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/*
* This file is part of the Polkit-qt project
* Copyright (C) 2009 Daniel Nicoletti <dantti85-pk@yahoo.com.br>
* Copyright (C) 2009 Dario Freddi <drf@kde.org>
* Copyright (C) 2009 Jaroslav Reznik <jreznik@redhat.com>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public License
* along with this library; see the file COPYING.LIB. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#include "polkitqt1-gui-action.h"
#include "polkitqt1-authority.h"
#include "polkitqt1-subject.h"
#include <QtCore/QCoreApplication>
namespace PolkitQt1
{
namespace Gui
{
/**
* \internal
*/
class Action::Private
{
public:
Private(Action *p);
Action *parent;
QString actionId;
Authority::Result pkResult;
qint64 targetPID;
void updateAction();
bool computePkResult();
void configChanged();
bool initiallyChecked;
// states data
bool selfBlockedVisible;
bool selfBlockedEnabled;
QString selfBlockedText;
QString selfBlockedWhatsThis;
QString selfBlockedToolTip;
QIcon selfBlockedIcon;
bool noVisible;
bool noEnabled;
QString noText;
QString noWhatsThis;
QString noToolTip;
QIcon noIcon;
bool authVisible;
bool authEnabled;
QString authText;
QString authWhatsThis;
QString authToolTip;
QIcon authIcon;
bool yesVisible;
bool yesEnabled;
QString yesText;
QString yesWhatsThis;
QString yesToolTip;
QIcon yesIcon;
};
Action::Private::Private(Action *p)
: parent(p)
, targetPID(getpid())
{
initiallyChecked = false;
// Set the default values
selfBlockedVisible = true;
selfBlockedEnabled = false;
noVisible = true;
noEnabled = false;
authVisible = true;
authEnabled = true;
yesVisible = true;
yesEnabled = true;
}
Action::Action(const QString &actionId, QObject *parent)
: QAction(parent)
, d(new Private(this))
{
// this must be called AFTER the values initialization
setPolkitAction(actionId);
// track the config changes to update the action
connect(Authority::instance(), SIGNAL(configChanged()),
this, SLOT(configChanged()));
// for now we call config changed..
connect(Authority::instance(), SIGNAL(consoleKitDBChanged()),
this, SLOT(configChanged()));
}
Action::~Action()
{
delete d;
}
bool Action::activate()
{
switch (d->pkResult) {
case Authority::Yes:
case Authority::Challenge:
// just Q_EMIT the 'activated' signal
Q_EMIT authorized();
return true;
break;
default:
case Authority::No:
if (d->noEnabled) {
/* If PolicyKit says no... and we got here.. it means
* that the user set the property "no-enabled" to
* TRUE..
*
* Hence, they probably have a good reason for doing
* this so do let the 'activate' signal propagate..
*/
Q_EMIT authorized();
return true;
}
break;
}
return false;
}
void Action::setChecked(bool checked)
{
// We store this as initiallyChecked
// to be able to undo changes in case the auth fails
d->initiallyChecked = checked;
QAction::setChecked(checked);
}
void Action::Private::updateAction()
{
if (Authority::instance()->hasError()) {
return;
}
switch (pkResult) {
default:
case Authority::Unknown:
case Authority::No:
qobject_cast<QAction *>(parent)->setVisible(noVisible);
qobject_cast<QAction *>(parent)->setEnabled(noEnabled);
qobject_cast<QAction *>(parent)->setText(noText);
if (!noWhatsThis.isNull()) {
qobject_cast<QAction *>(parent)->setWhatsThis(noWhatsThis);
}
if (!noToolTip.isNull()) {
qobject_cast<QAction *>(parent)->setToolTip(noToolTip);
}
qobject_cast<QAction *>(parent)->setIcon(noIcon);
break;
case Authority::Challenge:
qobject_cast<QAction *>(parent)->setVisible(authVisible);
qobject_cast<QAction *>(parent)->setEnabled(authEnabled);
qobject_cast<QAction *>(parent)->setText(authText);
if (!authWhatsThis.isNull()) {
qobject_cast<QAction *>(parent)->setWhatsThis(authWhatsThis);
}
if (!authToolTip.isNull()) {
qobject_cast<QAction *>(parent)->setToolTip(authToolTip);
}
qobject_cast<QAction *>(parent)->setIcon(authIcon);
break;
case Authority::Yes:
qobject_cast<QAction *>(parent)->setVisible(yesVisible);
qobject_cast<QAction *>(parent)->setEnabled(yesEnabled);
qobject_cast<QAction *>(parent)->setText(yesText);
if (!yesWhatsThis.isNull()) {
qobject_cast<QAction *>(parent)->setWhatsThis(yesWhatsThis);
}
if (!yesToolTip.isNull()) {
qobject_cast<QAction *>(parent)->setToolTip(yesToolTip);
}
qobject_cast<QAction *>(parent)->setIcon(yesIcon);
if (parent->isCheckable()) {
qobject_cast<QAction *>(parent)->setChecked(!initiallyChecked);
}
break;
}
Q_EMIT parent->dataChanged();
}
void Action::Private::configChanged()
{
bool result_changed;
result_changed = computePkResult();
if (result_changed) {
updateAction();
}
}
bool Action::Private::computePkResult()
{
Authority::Result old_result;
UnixProcessSubject subject(parent->targetPID());
old_result = pkResult;
pkResult = Authority::Unknown;
pkResult = Authority::instance()->checkAuthorizationSync(actionId, subject, Authority::None);
return old_result != pkResult;
}
qint64 Action::targetPID() const
{
if (d->targetPID != 0) {
return d->targetPID;
} else {
