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-rw-r--r--kernel/kls_xcf/xcf2pnm/flatten.c689
1 files changed, 689 insertions, 0 deletions
diff --git a/kernel/kls_xcf/xcf2pnm/flatten.c b/kernel/kls_xcf/xcf2pnm/flatten.c
new file mode 100644
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--- /dev/null
+++ b/kernel/kls_xcf/xcf2pnm/flatten.c
@@ -0,0 +1,689 @@
+/* Flattning functions for xcftools
+ *
+ * Copyright (C) 2006 Henning Makholm
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of version 2 of the GNU General Public License as
+ * published by the Free Software Foundation.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+ */
+
+#include "xcftools.h"
+#include "flatten.h"
+#include "pixels.h"
+#include <string.h>
+#include <stdlib.h>
+#include <assert.h>
+
+static rgba __ATTRIBUTE__((noinline,const))
+composite_one(rgba bot,rgba top)
+{
+ unsigned tfrac, alpha ;
+
+ tfrac = ALPHA(top) ;
+ alpha = 255 ;
+ if( !FULLALPHA(bot) ) {
+ alpha = 255 ^ scaletable[255-ALPHA(bot)][255-ALPHA(top)] ;
+ /* This peculiar combination of ^ and - makes the GCC code
+ * generator for i386 particularly happy.
+ */
+ tfrac = (256*ALPHA(top) - 1) / alpha ;
+ /* Tfrac is the fraction of the coposited pixel's covered area
+ * that comes from the top pixel.
+ * For mathematical accuracy we ought to scale by 255 and
+ * subtract alpha/2, but this is faster, and never misses the
+ * true value by more than one 1/255. This effect is completely
+ * overshadowed by the linear interpolation in the first place.
+ * (I.e. gamma is ignored when combining intensities).
+ * [In any case, complete fairness is not possible: if the
+ * bottom pixel had alpha=170 and the top has alpha=102,
+ * each should contribute equally to the color of the
+ * resulting alpha=204 pixel, which is not possible in general]
+ * Subtracting one helps the topfrac never be 256, which would
+ * be bad.
+ * On the other hand it means that we would get tfrac=-1 if the
+ * top pixel is completely transparent, and we get a division
+ * by zero if _both_ pixels are fully transparent. These cases
+ * must be handled by all callers.
+ * More snooping in the Gimp sources reveal that it uses
+ * floating-point for its equivalent of tfrac when the
+ * bottom layer has an alpha channel. (alphify() macro
+ * in paint-funcs.c). What gives?
+ */
+ }
+ return (alpha << ALPHA_SHIFT)
+ + ((uint32_t)scaletable[ tfrac ][255&(top>>RED_SHIFT )] << RED_SHIFT )
+ + ((uint32_t)scaletable[ tfrac ][255&(top>>GREEN_SHIFT)] << GREEN_SHIFT )
+ + ((uint32_t)scaletable[ tfrac ][255&(top>>BLUE_SHIFT )] << BLUE_SHIFT )
+ + ((uint32_t)scaletable[255^tfrac][255&(bot>>RED_SHIFT )] << RED_SHIFT )
+ + ((uint32_t)scaletable[255^tfrac][255&(bot>>GREEN_SHIFT)] << GREEN_SHIFT )
+ + ((uint32_t)scaletable[255^tfrac][255&(bot>>BLUE_SHIFT )] << BLUE_SHIFT )
+ ;
+}
+
+/* merge_normal() takes ownership of bot.
+ * merge_normal() will share ownership of top.
+ * Return: may be shared.
