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author | dscho <dscho> | 2001-09-29 12:51:24 +0000 |
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committer | dscho <dscho> | 2001-09-29 12:51:24 +0000 |
commit | 282b071a43fc9a8a12c9cdb98296a801b9d65fd3 (patch) | |
tree | c00a687d6fac781d58e01a7a026be32ef6d13a29 /miregion.c | |
parent | c30ded8d532bc3b56c8945b88ac457417f5b3706 (diff) | |
download | libtdevnc-282b071a43fc9a8a12c9cdb98296a801b9d65fd3.tar.gz libtdevnc-282b071a43fc9a8a12c9cdb98296a801b9d65fd3.zip |
dropped miregion and all the X stuff in favour of Wez' sraRegion, added dox
Diffstat (limited to 'miregion.c')
-rw-r--r-- | miregion.c | 2428 |
1 files changed, 0 insertions, 2428 deletions
diff --git a/miregion.c b/miregion.c deleted file mode 100644 index 7f4d041..0000000 --- a/miregion.c +++ /dev/null @@ -1,2428 +0,0 @@ -/*********************************************************** - -Copyright (c) 1987, 1988, 1989 X Consortium - -Permission is hereby granted, free of charge, to any person obtaining a copy -of this software and associated documentation files (the "Software"), to deal -in the Software without restriction, including without limitation the rights -to use, copy, modify, merge, publish, distribute, sublicense, and/or sell -copies of the Software, and to permit persons to whom the Software is -furnished to do so, subject to the following conditions: - -The above copyright notice and this permission notice shall be included in -all copies or substantial portions of the Software. - -THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR -IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, -FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE -X CONSORTIUM BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN -AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN -CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - -Except as contained in this notice, the name of the X Consortium shall not be -used in advertising or otherwise to promote the sale, use or other dealings -in this Software without prior written authorization from the X Consortium. - - -Copyright 1987, 1988, 1989 by -Digital Equipment Corporation, Maynard, Massachusetts. - - All Rights Reserved - -Permission to use, copy, modify, and distribute this software and its -documentation for any purpose and without fee is hereby granted, -provided that the above copyright notice appear in all copies and that -both that copyright notice and this permission notice appear in -supporting documentation, and that the name of Digital not be -used in advertising or publicity pertaining to distribution of the -software without specific, written prior permission. - -DIGITAL DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, INCLUDING -ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO EVENT SHALL -DIGITAL BE LIABLE FOR ANY SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR -ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, -WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, -ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS -SOFTWARE. - -******************************************************************/ -/* $XConsortium: miregion.c,v 1.60 94/04/17 20:27:49 dpw Exp $ */ - -#include <stdio.h> -#include <stdlib.h> -#include "Xserver/miscstruct.h" -#include "Xserver/regionstr.h" -#include "X11/Xprotostr.h" -#include "Xserver/gc.h" - -#if defined (__GNUC__) && !defined (NO_INLINES) -#define INLINE __inline -#else -#define INLINE -#endif - -#undef xalloc -#undef xrealloc -#undef xfree -#define xalloc malloc -#define xrealloc realloc -#define xfree free - -/* - * hack until callers of these functions can deal with out-of-memory - */ - -extern Bool Must_have_memory; - -#ifdef DEBUG -#define assert(expr) {if (!(expr)) \ - FatalError("Assertion failed file %s, line %d: expr\n", \ - __FILE__, __LINE__); } -#else -#define assert(expr) -#endif - -#define good(reg) assert(miValidRegion(reg)) - -/* - * The functions in this file implement the Region abstraction used extensively - * throughout the X11 sample server. A Region is simply a set of disjoint - * (non-overlapping) rectangles, plus an "extent" rectangle which is the - * smallest single rectangle that contains all the non-overlapping rectangles. - * - * A Region is implemented as a "y-x-banded" array of rectangles. This array - * imposes two degrees of order. First, all rectangles are sorted by top side - * y coordinate first (y1), and then by left side x coordinate (x1). - * - * Furthermore, the rectangles are grouped into "bands". Each rectangle in a - * band has the same top y coordinate (y1), and each has the same bottom y - * coordinate (y2). Thus all rectangles in a band differ only in their left - * and right side (x1 and x2). Bands are implicit in the array of rectangles: - * there is no separate list of band start pointers. - * - * The y-x band representation does not minimize rectangles. In particular, - * if a rectangle vertically crosses a band (the rectangle has scanlines in - * the y1 to y2 area spanned by the band), then the rectangle may be broken - * down into two or more smaller rectangles stacked one atop the other. - * - * ----------- ----------- - * | | | | band 0 - * | | -------- ----------- -------- - * | | | | in y-x banded | | | | band 1 - * | | | | form is | | | | - * ----------- | | ----------- -------- - * | | | | band 2 - * -------- -------- - * - * An added constraint on the rectangles is that they must cover as much - * horizontal area as possible: no two rectangles within a band are allowed - * to touch. - * - * Whenever possible, bands will be merged together to cover a greater vertical - * distance (and thus reduce the number of rectangles). Two bands can be merged - * only if the bottom of one touches the top of the other and they have - * rectangles in the same places (of the same width, of course). - * - * Adam de Boor wrote most of the original region code. Joel McCormack - * substantially modified or rewrote most of the core arithmetic routines, - * and added miRegionValidate in order to support several speed improvements - * to miValidateTree. Bob Scheifler changed the representation to be more - * compact when empty or a single rectangle, and did a bunch of gratuitous - * reformatting. - */ - -/* true iff two Boxes overlap */ -#define EXTENTCHECK(r1,r2) \ - (!( ((r1)->x2 <= (r2)->x1) || \ - ((r1)->x1 >= (r2)->x2) || \ - ((r1)->y2 <= (r2)->y1) || \ - ((r1)->y1 >= (r2)->y2) ) ) - -/* true iff (x,y) is in Box */ -#define INBOX(r,x,y) \ - ( ((r)->x2 > x) && \ - ((r)->x1 <= x) && \ - ((r)->y2 > y) && \ - ((r)->y1 <= y) ) - -/* true iff Box r1 contains Box r2 */ -#define SUBSUMES(r1,r2) \ - ( ((r1)->x1 <= (r2)->x1) && \ - ((r1)->x2 >= (r2)->x2) && \ - ((r1)->y1 <= (r2)->y1) && \ - ((r1)->y2 >= (r2)->y2) ) - -#define xallocData(n) (RegDataPtr)xalloc(REGION_SZOF(n)) -#define xfreeData(reg) if ((reg)->data && (reg)->data->size) xfree((reg)->data) - -#define RECTALLOC(pReg,n) \ -if (!(pReg)->data || (((pReg)->data->numRects + (n)) > (pReg)->data->size)) \ - miRectAlloc(pReg, n) - -#define ADDRECT(pNextRect,nx1,ny1,nx2,ny2) \ -{ \ - pNextRect->x1 = nx1; \ - pNextRect->y1 = ny1; \ - pNextRect->x2 = nx2; \ - pNextRect->y2 = ny2; \ - pNextRect++; \ -} - -#define NEWRECT(pReg,pNextRect,nx1,ny1,nx2,ny2) \ -{ \ - if (!