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/*
Copyright (c) 2005 Boudewijn Rempt <boud@valdyas.org>
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public License
along with this library; see the file COPYING.LIB. If not, write to
the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
Boston, MA 02110-1301, USA.
*/
#ifndef _KO_TOOLBOX_H_
#define _KO_TOOLBOX_H_
#include <qtoolbutton.h>
#include <qptrvector.h>
#include <qtoolbar.h>
#include <koffice_export.h>
#include <ktoolbar.h>
class QWidget;
class KAction;
class KMainWindow;
class KDualColorButton;
class QGridLayout;
class ToolArea;
/**
* KActionBox is a kind of super-specialized toolbox that can order
* tools according to type and priority.
*
* This is to a large extent a port of the Karbon vtoolbox -- with
* which it should be merged one day. However, it doesn't depend on a
* tool-like class, it aggregates actions.
*/
class KOFFICEUI_EXPORT KoToolBox : public KToolBar {
Q_OBJECT
public:
KoToolBox( KMainWindow *mainWin, const char* name, KInstance* instance, int numberOfTooltypes);
virtual ~KoToolBox();
// Called by the toolcontroller for each tool. For every category,
// there is a separate list, and the tool is categorized correctly.
// The tool is not yet added to the widgets; call setupTools()
// to do that. We don't store the tool.
void registerTool(KAction * tool, int toolType, Q_UINT32 priority);
// Called when all tools have been added by the tool controller
void setupTools();
public slots:
virtual void setOrientation ( Orientation o );
void slotButtonPressed( int id );
void slotPressButton( int id );
// Enables or disables all buttons and the corresponding actions.
void enableTools(bool enable);
void slotSetTool(const QString & toolname);
private:
QToolButton * createButton(QWidget * parent, const char* iconName, QString tooltip);
private:
Q_UINT32 m_numberOfButtons;
QButtonGroup * m_buttonGroup; // The invisible group of all toolbuttons, so only one can be active at a given time
QPtrList<ToolArea> m_toolBoxes; // For every ToolArea
typedef QMap< int, KAction*> ToolList; // The priority ordered list of tools for a certain tooltype
QPtrList<ToolList> m_tools;
QPtrList<KAction> m_idToActionMap; // Map the buttongroup id's to actions for easy activating.
KInstance* m_instance;
};
class ToolArea : public QWidget {
public:
ToolArea(QWidget *parent);
~ToolArea();
void setOrientation ( Qt::Orientation o );
void add(QWidget *button);
QWidget* getNextParent();
private:
QPtrList<QWidget> m_children;
QBoxLayout *m_layout;
QWidget *m_leftRow;
QBoxLayout *m_leftLayout;
QWidget *m_rightRow;
QBoxLayout *m_rightLayout;
bool m_left;
};
#endif // _KO_TOOLBOX_H_
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