+ */
+static struct Tile * __ATTRIBUTE__((noinline))
+merge_normal(struct Tile *bot, struct Tile *top)
+{
+ unsigned i ;
+ assertTileCompatibility(bot,top);
+
+ /* See if there is an easy winner */
+ if( (bot->summary & TILESUMMARY_ALLNULL) ||
+ (top->summary & TILESUMMARY_ALLFULL) ) {
+ freeTile(bot);
+ return top ;
+ }
+ if( top->summary & TILESUMMARY_ALLNULL ) {
+ freeTile(top);
+ return bot ;
+ }
+
+ /* Try hard to make top win */
+ for( i=0; ; i++ ) {
+ if( i == top->count ) {
+ freeTile(bot);
+ return top ;
+ }
+ if( !(NULLALPHA(bot->pixels[i]) || FULLALPHA(top->pixels[i])) )
+ break ;
+ }
+
+ INIT_SCALETABLE_IF( !(top->summary & TILESUMMARY_CRISP) );
+
+ /* Otherwise bot wins, but is forever changed ... */
+ if( (top->summary & TILESUMMARY_ALLNULL) == 0 ) {
+ unsigned i ;
+ invalidateSummary(bot,0);
+ for( i=0 ; i < top->count ; i++ ) {
+ if( !NULLALPHA(top->pixels[i]) ) {
+ if( FULLALPHA(top->pixels[i]) || NULLALPHA(bot->pixels[i]) )
+ bot->pixels[i] = top->pixels[i] ;
+ else
+ bot->pixels[i] = composite_one(bot->pixels[i],top->pixels[i]);
+ }
+ }
+ }
+ freeTile(top);
+ return bot ;
+}
+
+#define exotic_combinator static inline unsigned __ATTRIBUTE__((const))
+
+
+
+exotic_combinator
+ucombine_ADDITION(uint8_t bot,uint8_t top)
+{
+ return bot+top > 255 ? 255 : bot+top ;
+}
+
+exotic_combinator
+ucombine_SUBTRACT(uint8_t bot,uint8_t top)
+{
+ return top>bot ? 0 : bot-top ;
+}
+
+exotic_combinator
+ucombine_LIGHTEN_ONLY(uint8_t bot,uint8_t top)
+{
+ return top > bot ? top : bot ;
+}
+
+exotic_combinator
+ucombine_DARKEN_ONLY(uint8_t bot,uint8_t top)
+{
+ return top < bot ? top : bot ;
+}
+
+exotic_combinator
+ucombine_DIFFERENCE(uint8_t bot,uint8_t top)
+{
+ return top > bot ? top-bot : bot-top ;
+}
+
+exotic_combinator
+ucombine_MULTIPLY(uint8_t bot,uint8_t top)
+{
+ return scaletable[bot][top] ;
+}
+
+exotic_combinator
+ucombine_DIVIDE(uint8_t bot,uint8_t top)
+{
+ int result = (int)bot*256 / (1+top) ;
+ return result >= 256 ? 255 : result ;
+}
+
+exotic_combinator
+ucombine_SCREEN(uint8_t bot,uint8_t top)
+{
+ /* An inverted version of "multiply" */
+ return 255 ^ scaletable[255-bot][255-top] ;
+}
+
+exotic_combinator
+ucombine_OVERLAY(uint8_t bot,uint8_t top)
+{
+ return scaletable[bot][bot] +
+ 2*scaletable[top][scaletable[bot][255-bot]] ;
+ /* This strange formula is equivalent to
+ * (1-top)*(bot^2) + top*(1-(1-top)^2)
+ * that is, the top value is used to interpolate between
+ * the self-multiply and the self-screen of the bottom.
+ */
+ /* Note: This is exactly what the "Soft light" effect also
+ * does, though with different code in the Gimp.
+ */
+}
+
+exotic_combinator
+ucombine_DODGE(uint8_t bot,uint8_t top)
+{
+ return ucombine_DIVIDE(bot,255-top);
+}
+
+exotic_combinator
+ucombine_BURN(uint8_t bot,uint8_t top)
+{
+ return 255 - ucombine_DIVIDE(255-bot,top);
+}
+
+exotic_combinator
+ucombine_HARDLIGHT(uint8_t bot,uint8_t top)
+{
+ if( top >= 128 )
+ return 255 ^ scaletable[255-bot][2*(255-top)] ;
+ else
+ return scaletable[bot][2*top];
+ /* The code that implements "hardlight" in Gimp 2.2.10 has some
+ * rounding errors, but this is undoubtedly what is meant.
