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#include "polygon.h"
#include <iostream>
#include <dlfcn.h>
int main()
{
using std::cout;
using std::cerr;
// load the triangle library
void* triangle = dlopen("./triangle.so", RTLD_LAZY);
if (!triangle)
{
cerr << "Cannot load library: " << dlerror() << '\n';
return 1;
}
// load the symbols
create_t* create_triangle = (create_t*) dlsym(triangle, "create");
destroy_t* destroy_triangle = (destroy_t*) dlsym(triangle, "destroy");
if (!create_triangle || !destroy_triangle)
{
cerr << "Cannot load symbols: " << dlerror() << '\n';
return 1;
}
// create an instance of the class
polygon* poly = create_triangle();
// use the class
poly->set_side_length(7);
cout << "The area is: " << poly->area() << '\n';
// destroy the class
destroy_triangle(poly);
// unload the triangle library
dlclose(triangle);
return 0;
}
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