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authorTimothy Pearson <kb9vqf@pearsoncomputing.net>2011-07-10 15:24:15 -0500
committerTimothy Pearson <kb9vqf@pearsoncomputing.net>2011-07-10 15:24:15 -0500
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+<title>The QAxServer Module</title>
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+<td align="right" valign="center"><img src="logo32.png" align="right" width="64" height="32" border="0"></td></tr></table><h1 align=center>The QAxServer Module</h1>
+
+
+<p>
+<p> <!-- toc -->
+<ul>
+<li><a href="#1"> Introduction
+</a>
+<li><a href="#2"> Building the library
+</a>
+<li><a href="#3"> Using the library
+</a>
+<ul>
+<li><a href="#3-1"> Out-of-process vs. In-process
+</a>
+</ul>
+<li><a href="#4"> The QAxServer build system
+</a>
+<ul>
+<li><a href="#4-1"> Typical build problems
+</a>
+<ul>
+<li><a href="#4-1-1"> Compiler errors
+</a>
+<ul>
+<li><a href="#4-1-1-1"> "No overloaded function takes 2 parameters"
+</a>
+<li><a href="#4-1-1-2"> "syntax error: bad suffix on number"
+</a>
+</ul>
+<li><a href="#4-1-2"> Linker errors
+</a>
+<ul>
+<li><a href="#4-1-2-1"> "unresolved external symbol _ucm_instantiate"
+</a>
+<li><a href="#4-1-2-2"> "_ucm_initialize already defined in ..."
+</a>
+<li><a href="#4-1-2-3"> "cannot open file ... "
+</a>
+</ul>
+<li><a href="#4-1-3"> Postprocessing and runtime errors
+</a>
+<ul>
+<li><a href="#4-1-3-1"> The server executable crashes
+</a>
+<li><a href="#4-1-3-2"> The server executable is not a valid Win32 application
+</a>
+<li><a href="#4-1-3-3"> "Unable to Locate DLL"
+</a>
+<li><a href="#4-1-3-4"> The Server does not respond
+</a>
+<li><a href="#4-1-3-5"> The Object cannot be created
+</a>
+</ul>
+</ul>
+<li><a href="#4-2"> Debugging runtime errors
+</a>
+</ul>
+<li><a href="#5"> Implementing Controls
+</a>
+<ul>
+<li><a href="#5-1"> Data Types
+</a>
+<li><a href="#5-2"> Sub-Objects
+</a>
+<li><a href="#5-3"> Property Notification
+</a>
+</ul>
+<li><a href="#6"> Serving Controls
+</a>
+<ul>
+<li><a href="#6-1"> Distributing QAxServer binaries
+</a>
+<ul>
+<li><a href="#6-1-1"> Installing stand-alone Servers
+</a>
+<li><a href="#6-1-2"> Installing In-process Servers
+</a>
+<li><a href="#6-1-3"> Distributing Servers over the Internet
+</a>
+</ul>
+</ul>
+<li><a href="#7"> Using the Controls
+</a>
+<ul>
+<li><a href="#7-1"> Supported and Unsupported ActiveX clients
+</a>
+<ul>
+<li><a href="#7-1-1"> Supported Clients
+</a>
+<li><a href="#7-1-2"> Unsupported Clients
+</a>
+</ul>
+</ul>
+<li><a href="#8"> Enhanced features
+</a>
+<ul>
+<li><a href="#8-1"> Fewer methods and properties
+</a>
+<li><a href="#8-2"> Class Information and Tuning
+</a>
+<li><a href="#8-3"> Developing licensed components
+</a>
+<li><a href="#8-4"> More Interfaces
+</a>
+</ul>
+</ul>
+<!-- endtoc -->
+
+<p> <h2> Introduction
+</h2>
+<a name="1"></a><p> The QAxServer module provides a static library implementing the
+functions required to turn a standard Qt binary into an ActiveX
+control server.
+<p> This module is part of the <a href="activeqt.html">ActiveQt
+ framework</a>. (To incorporate ActiveX controls in a Qt
+application see the <a href="qaxcontainer.html">QAxContainer
+ module</a>.)
+<p> The module consists of three classes
+<ul>
+<li> <a href="qaxfactory.html">QAxFactory</a> defines a factory for the creation of ActiveX components.
+<li> <a href="qaxbindable.html">QAxBindable</a> provides an interface between the Qt widget and the
+ActiveX control.
+<li> <a href="qaxaggregated.html">QAxAggregated</a> can be subclassed to implement additional COM interfaces.
+</ul>
+<p> Some <a href="qaxserver-examples.html">example implementations</a>
+of ActiveX controls are provided.
+<p> <h2> Building the library
+</h2>
+<a name="2"></a><p> In the <tt>activeqt</tt> directory (usually <tt>QTDIR/extensions/activeqt</tt>)
+enter the <tt>control</tt> subdirectory and run <tt>qmake</tt> to generate the
+makefile, and use the make tool (<tt>nmake</tt> for VC++, <tt>make</tt> for Borland)
+to build the library. The library <tt>qaxserver.lib</tt> will be linked into
+<tt>QTDIR/lib</tt>.
+<p> <h2> Using the library
+</h2>
+<a name="3"></a><p> To turn a standard Qt application into an ActiveX server using the
+QAxServer library you must add <tt>activeqt</tt> as a CONFIG setting
+in your <tt>.pro</tt> file.
+<p> An out-of-process executable server is generated from a <tt>.pro</tt>
+file like this:
+<pre>
+ TEMPLATE = app
+ CONFIG += qt activeqt
+
+ RC_FILE = qaxserver.rc
+ ...
+ </pre>
+
+<p> To build an in-process server, use a <tt>.pro</tt> file like this:
+<pre>
+ TEMPLATE = lib
+ CONFIG += qt activeqt dll
+
+ DEF_FILE = qaxserver.def
+ RC_FILE = qaxserver.rc
+ ...
