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-rw-r--r--client_examples/SDLvncviewer.c46
1 files changed, 26 insertions, 20 deletions
diff --git a/client_examples/SDLvncviewer.c b/client_examples/SDLvncviewer.c
index da07622..9c509b0 100644
--- a/client_examples/SDLvncviewer.c
+++ b/client_examples/SDLvncviewer.c
@@ -15,6 +15,15 @@ struct { int sdl; int rfb; } buttonMapping[]={
{0,0}
};
+struct { char mask; int bits_stored; } utf8Mapping[]= {
+ {0b00111111, 6},
+ {0b01111111, 7},
+ {0b00011111, 5},
+ {0b00001111, 4},
+ {0b00000111, 3},
+ {0,0}
+};
+
static int enableResizable = 1, viewOnly, listenLoop, buttonMask;
int sdlFlags;
SDL_Texture *sdlTexture;
@@ -102,7 +111,6 @@ static rfbKeySym SDL_key2rfbKeySym(SDL_KeyboardEvent* e) {
case SDLK_RETURN: k = XK_Return; break;
case SDLK_PAUSE: k = XK_Pause; break;
case SDLK_ESCAPE: k = XK_Escape; break;
- case SDLK_SPACE: k = XK_space; break;
case SDLK_DELETE: k = XK_Delete; break;
case SDLK_KP_0: k = XK_KP_0; break;
case SDLK_KP_1: k = XK_KP_1; break;
@@ -165,27 +173,21 @@ static rfbKeySym SDL_key2rfbKeySym(SDL_KeyboardEvent* e) {
case SDLK_SYSREQ: k = XK_Sys_Req; break;
default: break;
}
- // both SDL and X11 keysyms match ASCII in the range 0x01-0x7f
- if (k == 0 && sym > 0x0 && sym < 0x100) {
- k = sym;
- if (e->keysym.mod & (KMOD_LSHIFT | KMOD_RSHIFT)) {
- if (k >= '1' && k <= '9')
- k &= ~0x10;
- else if (k >= 'a' && k <= 'f')
- k &= ~0x20;
- }
- }
- /*TODO: try out SDL_TEXTINPUT for unicode input
- if (k == 0) {
- if (e->keysym.unicode < 0x100)
- k = e->keysym.unicode;
- else
- rfbClientLog("Unknown keysym: %d\n", sym);
- }
- */
return k;
}
+/* UTF-8 decoding is from https://rosettacode.org/wiki/UTF-8_encode_and_decode which is under GFDL 1.2 */
+static rfbKeySym utf8char2rfbKeySym(const char chr[4]) {
+ int bytes = strlen(chr);
+ int shift = utf8Mapping[0].bits_stored * (bytes - 1);
+ rfbKeySym codep = (*chr++ & utf8Mapping[bytes].mask) << shift;
+ for(int i = 1; i < bytes; ++i, ++chr) {
+ shift -= utf8Mapping[0].bits_stored;
+ codep |= ((char)*chr & utf8Mapping[0].mask) << shift;
+ }
+ return codep;
+}
+
static void update(rfbClient* cl,int x,int y,int w,int h) {
SDL_Surface *sdl = rfbClientGetClientData(cl, SDL_Init);
/* update texture from surface->pixels */
@@ -356,7 +358,11 @@ static rfbBool handleSDLEvent(rfbClient *cl, SDL_Event *e)
leftAltKeyDown = e->type == SDL_KEYDOWN;
break;
case SDL_TEXTINPUT:
- /* TODO: maybe use this for unicode input */
+ if (viewOnly)
+ break;
+ rfbKeySym sym = utf8char2rfbKeySym(e->text.text);
+ SendKeyEvent(cl, sym, TRUE);
+ SendKeyEvent(cl, sym, FALSE);
break;
case SDL_QUIT:
if(listenLoop)