+ */
+}
+
+exotic_combinator
+ucombine_GRAIN_EXTRACT(uint8_t bot,uint8_t top)
+{
+ int temp = (int)bot - (int)top + 128 ;
+ return temp < 0 ? 0 : temp >= 256 ? 255 : temp ;
+}
+
+exotic_combinator
+ucombine_GRAIN_MERGE(uint8_t bot,uint8_t top)
+{
+ int temp = (int)bot + (int)top - 128 ;
+ return temp < 0 ? 0 : temp >= 256 ? 255 : temp ;
+}
+
+struct HSV {
+ enum { HUE_RED_GREEN_BLUE,HUE_RED_BLUE_GREEN,HUE_BLUE_RED_GREEN,
+ HUE_BLUE_GREEN_RED,HUE_GREEN_BLUE_RED,HUE_GREEN_RED_BLUE } hue;
+ unsigned ch1, ch2, ch3 ;
+};
+
+static void
+RGBtoHSV(rgba rgb,struct HSV *hsv)
+{
+ unsigned RED = (uint8_t)(rgb >> RED_SHIFT);
+ unsigned GREEN = (uint8_t)(rgb >> GREEN_SHIFT);
+ unsigned BLUE = (uint8_t)(rgb >> BLUE_SHIFT) ;
+ #define HEXTANT(b,m,t) hsv->ch1 = b, hsv->ch2 = m, hsv->ch3 = t, \
+ hsv->hue = HUE_ ## b ## _ ## m ## _ ## t
+ if( GREEN <= RED )
+ if( BLUE <= RED )
+ if( GREEN <= BLUE )
+ HEXTANT(GREEN,BLUE,RED);
+ else
+ HEXTANT(BLUE,GREEN,RED);
+ else
+ HEXTANT(GREEN,RED,BLUE);
+ else if( BLUE <= RED )
+ HEXTANT(BLUE,RED,GREEN);
+ else if( BLUE <= GREEN )
+ HEXTANT(RED,BLUE,GREEN);
+ else
+ HEXTANT(RED,GREEN,BLUE);
+ #undef HEXTANT
+}
+
+/* merge_exotic() destructively updates bot.
+ * merge_exotic() reads but does not free top.
+ */
+static void __ATTRIBUTE__((noinline))
+merge_exotic(struct Tile *bot, const struct Tile *top,
+ GimpLayerModeEffects mode)
+{
+ unsigned i ;
+ assertTileCompatibility(bot,top);
+ if( (bot->summary & TILESUMMARY_ALLNULL) != 0 ) return ;
+ if( (top->summary & TILESUMMARY_ALLNULL) != 0 ) return ;
+ assert( bot->refcount == 1 );
+ /* The transparency status of bot never changes */
+
+ INIT_SCALETABLE_IF(1);
+
+ for( i=0; i < top->count ; i++ ) {
+ uint32_t RED, GREEN, BLUE ;
+ if( NULLALPHA(bot->pixels[i]) || NULLALPHA(top->pixels[i]) )
+ continue ;
+#define UNIFORM(mode) case GIMP_ ## mode ## _MODE: \
+ RED = ucombine_ ## mode (bot->pixels[i]>>RED_SHIFT , \
+ top->pixels[i]>>RED_SHIFT ); \
+ GREEN = ucombine_ ## mode (bot->pixels[i]>>GREEN_SHIFT, \
+ top->pixels[i]>>GREEN_SHIFT); \
+ BLUE = ucombine_ ## mode (bot->pixels[i]>>BLUE_SHIFT , \
+ top->pixels[i]>>BLUE_SHIFT ); \
+ break ;
+ switch( mode ) {
+ case GIMP_NORMAL_MODE:
+ case GIMP_DISSOLVE_MODE:
+ FatalUnexpected("Normal and Dissolve mode can't happen here!");
+ UNIFORM(ADDITION);
+ UNIFORM(SUBTRACT);
+ UNIFORM(LIGHTEN_ONLY);
+ UNIFORM(DARKEN_ONLY);
+ UNIFORM(DIFFERENCE);
+ UNIFORM(MULTIPLY);
+ UNIFORM(DIVIDE);
+ UNIFORM(SCREEN);
+ case GIMP_SOFTLIGHT_MODE: /* A synonym for "overlay"! */
+ UNIFORM(OVERLAY);
+ UNIFORM(DODGE);
+ UNIFORM(BURN);
+ UNIFORM(HARDLIGHT);
+ UNIFORM(GRAIN_EXTRACT);
+ UNIFORM(GRAIN_MERGE);
+ case GIMP_HUE_MODE:
+ case GIMP_SATURATION_MODE:
+ case GIMP_VALUE_MODE:
+ case GIMP_COLOR_MODE:
+ {
+ static struct HSV hsvTop, hsvBot ;
+ RGBtoHSV(top->pixels[i],&hsvTop);