+ </pre>
+
+<p> The files <tt>qaxserver.rc</tt> and <tt>qaxserver.def</tt> are part of the
+framework and can be used from their usual location (specify a
+path in the <tt>.pro</tt> file), or copied into the project directory.
+You can modify these files as long as it includes any file as the
+type library entry, ie. you can add version information or use a
+different toolbox icon.
+<p> The <tt>activeqt</tt> configuration will cause the <tt>qmake</tt> tool to add the
+required build steps to the build system:
+<ul>
+<li> link the binary against <tt>qaxserver.lib</tt>
+<li> generate an interface definition and link the type library into
+the binary
+<li> register the server
+</ul>
+<p> Additionally you can specify a version number using the <tt>VERSION</tt>
+variable, e.g.
+<pre>
+ TEMPLATE = lib
+ VERSION = 2.5
+ ...
+ </pre>
+
+The version number specified will be used as the version of the type
+library and of the server when registering.
+<p> <h3> Out-of-process vs. In-process
+</h3>
+<a name="3-1"></a><p> Whether your ActiveX server should run as a stand-alone executable
+or as a shared library in the client process depends mainly on the
+type of controls you want to provide in the server.
+<p> An executable server has the advantage of being able to run as a
+stand-alone application, but adds considerable overhead to the
+communication between the ActiveX client and the control. If the
+control has a programming error only the server process running
+the control will crash, and the client application will probably
+continue to run.
+<p> An in-process server is usually smaller and has faster startup
+time. The communication between client and server is done directly
+through virtual function calls and does not introduce the overhead
+required for remote procedure calls. But if the server crashes the
+client application is likely to crash as well.
+<p> Both server types can use Qt either as a shared library, or
+statically linked into the server binary.
+<p> <h2> The QAxServer build system
+</h2>
+<a name="4"></a><p> To be able to build ActiveX controls with Qt, the build system
+must be extended to include some additional build steps that are
+used when the <tt>.pro</tt> file includes <tt>activeqt</tt> in the <tt>CONFIG</tt>
+settings. The resulting makefile will:
+<p> <ul>
+<li> Link the executable against <tt>qaxserver.lib</tt> instead of <tt>qtmain.lib</tt>
+<li> Call the resulting executable with the <tt>-dumpidl</tt> parameter to
+generate an IDL description of the ActiveX controls provided by
+the server.
+<li> Compile the IDL into a type library using the MIDL tool
+<li> Attach the resulting type library as a binary resource to the server
+executable
+</ul>
+<p> Attaching resources to an executable is not supported by
+Windows&nbsp;95/98/ME, but a server built on
+Windows&nbsp;NT/2000/XP will work on those versions.
+<p> <h3> Typical build problems
+</h3>
+<a name="4-1"></a><p> The compiler/linker errors listed are based on those issued by the
+Microsoft Visual C++ 6.0 compiler.
+<p> <h4> Compiler errors
+</h4>
+<a name="4-1-1"></a><p> <h5> "No overloaded function takes 2 parameters"
+</h5>
+<a name="4-1-1-1"></a><p> When the error occurs in code that uses the <a href="qaxfactory.html#QAXFACTORY_DEFAULT">QAXFACTORY_DEFAULT</a>
+macro, the widget class had no constructor that can be used by the
+default factory. Either add a standard widget constructor or
+implement a custom factory that doesn't require one.
+<p> When the error occurs in code that uses the <a href="qaxfactory.html#QAXFACTORY_EXPORT">QAXFACTORY_EXPORT</a>
+macro, the <a href="qaxfactory.html">QAxFactory</a> subclass had no appropriate constructor.
+Provide a public class constructor like
+<pre>
+ MyFactory( const <a href="quuid.html">QUuid</a> &amp;, const <a href="quuid.html">QUuid</a> &amp; );
+ </pre>
+
+for your factory class.
+<p> <h5> "syntax error: bad suffix on number"
+</h5>
+<a name="4-1-1-2"></a><p> The unique identifiers have not been passed as strings into the
+<a href="qaxfactory.html#QAXFACTORY_EXPORT">QAXFACTORY_EXPORT</a> or <a href="qaxfactory.html#QAXFACTORY_DEFAULT">QAXFACTORY_DEFAULT</a> macro.
+<p> <h4> Linker errors
+</h4>
+<a name="4-1-2"></a><p> <h5> "unresolved external symbol _ucm_instantiate"
+</h5>
+<a name="4-1-2-1"></a><p> The server does not export an implementation of a QAxFactory. Use
+the <a href="qaxfactory.html#QAXFACTORY_EXPORT">QAXFACTORY_EXPORT</a> macro in one of the project's
+implementation files to instantiate and export a factory, or use
+the <a href="qaxfactory.html#QAXFACTORY_DEFAULT">QAXFACTORY_DEFAULT</a> macro to use the default factory.
+<p> <h5> "_ucm_initialize already defined in ..."
+</h5>
+<a name="4-1-2-2"></a><p> The server exports more than one implementation of a <a href="qaxfactory.html">QAxFactory</a>,
+or exports the same implementation twice. If you use the default
+factory, the <a href="qaxfactory.html#QAXFACTORY_DEFAULT">QAXFACTORY_DEFAULT</a> macro must only be used once in
+the project. Use a custom QAxFactory implementation and the <a href="qaxfactory.html#QAXFACTORY_EXPORT">QAXFACTORY_EXPORT</a> macro if the server provides multiple ActiveX
+controls.
+<p> <h5> "cannot open file ... "
+</h5>
+<a name="4-1-2-3"></a><p> The ActiveX server could not shut down properly when the last
+client stopped using it. It usually takes about two seconds for
+the application to terminate, but you might have to use the task
+manager to kill the process (e.g. when a client doesn't release
+the controls properly).
+<p> <h4> Postprocessing and runtime errors
+</h4>
+<a name="4-1-3"></a><p> The <a href="activeqt.html#ActiveQt">ActiveQt</a> build system performs four commands after the linking
+of the binary to make it into an ActiveX server.
