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author | Timothy Pearson <kb9vqf@pearsoncomputing.net> | 2011-07-10 15:24:15 -0500 |
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committer | Timothy Pearson <kb9vqf@pearsoncomputing.net> | 2011-07-10 15:24:15 -0500 |
commit | bd0f3345a938b35ce6a12f6150373b0955b8dd12 (patch) | |
tree | 7a520322212d48ebcb9fbe1087e7fca28b76185c /src/dialogs/qtabdialog.cpp | |
download | qt3-bd0f3345a938b35ce6a12f6150373b0955b8dd12.tar.gz qt3-bd0f3345a938b35ce6a12f6150373b0955b8dd12.zip |
Add Qt3 development HEAD version
Diffstat (limited to 'src/dialogs/qtabdialog.cpp')
-rw-r--r-- | src/dialogs/qtabdialog.cpp | 1145 |
1 files changed, 1145 insertions, 0 deletions
diff --git a/src/dialogs/qtabdialog.cpp b/src/dialogs/qtabdialog.cpp new file mode 100644 index 0000000..e770a4a --- /dev/null +++ b/src/dialogs/qtabdialog.cpp @@ -0,0 +1,1145 @@ +/**************************************************************************** +** +** Implementation of QTabDialog class +** +** Created : 960825 +** +** Copyright (C) 1992-2008 Trolltech ASA. All rights reserved. +** +** This file is part of the dialogs module of the Qt GUI Toolkit. +** +** This file may be used under the terms of the GNU General +** Public License versions 2.0 or 3.0 as published by the Free +** Software Foundation and appearing in the files LICENSE.GPL2 +** and LICENSE.GPL3 included in the packaging of this file. +** Alternatively you may (at your option) use any later version +** of the GNU General Public License if such license has been +** publicly approved by Trolltech ASA (or its successors, if any) +** and the KDE Free Qt Foundation. +** +** Please review the following information to ensure GNU General +** Public Licensing requirements will be met: +** http://trolltech.com/products/qt/licenses/licensing/opensource/. +** If you are unsure which license is appropriate for your use, please +** review the following information: +** http://trolltech.com/products/qt/licenses/licensing/licensingoverview +** or contact the sales department at sales@trolltech.com. +** +** This file may be used under the terms of the Q Public License as +** defined by Trolltech ASA and appearing in the file LICENSE.QPL +** included in the packaging of this file. Licensees holding valid Qt +** Commercial licenses may use this file in accordance with the Qt +** Commercial License Agreement provided with the Software. +** +** This file is provided "AS IS" with NO WARRANTY OF ANY KIND, +** INCLUDING THE WARRANTIES OF DESIGN, MERCHANTABILITY AND FITNESS FOR +** A PARTICULAR PURPOSE. Trolltech reserves all rights not granted +** herein. +** +**********************************************************************/ + +#include "qtabdialog.h" + +#ifndef QT_NO_TABDIALOG + +#include "qobjectlist.h" +#include "qtabbar.h" +#include "qtabwidget.h" +#include "qpushbutton.h" +#include "qpainter.h" +#include "qpixmap.h" +#include "qapplication.h" +#include "qtabwidget.h" +#include "qwidgetstack.h" +#include "qlayout.h" + +/*! + \class QTabDialog qtabdialog.h + + \brief The QTabDialog class provides a stack of tabbed widgets. + + \ingroup dialogs + \mainclass + + A tabbed dialog is one in which several "tab pages" are available. + By clicking on a tab page's tab or by pressing the indicated + Alt+\e{letter} key combination, the user can select which tab page + they want to use. + + QTabDialog provides a tab bar consisting of single row of tabs at + the top; each tab has an associated widget which is that tab's + tab page. In addition, QTabDialog provides an OK button and the + following optional buttons: Apply, Cancel, Defaults and Help. + + The normal way to use QTabDialog is to do the following in the + constructor: + \list 1 + \i Create a QTabDialog. + \i Create a QWidget for each of the pages in the tab dialog, insert + children into it, set up geometry management for it, and use + addTab() (or insertTab()) to set up a tab and keyboard accelerator + for it. + \i Set up the buttons for the tab dialog using setOkButton(), + setApplyButton(), setDefaultsButton(), setCancelButton() and + setHelpButton(). + \i Connect to the signals and slots. + \endlist + + If you don't call addTab() the page you have created will not be + visible. Don't confuse the object name you supply to the + QWidget constructor and the tab label you supply to addTab(); + addTab() takes user-visible name that appears on the widget's tab + and may identify an accelerator, whereas the widget name is used + primarily for debugging. + + Almost all applications have to connect the applyButtonPressed() + signal to something. applyButtonPressed() is emitted when either OK + or Apply is clicked, and your slot must copy the dialog's state into + the application. + + There are also several other signals which may be useful: + \list + \i cancelButtonPressed() is emitted when the user clicks Cancel. + \i defaultButtonPressed() is emitted when the user clicks Defaults; + the slot it is connected to should reset the state of the dialog to + the application defaults. + \i helpButtonPressed() is emitted when the user clicks Help. + \i aboutToShow() is emitted at the start of show(); if there is any + chance that the state of the application may change between the + creation of the tab dialog and the time show() is called, you must + connect this signal to a slot that resets the state of the dialog. + \i currentChanged() is emitted when the user selects a page. + \endlist + + Each tab is either enabled or disabled at any given time (see + setTabEnabled()). If a tab is enabled the tab text is drawn in + black and the user can select that tab. If it is disabled the tab + is drawn in a different way and the user cannot select that tab. + Note that even if a tab is disabled, the page can still be visible; + for example, if all of the tabs happen to be disabled. + + You can change a tab's label and iconset using changeTab(). A tab + page can be removed with removePage() and shown with showPage(). The + current page is given by currentPage(). + + QTabDialog does not support tabs on the sides or bottom, nor can + you set or retrieve the visible page. If you need more functionality + than QTabDialog provides, consider creating a QDialog and using a + QTabBar with QTabWidgets. + + Most of the functionality in QTabDialog is provided by a QTabWidget. + + <img src=qtabdlg-m.png> <img src=qtabdlg-w.png> + + \sa QDialog +*/ + +/*! + \fn void QTabDialog::selected( const QString & ); + \obsolete + + This signal is emitted whenever a tab is selected (raised), + including during the first show(). + + \sa raise() +*/ + +/*! \fn void QTabDialog::currentChanged( QWidget* ); + + This signal is emitted whenever the current page changes. + + \sa currentPage(), showPage(), tabLabel() +*/ + + +// add comments about delete, ok and apply + +class QTabDialogPrivate +{ +public: + QTabDialogPrivate(); + + QTabWidget* tw; + + QPushButton * ok; + QPushButton * cb; + QPushButton * db; + QPushButton * hb; + QPushButton * ab; + + QBoxLayout * tll; +}; + +QTabDialogPrivate::QTabDialogPrivate() + : tw(0), + ok(0), cb(0), db(0), hb(0), ab(0), + tll(0) +{ } + +/*! + Constructs a QTabDialog with only an OK button. + The \a parent, \a name, \a modal and widget flag, \a f, arguments + are passed on to the QDialog constructor. +*/ + +QTabDialog::QTabDialog( QWidget *parent, const char *name, bool modal, + WFlags f ) + : QDialog( parent, name, modal, f ) +{ + d = new QTabDialogPrivate; + Q_CHECK_PTR( d ); + + d->tw = new QTabWidget( this, "tab widget" ); + connect ( d->tw, SIGNAL ( selected(const QString&) ), this, SIGNAL( selected(const QString&) ) ); + connect ( d->tw, SIGNAL ( currentChanged(QWidget*) ), this, SIGNAL( currentChanged(QWidget*) ) ); + + d->ok = new QPushButton( this, "ok" ); + Q_CHECK_PTR( d->ok ); + d->ok->setText( tr("OK") ); + d->ok->setDefault( TRUE ); + connect( d->ok, SIGNAL(clicked()), + this, SIGNAL(applyButtonPressed()) ); + connect( d->ok, SIGNAL(clicked()), + this, SLOT(accept()) ); +} + + +/*! + Destroys the tab dialog. +*/ + +QTabDialog::~QTabDialog() +{ + delete d; +} + + +/*! + Sets the font for the tabs to \a font. + + If the widget is visible, the display is updated with the new font + immediately. There may be some geometry changes, depending on the + size of the old and new fonts. +*/ + +void QTabDialog::setFont( const QFont & font ) +{ + QDialog::setFont( font ); + setSizes(); +} + + +/*! + \fn void QTabDialog::applyButtonPressed(); + + This signal is emitted when either the Apply or OK button is clicked. + + It should be connected to a slot (or several slots) that change the + application's state according to the state of the dialog. + + \sa cancelButtonPressed() defaultButtonPressed() setApplyButton() +*/ + + +/*! + Returns TRUE if the tab dialog has a Defaults button; otherwise + returns FALSE. + + \sa setDefaultButton() defaultButtonPressed() hasApplyButton() + hasCancelButton() +*/ + +bool QTabDialog::hasDefaultButton() const +{ + return d->db != 0; +} + + +/*! + Returns TRUE if the tab dialog has a Help button; otherwise returns + FALSE. + + \sa setHelpButton() helpButtonPressed() hasApplyButton() + hasCancelButton() +*/ + +bool QTabDialog::hasHelpButton() const +{ + return d->hb != 0; +} + + +/*! + \fn void QTabDialog::cancelButtonPressed(); + + This signal is emitted when the Cancel button is clicked. It is + automatically connected to QDialog::reject(), which will hide the + dialog. + + The Cancel button should not change the application's state at all, + so you should generally not need to connect it to any slot. + + \sa applyButtonPressed() defaultButtonPressed() setCancelButton() +*/ + + +/*! + Returns TRUE if the tab dialog has a Cancel button; otherwise + returns FALSE. + + \sa setCancelButton() cancelButtonPressed() hasApplyButton() + hasDefaultButton() +*/ + +bool QTabDialog::hasCancelButton() const +{ + return d->cb != 0; +} + + +/*! + \fn void QTabDialog::defaultButtonPressed(); + + This signal is emitted when the Defaults button is pressed. It + should reset the dialog (but not the application) to the "factory + defaults". + + The application's state should not be changed until the user clicks + Apply or OK. + + \sa applyButtonPressed() cancelButtonPressed() setDefaultButton() +*/ + + +/*! + \fn void QTabDialog::helpButtonPressed(); + + This signal is emitted when the Help button is pressed. It + could be used to present information about how to use the dialog. + + \sa applyButtonPressed() cancelButtonPressed() setHelpButton() +*/ + + +/*! + Returns TRUE if the tab dialog has an Apply button; otherwise + returns FALSE. + + \sa setApplyButton() applyButtonPressed() hasCancelButton() + hasDefaultButton() +*/ + +bool QTabDialog::hasApplyButton() const +{ + return d->ab != 0; +} + + +/*! + Returns TRUE if the tab dialog has an OK button; otherwise returns + FALSE. + + \sa setOkButton() hasApplyButton() hasCancelButton() + hasDefaultButton() +*/ + +bool QTabDialog::hasOkButton() const +{ + return d->ok != 0; +} + + +/*! + \fn void QTabDialog::aboutToShow() + + This signal is emitted by show() when it is time to set the state of + the dialog's contents. The dialog should reflect the current state + of the application when it appears; if there is any possibility that + the state of the application may change between the time you call + QTabDialog::QTabDialog() and QTabDialog::show(), you should set the + dialog's state in a slot and connect this signal to it. + + This applies mainly to QTabDialog objects that are kept around + hidden, rather than being created, shown, and deleted afterwards. + + \sa applyButtonPressed(), show(), cancelButtonPressed() +*/ + + +/*!