(pReg)->data || ((pReg)->data->numRects == (pReg)->data->size))\ - { \ - miRectAlloc(pReg, 1); \ - pNextRect = REGION_TOP(pReg); \ - } \ - ADDRECT(pNextRect,nx1,ny1,nx2,ny2); \ - pReg->data->numRects++; \ - assert(pReg->data->numRects<=pReg->data->size); \ -} - - -#define DOWNSIZE(reg,numRects) \ -if (((numRects) < ((reg)->data->size >> 1)) && ((reg)->data->size > 50)) \ -{ \ - RegDataPtr NewData; \ - NewData = (RegDataPtr)xrealloc((reg)->data, REGION_SZOF(numRects)); \ - if (NewData) \ - { \ - NewData->size = (numRects); \ - (reg)->data = NewData; \ - } \ -} - - -BoxRec miEmptyBox = {0, 0, 0, 0}; -RegDataRec miEmptyData = {0, 0}; - -#ifdef DEBUG -int -miPrintRegion(rgn) - RegionPtr rgn; -{ - int num, size; - register int i; - BoxPtr rects; - - num = REGION_NUM_RECTS(rgn); - size = REGION_SIZE(rgn); - rects = REGION_RECTS(rgn); - ErrorF("num: %d size: %d\n", num, size); - ErrorF("extents: %d %d %d %d\n", - rgn->extents.x1, rgn->extents.y1, rgn->extents.x2, rgn->extents.y2); - for (i = 0; i < num; i++) - ErrorF("%d %d %d %d \n", - rects[i].x1, rects[i].y1, rects[i].x2, rects[i].y2); - ErrorF("\n"); - return(num); -} - - -Bool -miRegionsEqual(reg1, reg2) - RegionPtr reg1; - RegionPtr reg2; -{ - int i; - BoxPtr rects1, rects2; - - if (reg1->extents.x1 != reg2->extents.x1) return FALSE; - if (reg1->extents.x2 != reg2->extents.x2) return FALSE; - if (reg1->extents.y1 != reg2->extents.y1) return FALSE; - if (reg1->extents.y2 != reg2->extents.y2) return FALSE; - if (REGION_NUM_RECTS(reg1) != REGION_NUM_RECTS(reg2)) return FALSE; - - rects1 = REGION_RECTS(reg1); - rects2 = REGION_RECTS(reg2); - for (i = 0; i != REGION_NUM_RECTS(reg1); i++) { - if (rects1[i].x1 != rects2[i].x1) return FALSE; - if (rects1[i].x2 != rects2[i].x2) return FALSE; - if (rects1[i].y1 != rects2[i].y1) return FALSE; - if (rects1[i].y2 != rects2[i].y2) return FALSE; - } - return TRUE; -} - -Bool -miValidRegion(reg) - RegionPtr reg; -{ - register int i, numRects; - - if ((reg->extents.x1 > reg->extents.x2) || - (reg->extents.y1 > reg->extents.y2)) - return FALSE; - numRects = REGION_NUM_RECTS(reg); - if (!numRects) - return ((reg->extents.x1 == reg->extents.x2) && - (reg->extents.y1 == reg->extents.y2) && - (reg->data->size || (reg->data == &miEmptyData))); - else if (numRects == 1) - return (!reg->data); - else - { - register BoxPtr pboxP, pboxN; - BoxRec box; - - pboxP = REGION_RECTS(reg); - box = *pboxP; - box.y2 = pboxP[numRects-1].y2; - pboxN = pboxP + 1; - for (i = numRects; --i > 0; pboxP++, pboxN++) - { - if ((pboxN->x1 >= pboxN->x2) || - (pboxN->y1 >= pboxN->y2)) - return FALSE; - if (pboxN->x1 < box.x1) - box.x1 = pboxN->x1; - if (pboxN->x2 > box.x2) - box.x2 = pboxN->x2; - if ((pboxN->y1 < pboxP->y1) || - ((pboxN->y1 == pboxP->y1) && - ((pboxN->x1 < pboxP->x2) || (pboxN->y2 != pboxP->y2)))) - return FALSE; - } - return ((box.x1 == reg->extents.x1) && - (box.x2 == reg->extents.x2) && - (box.y1 == reg->extents.y1) && - (box.y2 == reg->extents.y2)); - } -} - -#endif /* DEBUG */ - - -/***************************************************************** - * RegionCreate(rect, size) - * This routine does a simple malloc to make a structure of - * REGION of "size" number of rectangles. - *****************************************************************/ - -RegionPtr -miRegionCreate(rect, size) - BoxPtr rect; - int size; -{ - register RegionPtr pReg; - - Must_have_memory = TRUE; /* XXX */ - pReg = (RegionPtr)xalloc(sizeof(RegionRec)); - Must_have_memory = FALSE; /* XXX */ - if (rect) - { - pReg->extents = *rect; - pReg->data = (RegDataPtr)NULL; - } - else - { - pReg->extents = miEmptyBox; - if ((size > 1) && (pReg->data = xallocData(size))) - { - pReg->data->size = size; - pReg->data->numRects = 0; - } - else - pReg->data = &miEmptyData; - } - return(pReg); -} - -/***************************************************************** - * RegionInit(pReg, rect, size) - * Outer region rect is statically allocated. - *****************************************************************/ - -void -miRegionInit(pReg, rect, size) - RegionPtr pReg; - BoxPtr rect; - int size; -{ - if (rect) - { - pReg->extents = *rect; - pReg->data = (RegDataPtr)NULL; - } - else - { - pReg->extents = miEmptyBox; - if ((size > 1) && (pReg->data = xallocData(size))) - { - pReg->data->size = size; - pReg->data->numRects = 0; - } - else - pReg->data = &miEmptyData; - } -} - -void -miRegionDestroy(pReg) - RegionPtr pReg; -{ - good(pReg); - xfreeData(pReg); - xfree(pReg); -} - -void -miRegionUninit(pReg) - RegionPtr pReg; -{ - good(pReg); - xfreeData(pReg); -} - -Bool -miRectAlloc(pRgn, n) - register RegionPtr pRgn; - int n; -{ - Must_have_memory = TRUE; /* XXX */ - if (!pRgn->data) - { - n++; - pRgn->data = xallocData(n); - pRgn->data->numRects = 1; - *REGION_BOXPTR(pRgn) = pRgn->extents; - } - else if (!pRgn->data->size) - { - pRgn->data = xallocData(n); - pRgn->data->numRects = 0; - } - else - { - if (n == 1) - { - n = pRgn->data->numRects; - if (n > 500) /* XXX pick numbers out of a hat */ - n = 250; - } - n += pRgn->data->numRects; - pRgn->data = (RegDataPtr)xrealloc(pRgn->data, REGION_SZOF(n)); - } - Must_have_memory = FALSE; /* XXX */ - pRgn->data->size = n; - return TRUE; -} - -Bool -miRegionCopy(dst, src) - register RegionPtr dst; - register RegionPtr src; -{ - good(dst); - good(src); - if (dst == src) - return TRUE; - dst->extents = src->extents; - if (!src->data || !src->data->size) - { - xfreeData(dst); - dst->data = src->data; - return TRUE; - } - if (!dst->data || (dst->data->size < src->data->numRects)) - { - xfreeData(dst); - Must_have_memory = TRUE; /* XXX */ - dst->data = xallocData(src->data->numRects); - Must_have_memory = FALSE; /* XXX */ - dst->data->size = src->data->numRects; - } - dst->data->numRects = src->data->numRects; - memmove((char *)REGION_BOXPTR(dst),(char *)REGION_BOXPTR(src), - dst->data->numRects * sizeof(BoxRec)); - return TRUE; -} - - -/*====================================================================== - * Generic Region Operator - *====================================================================*/ - -/*- - *----------------------------------------------------------------------- - * miCoalesce -- - * Attempt to merge the boxes in the current band with those in the - * previous one. We are guaranteed that the current band extends to - * the end of the rects array. Used only by miRegionOp. - * - * Results: - * The new index for the previous band. - * - * Side Effects: - * If coalescing takes place: - * - rectangles in the previous band will have their y2 fields - * altered. - * - pReg->data->numRects will be decreased. - * - *----------------------------------------------------------------------- - */ -INLINE static int -miCoalesce (pReg, prevStart, curStart) - register RegionPtr pReg; /* Region to coalesce */ - int prevStart; /* Index of start of previous band */ - int curStart; /* Index of start of current band */ -{ - register BoxPtr pPrevBox; /* Current box in previous band */ - register BoxPtr pCurBox; /* Current box in current band */ - register int numRects; /* Number rectangles in both bands */ - register int y2; /* Bottom of current band */ - /* - * Figure out how many rectangles are in the band. - */ - numRects = curStart - prevStart; - assert(numRects == pReg->data->numRects - curStart); - - if (!numRects) return curStart; - - /* - * The bands may only be coalesced if the bottom of the previous - * matches the top scanline of the current. - */ - pPrevBox = REGION_BOX(pReg, prevStart); - pCurBox = REGION_BOX(pReg, curStart); - if (pPrevBox->y2 != pCurBox->y1) return curStart; - - /* - * Make sure the bands have boxes in the same places. This - * assumes that boxes have been added in such a way that they - * cover the most area possible. I.e. two boxes in a band must - * have some horizontal space between them. - */ - y2 = pCurBox->y2; - - do { - if ((pPrevBox->x1 != pCurBox->x1) || (pPrevBox->x2 != pCurBox->x2)) { - return (curStart); - } - pPrevBox++; - pCurBox++; - numRects--; - } while (numRects); - - /* - * The bands may be merged, so set the bottom y of each box - * in the previous band to the bottom y of the current band. - */ - numRects = curStart - prevStart; - pReg->data->numRects -= numRects; - do { - pPrevBox--; - pPrevBox->y2 = y2; - numRects--; - } while (numRects); - return prevStart; -} - - -/* Quicky macro to avoid trivial reject procedure calls to miCoalesce */ - -#define Coalesce(newReg, prevBand, curBand) \ - if (curBand - prevBand == newReg->data->numRects - curBand) { \ - prevBand = miCoalesce(newReg, prevBand, curBand); \ - } else { \ - prevBand = curBand; \ - } - -/*- - *----------------------------------------------------------------------- - * miAppendNonO -- - * Handle a non-overlapping band for the union and subtract operations. - * Just adds the (top/bottom-clipped) rectangles into the region. - * Doesn't have to check for subsumption or anything. - * - * Results: - * None. - * - * Side Effects: - * pReg->data->numRects is incremented and the rectangles overwritten - * with the rectangles we're passed. - * - *----------------------------------------------------------------------- - */ - -INLINE static Bool -miAppendNonO (pReg, r, rEnd, y1, y2) - register RegionPtr pReg; - register BoxPtr r; - BoxPtr rEnd; - register int y1; - register int y2; -{ - register BoxPtr pNextRect; - register int newRects; - - newRects = rEnd - r; - - assert(y1 < y2); - assert(newRects != 0); - - /* Make sure we have enough space for all rectangles to be added */ - RECTALLOC(pReg, newRects); - pNextRect = REGION_TOP(pReg); - pReg->data->numRects += newRects; - do { - assert(r->x1 < r->x2); - ADDRECT(pNextRect, r->x1, y1, r->x2, y2); - r++; - } while (r != rEnd); - - return TRUE; -} - -#define FindBand(r, rBandEnd, rEnd, ry1) \ -{ \ - ry1 = r->y1; \ - rBandEnd = r+1; \ - while ((rBandEnd != rEnd) && (rBandEnd->y1 == ry1)) { \ - rBandEnd++; \ - } \ -} - -#define AppendRegions(newReg, r, rEnd) \ -{ \ - int newRects; \ - if ((newRects = rEnd - r)) { \ - RECTALLOC(newReg, newRects); \ - memmove((char *)REGION_TOP(newReg),(char *)r, \ - newRects * sizeof(BoxRec)); \ - newReg->data->numRects += newRects; \ - } \ -} - -/*- - *----------------------------------------------------------------------- - * miRegionOp -- - * Apply an operation to two regions. Called by miUnion, miInverse, - * miSubtract, miIntersect.... Both regions MUST have at least one - * rectangle, and cannot be the same object. - * - * Results: - * TRUE if successful. - * - * Side Effects: - * The new region is overwritten. - * pOverlap set to TRUE if overlapFunc ever returns TRUE. - * - * Notes: - * The idea behind this function is to view the two regions as sets. - * Together they cover a rectangle of area that this function divides - * into horizontal bands where points are covered only by one region - * or by both. For the first case, the nonOverlapFunc is called with - * each the band and the band's upper and lower extents. For the - * second, the overlapFunc is called to process the entire band. It - * is responsible for clipping the rectangles in the band, though - * this function provides the boundaries. - * At the end of each band, the new region is coalesced, if possible, - * to reduce the number of rectangles in the region. - * - *----------------------------------------------------------------------- - */ -static Bool -miRegionOp(newReg, reg1, reg2, overlapFunc, appendNon1, appendNon2, pOverlap) - RegionPtr newReg; /* Place to store result */ - RegionPtr reg1; /* First region in operation */ - RegionPtr reg2; /* 2d region in operation */ - Bool (*overlapFunc)(); /* Function to call for over- - * lapping bands */ - Bool appendNon1; /* Append non-overlapping bands */ - /* in region 1 ? */ - Bool appendNon2; /* Append non-overlapping bands */ - /* in region 2 ? */ - Bool *pOverlap; -{ - register BoxPtr r1; /* Pointer into first region */ - register BoxPtr r2; /* Pointer into 2d region */ - BoxPtr r1End; /* End of 1st region */ - BoxPtr r2End; /* End of 2d region */ - short ybot; /* Bottom of intersection */ - short ytop; /* Top of intersection */ - RegDataPtr oldData; /* Old data for newReg */ - int prevBand; /* Index of start of - * previous band in newReg */ - int curBand; /* Index of start of current - * band in newReg */ - register BoxPtr r1BandEnd; /* End of current band in r1 */ - register BoxPtr r2BandEnd; /* End of current band in r2 */ - short top; /* Top of non-overlapping band */ - short bot; /* Bottom of non-overlapping band*/ - register int r1y1; /* Temps for r1->y1 and r2->y1 */ - register int r2y1; - int newSize; - int numRects; - - /* - * Initialization: - * set r1, r2, r1End and r2End appropriately, save the rectangles - * of the destination region until the end in case it's one of - * the two source regions, then mark the "new" region empty, allocating - * another array of rectangles for it to use. - */ - - r1 = REGION_RECTS(reg1); - newSize = REGION_NUM_RECTS(reg1); - r1End = r1 + newSize; - numRects = REGION_NUM_RECTS(reg2); - r2 = REGION_RECTS(reg2); - r2End = r2 + numRects; - assert(r1 != r1End); - assert(r2 != r2End); - - oldData = (RegDataPtr)NULL; - if (((newReg == reg1) && (newSize > 1)) || - ((newReg == reg2) && (numRects > 1))) - { - oldData = newReg->data; - newReg->data = &miEmptyData; - } - /* guess at new size */ - if (numRects > newSize) - newSize = numRects; - newSize <<= 1; - if (!newReg->data) - newReg->data = &miEmptyData; - else if (newReg->data->size) - newReg->data->numRects = 0; - if (newSize > newReg->data->size) - miRectAlloc(newReg, newSize); - - /* - * Initialize ybot. - * In the upcoming loop, ybot and ytop serve different functions depending - * on whether the band being handled is an overlapping or non-overlapping - * band. - * In the case of a non-overlapping band (only one of the regions - * has points in the band), ybot is the bottom of the most recent - * intersection and thus clips the top of the rectangles in that band. - * ytop is the top of the next intersection between the two regions and - * serves to clip the bottom of the rectangles in the current band. - * For an overlapping band (where the two regions intersect), ytop clips - * the top of the rectangles of both regions and ybot clips the bottoms. - */ - - ybot = min(r1->y1, r2->y1); - - /* - * prevBand serves to mark the start of the previous band so rectangles - * can be coalesced into larger rectangles. qv. miCoalesce, above. - * In the beginning, there is no previous band, so prevBand == curBand - * (curBand is set later on, of course, but the first band will always - * start at index 0). prevBand and curBand must be indices because of - * the possible expansion, and resultant moving, of the new region's - * array of rectangles. - */ - prevBand = 0; - - do { - /* - * This algorithm proceeds one source-band (as opposed to a - * destination band, which is determined by where the two regions - * intersect) at a time. r1BandEnd and r2BandEnd serve to mark the - * rectangle after the last one in the current band for their - * respective regions. - */ - assert(r1 != r1End); - assert(r2 != r2End); - - FindBand(r1, r1BandEnd, r1End, r1y1); - FindBand(r2, r2BandEnd, r2End, r2y1); - - /* - * First handle the band that doesn't intersect, if any. - * - * Note that attention is restricted to one band in the - * non-intersecting region at once, so if a region has n - * bands between the current position and the next place it overlaps - * the other, this entire loop will be passed through n times. - */ - if (r1y1 < r2y1) { - if (appendNon1) { - top = max(r1y1, ybot); - bot = min(r1->y2, r2y1); - if (top != bot) { - curBand = newReg->data->numRects; - miAppendNonO(newReg, r1, r1BandEnd, top, bot); - Coalesce(newReg, prevBand, curBand); - } - } - ytop = r2y1; - } else if (r2y1 < r1y1) { - if (appendNon2) { - top = max(r2y1, ybot); - bot = min(r2->y2, r1y1); - if (top != bot) { - curBand = newReg->data->numRects; - miAppendNonO(newReg, r2, r2BandEnd, top, bot); - Coalesce(newReg, prevBand, curBand); - } - } - ytop = r1y1; - } else { - ytop = r1y1; - } - - /* - * Now see if we've hit an intersecting band. The two bands only - * intersect if ybot > ytop - */ - ybot = min(r1->y2, r2->y2); - if (ybot > ytop) { - curBand = newReg->data->numRects; - (* overlapFunc)(newReg, r1, r1BandEnd, r2, r2BandEnd, ytop, ybot, - pOverlap); - Coalesce(newReg, prevBand, curBand); - } - - /* - * If we've finished with a band (y2 == ybot) we skip forward - * in the region to the next band. - */ - if (r1->y2 == ybot) r1 = r1BandEnd; - if (r2->y2 == ybot) r2 = r2BandEnd; - - } while (r1 != r1End && r2 != r2End); - - /* - * Deal with whichever region (if any) still has rectangles left. - * - * We only need to worry about banding and coalescing for the very first - * band left. After that, we can just group all remaining boxes, - * regardless of how many bands, into one final append to the list. - */ - - if ((r1 != r1End) && appendNon1) { - /* Do first nonOverlap1Func call, which may be able to coalesce */ - FindBand(r1, r1BandEnd, r1End, r1y1); - curBand = newReg->data->numRects; - miAppendNonO(newReg, r1, r1BandEnd, max(r1y1, ybot), r1->y2); - Coalesce(newReg, prevBand, curBand); - /* Just append the rest of the boxes */ - AppendRegions(newReg, r1BandEnd, r1End); - - } else if ((r2 != r2End) && appendNon2) { - /* Do first nonOverlap2Func call, which may be able to coalesce */ - FindBand(r2, r2BandEnd, r2End, r2y1); - curBand = newReg->data->numRects; - miAppendNonO(newReg, r2, r2BandEnd, max(r2y1, ybot), r2->y2); - Coalesce(newReg, prevBand, curBand); - /* Append rest of boxes */ - AppendRegions(newReg, r2BandEnd, r2End); - } - - if (oldData) - xfree(oldData); - - if (!(numRects = newReg->data->numRects)) - { - xfreeData(newReg); - newReg->data = &miEmptyData; - } - else if (numRects == 1) - { - newReg->extents = *REGION_BOXPTR(newReg); - xfreeData(newReg); - newReg->data = (RegDataPtr)NULL; - } - else - { - DOWNSIZE(newReg, numRects); - } - - return TRUE; -} - -/*- - *----------------------------------------------------------------------- - * miSetExtents -- - * Reset the extents of a region to what they should be. Called by - * miSubtract and miIntersect as they can't figure it out along the - * way or do so easily, as miUnion can. - * - * Results: - * None. - * - * Side Effects: - * The region's 'extents' structure is overwritten. - * - *----------------------------------------------------------------------- - */ -void -miSetExtents (pReg) - register RegionPtr pReg; -{ - register BoxPtr pBox, pBoxEnd; - - if (!pReg->data) - return; - if (!pReg->data->size) - { - pReg->extents.x2 = pReg->extents.x1; - pReg->extents.y2 = pReg->extents.y1; - return; - } - - pBox = REGION_BOXPTR(pReg); - pBoxEnd = REGION_END(pReg); - - /* - * Since pBox is the first rectangle in the region, it must have the - * smallest y1 and since pBoxEnd is the last rectangle in the region, - * it must have the largest y2, because of banding. Initialize x1 and - * x2 from pBox and pBoxEnd, resp., as good things to initialize them - * to... - */ - pReg->extents.x1 = pBox->x1; - pReg->extents.y1 = pBox->y1; - pReg->extents.x2 = pBoxEnd->x2; - pReg->extents.y2 = pBoxEnd->y2; - - assert(pReg->extents.y1 < pReg->extents.y2); - while (pBox <= pBoxEnd) { - if (pBox->x1 < pReg->extents.x1) - pReg->extents.x1 = pBox->x1; - if (pBox->x2 > pReg->extents.x2) - pReg->extents.x2 = pBox->x2; - pBox++; - }; - - assert(pReg->extents.x1 < pReg->extents.x2); -} - -/*====================================================================== - * Region Intersection - *====================================================================*/ -/*- - *----------------------------------------------------------------------- - * miIntersectO -- - * Handle an overlapping band for miIntersect. - * - * Results: - * TRUE if successful. - * - * Side Effects: - * Rectangles may be added to the region. - * - *----------------------------------------------------------------------- - */ -/*ARGSUSED*/ -static Bool -miIntersectO (pReg, r1, r1End, r2, r2End, y1, y2, pOverlap) - register RegionPtr pReg; - register BoxPtr r1; - BoxPtr r1End; - register BoxPtr r2; - BoxPtr r2End; - short y1; - short y2; - Bool *pOverlap; -{ - register int x1; - register int x2; - register BoxPtr pNextRect; - - pNextRect = REGION_TOP(pReg); - - assert(y1 < y2); - assert(r1 != r1End && r2 != r2End); - - do { - x1 = max(r1->x1, r2->x1); - x2 = min(r1->x2, r2->x2); - - /* - * If there's any overlap between the two rectangles, add that - * overlap to the new region. - */ - if (x1 < x2) - NEWRECT(pReg, pNextRect, x1, y1, x2, y2); - - /* - * Advance the pointer(s) with the leftmost right side, since the next - * rectangle on that list may still overlap the other region's - * current rectangle. - */ - if (r1->x2 == x2) { - r1++; - } - if (r2->x2 == x2) { - r2++; - } - } while ((r1 != r1End) && (r2 != r2End)); - - return TRUE; -} - - -Bool -miIntersect(newReg, reg1, reg2) - register RegionPtr newReg; /* destination Region */ - register RegionPtr reg1; - register RegionPtr reg2; /* source regions */ -{ - good(reg1); - good(reg2); - good(newReg); - /* check for trivial reject */ - if (REGION_NIL(reg1) || REGION_NIL(reg2) || - !EXTENTCHECK(®1->extents, ®2->extents)) - { - /* Covers about 20% of all cases */ - xfreeData(newReg); - newReg->extents.x2 = newReg->extents.x1; - newReg->extents.y2 = newReg->extents.y1; - newReg->data = &miEmptyData; - } - else if (!reg1->data && !reg2->data) - { - /* Covers about 80% of cases that aren't trivially rejected */ - newReg->extents.x1 = max(reg1->extents.x1, reg2->extents.x1); - newReg->extents.y1 = max(reg1->extents.y1, reg2->extents.y1); - newReg->extents.x2 = min(reg1->extents.x2, reg2->extents.x2); - newReg->extents.y2 = min(reg1->extents.y2, reg2->extents.y2); - xfreeData(newReg); - newReg->data = (RegDataPtr)NULL; - } - else if (!reg2->data && SUBSUMES(®2->extents, ®1->extents)) - { - return miRegionCopy(newReg, reg1); - } - else if (!reg1->data && SUBSUMES(®1->extents, ®2->extents)) - { - return miRegionCopy(newReg, reg2); - } - else if (reg1 == reg2) - { - return miRegionCopy(newReg, reg1); - } - else - { - /* General purpose intersection */ - Bool overlap; /* result ignored */ - if (!miRegionOp(newReg, reg1, reg2, miIntersectO, FALSE, FALSE, - &overlap)) - return FALSE; - miSetExtents(newReg); - } - - good(newReg); - return(TRUE); -} - -#define MERGERECT(r) \ -{ \ - if (r->x1 <= x2) { \ - /* Merge with current rectangle */ \ - if (r->x1 < x2) *pOverlap = TRUE; \ - if (x2 < r->x2) x2 = r->x2; \ - } else { \ - /* Add current rectangle, start new one */ \ - NEWRECT(pReg, pNextRect, x1, y1, x2, y2); \ - x1 = r->x1; \ - x2 = r->x2; \ - } \ - r++; \ -} - -/*====================================================================== - * Region Union - *====================================================================*/ - -/*- - *----------------------------------------------------------------------- - * miUnionO -- - * Handle an overlapping band for the union operation. Picks the - * left-most rectangle each time and merges it into the region. - * - * Results: - * TRUE if successful. - * - * Side Effects: - * pReg is overwritten. - * pOverlap is set to TRUE if any boxes overlap. - * - *----------------------------------------------------------------------- - */ -static Bool -miUnionO (pReg, r1, r1End, r2, r2End, y1, y2, pOverlap) - register RegionPtr pReg; - register BoxPtr r1; - BoxPtr r1End; - register BoxPtr r2; - BoxPtr r2End; - short y1; - short y2; - Bool *pOverlap; -{ - register BoxPtr pNextRect; - register int x1; /* left and right side of current union */ - register int x2; - - assert (y1 < y2); - assert(r1 != r1End && r2 != r2End); - - pNextRect = REGION_TOP(pReg); - - /* Start off current rectangle */ - if (r1->x1 < r2->x1) - { - x1 = r1->x1; - x2 = r1->x2; - r1++; - } - else - { - x1 = r2->x1; - x2 = r2->x2; - r2++; - } - while (r1 != r1End && r2 != r2End) - { - if (r1->x1 < r2->x1) MERGERECT(r1) else MERGERECT(r2); - } - - /* Finish off whoever (if any) is left */ - if (r1 != r1End) - { - do - { - MERGERECT(r1); - } while (r1 != r1End); - } - else if (r2 != r2End) - { - do - { - MERGERECT(r2); - } while (r2 != r2End); - } - - /* Add current rectangle */ - NEWRECT(pReg, pNextRect, x1, y1, x2, y2); - - return TRUE; -} - -Bool -miUnion(newReg, reg1, reg2) - RegionPtr newReg; /* destination Region */ - register RegionPtr reg1; - register RegionPtr reg2; /* source regions */ -{ - Bool overlap; /* result ignored */ - - /* Return TRUE if some overlap between reg1, reg2 */ - good(reg1); - good(reg2); - good(newReg); - /* checks all the simple cases */ - - /* - * Region 1 and 2 are the same - */ - if (reg1 == reg2) - { - return miRegionCopy(newReg, reg1); - } - - /* - * Region 1 is empty - */ - if (REGION_NIL(reg1)) - { - if (newReg != reg2) - return miRegionCopy(newReg, reg2); - return TRUE; - } - - /* - * Region 2 is empty - */ - if (REGION_NIL(reg2)) - { - if (newReg != reg1) - return miRegionCopy(newReg, reg1); - return TRUE; - } - - /* - * Region 1 completely subsumes region 2 - */ - if (!reg1->data && SUBSUMES(®1->extents, ®2->extents)) - { - if (newReg != reg1) - return miRegionCopy(newReg, reg1); - return TRUE; - } - - /* - * Region 2 completely subsumes region 1 - */ - if (!reg2->data && SUBSUMES(®2->extents, ®1->extents)) - { - if (newReg != reg2) - return miRegionCopy(newReg, reg2); - return TRUE; - } - - if (!miRegionOp(newReg, reg1, reg2, miUnionO, TRUE, TRUE, &overlap)) - return FALSE; - - newReg->extents.x1 = min(reg1->extents.x1, reg2->extents.x1); - newReg->extents.y1 = min(reg1->extents.y1, reg2->extents.y1); - newReg->extents.x2 = max(reg1->extents.x2, reg2->extents.x2); - newReg->extents.y2 = max(reg1->extents.y2, reg2->extents.y2); - good(newReg); - return TRUE; -} - - -/*====================================================================== - * Batch Rectangle Union - *====================================================================*/ - -/*- - *----------------------------------------------------------------------- - * miRegionAppend -- - * - * "Append" the rgn rectangles onto the end of dstrgn, maintaining - * knowledge of YX-banding when it's easy. Otherwise, dstrgn just - * becomes a non-y-x-banded random collection of rectangles, and not - * yet a true region. After a sequence of appends, the caller must - * call miRegionValidate to ensure that a valid region is constructed. - * - * Results: - * TRUE if successful. - * - * Side Effects: - * dstrgn is modified if rgn has rectangles. - * - */ -Bool -miRegionAppend(dstrgn, rgn) - register RegionPtr dstrgn; - register RegionPtr rgn; -{ - int numRects, dnumRects, size; - BoxPtr new, old; - Bool prepend; - - if (!rgn->data && (dstrgn->data == &miEmptyData)) - { - dstrgn->extents = rgn->extents; - dstrgn->data = (RegDataPtr)NULL; - return TRUE; - } - - numRects = REGION_NUM_RECTS(rgn); - if (!numRects) - return TRUE; - prepend = FALSE; - size = numRects; - dnumRects = REGION_NUM_RECTS(dstrgn); - if (!dnumRects && (size < 200)) - size = 200; /* XXX pick numbers out of a hat */ - RECTALLOC(dstrgn, size); - old = REGION_RECTS(rgn); - if (!dnumRects) - dstrgn->extents = rgn->extents; - else if (dstrgn->extents.x2 > dstrgn->extents.x1) - { - register BoxPtr first, last; - - first = old; - last = REGION_BOXPTR(dstrgn) + (dnumRects - 1); - if ((first->y1 > last->y2) || - ((first->y1 == last->y1) && (first->y2 == last->y2) && - (first->x1 > last->x2))) - { - if (rgn->extents.x1 < dstrgn->extents.x1) - dstrgn->extents.x1 = rgn->extents.x1; - if (rgn->extents.x2 > dstrgn->extents.x2) - dstrgn->extents.x2 = rgn->extents.x2; - dstrgn->extents.y2 = rgn->extents.y2; - } - else - { - first = REGION_BOXPTR(dstrgn); - last = old + (numRects - 1); - if ((first->y1 > last->y2) || - ((first->y1 == last->y1) && (first->y2 == last->y2) && - (first->x1 > last->x2))) - { - prepend = TRUE; - if (rgn->extents.x1 < dstrgn->extents.x1) - dstrgn->extents.x1 = rgn->extents.x1; - if (rgn->extents.x2 > dstrgn->extents.x2) - dstrgn->extents.x2 = rgn->extents.x2; - dstrgn->extents.y1 = rgn->extents.y1; - } - else - dstrgn->extents.x2 = dstrgn->extents.x1; - } - } - if (prepend) - { - new = REGION_BOX(dstrgn, numRects); - if (dnumRects == 1) - *new = *REGION_BOXPTR(dstrgn); - else - memmove((char *)new,(char *)REGION_BOXPTR(dstrgn), - dnumRects * sizeof(BoxRec)); - new = REGION_BOXPTR(dstrgn); - } - else - new = REGION_BOXPTR(dstrgn) + dnumRects; - if (numRects == 1) - *new = *old; - else - memmove((char *)new, (char *)old, numRects * sizeof(BoxRec)); - dstrgn->data->numRects += numRects; - return TRUE; -} - - -#define ExchangeRects(a, b) \ -{ \ - BoxRec t; \ - t = rects[a]; \ - rects[a] = rects[b]; \ - rects[b] = t; \ -} - -static void -QuickSortRects(rects, numRects) - register BoxRec rects[]; - register int numRects; -{ - register int y1; - register int x1; - register int i, j; - register BoxPtr r; - - /* Always called with numRects > 1 */ - - do - { - if (numRects == 2) - { - if (rects[0].y1 > rects[1].y1 || - (rects[0].y1 == rects[1].y1 && rects[0].x1 > rects[1].x1)) - ExchangeRects(0, 1); - return; - } - - /* Choose partition element, stick in location 0 */ - ExchangeRects(0, numRects >> 1); - y1 = rects[0].y1; - x1 = rects[0].x1; - - /* Partition array */ - i = 0; - j = numRects; - do - { - r = &(rects[i]); - do - { - r++; - i++; - } while (i != numRects && - (r->y1 < y1 || (r->y1 == y1 && r->x1 < x1))); - r = &(rects[j]); - do - { - r--; - j--; - } while (y1 < r->y1 || (y1 == r->y1 && x1 < r->x1)); - if (i < j) - ExchangeRects(i, j); - } while (i < j); - - /* Move partition element back to middle */ - ExchangeRects(0, j); - - /* Recurse */ - if (numRects-j-1 > 1) - QuickSortRects(&rects[j+1], numRects-j-1); - numRects = j; - } while (numRects > 1); -} - -/*- - *----------------------------------------------------------------------- - * miRegionValidate -- - * - * Take a ``region'' which is a non-y-x-banded random collection of - * rectangles, and compute a nice region which is the union of all the - * rectangles. - * - * Results: - * TRUE if successful. - * - * Side Effects: - * The passed-in ``region'' may be modified. - * pOverlap set to TRUE if any retangles overlapped, else FALSE; - * - * Strategy: - * Step 1. Sort the rectangles into ascending order with primary key y1 - * and secondary key x1. - * - * Step 2. Split the rectangles into the minimum number of proper y-x - * banded regions. This may require horizontally merging - * rectangles, and vertically coalescing bands. With any luck, - * this step in an identity tranformation (ala the Box widget), - * or a coalescing into 1 box (ala Menus). - * - * Step 3. Merge the separate regions down to a single region by calling - * miUnion. Maximize the work each miUnion call does by using - * a binary merge. - * - *----------------------------------------------------------------------- - */ - -Bool -miRegionValidate(badreg, pOverlap) - RegionPtr badreg; - Bool *pOverlap; -{ - /* Descriptor for regions under construction in Step 2. */ - typedef struct { - RegionRec reg; - int prevBand; - int curBand; - } RegionInfo; - - int numRects; /* Original numRects for badreg */ - RegionInfo *ri; /* Array of current regions */ - int numRI; /* Number of entries used in ri */ - int sizeRI; /* Number of entries available in ri */ - int i; /* Index into rects */ - register int j; /* Index into ri */ - register RegionInfo *rit; /* &ri[j] */ - register RegionPtr reg; /* ri[j].reg */ - register BoxPtr