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/* This file is part of the KDE project
Copyright (C) 1998, 1999, 2000 Reginald Stadlbauer <reggie@kde.org>
Copyright (C) 2005 Thomas Zander <zander@kde.org>
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public License
along with this library; see the file COPYING.LIB. If not, write to
the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#ifndef frame_set_edit_h
#define frame_set_edit_h
#include <tqrect.h>
#include <KoPoint.h>
#include <KoRect.h>
class KWCanvas;
class KWFrame;
class KWFrameSet;
class KWView;
class KWViewMode;
class KWFrameViewManager;
class TQDragEnterEvent;
class TQDragLeaveEvent;
class TQDragMoveEvent;
class TQDropEvent;
class TQIMEvent;
class TQKeyEvent;
class TQMimeSource;
class TQMouseEvent;
class TQPainter;
class TQPoint;
/**
* This object is created to edit a particular frameset in a particular view
* The view's canvas creates it, and destroys it.
*/
class KWFrameSetEdit
{
public:
KWFrameSetEdit( KWFrameSet * fs, KWCanvas * canvas );
virtual ~KWFrameSetEdit() {}
KWFrameSet * frameSet() const { return m_fs; }
KWCanvas * canvas() const { return m_canvas; }
KWFrame * currentFrame() const { return m_currentFrame; }
/**
* Return the current most-low-level text edit object
*/
virtual KWFrameSetEdit* currentTextEdit() { return 0L; }
/**
* Called before destruction, when terminating edition - use to e.g. hide cursor
*/
virtual void terminate(bool /*removeselection*/ = true) {}
/**
* Paint this frameset in "has focus" mode (e.g. with a cursor)
* See KWFrameSet for explanation about the arguments.
* Most framesets don't need to reimplement that (the KWFrameSetEdit gets passed to drawFrame)
*/
virtual void drawContents( TQPainter *, const TQRect &,
const TQColorGroup &, bool onlyChanged, bool resetChanged,
KWViewMode *viewMode,
KWFrameViewManager *frameViewManager );
// Events forwarded by the canvas (when being in "edit" mode)
virtual void keyPressEvent( TQKeyEvent * ) {}
virtual void keyReleaseEvent( TQKeyEvent * ) {}
virtual void imStartEvent( TQIMEvent * ) {}
virtual void imComposeEvent( TQIMEvent * ) {}
virtual void imEndEvent( TQIMEvent * ) {}
virtual void mousePressEvent( TQMouseEvent *, const TQPoint &, const KoPoint & ) {}
virtual void mouseMoveEvent( TQMouseEvent *, const TQPoint &, const KoPoint & ) {} // only called if button is pressed
virtual void mouseReleaseEvent( TQMouseEvent *, const TQPoint &, const KoPoint & ) {}
virtual void mouseDoubleClickEvent( TQMouseEvent *, const TQPoint &, const KoPoint & ) {}
virtual void dragEnterEvent( TQDragEnterEvent * ) {}
virtual void dragMoveEvent( TQDragMoveEvent *, const TQPoint &, const KoPoint & ) {}
virtual void dragLeaveEvent( TQDragLeaveEvent * ) {}
virtual void dropEvent( TQDropEvent *, const TQPoint &, const KoPoint &, KWView* ) {}
virtual void focusInEvent() {}
virtual void focusOutEvent() {}
virtual void copy() {}
virtual void cut() {}
virtual void paste() {}
virtual void selectAll() {}
virtual void pasteData( TQMimeSource* /*data*/, int /*provides*/, bool /*drop*/ ) {}
/// Called if the cursor tries to leave the frameset at its beginning.
/// Returns true if the frameset was inline, and we did exit into another frameset.
bool exitLeft();
/// Called if the cursor tries to leave the frameset at its end.
/// Returns true if the frameset was inline, and we did exit into another frameset.
bool exitRight();
protected:
KWFrameSet * m_fs;
KWCanvas * m_canvas;
/**
* The Frameset-Edit implementation is responsible for updating that one
* (to the frame where the current "cursor" is)
*/
KWFrame * m_currentFrame;
};
#endif
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