\reimp +*/ +void QTabDialog::show() +{ + // Reimplemented in order to delay show()'ing of every page + // except the initially visible one, and in order to emit the + // aboutToShow() signal. + if ( topLevelWidget() == this ) + d->tw->setFocus(); + emit aboutToShow(); + setSizes(); + setUpLayout(); + QDialog::show(); +} + + +/*! + Ensures that tab page \a i is visible and appropriately sized. +*/ + +void QTabDialog::showTab( int i ) +{ + d->tw->showTab( i ); +} + + +/*! + Adds another tab and page to the tab view. + + The new page is \a child; the tab's label is \a label. + Note the difference between the widget name (which you supply to + widget constructors and to setTabEnabled(), for example) and the tab + label. The name is internal to the program and invariant, whereas + the label is shown on-screen and may vary according to language and + other factors. + + If the tab's \a label contains an ampersand, the letter following + the ampersand is used as an accelerator for the tab, e.g. if the + label is "Bro&wse" then Alt+W becomes an accelerator which will + move the focus to this tab. + + If you call addTab() after show() the screen will flicker and the + user may be confused. + + \sa insertTab() +*/ + +void QTabDialog::addTab( QWidget * child, const QString &label ) +{ + d->tw->addTab( child, label ); +} + + + +/*! \overload + + This version of the function shows the \a iconset as well as the \a + label on the tab of \a child. +*/ +void QTabDialog::addTab( QWidget *child, const QIconSet& iconset, const QString &label) +{ + d->tw->addTab( child, iconset, label ); +} + +/*! + \overload + + This is a lower-level method for adding tabs, similar to the other + addTab() method. It is useful if you are using setTabBar() to set a + QTabBar subclass with an overridden QTabBar::paint() function for a + subclass of QTab. + + The \a child is the widget to be placed on the new tab page. The \a + tab is the tab to display on the tab page -- normally this shows a + label or an icon that identifies the tab page. + +*/ +void QTabDialog::addTab( QWidget * child, QTab* tab ) +{ + d->tw->addTab( child, tab ); +} + +/*! + Inserts another tab and page to the tab view. + + The new page is \a child; the tab's label is \a label. + Note the difference between the widget name (which you supply to + widget constructors and to setTabEnabled(), for example) and the tab + label. The name is internal to the program and invariant, whereas + the label is shown on-screen and may vary according to language and + other factors. + + If the tab's \a label contains an ampersand, the letter following + the ampersand is used as an accelerator for the tab, e.g. if the + label is "Bro&wse" then Alt+W becomes an accelerator which will + move the focus to this tab. + + If \a index is not specified, the tab is simply added. Otherwise + it is inserted at the specified position. + + If you call insertTab() after show(), the screen will flicker and the + user may be confused. + + \sa addTab() +*/ + +void QTabDialog::insertTab( QWidget * child, const QString &label, int index ) +{ + d->tw->insertTab( child, label, index ); +} + + +/*! \overload + + This version of the function shows the \a iconset as well as the \a + label on the tab of \a child. + */ +void QTabDialog::insertTab( QWidget *child, const QIconSet& iconset, const QString &label, int index) +{ + d->tw->insertTab( child, iconset, label, index ); +} + +/*! + \overload + + This is a lower-level method for inserting tabs, similar to the other + insertTab() method. It is useful if you are using setTabBar() to set a + QTabBar subclass with an overridden QTabBar::paint() function for a + subclass of QTab. + + The \a child is the widget to be placed on the new tab page. The \a + tab is the tab to display on the tab page -- normally this shows a + label or an icon that identifies the tab page. The \a index is the + position where this tab page should be inserted. + +*/ +void QTabDialog::insertTab( QWidget * child, QTab* tab, int index ) +{ + d->tw->insertTab( child, tab, index ); +} + +/*! + Replaces the QTabBar heading the dialog by the given tab bar, \a tb. + Note that this must be called \e before any tabs have been added, + or the behavior is undefined. + \sa tabBar() +*/ +void QTabDialog::setTabBar( QTabBar* tb ) +{ + d->tw->setTabBar( tb ); + setUpLayout(); +} + +/*! + Returns the currently set QTabBar. + \sa setTabBar() +*/ +QTabBar* QTabDialog::tabBar() const +{ + return d->tw->tabBar(); +} + +/*! Ensures that widget \a w is shown. This is mainly useful for accelerators. + + \warning If used carelessly, this function can easily surprise or + confuse the user. + + \sa QTabBar::setCurrentTab() +*/ + +void QTabDialog::showPage( QWidget * w ) +{ + d->tw->showPage( w ); +} + + +/*! \obsolete + Returns TRUE if the page with object name \a name is enabled and + FALSE if it is disabled. + + If \a name is 0 or not the name of any of the pages, isTabEnabled() + returns FALSE. + + \sa setTabEnabled(), QWidget::isEnabled() +*/ + +bool QTabDialog::isTabEnabled( const char* name ) const +{ + if ( !name ) + return FALSE; + QObjectList * l + = ((QTabDialog *)this)->queryList( "QWidget", name, FALSE, TRUE ); + if ( l && l->first() ) { + QWidget * w; + while( l->current() ) { + while( l->current() && !l->current()->isWidgetType() ) + l->next(); + w = (QWidget *)(l->current()); + if ( w ) { + bool enabled = d->tw->isTabEnabled( w ); + delete l; + return enabled; + } + } + } + delete l; + return FALSE; +} + + +/*!\obsolete + + Finds the page with object name \a name, enables/disables it + according to the value of \a enable and redraws the page's tab + appropriately. + + QTabDialog uses QWidget::setEnabled() internally, rather than keeping a + separate flag. + + Note that even a disabled tab/page may be visible. If the page is + already visible QTabDialog will not hide it; if all the pages + are disabled QTabDialog will show one of them. + + The object name is used (rather than the tab label) because the tab + text may not be invariant in multi-language applications. + + \sa isTabEnabled(), QWidget::setEnabled() +*/ + +void QTabDialog::setTabEnabled( const char* name, bool enable ) +{ + if ( !name ) + return; + QObjectList * l + = ((QTabDialog *)this)->queryList( "QWidget", name, FALSE, TRUE ); + if ( l && l->first() ) { + QObjectListIt it(*l); + QObject *o; + while( (o = it.current()) ) { + ++it; + if( o->isWidgetType() ) + d->tw->setTabEnabled( (QWidget*)o, enable ); + } + } + delete l; +} + + +/* ### SHOULD THIS BE HERE? + Adds an Apply button to the dialog. The button's text is set to \e + text (and defaults to "Apply"). + + The Apply button should apply the current settings in the dialog box + to the application, while keeping the dialog visible. + + When Apply is clicked, the applyButtonPressed() signal is emitted. + + If \a text is a + \link QString::operator!() null string\endlink, + no button is shown. + + \sa setCancelButton() setDefaultButton() applyButtonPressed() +*/ + + +/*! + Returns TRUE if the page \a w is enabled; otherwise returns FALSE. + + \sa setTabEnabled(), QWidget::isEnabled() +*/ + +bool QTabDialog::isTabEnabled( QWidget* w ) const +{ + return d->tw->isTabEnabled( w ); +} + +/*! + If \a enable is TRUE the page \a w is enabled; otherwise \a w is + disabled. The page's tab is redrawn appropriately. + + QTabWidget uses QWidget::setEnabled() internally, rather than keeping a + separate flag. + + Note that even a disabled tab and tab page may be visible. If