+ if( mode == GIMP_HUE_MODE && hsvTop.ch1 == hsvTop.ch3 )
+ continue ;
+ RGBtoHSV(bot->pixels[i],&hsvBot);
+ if( mode == GIMP_VALUE_MODE ) {
+ if( hsvBot.ch3 ) {
+ hsvBot.ch1 = (hsvBot.ch1*hsvTop.ch3 + hsvBot.ch3/2) / hsvBot.ch3;
+ hsvBot.ch2 = (hsvBot.ch2*hsvTop.ch3 + hsvBot.ch3/2) / hsvBot.ch3;
+ hsvBot.ch3 = hsvTop.ch3 ;
+ } else {
+ hsvBot.ch1 = hsvBot.ch2 = hsvBot.ch3 = hsvTop.ch3 ;
+ }
+ } else {
+ unsigned mfNum, mfDenom ;
+ if( mode == GIMP_HUE_MODE || mode == GIMP_COLOR_MODE ) {
+ mfNum = hsvTop.ch2-hsvTop.ch1 ;
+ mfDenom = hsvTop.ch3-hsvTop.ch1 ;
+ hsvBot.hue = hsvTop.hue ;
+ } else {
+ mfNum = hsvBot.ch2-hsvBot.ch1 ;
+ mfDenom = hsvBot.ch3-hsvBot.ch1 ;
+ }
+ if( mode == GIMP_SATURATION_MODE ) {
+ if( hsvTop.ch3 == 0 )
+ hsvBot.ch1 = hsvBot.ch3 ; /* Black has no saturation */
+ else
+ hsvBot.ch1 = (hsvTop.ch1*hsvBot.ch3 + hsvTop.ch3/2) / hsvTop.ch3;
+ } else if( mode == GIMP_COLOR_MODE ) {
+ /* GIMP_COLOR_MODE works in HSL space instead of HSV. We must
+ * transfer H and S, keeping the L = ch1+ch3 of the bottom pixel,
+ * but the S we transfer works differently from the S in HSV.
+ */
+ unsigned L = hsvTop.ch1 + hsvTop.ch3 ;
+ unsigned sNum = hsvTop.ch3 - hsvTop.ch1 ;
+ unsigned sDenom = L < 256 ? L : 510-L ;
+ if( sDenom == 0 ) sDenom = 1 ; /* sNum will be 0 */
+ L = hsvBot.ch1 + hsvBot.ch3 ;
+ if( L < 256 ) {
+ /* Ideally we want to compute L/2 * (1-sNum/sDenom)
+ * But shuffle this a bit so we can use integer arithmetic.
+ * The "-1" in the rounding prevents us from ending up with
+ * ch1 > ch3.
+ */
+ hsvBot.ch1 = (L*(sDenom-sNum)+sDenom-1)/(2*sDenom);
+ hsvBot.ch3 = L - hsvBot.ch1 ;
+ } else {
+ /* Here our goal is 255 - (510-L)/2 * (1-sNum/sDenom) */
+ hsvBot.ch3 = 255 - ((510-L)*(sDenom-sNum)+sDenom-1)/(2*sDenom);
+ hsvBot.ch1 = L - hsvBot.ch3 ;
+ }
+ assert(hsvBot.ch3 <= 255);
+ assert(hsvBot.ch3 >= hsvBot.ch1);
+ }
+ if( mfDenom == 0 )
+ hsvBot.ch2 = hsvBot.ch1 ;
+ else
+ hsvBot.ch2 = hsvBot.ch1 +
+ (mfNum*(hsvBot.ch3-hsvBot.ch1) + mfDenom/2) / mfDenom ;
+ }
+ switch( hsvBot.hue ) {
+ #define HEXTANT(b,m,t) case HUE_ ## b ## _ ## m ## _ ## t : \
+ b = hsvBot.ch1; m = hsvBot.ch2; t = hsvBot.ch3; break;
+ HEXTANT(RED,GREEN,BLUE);
+ HEXTANT(RED,BLUE,GREEN);
+ HEXTANT(BLUE,RED,GREEN);
+ HEXTANT(BLUE,GREEN,RED);
+ HEXTANT(GREEN,BLUE,RED);
+ HEXTANT(GREEN,RED,BLUE);
+ #undef HEXTANT
+ }
+ break ;
+ }
+ default:
+ FatalUnsupportedXCF(_("'%s' layer mode"),
+ _(showGimpLayerModeEffects(mode)));
+ }
+ if( FULLALPHA(bot->pixels[i] & top->pixels[i]) )
+ bot->pixels[i] = (bot->pixels[i] & (255 << ALPHA_SHIFT)) +
+ (RED << RED_SHIFT) +
+ (GREEN << GREEN_SHIFT) +
+ (BLUE << BLUE_SHIFT) ;
+ else {
+ rgba bp = bot->pixels[i] ;
+ /* In a sane world, the alpha of the top pixel would simply be
+ * used to interpolate linearly between the bottom pixel's base
+ * color and the effect-computed color.