box; /* Current box in rects */ - register BoxPtr riBox; /* Last box in ri[j].reg */ - register RegionPtr hreg; /* ri[j_half].reg */ - - *pOverlap = FALSE; - if (!badreg->data) - { - good(badreg); - return TRUE; - } - numRects = badreg->data->numRects; - if (!numRects) - { - good(badreg); - return TRUE; - } - if (badreg->extents.x1 < badreg->extents.x2) - { - if ((numRects) == 1) - { - xfreeData(badreg); - badreg->data = (RegDataPtr) NULL; - } - else - { - DOWNSIZE(badreg, numRects); - } - good(badreg); - return TRUE; - } - - /* Step 1: Sort the rects array into ascending (y1, x1) order */ - QuickSortRects(REGION_BOXPTR(badreg), numRects); - - /* Step 2: Scatter the sorted array into the minimum number of regions */ - - /* Set up the first region to be the first rectangle in badreg */ - /* Note that step 2 code will never overflow the ri[0].reg rects array */ - Must_have_memory = TRUE; /* XXX */ - ri = (RegionInfo *) xalloc(4 * sizeof(RegionInfo)); - Must_have_memory = FALSE; /* XXX */ - sizeRI = 4; - numRI = 1; - ri[0].prevBand = 0; - ri[0].curBand = 0; - ri[0].reg = *badreg; - box = REGION_BOXPTR(&ri[0].reg); - ri[0].reg.extents = *box; - ri[0].reg.data->numRects = 1; - - /* Now scatter rectangles into the minimum set of valid regions. If the - next rectangle to be added to a region would force an existing rectangle - in the region to be split up in order to maintain y-x banding, just - forget it. Try the next region. If it doesn't fit cleanly into any - region, make a new one. */ - - for (i = numRects; --i > 0;) - { - box++; - /* Look for a region to append box to */ - for (j = numRI, rit = ri; --j >= 0; rit++) - { - reg = &rit->reg; - riBox = REGION_END(reg); - - if (box->y1 == riBox->y1 && box->y2 == riBox->y2) - { - /* box is in same band as riBox. Merge or append it */ - if (box->x1 <= riBox->x2) - { - /* Merge it with riBox */ - if (box->x1 < riBox->x2) *pOverlap = TRUE; - if (box->x2 > riBox->x2) riBox->x2 = box->x2; - } - else - { - RECTALLOC(reg, 1); - *REGION_TOP(reg) = *box; - reg->data->numRects++; - } - goto NextRect; /* So sue me */ - } - else if (box->y1 >= riBox->y2) - { - /* Put box into new band */ - if (reg->extents.x2 < riBox->x2) reg->extents.x2 = riBox->x2; - if (reg->extents.x1 > box->x1) reg->extents.x1 = box->x1; - Coalesce(reg, rit->prevBand, rit->curBand); - rit->curBand = reg->data->numRects; - RECTALLOC(reg, 1); - *REGION_TOP(reg) = *box; - reg->data->numRects++; - goto NextRect; - } - /* Well, this region was inappropriate. Try the next one. */ - } /* for j */ - - /* Uh-oh. No regions were appropriate. Create a new one. */ - if (sizeRI == numRI) - { - /* Oops, allocate space for new region information */ - sizeRI <<= 1; - Must_have_memory = TRUE; /* XXX */ - ri = (RegionInfo *) xrealloc(ri, sizeRI * sizeof(RegionInfo)); - Must_have_memory = FALSE; /* XXX */ - rit = &ri[numRI]; - } - numRI++; - rit->prevBand = 0; - rit->curBand = 0; - rit->reg.extents = *box; - rit->reg.data = (RegDataPtr)NULL; - miRectAlloc(&rit->reg, (i+numRI) / numRI); /* MUST force allocation */ -NextRect: ; - } /* for i */ - - /* Make a final pass over each region in order to Coalesce and set - extents.x2 and extents.y2 */ - - for (j = numRI, rit = ri; --j >= 0; rit++) - { - reg = &rit->reg; - riBox = REGION_END(reg); - reg->extents.y2 = riBox->y2; - if (reg->extents.x2 < riBox->x2) reg->extents.x2 = riBox->x2; - Coalesce(reg, rit->prevBand, rit->curBand); - if (reg->data->numRects == 1) /* keep unions happy below */ - { - xfreeData(reg); - reg->data = (RegDataPtr)NULL; - } - } - - /* Step 3: Union all regions into a single region */ - while (numRI > 1) - { - int half = numRI/2; - for (j = numRI & 1; j < (half + (numRI & 1)); j++) - { - reg = &ri[j].reg; - hreg = &ri[j+half].reg; - miRegionOp(reg, reg, hreg, miUnionO, TRUE, TRUE, pOverlap); - if (hreg->extents.x1 < reg->extents.x1) - reg->extents.x1 = hreg->extents.x1; - if (hreg->extents.y1 < reg->extents.y1) - reg->extents.y1 = hreg->extents.y1; - if (hreg->extents.x2 > reg->extents.x2) - reg->extents.x2 = hreg->extents.x2; - if (hreg->extents.y2 > reg->extents.y2) - reg->extents.y2 = hreg->extents.y2; - xfreeData(hreg); - } - numRI -= half; - } - *badreg = ri[0].reg; - xfree(ri); - good(badreg); - return TRUE; -} - -RegionPtr -miRectsToRegion(nrects, prect, ctype) - int nrects; - register xRectangle *prect; - int ctype; -{ - register RegionPtr pRgn; - register RegDataPtr pData; - register BoxPtr pBox; - register int i; - int x1, y1, x2, y2; - - pRgn = miRegionCreate(NullBox, 0); - if (!nrects) - return pRgn; - if (nrects == 1) - { - x1 = prect->x; - y1 = prect->y; - if ((x2 = x1 + (int) prect->width) > MAXSHORT) - x2 = MAXSHORT; - if ((y2 = y1 + (int) prect->height) > MAXSHORT) - y2 = MAXSHORT; - if (x1 != x2 && y1 != y2) - { - pRgn->extents.x1 = x1; - pRgn->extents.y1 = y1; - pRgn->extents.x2 = x2; - pRgn->extents.y2 = y2; - pRgn->data = (RegDataPtr)NULL; - } - return pRgn; - } - Must_have_memory = TRUE; /* XXX */ - pData = xallocData(nrects); - pBox = (BoxPtr) (pData + 1); - Must_have_memory = FALSE; /* XXX */ - for (i = nrects; --i >= 0; prect++) - { - x1 = prect->x; - y1 = prect->y; - if ((x2 = x1 + (int) prect->width) > MAXSHORT) - x2 = MAXSHORT; - if ((y2 = y1 + (int) prect->height) > MAXSHORT) - y2 = MAXSHORT; - if (x1 != x2 && y1 != y2) - { - pBox->x1 = x1; - pBox->y1 = y1; - pBox->x2 = x2; - pBox->y2 = y2; - pBox++; - } - } - if (pBox != (BoxPtr) (pData + 1)) - { - pData->size = nrects; - pData->numRects = pBox - (BoxPtr) (pData + 1); - pRgn->data = pData; - if (ctype != CT_YXBANDED) - { - Bool overlap; /* result ignored */ - pRgn->extents.x1 = pRgn->extents.x2 = 0; - miRegionValidate(pRgn, &overlap); - } - else - miSetExtents(pRgn); - good(pRgn); - } - else - { - xfree (pData); - } - return pRgn; -} - -/*====================================================================== - * Region Subtraction - *====================================================================*/ - - -/*- - *----------------------------------------------------------------------- - * miSubtractO -- - * Overlapping band subtraction. x1 is the left-most point not yet - * checked. - * - * Results: - * TRUE if successful. - * - * Side Effects: - * pReg may have rectangles added to it. - * - *----------------------------------------------------------------------- - */ -/*ARGSUSED*/ -static Bool -miSubtractO (pReg, r1, r1End, r2, r2End, y1, y2, pOverlap) - register RegionPtr pReg; - register BoxPtr r1; - BoxPtr r1End; - register BoxPtr r2; - BoxPtr r2End; - register int y1; - int y2; - Bool *pOverlap; -{ - register BoxPtr pNextRect; - register int x1; - - x1 = r1->x1; - - assert(y1<y2); - assert(r1 != r1End && r2 != r2End); - - pNextRect = REGION_TOP(pReg); - - do - { - if (r2->x2 <= x1) - { - /* - * Subtrahend entirely to left of minuend: go to next subtrahend. - */ - r2++; - } - else if (r2->x1 <= x1) - { - /* - * Subtrahend preceeds minuend: nuke left edge of minuend. - */ - x1 = r2->x2; - if (x1 >= r1->x2) - { - /* - * Minuend completely covered: advance to next minuend and - * reset left fence to edge of new minuend. - */ - r1++; - if (r1 != r1End) - x1 = r1->x1; - } - else - { - /* - * Subtrahend now used up since it doesn't extend beyond - * minuend - */ - r2++; - } - } - else if (r2->x1 < r1->x2) - { - /* - * Left part of subtrahend covers part of minuend: add uncovered - * part of minuend to region and skip to next subtrahend. - */ - assert(x1<r2->x1); - NEWRECT(pReg, pNextRect, x1, y1, r2->x1, y2); - - x1 = r2->x2; - if (x1 >= r1->x2) - { - /* - * Minuend used up: advance to new... - */ - r1++; - if (r1 != r1End) - x1 = r1->x1; - } - else - { - /* - * Subtrahend used up - */ - r2++; - } - } - else - { - /* - * Minuend used up: add any remaining piece before advancing. - */ - if (r1->x2 > x1) - NEWRECT(pReg, pNextRect, x1, y1, r1->x2, y2); - r1++; - if (r1 != r1End) - x1 = r1->x1; - } - } while ((r1 != r1End) && (r2 != r2End)); - - - /* - * Add remaining minuend rectangles to region. - */ - while (r1 != r1End) - { - assert(x1<r1->x2); - NEWRECT(pReg, pNextRect, x1, y1, r1->x2, y2); - r1++; - if (r1 != r1End) - x1 = r1->x1; - } - return TRUE; -} - -/*- - *----------------------------------------------------------------------- - * miSubtract -- - * Subtract regS from regM and leave the result in regD. - * S stands for subtrahend, M for minuend and D for difference. - * - * Results: - * TRUE if successful. - * - * Side Effects: - * regD is overwritten. - * - *----------------------------------------------------------------------- - */ -Bool -miSubtract(regD, regM, regS) - register RegionPtr regD; - register RegionPtr regM; - register RegionPtr regS; -{ - Bool overlap; /* result ignored */ - - good(regM); - good(regS); - good(regD); - /* check for trivial rejects */ - if (REGION_NIL(regM) || REGION_NIL(regS) || - !EXTENTCHECK(®M->extents, ®S->extents)) - { - return miRegionCopy(regD, regM); - } - else if (regM == regS) - { - xfreeData(regD); - regD->extents.x2 = regD->extents.x1; - regD->extents.y2 = regD->extents.y1; - regD->data = &miEmptyData; - return TRUE; - } - - /* Add those rectangles in region 1 that aren't in region 2, - do yucky substraction for overlaps, and - just throw away rectangles in region 2 that aren't in region 1 */ - if (!miRegionOp(regD, regM, regS, miSubtractO, TRUE, FALSE, &overlap)) - return FALSE; - - /* - * Can't alter RegD's extents before we call miRegionOp because - * it might be one of the source regions and miRegionOp depends - * on the extents of those regions being unaltered. Besides, this - * way there's no checking against rectangles that will be nuked - * due to coalescing, so we have to examine fewer rectangles. - */ - miSetExtents(regD); - good(regD); - return TRUE; -} - -/*====================================================================== - * Region Inversion - *====================================================================*/ - -/*- - *----------------------------------------------------------------------- - * miInverse -- - * Take a region and a box and return a region that is everything - * in the box but not in the region. The careful reader will note - * that this is the same as subtracting the region from the box... - * - * Results: - * TRUE. - * - * Side Effects: - * newReg is overwritten. - * - *----------------------------------------------------------------------- - */ -Bool -miInverse(newReg, reg1, invRect) - RegionPtr newReg; /* Destination region */ - RegionPtr reg1; /* Region to invert */ - BoxPtr invRect; /* Bounding box for inversion */ -{ - RegionRec invReg; /* Quick and dirty region made from the - * bounding box */ - Bool overlap; /* result ignored */ - - good(reg1); - good(newReg); - /* check for trivial rejects */ - if (REGION_NIL(reg1) || !EXTENTCHECK(invRect, ®1->extents)) - { - newReg->extents = *invRect; - xfreeData(newReg); - newReg->data = (RegDataPtr)NULL; - return TRUE; - } - - /* Add those rectangles in region 1 that aren't in region 2, - do yucky substraction for overlaps, and - just throw away rectangles in region 2 that aren't in region 1 */ - invReg.extents = *invRect; - invReg.data = (RegDataPtr)NULL; - if (!miRegionOp(newReg, &invReg, reg1, miSubtractO, TRUE, FALSE, &overlap)) - return FALSE; - - /* - * Can't alter newReg's extents before we call miRegionOp because - * it might be one of the source regions and miRegionOp depends - * on the extents of those regions being unaltered. Besides, this - * way there's no checking against rectangles that will be nuked - * due to coalescing, so we have to examine fewer rectangles. - */ - miSetExtents(newReg); - good(newReg); - return TRUE; -} - -/* - * RectIn(region, rect) - * This routine takes a pointer to a region and a pointer to a box - * and determines if the box is outside/inside/partly inside the region. - * - * The idea is to travel through the list of rectangles trying to cover the - * passed box with them. Anytime a piece of the rectangle isn't covered - * by a band of rectangles, partOut is set TRUE. Any time a rectangle in - * the region covers part of the box, partIn is set TRUE. The process ends - * when either the box has been completely covered (we reached a band that - * doesn't overlap the box, partIn is TRUE and partOut is false), the - * box has been partially covered (partIn == partOut == TRUE -- because of - * the banding, the first time this is true we know the box is only - * partially in the region) or is outside the region (we reached a band - * that doesn't overlap the box at all and partIn is false) - */ - -int -miRectIn(region, prect) - register RegionPtr region; - register BoxPtr prect; -{ - register int x; - register int y; - register BoxPtr pbox; - register BoxPtr pboxEnd; - int partIn, partOut; - int numRects; - - good(region); - numRects = REGION_NUM_RECTS(region); - /* useful optimization */ - if (!numRects || !EXTENTCHECK(®ion->extents, prect)) - return(rgnOUT); - - if (numRects == 1) - { - /* We know that it must be rgnIN or rgnPART */ - if (SUBSUMES(®ion->extents, prect)) - return(rgnIN); - else - return(rgnPART); - } - - partOut = FALSE; - partIn = FALSE; - - /* (x,y) starts at upper left of rect, moving to the right and down */ - x = prect->x1; - y = prect->y1; - - /* can stop when both partOut and partIn are TRUE, or we reach prect->y2 */ - for (pbox = REGION_BOXPTR(region), pboxEnd = pbox + numRects; - pbox != pboxEnd; - pbox++) - { - - if (pbox->y2 <= y) - continue; /* getting up to speed or skipping remainder of band */ - - if (pbox->y1 > y) - { - partOut = TRUE; /* missed part of rectangle above */ - if (partIn || (pbox->y1 >= prect->y2)) - break; - y = pbox->y1; /* x guaranteed to be == prect->x1 */ - } - - if (pbox->x2 <= x) - continue; /* not far enough over yet */ - - if (pbox->x1 > x) - { - partOut = TRUE; /* missed part of rectangle to left */ - if (partIn) - break; - } - - if (pbox->x1 < prect->x2) - { - partIn = TRUE; /* definitely overlap */ - if (partOut) - break; - } - - if (pbox->x2 >= prect->x2) - { - y = pbox->y2; /* finished with this band */ - if (y >= prect->y2) - break; - x = prect->x1; /* reset x out to left again */ - } - else - { - /* - * Because boxes in a band are maximal width, if the first box - * to overlap the rectangle doesn't completely cover it in that - * band, the rectangle must be partially out, since some of it - * will be uncovered in that band. partIn will have been set true - * by now... - */ - partOut = TRUE; - break; - } - } - - return(partIn ? ((y < prect->y2) ? rgnPART : rgnIN) : rgnOUT); -} - -/* TranslateRegion(pReg, x, y) - translates in place -*/ - -void -miTranslateRegion(pReg, x, y) - register RegionPtr pReg; - register int x; - register int y; -{ - int x1, x2, y1, y2; - register int nbox; - register BoxPtr pbox; - - good(pReg); - pReg->extents.x1 = x1 = pReg->extents.x1 + x; - pReg->extents.y1 = y1 = pReg->extents.y1 + y; - pReg->extents.x2 = x2 = pReg->extents.x2 + x; - pReg->extents.y2 = y2 = pReg->extents.y2 + y; - if (((x1 - MINSHORT)|(y1 - MINSHORT)|(MAXSHORT - x2)|(MAXSHORT - y2)) >= 0) - { - if (pReg->data && (nbox = pReg->data->numRects)) - { - for (pbox = REGION_BOXPTR(pReg); nbox--; pbox++) - { - pbox->x1 += x; - pbox->y1 += y; - pbox->x2 += x; - pbox->y2 += y; - } - } - return; - } - if (((x2 - MINSHORT)|(y2 - MINSHORT)|(MAXSHORT - x1)|(MAXSHORT - y1)) <= 0) - { - pReg->extents.x2 = pReg->extents.x1; - pReg->extents.y2 = pReg->extents.y1; - xfreeData(pReg); - pReg->data = &miEmptyData; - return; - } - if (x1 < MINSHORT) - pReg->extents.x1 = MINSHORT; - else if (x2 > MAXSHORT) - pReg->extents.x2 = MAXSHORT; - if (y1 < MINSHORT) - pReg->extents.y1 = MINSHORT; - else if (y2 > MAXSHORT) - pReg->extents.y2 = MAXSHORT; - if (pReg->data && (nbox = pReg->data->numRects)) - { - register BoxPtr pboxout; - - for (pboxout = pbox = REGION_BOXPTR(pReg); nbox--; pbox++) - { - pboxout->x1 = x1 = pbox->x1 + x; - pboxout->y1 = y1 = pbox->y1 + y; - pboxout->x2 = x2 = pbox->x2 + x; - pboxout->y2 = y2 = pbox->y2 + y; - if (((x2 - MINSHORT)|(y2 - MINSHORT)| - (MAXSHORT - x1)|(MAXSHORT - y1)) <= 0) - { - pReg->data->numRects--; - continue; - } - if (x1 < MINSHORT) - pboxout->x1 = MINSHORT; - else if (x2 > MAXSHORT) - pboxout->x2 = MAXSHORT; - if (y1 < MINSHORT) - pboxout->y1 = MINSHORT; - else if (y2 > MAXSHORT) - pboxout->y2 = MAXSHORT; - pboxout++; - } - if (pboxout != pbox) - { - if (pReg->data->numRects == 1) - { - pReg->extents = *REGION_BOXPTR(pReg); - xfreeData(pReg); - pReg->data = (RegDataPtr)NULL; - } - else - miSetExtents(pReg); - } - } -} - -void -miRegionReset(pReg, pBox) - RegionPtr pReg; - BoxPtr pBox; -{ - good(pReg); - assert(pBox->x1<=pBox->x2); - assert(pBox->y1<=pBox->y2); - pReg->extents = *pBox; - xfreeData(pReg); - pReg->data = (RegDataPtr)NULL; -} - -Bool -miPointInRegion(pReg, x, y, box) - register RegionPtr pReg; - register int x, y; - BoxPtr box; /* "return" value */ -{ - register BoxPtr pbox, pboxEnd; - int numRects; - - good(pReg); - numRects = REGION_NUM_RECTS(pReg); - if (!numRects || !INBOX(&pReg->extents, x, y)) - return(FALSE); - if (numRects == 1) - { - *box = pReg->extents; - return(TRUE); - } - for (pbox = REGION_BOXPTR(pReg), pboxEnd = pbox + numRects; - pbox != pboxEnd; - pbox++) - { - if (y >= pbox->y2) - continue; /* not there yet */ - if ((y < pbox->y1) || (x < pbox->x1)) - break; /* missed it */ - if (x >= pbox->x2) - continue; /* not there yet */ - *box = *pbox; - return(TRUE); - } - return(FALSE); -} - -Bool -miRegionNotEmpty(pReg) - RegionPtr pReg; -{ - good(pReg); - return(!REGION_NIL(pReg)); -} - - -void -miRegionEmpty(pReg) - RegionPtr pReg; -{ - good(pReg); - xfreeData(pReg); - pReg->extents.x2 = pReg->extents.x1; - pReg->extents.y2 = pReg->extents.y1; - pReg->data = &miEmptyData; -} - -BoxPtr -miRegionExtents(pReg) - RegionPtr pReg; -{ - good(pReg); - return(&pReg->extents); -} - -#define ExchangeSpans(a, b) \ -{ \ - DDXPointRec tpt; \ - register int tw; \ - \ - tpt = spans[a]; spans[a] = spans[b]; spans[b] = tpt; \ - tw = widths[a]; widths[a] = widths[b]; widths[b] = tw; \ -} - -/* ||| I should apply the merge sort code to rectangle sorting above, and see - if mapping time can be improved. But right now I've been at work 12 hours, - so forget it. -*/ - -static void QuickSortSpans(spans, widths, numSpans) - register DDXPointRec spans[]; - register int widths[]; - register int numSpans; -{ - register int y; - register int i, j, m; - register DDXPointPtr r; - - /* Always called with numSpans > 1 */ - /* Sorts only by y, doesn't bother to sort by x */ - - do - { - if (numSpans < 9) - { - /* Do insertion sort */ - register int yprev; - - yprev = spans[0].y; - i = 1; - do - { /* while i != numSpans */ - y = spans[i].y; - if (yprev > y) - { - /* spans[i] is out of order. Move into proper location. */ - DDXPointRec tpt; - int tw, k; - - for (j = 0; y >= spans[j].y; j++) {} - tpt = spans[i]; - tw = widths[i]; - for (k = i; k != j; k--) - { - spans[k] = spans[k-1]; - widths[k] = widths[k-1]; - } - spans[j] = tpt; - widths[j] = tw; - y = spans[i].y; - } /* if out of order */ - yprev = y; - i++; - } while (i != numSpans); - return; - } - - /* Choose partition element, stick in location 0 */ - m = numSpans / 2; - if (spans[m].y > spans[0].y) ExchangeSpans(m, 0); - if (spans[m].y > spans[numSpans-1].y) ExchangeSpans(m, numSpans-1); - if (spans[m].y > spans[0].y) ExchangeSpans(m, 0); - y = spans[0].y; - - /* Partition array */ - i = 0; - j = numSpans; - do - { - r = &(spans[i]); - do - { - r++; - i++; - } while (i != numSpans && r->y < y); - r = &(spans[j]); - do - { - r--; - j--; - } while (y < r->y); - if (i < j) - ExchangeSpans(i, j); - } while (i < j); - - /* Move partition element back to middle */ - ExchangeSpans(0, j); - - /* Recurse */ - if (numSpans-j-1 > 1) - QuickSortSpans(&spans[j+1], &widths[j+1], numSpans-j-1); - numSpans = j; - } while (numSpans > 1); -} - -#define NextBand() \ -{ \ - clipy1 = pboxBandStart->y1; \ - clipy2 = pboxBandStart->y2; \ - pboxBandEnd = pboxBandStart + 1; \ - while (pboxBandEnd != pboxLast && pboxBandEnd->y1 == clipy1) { \ - pboxBandEnd++; \ - } \ - for (; ppt != pptLast && ppt->y < clipy1; ppt++, pwidth++) {} \ -} - -/* - Clip a list of scanlines to a region. The caller has allocated the - space. FSorted is non-zero if the scanline origins are in ascending - order. - returns the number of new, clipped scanlines. -*/ - -int -miClipSpans(prgnDst, ppt, pwidth, nspans, pptNew, pwidthNew, fSorted) - RegionPtr prgnDst; - register DDXPointPtr ppt; - register int *pwidth; - int nspans; - register DDXPointPtr pptNew; - int *pwidthNew; - int fSorted; -{ - register DDXPointPtr pptLast; - int *pwidthNewStart; /* the vengeance of Xerox! */ - register int y, x1, x2; - register int numRects; - - good(prgnDst); - pptLast = ppt + nspans; - pwidthNewStart = pwidthNew; - - if (!prgnDst->data) - { - /* Do special fast code with clip boundaries in registers(?) */ - /* It doesn't pay much to make use of fSorted in this case, - so we lump everything together. */ - - register int clipx1, clipx2, clipy1, clipy2; - - clipx1 = prgnDst->extents.x1; - clipy1 = prgnDst->extents.y1; - clipx2 = prgnDst->extents.x2; - clipy2 = prgnDst->extents.y2; - - for (; ppt != pptLast; ppt++, pwidth++) - { - y = ppt->y; - x1 = ppt->x; - if (clipy1 <= y && y < clipy2) - { - x2 = x1 + *pwidth; - if (x1 < clipx1) x1 = clipx1; - if (x2 > clipx2) x2 = clipx2; - if (x1 < x2) - { - /* part of span in clip rectangle */ - pptNew->x = x1; - pptNew->y = y; - *pwidthNew = x2 - x1; - pptNew++; - pwidthNew++; - } - } - } /* end for */ - - } - else if ((numRects = prgnDst->data->numRects)) - { - /* Have to clip against many boxes */ - BoxPtr pboxBandStart, pboxBandEnd; - register BoxPtr pbox; - register BoxPtr pboxLast; - register int clipy1, clipy2; - - /* In this case, taking advantage of sorted spans gains more than - the sorting costs. */ - if ((! fSorted) && (nspans > 1)) - QuickSortSpans(ppt, pwidth, nspans); - - pboxBandStart = REGION_BOXPTR(prgnDst); - pboxLast = pboxBandStart + numRects; - - NextBand(); - - for (; ppt != pptLast; ) - { - y = ppt->y; - if (y < clipy2) - { - /* span is in the current band */ - pbox = pboxBandStart; - x1 = ppt->x; - x2 = x1 + *pwidth; - do - { /* For each box in band */ - register int newx1, newx2; - - newx1 = x1; - newx2 = x2; - if (newx1 < pbox->x1) newx1 = pbox->x1; - if (newx2 > pbox->x2) newx2 = pbox->x2; - if (newx1 < newx2) - { - /* Part of span in clip rectangle */ - pptNew->x = newx1; - pptNew->y = y; - *pwidthNew = newx2 - newx1; - pptNew++; - pwidthNew++; - } - pbox++; - } while (pbox != pboxBandEnd); - ppt++; - pwidth++; - } - else - { - /* Move to next band, adjust ppt as needed */ - pboxBandStart = pboxBandEnd; - if (pboxBandStart == pboxLast) - break; /* We're completely done */ - NextBand(); - } - } - } - return (pwidthNew - pwidthNewStart); -} - -/* find the band in a region with the most rectangles */ -int -miFindMaxBand(prgn) - RegionPtr prgn; -{ - register int nbox; - register BoxPtr pbox; - register int nThisBand; - register int nMaxBand = 0; - short yThisBand; - - good(prgn); - nbox = REGION_NUM_RECTS(prgn); - pbox = REGION_RECTS(prgn); - - while(nbox > 0) - { - yThisBand = pbox->y1; - nThisBand = 0; - while((nbox > 0) && (pbox->y1 == yThisBand)) - { - nbox--; - pbox++; - nThisBand++; - } - if (nThisBand > nMaxBand) - nMaxBand = nThisBand; - } - return (nMaxBand); -} |