+<p> <ul>
+<li> Call the server to dump the IDL for the controls
+<li> Compile the IDL into a type library
+<li> Attach the type library as a binary resource to the server
+<li> Register the server
+</ul>
+<p> For this to work the server has to meet some requirements:
+<p> <ul>
+<li> All controls exposed can be created with nothing but a <a href="qapplication.html">QApplication</a>
+instance being present
+<li> The initial linking of the server includes a temporary type
+library resource
+<li> All dependencies required to run the server are in the system path
+(or in the path used by the calling environment; note that Visual
+Studio has it's own set of environment variables listed in the
+Tools|Options|Directories dialog).
+</ul>
+<p> If those requirements are not met one ore more of the following
+errors are likely to occure:
+<p> <h5> The server executable crashes
+</h5>
+<a name="4-1-3-1"></a><p> To generate the IDL the widgets exposed as ActiveX controls need to
+be instantiated (the constructor is called). At this point, nothing
+else but a QApplication object exists. Your widget constructor must
+not rely on any other objects to be created, e.g. it should check for
+null-pointers.
+<p> To debug your server run it with -dumpidl outputfile and check where
+it crashes.
+<p> Note that no functions of the control are called.
+<p> <h5> The server executable is not a valid Win32 application
+</h5>
+<a name="4-1-3-2"></a><p> Attaching the type library corrupted the server binary. This is a
+bug in Windows and happens only with release builds.
+<p> The first linking step has to link a dummy type library into the
+executable that can later be replaced by idc. Add a resource file
+with a type library to your project as demonstrated in the examples.
+<p> <h5> "Unable to Locate DLL"
+</h5>
+<a name="4-1-3-3"></a><p> The build system needs to run the server executable to generate
+the interface definition, and to register the server. If a dynamic
+link library the server links against is not in the path this
+might fail (e.g. Visual Studio calls the server using the
+enivronment settings specified in the "Directories" option). Make
+sure that all DLLs required by your server are located in a
+directory that is listed in the path as printed in the error
+message box.
+<p> <h5> The Server does not respond
+</h5>
+<a name="4-1-3-4"></a><p> If the system is unable to start the server (check with the task
+manager whether the server runs a process), make sure that no DLL
+the server depends on is missing from the system path (e.g. the Qt
+DLL!). Use a dependency walker to view all dependencies of the server
+binary.
+<p> If the server runs (e.g. the task manager lists a process), see
+the following section for information on debugging your server.
+<p> <h5> The Object cannot be created
+</h5>
+<a name="4-1-3-5"></a><p> If the server could be built and registered correctly during the build
+process, but the object cannot be initiliazed e.g. by the OLE/COM Object
+Viewer application, make sure that no DLL the server depends on is
+missing from the system path (e.g. the Qt DLL). Use a dependency walker
+to view all dependencies of the server binary.
+<p> If the server runs, see the following section for information on
+debugging your server.
+<p> <h3> Debugging runtime errors
+</h3>
+<a name="4-2"></a><p> To debug an in-process server in Visual Studio, set the server project
+as the active project, and specify a client "executable for debug
+session" in the project settings (e.g. use the ActiveX Test Container).
+You can set breakpoints in your code, and also step into ActiveQt and
+Qt code if you installed the debug version.
+<p> To debug an executable server, run the application in a debugger
+and start with the command line parameter "-activex". Then start
+your client and create an instance of your ActiveX control. COM
+will use the existing process for the next client trying to create
+an ActiveX control.
+<p> <h2> Implementing Controls
+</h2>
+<a name="5"></a><p> To implement an ActiveX control with Qt, create a subclass of <a href="qwidget.html">QWidget</a>
+or any existing QWidget subclass:
+<p> <pre>
+ #include &lt;<a href="qwidget-h.html">qwidget.h</a>&gt;
+
+ class MyActiveX : public <a href="qwidget.html">QWidget</a>
+ {
+ <a href="metaobjects.html#Q_OBJECT">Q_OBJECT</a>
+ </pre>
+
+<p> The <a href="metaobjects.html#Q_OBJECT">Q_OBJECT</a> macro is required to provide the <a href="metaobjects.html#meta-object">meta object</a> information
+about the widget to the ActiveQt framework.
+Use the <tt>Q_PROPERTY</tt> macro to declare properties for the ActiveX control:
+<p> <pre>
+ Q_PROPERTY( int value READ value WRITE setValue )
+ </pre>
+
+<p> Declare a standard QWidget constructor taking a parent widget and a name,
+and functions, signals and slots like any normal QWidget.
+<a href="#footnote1"><sup>(1)</sup></a><a name="footnote-call1"></a>
+<p> <pre>
+ public:
+ MyActiveX( <a href="qwidget.html">QWidget</a> *parent = 0, const char *name = 0 )
+ ...
+
+ int value() const;
+
+ public slots:
+ void setValue( int );
+ ...
+
+ signals:
+ void valueChange( int );
+ ...
+
+ };
+ </pre>
+
+<p> The ActiveQt framework will expose properties and public slots as ActiveX
+properties and methods, and signals as ActiveX events, and convert between
+the Qt data types and the equivalent COM data types.
