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/* This file is part of the KDE project
Copyright (C) 2001, 2002, 2003 The Karbon Developers
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public License
along with this library; see the file COPYING.LIB. If not, write to
the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#ifndef __VSTAR_H__
#define __VSTAR_H__
#include "vcomposite.h"
#include <koffice_export.h>
/**
* This shape offers star-like shapes with a lot of parameters :
*
* Types :
*
* Star - fully connected star shape.
* Star outline - like star but without the cross connections.
* Framed star - like star outline but with an enclosing path.
* Spoke - basically a star outline with inner radius of zero.
* Wheel - like spoke but with enclosing path.
* Polygon - like VPolygon.
* Gear - variant on star outline, resembling the KDE gear.
*
* Parameters :
*
* Edges - number of edges, which must be greater or equal to 3.
* Outer radius - radius amount of circumcircle of the star.
* Inner radius - inner radius where star has to connect to. This value
* doesn't apply to polygon, spoke and wheel.
* Inner angle - extra radius amount for inner radius.
* Roundness - uses curves instead of lines for the star shape.
*/
class KARBONBASE_EXPORT VStar : public VPath
{
public:
enum VStarType
{
star_outline,
spoke,
wheel,
polygon,
framed_star,
star,
gear
};
VStar( VObject* parent, VState state = edit );
VStar( VObject* parent,
const KoPoint& center, double outerRadius, double innerRadius,
uint edges, double angle = 0.0, uint innerAngle = 0,
double roundness = 0.0, VStarType type = star_outline );
static double getOptimalInnerRadius( uint edges, double outerRadius, uint innerAngle );
virtual TQString name() const;
virtual void save( TQDomElement& element ) const;
virtual void load( const TQDomElement& element );
virtual VPath* clone() const;
protected:
void init();
private:
KoPoint m_center;
double m_outerRadius;
double m_innerRadius;
uint m_edges;
double m_angle;
double m_innerAngle;
double m_roundness;
VStarType m_type;
};
#endif
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