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authorTimothy Pearson <kb9vqf@pearsoncomputing.net>2011-07-10 15:24:15 -0500
committerTimothy Pearson <kb9vqf@pearsoncomputing.net>2011-07-10 15:24:15 -0500
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+<font color="#004faf">Home</font></a>
+ | <a href="classes.html">
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+<td align="right" valign="center"><img src="logo32.png" align="right" width="64" height="32" border="0"></td></tr></table><h1 align=center>qserversocket.h</h1>
+
+<p>This is the verbatim text of the qserversocket.h include file. It is provided only for illustration; the copyright remains with Trolltech.
+<hr>
+<pre>
+/****************************************************************************
+** $Id: qt/qserversocket.h 3.3.8 edited Jan 11 14:38 $
+**
+** Definition of QServerSocketClass.
+**
+** Created : 970521
+**
+** Copyright (C) 1992-2007 Trolltech ASA. All rights reserved.
+**
+** This file is part of the network module of the Qt GUI Toolkit.
+**
+** This file may be used under the terms of the GNU General Public
+** License versions 2.0 or 3.0 as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL included in the
+** packaging of this file. Alternatively you may (at your option) use any
+** later version of the GNU General Public License if such license has
+** been publicly approved by Trolltech ASA (or its successors, if any)
+** and the KDE Free Qt Foundation.
+**
+** Please review the following information to ensure GNU General
+** Public Licensing requirements will be met:
+** http://trolltech.com/products/qt/licenses/licensing/opensource/.
+** If you are unsure which license is appropriate for your use, please
+** review the following information:
+** http://trolltech.com/products/qt/licenses/licensing/licensingoverview
+** or contact the sales department at sales@trolltech.com.
+**
+** This file may be used under the terms of the Q Public License as
+** defined by Trolltech ASA and appearing in the file LICENSE.QPL
+** included in the packaging of this file. Licensees holding valid Qt
+** Commercial licenses may use this file in accordance with the Qt
+** Commercial License Agreement provided with the Software.
+**
+** This file is provided "AS IS" with NO WARRANTY OF ANY KIND,
+** INCLUDING THE WARRANTIES OF DESIGN, MERCHANTABILITY AND FITNESS FOR
+** A PARTICULAR PURPOSE. Trolltech reserves all rights not granted
+** herein.
+**
+**********************************************************************/
+
+#ifndef QSERVERSOCKET_H
+#define QSERVERSOCKET_H
+
+#ifndef QT_H
+#include "qobject.h"
+#include "qhostaddress.h"
+#include "qsocketdevice.h" // ### remove or keep for users' convenience?
+#endif // QT_H
+#ifndef QT_NO_NETWORK
+
+#if !defined( QT_MODULE_NETWORK ) || defined( QT_LICENSE_PROFESSIONAL ) || defined( QT_INTERNAL_NETWORK )
+#define QM_EXPORT_NETWORK
+#else
+#define QM_EXPORT_NETWORK Q_EXPORT
+#endif
+
+class QServerSocketPrivate;
+
+
+class QM_EXPORT_NETWORK QServerSocket : public QObject
+{
+ Q_OBJECT
+public:
+ QServerSocket( Q_UINT16 port, int backlog = 1,
+ QObject *parent=0, const char *name=0 );
+ QServerSocket( const QHostAddress &amp; address, Q_UINT16 port, int backlog = 1,
+ QObject *parent=0, const char *name=0 );
+ QServerSocket( QObject *parent=0, const char *name=0 );
+ virtual ~QServerSocket();
+
+ bool ok() const;
+
+ Q_UINT16 port() const ;
+
+ int socket() const ;
+ virtual void setSocket( int socket );
+
+ QHostAddress address() const ;
+
+ virtual void newConnection( int socket ) = 0;
+
+protected:
+ QSocketDevice *socketDevice();
+
+private slots:
+ void incomingConnection( int socket );
+
+private:
+ QServerSocketPrivate *d;
+ void init( const QHostAddress &amp; address, Q_UINT16 port, int backlog );
+};
+
+#endif // QT_NO_NETWORK
+#endif // QSERVERSOCKET_H
+</pre>
+<!-- eof -->
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+<table width=100% cellspacing=0 border=0><tr>
+<td>Copyright &copy; 2007
+<a href="troll.html">Trolltech</a><td align=center><a href="trademarks.html">Trademarks</a>
+<td align=right><div align=right>Qt 3.3.8</div>
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+</html>