+<p> <h3> Data Types
+</h3>
+<a name="5-1"></a><p> The Qt data types that are supported for properties are:
+<p> <center><table cellpadding="4" cellspacing="2" border="0">
+<tr bgcolor="#a2c511">
+<th valign="top">Qt data type
+<th valign="top">COM property
+<tr bgcolor="#f0f0f0">
+<td valign="top">bool
+<td valign="top">VARIANT_BOOL
+<tr bgcolor="#d0d0d0">
+<td valign="top">QString
+<td valign="top">BSTR
+<tr bgcolor="#f0f0f0">
+<td valign="top">QCString
+<td valign="top">BSTR
+<tr bgcolor="#d0d0d0">
+<td valign="top">int
+<td valign="top">int
+<tr bgcolor="#f0f0f0">
+<td valign="top">uint
+<td valign="top">unsigned int
+<tr bgcolor="#d0d0d0">
+<td valign="top">double
+<td valign="top">double
+<tr bgcolor="#f0f0f0">
+<td valign="top">Q_LLONG
+<td valign="top">CY
+<tr bgcolor="#d0d0d0">
+<td valign="top">Q_ULLONG
+<td valign="top">CY
+<tr bgcolor="#f0f0f0">
+<td valign="top">QColor
+<td valign="top">OLE_COLOR
+<tr bgcolor="#d0d0d0">
+<td valign="top">QDate
+<td valign="top">DATE
+<tr bgcolor="#f0f0f0">
+<td valign="top">QDateTime
+<td valign="top">DATE
+<tr bgcolor="#d0d0d0">
+<td valign="top">QTime
+<td valign="top">DATE
+<tr bgcolor="#f0f0f0">
+<td valign="top">QFont
+<td valign="top">IFontDisp*
+<tr bgcolor="#d0d0d0">
+<td valign="top">QPixmap
+<td valign="top">IPictureDisp*
+<a href="#footnote2"><sup>(2)</sup></a><a name="footnote-call2"></a>
+<tr bgcolor="#f0f0f0">
+<td valign="top">QVariant
+<td valign="top">VARIANT
+<tr bgcolor="#d0d0d0">
+<td valign="top">QValueList&lt;QVariant&gt;
+<td valign="top">SAFEARRAY(VARIANT)
+<tr bgcolor="#f0f0f0">
+<td valign="top">QStringList
+<td valign="top">SAFEARRAY(BSTR)
+<tr bgcolor="#d0d0d0">
+<td valign="top">QByteArray
+<td valign="top">SAFEARRAY(BYTE)
+<tr bgcolor="#f0f0f0">
+<td valign="top">QRect
+<td valign="top">User defined type
+<tr bgcolor="#d0d0d0">
+<td valign="top">QSize
+<td valign="top">User defined type
+<tr bgcolor="#f0f0f0">
+<td valign="top">QPoint
+<td valign="top">User defined type
+</table></center>
+<p> The Qt data types that are supported for parameters in signals and
+slots are:
+<center><table cellpadding="4" cellspacing="2" border="0">
+<tr bgcolor="#a2c511">
+<th valign="top">Qt data type
+<th valign="top">COM parameter
+<tr bgcolor="#d0d0d0">
+<td valign="top">bool
+<td valign="top">[in] VARIANT_BOOL
+<tr bgcolor="#f0f0f0">
+<td valign="top">bool&
+<td valign="top">[in, out] VARIANT_BOOL*
+<tr bgcolor="#d0d0d0">
+<td valign="top">QString, const <a href="qstring.html">QString</a>&
+<td valign="top">[in] BSTR
+<tr bgcolor="#f0f0f0">
+<td valign="top">QString&
+<td valign="top">[in, out] BSTR*
+<tr bgcolor="#d0d0d0">
+<td valign="top">QCString, const <a href="qcstring.html">QCString</a>&
+<td valign="top">[in] BSTR
+<tr bgcolor="#f0f0f0">
+<td valign="top">QString&
+<td valign="top">[in, out] BSTR*
+<tr bgcolor="#d0d0d0">
+<td valign="top">int
+<td valign="top">[in] int
+<tr bgcolor="#f0f0f0">
+<td valign="top">int&
+<td valign="top">[in,out] int
+<tr bgcolor="#d0d0d0">
+<td valign="top">uint
+<td valign="top">[in] unsigned int
+<tr bgcolor="#f0f0f0">
+<td valign="top">uint&
+<td valign="top">[in, out] unsigned int*
+<tr bgcolor="#d0d0d0">
+<td valign="top">double
+<td valign="top">[in] double
+<tr bgcolor="#f0f0f0">
+<td valign="top">double&
+<td valign="top">[in, out] double*
+<tr bgcolor="#d0d0d0">
+<td valign="top">QColor, const <a href="qcolor.html">QColor</a>&
+<td valign="top">[in] OLE_COLOR
+<tr bgcolor="#f0f0f0">
+<td valign="top">QColor&
+<td valign="top">[in, out] OLE_COLOR*
+<tr bgcolor="#d0d0d0">
+<td valign="top">QDate, const <a href="qdate.html">QDate</a>&
+<td valign="top">[in] DATE
+<tr bgcolor="#f0f0f0">
+<td valign="top">QDate&
+<td valign="top">[in, out] DATE*
+<tr bgcolor="#d0d0d0">
+<td valign="top">QDateTime, const <a href="qdatetime.html">QDateTime</a>&
+<td valign="top">[in] DATE
+<tr bgcolor="#f0f0f0">
+<td valign="top">QDateTime&
+<td valign="top">[in, out] DATE*
+<tr bgcolor="#d0d0d0">
+<td valign="top">QFont, const <a href="qfont.html">QFont</a>&
+<td valign="top">[in] IFontDisp*
+<tr bgcolor="#f0f0f0">
+<td valign="top">QFont&
+<td valign="top">[in, out] IFontDisp**
+<tr bgcolor="#d0d0d0">
+<td valign="top">QPixmap, const <a href="qpixmap.html">QPixmap</a>&
+<td valign="top">[in] IPictureDisp*
+<tr bgcolor="#f0f0f0">
+<td valign="top">QPixmap&
+<td valign="top">[in, out] IPictureDisp**
+<tr bgcolor="#d0d0d0">
+<td valign="top">QValueList&lt;QVariant&gt;, const <a href="qvaluelist.html">QValueList</a>&lt;QVariant&gt;&
+<td valign="top">[in] SAFEARRAY(VARIANT)
+<tr bgcolor="#f0f0f0">
+<td valign="top">QValueList&lt;QVariant&gt;&
+<td valign="top">[in, out] SAFEARRAY(VARIANT)*
+<tr bgcolor="#d0d0d0">
+<td valign="top">QStringList, const <a href="qstringlist.html">QStringList</a>&
+<td valign="top">[in] SAFEARRAY(BSTR)
+<tr bgcolor="#f0f0f0">
+<td valign="top">QStringList&
+<td valign="top">[in, out] SAFEARRAY(BSTR)*
+<tr bgcolor="#d0d0d0">
+<td valign="top">QByteArray, const <a href="qbytearray.html">QByteArray</a>&
+<td valign="top">[in] SAFEARRAY(BYTE)
+<tr bgcolor="#f0f0f0">
+<td valign="top">QByteArray&
+<td valign="top">[in, out] SAFEARRAY(BYTE)*
+<tr bgcolor="#d0d0d0">
+<td valign="top">QObject*
+<td valign="top">[in] IDispatch*
+<tr bgcolor="#f0f0f0">
+<td valign="top">QRect&
+<a href="#footnote3"><sup>(3)</sup></a><a name="footnote-call3"></a>
+<td valign="top">[in, out] struct <a href="qrect.html">QRect</a> (user defined)
+<tr bgcolor="#d0d0d0">
+<td valign="top">QSize&
+<td valign="top">[in, out] struct <a href="qsize.html">QSize</a> (user defined)
+<tr bgcolor="#f0f0f0">
+<td valign="top">QPoint&
+<td valign="top">[in, out] struct <a href="qpoint.html">QPoint</a> (user defined)
+</table></center>
+<p> Also supported are exported enums and sets (see Q_ENUMS and Q_SETS).
