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+/***************************************************************************
+ * Copyright (C) 2005 by Joris Guisson *
+ * joris.guisson@gmail.com *
+ * *
+ * This program is free software; you can redistribute it and/or modify *
+ * it under the terms of the GNU General Public License as published by *
+ * the Free Software Foundation; either version 2 of the License, or *
+ * (at your option) any later version. *
+ * *
+ * This program is distributed in the hope that it will be useful, *
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of *
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
+ * GNU General Public License for more details. *
+ * *
+ * You should have received a copy of the GNU General Public License *
+ * along with this program; if not, write to the *
+ * Free Software Foundation, Inc., *
+ * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. *
+ ***************************************************************************/
+#ifndef BTBNODE_H
+#define BTBNODE_H
+
+#include <qptrlist.h>
+#include <qvaluelist.h>
+#include <util/constants.h>
+#include "value.h"
+
+
+namespace bt
+{
+ class BListNode;
+
+ /**
+ * @author Joris Guisson
+ * @brief Base class for a node in a b-encoded piece of data
+ *
+ * There are 3 possible pieces of data in b-encoded piece of data.
+ * This is the base class for all those 3 things.
+ */
+ class BNode
+ {
+ public:
+ enum Type
+ {
+ VALUE,DICT,LIST
+ };
+
+ /**
+ * Constructor, sets the Type, and the offset into
+ * the data.
+ * @param type Type of node
+ * @param off The offset into the data
+ */
+ BNode(Type type,Uint32 off);
+ virtual ~BNode();
+
+ /// Get the type of node
+ Type getType() const {return type;}
+
+ /// Get the offset in the bytearray where this node starts.
+ Uint32 getOffset() const {return off;}
+
+ /// Get the length this node takes up in the bytearray.
+ Uint32 getLength() const {return len;}
+
+ /// Set the length
+ void setLength(Uint32 l) {len = l;}
+
+ /// Print some debugging info
+ virtual void printDebugInfo() = 0;
+ private:
+ Type type;
+ Uint32 off,len;
+ };
+
+ /**
+ * @author Joris Guisson
+ * @brief Represents a value (string,bytearray or int) in bencoded data
+ *
+ * @todo Use QVariant
+ */
+ class BValueNode : public BNode
+ {
+ Value v;
+ public:
+ BValueNode(const Value & v,Uint32 off);
+ virtual ~BValueNode();
+
+ const Value & data() const {return v;}
+ void printDebugInfo();
+ };
+
+ /**
+ * @author Joris Guisson
+ * @brief Represents a dictionary in bencoded data
+ *
+ */
+ class BDictNode : public BNode
+ {
+ struct DictEntry
+ {
+ QByteArray key;
+ BNode* node;
+ };
+ QValueList<DictEntry> children;
+ public:
+ BDictNode(Uint32 off);
+ virtual ~BDictNode();
+
+ /**
+ * Insert a BNode in the dictionary.
+ * @param key The key
+ * @param node The node
+ */
+ void insert(const QByteArray & key,BNode* node);
+
+ /**
+ * Get a BNode.
+ * @param key The key
+ * @return The node or 0 if there is no node with has key @a key
+ */
+ BNode* getData(const QString & key);
+
+ /**
+ * Get a BListNode.
+ * @param key The key
+ * @return The node or 0 if there is no list node with has key @a key
+ */
+ BListNode* getList(const QString & key);
+
+ /**
+ * Get a BDictNode.
+ * @param key The key
+ * @return The node or 0 if there is no dict node with has key @a key
+ */
+ BDictNode* getDict(const QString & key);
+
+ /**
+ * Get a BDictNode.
+ * @param key The key
+ * @return The node or 0 if there is no dict node with has key @a key
+ */
+ BDictNode* getDict(const QByteArray & key);
+
+ /**
+ * Get a BValueNode.
+ * @param key The key
+ * @return The node or 0 if there is no value node with has key @a key
+ */
+ BValueNode* getValue(const QString & key);
+
+ void printDebugInfo();
+ };
+
+ /**
+ * @author Joris Guisson
+ * @brief Represents a list in bencoded data
+ *
+ */
+ class BListNode : public BNode
+ {
+ QPtrList<BNode> children;
+ public:
+ BListNode(Uint32 off);
+ virtual ~BListNode();
+
+ /**
+ * Append a node to the list.
+ * @param node The node
+ */
+ void append(BNode* node);
+ void printDebugInfo();
+
+ /// Get the number of nodes in the list.
+ Uint32 getNumChildren() const {return children.count();}
+
+ /**
+ * Get a node from the list
+ * @param idx The index
+ * @return The node or 0 if idx is out of bounds
+ */
+ BNode* getChild(Uint32 idx) {return children.at(idx);}
+
+ /**
+ * Get a BListNode.
+ * @param idx The index
+ * @return The node or 0 if the index is out of bounds or the element
+ * at postion @a idx isn't a BListNode.
+ */
+ BListNode* getList(Uint32 idx);
+
+ /**
+ * Get a BDictNode.
+ * @param idx The index
+ * @return The node or 0 if the index is out of bounds or the element
+ * at postion @a idx isn't a BDictNode.
+ */
+ BDictNode* getDict(Uint32 idx);
+
+ /**
+ * Get a BValueNode.
+ * @param idx The index
+ * @return The node or 0 if the index is out of bounds or the element
+ * at postion @a idx isn't a BValueNode.
+ */
+ BValueNode* getValue(Uint32 idx);
+ };
+}
+
+#endif