+ * But no! What the Gimp actually does is empirically
+ * described by the following (which borrows code from
+ * composite_one() that makes no theoretical sense here):
+ */
+ unsigned tfrac = ALPHA(top->pixels[i]) ;
+ if( !FULLALPHA(bp) ) {
+ unsigned pseudotop = (tfrac < ALPHA(bp) ? tfrac : ALPHA(bp));
+ unsigned alpha = 255 ^ scaletable[255-ALPHA(bp)][255-pseudotop] ;
+ tfrac = (256*pseudotop - 1) / alpha ;
+ }
+ bot->pixels[i] = (bp & (255 << ALPHA_SHIFT)) +
+ ((rgba)scaletable[ tfrac ][ RED ] << RED_SHIFT ) +
+ ((rgba)scaletable[ tfrac ][ GREEN ] << GREEN_SHIFT) +
+ ((rgba)scaletable[ tfrac ][ BLUE ] << BLUE_SHIFT ) +
+ ((rgba)scaletable[255^tfrac][255&(bp>>RED_SHIFT )] << RED_SHIFT ) +
+ ((rgba)scaletable[255^tfrac][255&(bp>>GREEN_SHIFT)] << GREEN_SHIFT) +
+ ((rgba)scaletable[255^tfrac][255&(bp>>BLUE_SHIFT )] << BLUE_SHIFT ) ;
+ }
+ }
+ return ;
+}
+
+static void
+dissolveTile(struct Tile *tile)
+{
+ unsigned i ;
+ summary_t summary ;
+ assert( tile->refcount == 1 );
+ if( (tile->summary & TILESUMMARY_CRISP) )
+ return ;
+ summary = TILESUMMARY_UPTODATE + TILESUMMARY_ALLNULL
+ + TILESUMMARY_ALLFULL + TILESUMMARY_CRISP ;
+ for( i = 0 ; i < tile->count ; i++ ) {
+ if( FULLALPHA(tile->pixels[i]) )
+ summary &= ~TILESUMMARY_ALLNULL ;
+ else if ( NULLALPHA(tile->pixels[i]) )
+ summary &= ~TILESUMMARY_ALLFULL ;
+ else if( ALPHA(tile->pixels[i]) > rand() % 0xFF ) {
+ tile->pixels[i] |= 255 << ALPHA_SHIFT ;
+ summary &= ~TILESUMMARY_ALLNULL ;
+ } else {
+ tile->pixels[i] = 0 ;
+ summary &= ~TILESUMMARY_ALLFULL ;
+ }
+ }
+ tile->summary = summary ;
+}
+
+static void
+roundAlpha(struct Tile *tile)
+{
+ unsigned i ;
+ summary_t summary ;
+ assert( tile->refcount == 1 );
+ if( (tile->summary & TILESUMMARY_CRISP) )
+ return ;
+ summary = TILESUMMARY_UPTODATE + TILESUMMARY_ALLNULL
+ + TILESUMMARY_ALLFULL + TILESUMMARY_CRISP ;
+ for( i = 0 ; i < tile->count ; i++ ) {
+ if( ALPHA(tile->pixels[i]) >= 128 ) {
+ tile->pixels[i] |= 255 << ALPHA_SHIFT ;
+ summary &= ~TILESUMMARY_ALLNULL ;
+ } else {
+ tile->pixels[i] = 0 ;
+ summary &= ~TILESUMMARY_ALLFULL ;
+ }
+ }
+ tile->summary = summary ;
+}
+
+/* flattenTopdown() shares ownership of top.
+ * The return value may be a shared tile.