+The in-parameter types are also supported as return values.
+<p> Properties and signals/slots that have parameters using any other
+data types are ignored by the QActiveX framework.
+<p> <h3> Sub-Objects
+</h3>
+<a name="5-2"></a><p> COM objects can have multiple sub-objects that can represent a sub element
+of the COM object. A COM object representing a multi-document spread sheet
+application can for example provide one sub-object for each spread sheet.
+<p> Any <a href="qobject.html">QObject</a> subclass can be used as the type for a sub object in ActiveX. The
+<a href="qaxfactory.html">QAxFactory</a> implementation (see below) needs to return the classname of the
+sub type as one key in the featureList() implementation, as well as the IDs
+for the COM class, the interface and event interface of that type. Then the
+type can be used as e.g. the return value or paramter of a slot.
+<p> <h3> Property Notification
+</h3>
+<a name="5-3"></a><p> To make the properties bindable for the ActiveX client, use multiple
+inheritance from the <a href="qaxbindable.html">QAxBindable</a> class:
+<p>
+ <pre>
+ #include &lt;qwidget.h&gt;
+ <b>#include &lt;qaxbindable.h&gt;</b>
+
+ class MyActiveX : public <a href="qwidget.html">QWidget</a><b>, public QAxBindable</b>
+ {
+ Q_OBJECT
+ </pre>
+
+When implementing the property write functions, use the
+QAxBindable class's requestPropertyChange() and propertyChanged()
+functions to allow ActiveX clients to bind to the control
+properties.
+<a href="#footnote4"><sup>(4)</sup></a><a name="footnote-call4"></a>
+<p> <h2> Serving Controls
+</h2>
+<a name="6"></a><p> To make an ActiveX control available to the COM system it must
+be registered in the system registry using five unique
+identifiers. These identifiers are provided by tools like <tt>guidgen</tt> or <tt>uuidgen</tt>. The registration information allows COM to
+localize the binary providing a requested ActiveX control,
+marshall remote procedure calls to the control and read type
+information about the methods and properties exposed by the
+control.
+<p> To create the ActiveX control when the client asks for it the
+server must export an implementation of a <a href="qaxfactory.html">QAxFactory</a>. Use the
+default factory when the server provides only a single ActiveX
+control, and implement a subclass of QAxFactory to provide
+multiple ActiveX controls. The default factory is available
+through a macro that takes the identifiers COM requires to locate
+the ActiveX control on the target system:
+<p> <pre>
+ QAXFACTORY_DEFAULT ( MyActiveX,
+ "{ad90301a-849e-4e8b-9a91-0a6dc5f6461f}",
+ "{87a5b65e-7fa9-4dc6-a176-47295988dcbd}",
+ "{a6130ae9-8327-47ec-815b-d0b45a0d6e5e}",
+ "{26c4e136-4e23-4347-af37-faf933b027e9}",
+ "{a8f21901-7ff7-4f6a-b939-789620c03d83}" )
+ </pre>
+
+<p> The <a href="qaxfactory.html">QAxFactory class documentation</a> explains
+how to use this macro, and how to implement and use custom factories.
+<p> For out-of-process executable servers you can implement a main()
+function to instantiate a <a href="qapplication.html">QApplication</a> object and enter the event
+loop just like any normal Qt application. By default the
+application will start as a standard Qt application, but if you
+pass <tt>-activex</tt> on the command line it will start as an ActiveX
+server. Use <a href="qaxfactory.html#isServer">QAxFactory::isServer</a>() to create and run a standard
+application interface, or to prevent a stand-alone execution:
+<p>
+ <pre>
+ #include &lt;qapplication.h&gt;
+ <b>#include &lt;qaxfactory.h&gt;</b>
+
+ int main( int argc, char **argv )
+ {
+ QApplication app( argc, argv );
+ <b>if ( !QAxFactory::isServer() ) {
+ // create and show main window...
+ }</b>
+ return app.exec();
+ }
+ </pre>
+
+This is however not necessary as ActiveQt provides a default implementation
+of a main function. The default implemenation calls <a href="qaxfactory.html#startServer">QAxFactory::startServer</a>(),
+creates a QApplication instance and calls exec().
+<p> To build the ActiveX server executable run <a href="qmake-manual.html">qmake</a> to generate the makefile, and use your compiler's
+make tool as for any other Qt application. The make process will
+also register the controls in the system registry by calling the
+resulting executable with the <tt>-regserver</tt> command line option.
