view coordinates
*/
virtual TQPoint windowToView(const TQPoint& pt) = 0;
virtual KisPoint windowToView(const KisPoint& pt) = 0;
virtual TQRect windowToView(const TQRect& rc) = 0;
virtual KisRect windowToView(const KisRect& rc) = 0;
virtual void windowToView(TQ_INT32 *x, TQ_INT32 *y) = 0;
/**
* Set the cursor shown when the pointer is over the canvas widget to
* the specified cursor.
*
* @param cursor the new cursor
* @return the old cursor
*/
virtual TQCursor setCanvasCursor(const TQCursor & cursor) = 0;
/**
* Set the active input device to the specified input device, This
* could be a mouse, a stylus, an eraser or any other pointing input
* device.
*
* @param inputDevice the new input device
*/
virtual void setInputDevice(KisInputDevice inputDevice) = 0;
/**
* @return the current input device, such as a mouse or a stylus
*/
virtual KisInputDevice currentInputDevice() const = 0;
private:
KisCanvasController(const KisCanvasController&);
KisCanvasController& operator=(const KisCanvasController&);
};
#endif // KIS_CANVAS_CONTROLLER_H_
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