return QCoreApplication::applicationPid();
}
}
void Action::setTargetPID(qint64 pid)
{
d->targetPID = pid;
d->computePkResult();
d->updateAction();
}
bool Action::isAllowed() const
{
return d->pkResult == Authority::Yes;
}
bool Action::is(const QString &other) const
{
return d->actionId == other;
}
void Action::revoke()
{
/*TODO: implement it? no negative authorizations available, no authorization db*/
}
void Action::setText(const QString &text, States states)
{
if (states & All) {
d->selfBlockedText = text;
d->noText = text;
d->authText = text;
d->yesText = text;
} else if (states & Auth) {
d->authText = text;
} else if (states & No) {
d->noText = text;
} else if (states & SelfBlocked) {
d->selfBlockedText = text;
} else if (states & Yes) {
d->yesText = text;
}
d->updateAction();
}
QString Action::text(Action::State state) const
{
switch (state) {
case Yes:
return d->yesText;
case No:
return d->noText;
case Auth:
return d->authText;
case SelfBlocked:
return d->selfBlockedText;
case None:
return QAction::text();
default:
return QString();
}
}
void Action::setToolTip(const QString &toolTip, States states)
{
if (states & All) {
d->selfBlockedToolTip = toolTip;
d->noToolTip = toolTip;
d->authToolTip = toolTip;
d->yesToolTip = toolTip;
} else if (states & Auth) {
d->authToolTip = toolTip;
} else if (states & No) {
d->noToolTip = toolTip;
} else if (states & SelfBlocked) {
d->selfBlockedToolTip = toolTip;
} else if (states & Yes) {
d->yesToolTip = toolTip;
}
d->updateAction();
}
QString Action::toolTip(Action::State state) const
{
switch (state) {
case Yes:
return d->yesToolTip;
case No:
return d->noToolTip;
case Auth:
return d->authToolTip;
case SelfBlocked:
return d->selfBlockedToolTip;
case None:
return QAction::toolTip();
default:
return QString();
}
}
void Action::setWhatsThis(const QString &whatsThis, States states)
{
if (states & All) {
d->selfBlockedWhatsThis = whatsThis;
d->noWhatsThis = whatsThis;
d->authWhatsThis = whatsThis;
d->yesWhatsThis = whatsThis;
} else if (states & Auth) {
d->authWhatsThis = whatsThis;
} else if (states & No) {
d->noWhatsThis = whatsThis;
} else if (states & SelfBlocked) {
d->selfBlockedWhatsThis = whatsThis;
} else if (states & Yes) {
d->yesWhatsThis = whatsThis;
}
d->updateAction();
}
QString Action::whatsThis(Action::State state) const
{
switch (state) {
case Yes:
return d->yesWhatsThis;
case No:
return d->noWhatsThis;
case Auth:
return d->authWhatsThis;
case SelfBlocked:
return d->selfBlockedWhatsThis;
case None:
return QAction::whatsThis();
default:
return QString();
}
}
void Action::setIcon(const QIcon &icon, States states)
{
if (states & All) {
d->selfBlockedIcon = icon;
d->noIcon = icon;
d->authIcon = icon;
d->yesIcon = icon;
} else if (states & Auth) {
d->authIcon = icon;
} else if (states & No) {
d->noIcon = icon;
} else if (states & SelfBlocked) {
d->selfBlockedIcon = icon;
} else if (states & Yes) {
d->yesIcon = icon;
}
d->updateAction();
}
QIcon Action::icon(Action::State state) const
{
switch (state) {
case Yes:
return d->yesIcon;
case No:
return d->noIcon;
case Auth:
return d->authIcon;
case SelfBlocked:
return d->selfBlockedIcon;
case None:
return QAction::icon();
default:
return QIcon();
}
}
void Action::setEnabled(bool enabled, States states)
{
if (states & All) {
d->selfBlockedEnabled = enabled;
d->noEnabled = enabled;
d->authEnabled = enabled;
d->yesEnabled = enabled;
} else if (states & Auth) {
d->authEnabled = enabled;
} else if (states & No) {
d->noEnabled = enabled;
} else if (states & SelfBlocked) {
d->selfBlockedEnabled = enabled;
} else if (states & Yes) {
d->yesEnabled = enabled;
}
d->updateAction();
}
bool Action::isEnabled(Action::State state) const
{
switch (state) {
case Yes:
return d->yesEnabled;
case No:
return d->noEnabled;
case Auth:
return d->authEnabled;
case SelfBlocked:
return d->selfBlockedEnabled;
case None:
return QAction::isEnabled();
default:
return false;
}
}
void Action::setVisible(bool visible, States states)
{
if (states & All) {
d->selfBlockedVisible = visible;
d->noVisible = visible;
d->authVisible = visible;
d->yesVisible = visible;
} else if (states & Auth) {
d->authVisible = visible;
} else if (states & No) {
d->noVisible = visible;
} else if (states & SelfBlocked) {
d->selfBlockedVisible = visible;
} else if (states & Yes) {
d->yesVisible = visible;
}
d->updateAction();
}
bool Action::isVisible(Action::State state) const
{
switch (state) {
case Yes:
return d->yesVisible;
case No:
return d->noVisible;
case Auth:
return d->authVisible;
case SelfBlocked:
return d->selfBlockedVisible;
case None:
return QAction::isVisible();
default:
return false;
}
}
void Action::setPolkitAction(const QString &actionId)
{
//TODO:
d->actionId = actionId;
d->computePkResult();
d->updateAction();
}
//--------------------------------------------------
QString Action::actionId() const
{
return d->actionId;
}
}
}
#include "polkitqt1-gui-action.moc"
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