+<p> If the ActiveX server is an executable, the following command line
+options are supported:
+<center><table cellpadding="4" cellspacing="2" border="0">
+<tr bgcolor="#a2c511"> <th valign="top">Option <th valign="top">Result
+<tr bgcolor="#d0d0d0"> <td valign="top"><tt>-regserver</tt> <td valign="top">Registers the server in the system registry
+<tr bgcolor="#f0f0f0"> <td valign="top"><tt>-unregserver</tt> <td valign="top">Unregisters the server from the system registry
+<tr bgcolor="#d0d0d0"> <td valign="top"><tt>-activex</tt> <td valign="top">Starts the application as an ActiveX server
+<tr bgcolor="#f0f0f0"> <td valign="top"><tt>-dumpidl &lt;file&gt; -version x.y</tt> <td valign="top">Writes the server's IDL to the
+specified file. The type library will have version x.y
+</table></center>
+<p> In-process servers can be registered using the <tt>regsvr32</tt> tool available
+on all Windows systems.
+<p> <h3> Distributing QAxServer binaries
+</h3>
+<a name="6-1"></a><p> ActiveX servers written with Qt can use Qt either as a shared
+library, or have Qt linked statically into the binary. Both ways
+will produce rather large packages (either the server binary
+itself becomes large, or you have to ship the Qt DLL).
+<p> <h4> Installing stand-alone Servers
+</h4>
+<a name="6-1-1"></a><p> When your ActiveX server can also run as a stand-alone application,
+run the server executable with the <tt>-regserver</tt> command line
+parameter after installing the executable on the target system.
+After that the controls provided by the server will be available to
+ActiveX clients.
+<p> <h4> Installing In-process Servers
+</h4>
+<a name="6-1-2"></a><p> When your ActiveX server is part of an installation package, use the
+<tt>regsvr32</tt> tool provided by Microsoft to register the controls on
+the target system. If this tool is not present, load the DLL into
+your installer process, resolve the <tt>DllRegisterServer</tt> symbol and
+call the function:
+<p> <pre>
+ HMODULE dll = LoadLibrary( "myserver.dll" );
+ typedef HRESULT(__stdcall *DllRegisterServerProc)();
+ DllRegisterServerProc DllRegisterServer =
+ (DllRegisterServerProc)GetProcAddress( dll, "DllRegisterServer" );
+
+ HRESULT res = E_FAIL;
+ if ( DllRegisterServer )
+ res = DllRegisterServer();
+ if ( res != S_OK )
+ // error handling
+ </pre>
+
+<p> <h4> Distributing Servers over the Internet
+</h4>
+<a name="6-1-3"></a><p> If you want to use controls in your server in web-pages you need to
+make the server available to the browser used to view your page, and
+you need to specify the location of the server package in your page.
+<p> To specify the location of a server, use the CODEBASE attribute in
+the OBJECT tag of your web-site. The value can point to the server
+file itself, to an <tt>INF</tt> file listing other files the server requires
+(e.g. the Qt DLL), or a compressed <tt>CAB</tt> archive.
+<p> INF and CAB files are documented in almost every book available about
+ActiveX and COM programming as well as in the MSDN library and various
+other Online resources. The examples include INF files that can be used
+to build CAB archives:
+<p>
+
+<pre> [version]
+ signature="$CHICAGO$"
+ AdvancedINF=2.0
+ [Add.Code]
+ simpleax.exe=simpleax.exe
+ [simpleax.exe]
+ file-win32-x86=thiscab
+ clsid={DF16845C-92CD-4AAB-A982-EB9840E74669}
+ RegisterServer=yes
+</pre>
+<p> The CABARC tool from Microsoft can easily generate CAB archives:
+<pre> cabarc N simpleax.cab simpleax.exe simple.inf </pre>
+
+<p> The INF files assume a static build of Qt, so no dependencies to other DLLs
+are listed in the INF files. To distribute an ActiveX server depending on
+DLLs you must add the dependencies, and provide the library files
+with the archive.
+<p> <h2> Using the Controls
+</h2>
+<a name="7"></a><p> To use the ActiveX controls, e.g. to embed them in a web page, use
+the <tt>&lt;object&gt;</tt> HTML tag.
+<p> <pre>
+ &lt;object ID="MyActiveX1" CLASSID="CLSID:ad90301a-849e-4e8b-9a91-0a6dc5f6461f"&gt;
+ ...
+ &lt;\object&gt;
+ </pre>
+
+<p> To initialize the control's properties, use
+<pre>
+ &lt;object ID=...&gt;
+ &lt;param name="name" value="value"&gt;
+ &lt;\object&gt;
+ </pre>
+
+<p> If the web browser supports scripting use JavaScript, VBScript and
+forms to script the control. The <a href="qaxserver-examples.html">examples</a> include demonstration HTML pages for the
+example controls.
+<p> <h3> Supported and Unsupported ActiveX clients
+</h3>
+<a name="7-1"></a><p> The following is largly based on our own experiements with ActiveX
+controls and client applications, and is by no means complete.
+<p> <h4> Supported Clients
+</h4>
+<a name="7-1-1"></a><p> These standard applications work with ActiveX controls developed with
+ActiveQt. Note that some clients support only in-process controls.
+<p> <ul>
+<li> Internet Explorer
+<li> Microsoft ActiveX Control Test Container
+<li> Microsoft Visual Studio 6.0
+<li> Microsoft Visual Studio.NET/2003
+<li> Microsoft Visual Basic 6.0
+<li> MFC- and ATL-based containers
+<li> Sybase PowerBuilder
+<li> ActiveQt based containers
+</ul>
+<p> Microsoft Office applications are supported, but you need to register
+the controls as "Insertable" objects. Reimplement <tt>QAxFactory::registerClass</tt>
+to add this attribute to the COM class, or set the "Insertable" class info
+for your class to "yes" using the Q_CLASSINFO macro.
+<p> <h4> Unsupported Clients
+</h4>
+<a name="7-1-2"></a><p> We have not managed to make ActiveQt based COM objects work with the
+following client applications.