+ */
+static struct Tile *
+flattenTopdown(struct FlattenSpec *spec, struct Tile *top,
+ unsigned nlayers, const struct rect *where)
+{
+ struct Tile *tile;
+
+ while( nlayers-- ) {
+ if( tileSummary(top) & TILESUMMARY_ALLFULL )
+ return top ;
+ if( !spec->layers[nlayers].isVisible )
+ continue ;
+
+ tile = getLayerTile(&spec->layers[nlayers],where);
+
+ if( tile->summary & TILESUMMARY_ALLNULL )
+ continue ; /* Simulate a tail call */
+
+ switch( spec->layers[nlayers].mode ) {
+ case GIMP_NORMAL_NOPARTIAL_MODE:
+ roundAlpha(tile) ;
+ /* fall through */
+ if(0) {
+ case GIMP_DISSOLVE_MODE:
+ dissolveTile(tile);
+ /* fall through */
+ }
+ case GIMP_NORMAL_MODE:
+ top = merge_normal(tile,top);
+ break ;
+ default:
+ {
+ struct Tile *below, *above ;
+ unsigned i ;
+ if( !(top->summary & TILESUMMARY_ALLNULL) ) {
+ rgba tile_or = 0 ;
+ invalidateSummary(tile,0);
+ for( i=0; i<top->count; i++ )
+ if( FULLALPHA(top->pixels[i]) )
+ tile->pixels[i] = 0 ;
+ else
+ tile_or |= tile->pixels[i] ;
+ /* If the tile only has pixels that will be covered by 'top' anyway,
+ * forget it anyway.
+ */
+ if( ALPHA(tile_or) == 0 ) {
+ freeTile(tile);
+ break ; /* from the switch, which will continue the while */
+ }
+ }
+ /* Create a dummy top for the layers below this */
+ if( top->summary & TILESUMMARY_CRISP ) {
+ above = forkTile(top);
+ } else {
+ summary_t summary = TILESUMMARY_ALLNULL ;
+ above = newTile(*where);
+ for( i=0; i<top->count; i++ )
+ if( FULLALPHA(top->pixels[i]) ) {
+ above->pixels[i] = -1 ;
+ summary = 0 ;
+ } else
+ above->pixels[i] = 0 ;
+ above->summary = TILESUMMARY_UPTODATE + TILESUMMARY_CRISP + summary;
+ }
+ below = flattenTopdown(spec, above, nlayers, where);
+ if( below->refcount > 1 ) {
+ assert( below == top );
+ /* This can only happen if 'below' is a copy of 'top'
+ * THROUGH 'above', which in turn means that none of all
+ * this is visible after all. So just free it and return 'top'.
+ */
+ freeTile(below);
+ return top ;
+ }
+ merge_exotic(below,tile,spec->layers[nlayers].mode);
+ freeTile(tile);
+ top = merge_normal(below,top);
+ return top ;
+ }
+ }
+ }
+ return top ;
+}
+
+static void
+addBackground(struct FlattenSpec *spec, struct Tile *tile, unsigned ncols)
+{
+ unsigned i ;
+
+ if( tileSummary(tile) & TILESUMMARY_ALLFULL )
+ return ;
+
+ switch( spec->partial_transparency_mode ) {
+ case FORBID_PARTIAL_TRANSPARENCY:
+ if( !(tileSummary(tile) & TILESUMMARY_CRISP) )
+ FatalGeneric(102,_("Flattened image has partially transparent pixels"));
+ break ;
+ case DISSOLVE_PARTIAL_TRANSPARENCY:
+ dissolveTile(tile);
+ break ;
+ case ALLOW_PARTIAL_TRANSPARENCY:
+ case PARTIAL_TRANSPARENCY_IMPOSSIBLE:
+ break ;
+ }
+
+ if( spec->default_pixel == CHECKERED_BACKGROUND ) {
+ INIT_SCALETABLE_IF( !(tile->summary & TILESUMMARY_CRISP ) );
+ for( i=0; i<tile->count; i++ )
+ if( !FULLALPHA(tile->pixels[i]) ) {
+ rgba fillwith = ((i/ncols)^(i%ncols))&8 ? 0x66 : 0x99 ;
+ fillwith = graytable[fillwith] + (255 << ALPHA_SHIFT) ;
