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/*
* This file is part of the KDE project
*
* Copyright (c) 2005 Cyrille Berger <cberger@cberger.net>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
#ifndef KIS_MATH_TOOLBOX_H
#define KIS_MATH_TOOLBOX_H
#include <qobject.h>
// typedef unsigned int uint;
#include <kis_generic_registry.h>
#include "kis_paint_device.h"
#include "kis_types.h"
#include <new>
class KisMathToolbox : public QObject {
Q_OBJECT
public:
struct KisFloatRepresentation {
KisFloatRepresentation(uint nsize, uint ndepth) throw(std::bad_alloc ) : coeffs(new float[nsize*nsize*ndepth]) ,size(nsize), depth(ndepth)
{
// XXX: Valgrind shows that these are being used without being initialised.
for (Q_UINT32 i = 0; i < nsize*nsize*ndepth; ++i) {
coeffs[i] = 0;
}
}
~KisFloatRepresentation() { if(coeffs) delete[] coeffs; }
float* coeffs;
uint size;
uint depth;
};
typedef KisFloatRepresentation KisWavelet;
public:
KisMathToolbox(KisID id);
~KisMathToolbox();
public:
inline KisID id() { return m_id; };
/**
* This function initialize a wavelet structure
* @param lay the layer that will be used for the transformation
*/
inline KisWavelet* initWavelet(KisPaintDeviceSP lay, const QRect&) throw(std::bad_alloc );
inline uint fastWaveletTotalSteps(const QRect&);
/**
* This function reconstruct the layer from the information of a wavelet
* @param src layer from which the wavelet will be computed
* @param buff if set to 0, the buffer will be initialized by the function,
* you might want to give a buff to the function if you want to use the same buffer
* in transformToWavelet and in untransformToWavelet, use initWavelet to initialize
* the buffer
*/
virtual KisWavelet* fastWaveletTransformation(KisPaintDeviceSP src, const QRect&, KisWavelet* buff = 0) =0;
/**
* This function reconstruct the layer from the information of a wavelet
* @param dst layer on which the wavelet will be untransform
* @param wav the wavelet
* @param buff if set to 0, the buffer will be initialized by the function,
* you might want to give a buff to the function if you want to use the same buffer
* in transformToWavelet and in untransformToWavelet, use initWavelet to initialize
* the buffer
*/
virtual void fastWaveletUntransformation(KisPaintDeviceSP dst, const QRect&, KisWavelet* wav, KisWavelet* buff = 0) =0;
signals:
void nextStep();
protected:
/**
* This function transform a paint device into a KisFloatRepresentation, this function is colorspace independant,
* for Wavelet, Pyramid and FFT the data is allways the exact value of the channel stored in a float.
*/
void transformToFR(KisPaintDeviceSP src, KisFloatRepresentation*, const QRect&);
/**
* This function transform a KisFloatRepresentation into a paint device, this function is colorspace independant,
* for Wavelet, Pyramid and FFT the data is allways the exact value of the channel stored in a float.
*/
void transformFromFR(KisPaintDeviceSP dst, KisFloatRepresentation*, const QRect&);
private:
KisID m_id;
};
class KisMathToolboxFactoryRegistry : public KisGenericRegistry<KisMathToolbox*> {
public:
KisMathToolboxFactoryRegistry();
~KisMathToolboxFactoryRegistry();
};
inline KisMathToolbox::KisWavelet* KisMathToolbox::initWavelet(KisPaintDeviceSP src, const QRect& rect) throw(std::bad_alloc )
{
int size;
int maxrectsize = (rect.height() < rect.width()) ? rect.width() : rect.height();
for(size = 2; size < maxrectsize; size *= 2) ;
Q_INT32 depth = src->colorSpace()->nColorChannels();
return new KisWavelet(size, depth);
}
inline uint KisMathToolbox::fastWaveletTotalSteps(const QRect& rect)
{
int size, steps;
int maxrectsize = (rect.height() < rect.width()) ? rect.width() : rect.height();
steps = 0;
for(size = 2; size < maxrectsize; size *= 2) steps += size / 2; ;
return steps;
}
#endif
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