+<p> <ul>
+<li> Borland C++ Builder (Versions 5 and 6)
+<li> Borland Delphi
+</ul>
+<p> <h2> Enhanced features
+</h2>
+<a name="8"></a><p> <h3> Fewer methods and properties
+</h3>
+<a name="8-1"></a><p> By default all ActiveX controls expose not only their own methods
+and properties to ActiveX clients, but also those of all super
+classes, including <a href="qwidget.html">QWidget</a>.
+<p> This can be controlled by reimplementing <a href="qaxfactory.html">QAxFactory</a>'s
+exposeToSuperClass() function. Reimplement the function to return
+the last (furthest up the inheritance hierarchy) super class that
+should be exposed:
+<p> <pre>
+ QString MyFactory::exposeToSuperClass( const <a href="qstring.html">QString</a> &amp;key ) const
+ {
+ if ( key == "SmallActiveX" )
+ return key;
+ return QAxFactory::exposeToSuperClass( key );
+ }
+ </pre>
+
+<p> The SmallActiveX control will only expose its own functions and
+properties to clients, while all other ActiveX controls provided
+by this factory will expose their own functions and properties and
+also those of all their super classes including QWidget. The
+SmallActiveX class can of course propagate some of the QWidget
+functions and properties into its own interface.
+<p> <h3> Class Information and Tuning
+</h3>
+<a name="8-2"></a><p> An alternative way to reimplementing QAxFactory to have more control
+about how objects are registered or exposed is to provide class
+specific information using the Q_CLASSINFO macro, which is part of
+Qt's meta object system.
+<p> <center><table cellpadding="4" cellspacing="2" border="0">
+<tr bgcolor="#a2c511">
+<th valign="top">Key
+<th valign="top">Meaning of value
+<tr bgcolor="#d0d0d0">
+<td valign="top">Version
+<td valign="top">The version of the class (1.0 is default)
+<tr bgcolor="#f0f0f0">
+<td valign="top">Description
+<td valign="top">A string describing the class.
+<tr bgcolor="#d0d0d0">
+<td valign="top">ClassID
+<td valign="top">The class ID.
+You must reimplement QAxFactory::classID if not specified.
+<tr bgcolor="#f0f0f0">
+<td valign="top">InterfaceID
+<td valign="top">The interface ID.
+You must reimplement QAxFactory::interfaceID if not specified.
+<tr bgcolor="#d0d0d0">
+<td valign="top">EventsID
+<td valign="top">The event interface ID.
+No signals are exposed as COM events if not specified.
+<tr bgcolor="#f0f0f0">
+<td valign="top">DefaultProperty
+<td valign="top">The property specified represents the default property of this class.
+Ie. the default property of a push button would be "text".
+<tr bgcolor="#d0d0d0">
+<td valign="top">DefaultSignal
+<td valign="top">The signal specified respresents the default signal of this class.
+Ie. the default signal of a push button would be "clicked".
+<tr bgcolor="#f0f0f0">
+<td valign="top">LicenseKey
+<td valign="top">Object creation requires the specified license key. The key can be
+empty to require a licensed machine. By default classes are not
+licensed. Also see the following section.
+<tr bgcolor="#d0d0d0">
+<td valign="top">StockEvents
+<td valign="top">Objects expose stock events if value is "yes".
+See <a href="qaxfactory.html#hasStockEvents">QAxFactory::hasStockEvents</a>()
+<tr bgcolor="#f0f0f0">
+<td valign="top">ToSuperClass
+<td valign="top">Objects expose functionality of all super classes up to and
+including the class name in value.
+See <a href="qaxfactory.html#exposeToSuperClass">QAxFactory::exposeToSuperClass</a>()
+<tr bgcolor="#d0d0d0">
+<td valign="top">Insertable
+<td valign="top">If the value is "yes" the class is registered to be "Insertable"
+and will be listed in OLE 2 containers (ie. Microsoft Office). This
+attribute is not be set by default.
+<tr bgcolor="#f0f0f0">
+<td valign="top">Aggregatable
+<td valign="top">If the value is "no" the class does not support aggregation. By
+default aggregation is supported.
+<tr bgcolor="#d0d0d0">
+<td valign="top">Creatable
+<td valign="top">If the value is "no" the class cannot be created by the client,
+and is only available through the API of another class (ie. the
+class is a sub-type).
+<tr bgcolor="#f0f0f0">
+<td valign="top">RegisterObject
+<td valign="top">If the value is "yes" objects of this class are registered with
+OLE and accessible from the running object table (ie. clients
+can connect to an already running instance of this class). This
+attribute is only supported in out-of-process servers.
+</table></center>
+<p> Note that both keys and values are case sensitive.
+<p> The following declares version 2.0 of a class that exposes only its
+own API, and is available in the "Insert Objects" dialog of Microsoft
+Office applications.
+<p>
+ <pre>
+ class MyActiveX : public <a href="qwidget.html">QWidget</a>
+ {
+ Q_OBJECT
+ <b>Q_CLASSINFO("Version", "2.0")
+ Q_CLASSINFO("ClassID", "{7a4cffd8-cbcd-4ae9-ae7e-343e1e5710df}")
+ Q_CLASSINFO("InterfaceID", "{6fb035bf-8019-48d8-be51-ef05427d8994}")
+ Q_CLASSINFO("EventsID", "{c42fffdf-6557-47c9-817a-2da2228bc29c}")
+ Q_CLASSINFO("Insertable", "yes")
+ Q_CLASSINFO("ToSuperClass", "MyActiveX")</b>
+
+ Q_PROPERTY( ...
+ public:
+ MyActiveX(QWidget *parent = 0, const char *name = 0);
+
+ ...
+ };
+ </pre>
+
+<h3> Developing licensed components
+</h3>
+<a name="8-3"></a><p> If you develop components you might want to control who is able to instantiate
+those components. Since the server binary can be shipped to and registered on
+any client machine it is possible for anybody to use those components in his
+own software.
+<p> Licensing components can be done using a variety of techniques, e.g. the code
+creating the control can provide a license key, or the machine on which the
+control is supposed to run needs to be licensed.