+ if( NULLALPHA(tile->pixels[i]) )
+ tile->pixels[i] = fillwith ;
+ else
+ tile->pixels[i] = composite_one(fillwith,tile->pixels[i]);
+ }
+ tile->summary = TILESUMMARY_UPTODATE +
+ TILESUMMARY_ALLFULL + TILESUMMARY_CRISP ;
+ return ;
+ }
+ if( !FULLALPHA(spec->default_pixel) ) return ;
+ if( tileSummary(tile) & TILESUMMARY_ALLNULL ) {
+ fillTile(tile,spec->default_pixel);
+ } else {
+ INIT_SCALETABLE_IF( !(tile->summary & TILESUMMARY_CRISP) );
+ for( i=0; i<tile->count; i++ )
+ if( NULLALPHA(tile->pixels[i]) )
+ tile->pixels[i] = spec->default_pixel ;
+ else if( FULLALPHA(tile->pixels[i]) )
+ ;
+ else
+ tile->pixels[i] = composite_one(spec->default_pixel,tile->pixels[i]);
+
+ tile->summary = TILESUMMARY_UPTODATE +
+ TILESUMMARY_ALLFULL + TILESUMMARY_CRISP ;
+ }
+}
+
+void
+flattenIncrementally(struct FlattenSpec *spec,lineCallback callback)
+{
+ rgba *rows[TILE_HEIGHT] ;
+ unsigned i, y, nrows, ncols ;
+ struct rect where ;
+ struct Tile *tile ;
+ static struct Tile toptile ;
+
+ toptile.count = TILE_HEIGHT * TILE_WIDTH ;
+ fillTile(&toptile,0);
+
+ for( where.t = spec->dim.c.t; where.t < spec->dim.c.b; where.t=where.b ) {
+ where.b = (where.t+TILE_HEIGHT) - where.t % TILE_HEIGHT ;
+ if( where.b > spec->dim.c.b ) where.b = spec->dim.c.b ;
+ nrows = where.b - where.t ;
+ for( y = 0; y < nrows ; y++ )
+ rows[y] = xcfmalloc(4*(spec->dim.c.r-spec->dim.c.l));
+
+ for( where.l = spec->dim.c.l; where.l < spec->dim.c.r; where.l=where.r ) {
+ where.r = (where.l+TILE_WIDTH) - where.l % TILE_WIDTH ;
+ if( where.r > spec->dim.c.r ) where.r = spec->dim.c.r ;
+ ncols = where.r - where.l ;
+
+ toptile.count = ncols * nrows ;
+ toptile.refcount = 2 ; /* For bug checking */
+ assert( toptile.summary == TILESUMMARY_UPTODATE +
+ TILESUMMARY_ALLNULL + TILESUMMARY_CRISP );
+ tile = flattenTopdown(spec,&toptile,spec->numLayers,&where) ;
+ toptile.refcount-- ; /* addBackground may change destructively */
+ addBackground(spec,tile,ncols);
+
+ for( i = 0 ; i < tile->count ; i++ )
+ if( NULLALPHA(tile->pixels[i]) )
+ tile->pixels[i] = 0 ;
+ for( y = 0 ; y < nrows ; y++ )
+ memcpy(rows[y] + (where.l - spec->dim.c.l),
+ tile->pixels + y * ncols, ncols*4);
+
+ if( tile == &toptile ) {
+ fillTile(&toptile,0);
+ } else {
+ freeTile(tile);
+ }
+ }
+ for( y = 0 ; y < nrows ; y++ )
+ callback(spec->dim.width,rows[y]);
+ }
+}
+
+static rgba **collectPointer ;
+
+static void
+collector(unsigned num,rgba *row)
+{
+ *collectPointer++ = row ;
+}
+
+rgba **
+flattenAll(struct FlattenSpec *spec)
+{
+ rgba **rows = xcfmalloc(spec->dim.height * sizeof(rgba*));
+ if( verboseFlag )
+ fprintf(stderr,_("Flattening image ..."));
+ collectPointer = rows ;
+ flattenIncrementally(spec,collector);
+ if( verboseFlag )
+ fprintf(stderr,"\n");
+ return rows ;
+}
+
+void
+shipoutWithCallback(struct FlattenSpec *spec, rgba **pixels,
+ lineCallback callback)
+{
+ unsigned i ;
+ for( i = 0; i < spec->dim.height; i++ ) {
+ callback(spec->dim.width,pixels[i]);
+ }
+ xcffree(pixels);
+}