+<p> To mark a Qt class as licensed specify a "LicenseKey" using the <tt>Q_CLASSINFO</tt>
+macro.
+
+ <pre>
+ class MyLicensedControl : public <a href="qwidget.html">QWidget</a>
+ {
+ Q_OBJECT
+ <b>Q_CLASSINFO("LicenseKey", "&lt;key string&gt;")</b>
+ ...
+ };
+ </pre>
+
+The key is required to be able to create an instance of <tt>MyLicensedControl</tt>
+on a machine that is not licensed itself. The licensed developer can now
+redistributes the server binary with his application, which creates the control
+using the value of "LicenseKey", while users of the application cannot create
+the control without the license key.
+<p> If a single license key for the control is not sufficient (ie. you want
+differnet developers to receive different license keys) you can specify an
+empty key to indicate that the control requires a license, and reimplement
+<a href="qaxfactory.html#validateLicenseKey">QAxFactory::validateLicenseKey</a>() to verify that a license exists on the
+system (ie. through a license file).
+<p> <h3> More Interfaces
+</h3>
+<a name="8-4"></a><p> ActiveX controls provided by ActiveQt servers support a minimal set of COM
+interfaces to implement the OLE specifications. When the ActiveX class inherits
+from the <a href="qaxbindable.html">QAxBindable</a> class it can also implement additional COM interfaces.
+<p> Create a new subclass of <a href="qaxaggregated.html">QAxAggregated</a> and use multiple inheritance
+to subclass additional COM interface classes.
+<p> <pre>
+ class AxImpl : public <a href="qaxaggregated.html">QAxAggregated</a>, public ISomeCOMInterface
+ {
+ public:
+ AxImpl() {}
+
+ long queryInterface( const <a href="quuid.html">QUuid</a> &amp;iid, void **iface );
+
+ // IUnknown
+ QAXAGG_IUNKNOWN
+
+ // ISomeCOMInterface
+ ...
+ }
+ </pre>
+
+<p> Reimplement the <tt>queryInterface()</tt> function to support the additional
+COM interfaces.
+<p> <pre>
+ long AxImpl::queryInterface( const <a href="quuid.html">QUuid</a> &amp;iid, void **iface )
+ {
+ *iface = 0;
+ if ( iid == IID_ISomeCOMInterface )
+ *iface = (ISomeCOMInterface*)this;
+ else
+ return E_NOINTERFACE;
+
+ AddRef();
+ return S_OK;
+ }
+ </pre>
+
+<p> Since <tt>ISomeCOMInterface</tt> is a subclass of <tt>IUnknown</tt> you will have
+to implement the <tt>QueryInterface</tt>, <tt>AddRef</tt> and <tt>Release</tt> functions.
+Use the <tt>QAXAGG_IUNKNOWN</tt> macro in your class definition to do that. If
+you implement the IUnknown functions manually, delegate the calls to the
+interface pointer returned by the controllingUnknown() function, e.g.
+<pre>
+ HRESULT AxImpl::QueryInterface( REFIID iid, void **iface )
+ {
+ return controllingUnknown()-&gt;QueryInterface( iid, iface );
+ }
+ </pre>
+
+Do not support the <tt>IUnknown</tt> interface itself in your <tt>queryInterface()</tt>
+implementation.
+<p> Implement the methods of the COM interfaces, and use QAxAggregated::Object()
+if you need to make calls to the <a href="qobject.html">QObject</a> subclass implementing the control.
+<p> In your <a href="qaxbindable.html">QAxBindable</a> subclass, implement <tt>createAggregate()</tt> to return
+a new object of the <a href="qaxaggregated.html">QAxAggregated</a> subclass.
+<p>
+ <pre>
+ class MyActiveX : public <a href="qwidget.html">QWidget</a>,
+ <b>public QAxBindable</b>
+ {
+ Q_OBJECT
+ public:
+ MyActiveX( QWidget *parent, const char *name = 0 );
+
+ <b>QAxAggregated *createAggregate()
+ {
+ return new AxImpl();
+ }
+ </b>
+ };
+ </pre>
+
+<hr>
+<ol> <li><a name="footnote1"></a>
+
+If a standard constructor is not present the compiler will issue
+an error "no overloaded function takes 2 parameters" when using
+the default factory through the <a href="qaxfactory.html#QAXFACTORY_DEFAULT">QAXFACTORY_DEFAULT</a> macro. If you
+cannot provide a standard constructor you must implement a <a href="qaxfactory.html">QAxFactory</a> custom factory and call the constructor you have in
+your implementation of QAxFactory::create.
+ <a href="#footnote-call1">Back...</a> <li><a name="footnote2"></a>
+
+COM cannot marshal IPictureDisp accross process boundaries,
+so <a href="qpixmap.html">QPixmap</a> properties cannot be called for out-of-process servers. You
+can however marshal the image data via e.g. temporary files. See the
+Microsoft
+<a href="http://support.microsoft.com/default.aspx?scid=kb;[LN];Q150034">KB article
+ Q150034</a> for more information.
+ <a href="#footnote-call2">Back...</a> <li><a name="footnote3"></a>
+
+OLE needs to marshal user defined types by reference (ByRef), and cannot
+marshal them by value (ByVal). This is why const-references and object
+parameters are not supported for <a href="qrect.html">QRect</a>, <a href="qsize.html">QSize</a> and <a href="qpoint.html">QPoint</a>. Also note that
+servers with this datatype require Windows 98 or DCOM 1.2 to be installed.
+ <a href="#footnote-call3">Back...</a> <li><a name="footnote4"></a>
+
+This is not required, but gives the client more control over
+the ActiveX control.
+ <a href="#footnote-call4">Back...</a></ol>
+</hr>
+<!-- eof -->
+<p><address><hr><div align=center>
+<table width=100% cellspacing=0 border=0><tr>
+<td>Copyright &copy; 2007
+<a href="troll.html">Trolltech</a><td align=center><a href="trademarks.html">Trademarks</a>
+<td align=right><div align=right>Qt 3.3.8</div>
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