the + page is already visible QTabWidget will not hide it; if all the + pages are disabled QTabWidget will show one of them. + + \sa isTabEnabled(), QWidget::setEnabled() +*/ + +void QTabDialog::setTabEnabled( QWidget* w, bool enable) +{ + d->tw->setTabEnabled( w, enable ); +} + + +/*! + Adds an Apply button to the dialog. The button's text is set to \a + text. + + The Apply button should apply the current settings in the dialog box + to the application while keeping the dialog visible. + + When Apply is clicked, the applyButtonPressed() signal is emitted. + + If \a text is a + \link QString::operator!() null string\endlink, + no button is shown. + + \sa setCancelButton() setDefaultButton() applyButtonPressed() +*/ +void QTabDialog::setApplyButton( const QString &text ) +{ + if ( !text && d->ab ) { + delete d->ab; + d->ab = 0; + setSizes(); + } else { + if ( !d->ab ) { + d->ab = new QPushButton( this, "apply settings" ); + connect( d->ab, SIGNAL(clicked()), + this, SIGNAL(applyButtonPressed()) ); + setUpLayout(); + } + d->ab->setText( text ); + setSizes(); + //d->ab->show(); + } +} + +/*! + \overload + + Adds an Apply button to the dialog. The button's text is set to + a localizable "Apply". + */ +void QTabDialog::setApplyButton() +{ + setApplyButton( tr("Apply") ); +} + + +/*! + Adds a Help button to the dialog. The button's text is set to \a + text. + + When Help is clicked, the helpButtonPressed() signal is emitted. + + If \a text is a + \link QString::operator!() null string\endlink, + no button is shown. + + \sa setApplyButton() setCancelButton() helpButtonPressed() +*/ + +void QTabDialog::setHelpButton( const QString &text ) +{ + if ( !text ) { + delete d->hb; + d->hb = 0; + setSizes(); + } else { + if ( !d->hb ) { + d->hb = new QPushButton( this, "give help" ); + connect( d->hb, SIGNAL(clicked()), + this, SIGNAL(helpButtonPressed()) ); + setUpLayout(); + } + d->hb->setText( text ); + setSizes(); + //d->hb->show(); + } +} + + +/*! + \overload + + Adds a Help button to the dialog. The button's text is set to + a localizable "Help". + */ +void QTabDialog::setHelpButton() +{ + setHelpButton( tr("Help") ); +} + +/*! + Adds a Defaults button to the dialog. The button's text is set to \a + text. + + The Defaults button should set the dialog (but not the application) + back to the application defaults. + + When Defaults is clicked, the defaultButtonPressed() signal is emitted. + + If \a text is a + \link QString::operator!() null string\endlink, + no button is shown. + + \sa setApplyButton() setCancelButton() defaultButtonPressed() +*/ + +void QTabDialog::setDefaultButton( const QString &text ) +{ + if ( !text ) { + delete d->db; + d->db = 0; + setSizes(); + } else { + if ( !d->db ) { + d->db = new QPushButton( this, "back to default" ); + connect( d->db, SIGNAL(clicked()), + this, SIGNAL(defaultButtonPressed()) ); + setUpLayout(); + } + d->db->setText( text ); + setSizes(); + //d->db->show(); + } +} + + +/*! + \overload + + Adds a Defaults button to the dialog. The button's text is set to + a localizable "Defaults". + */ +void QTabDialog::setDefaultButton() +{ + setDefaultButton( tr("Defaults") ); +} + +/*! + Adds a Cancel button to the dialog. The button's text is set to \a + text. + + The cancel button should always return the application to the state + it was in before the tab view popped up, or if the user has clicked + Apply, back to the state immediately after the last Apply. + + When Cancel is clicked, the cancelButtonPressed() signal is emitted. + The dialog is closed at the same time. + + If \a text is a + \link QString::operator!() null string\endlink, + no button is shown. + + \sa setApplyButton() setDefaultButton() cancelButtonPressed() +*/ + +void QTabDialog::setCancelButton( const QString &text ) +{ + if ( !text ) { + delete d->cb; + d->cb = 0; + setSizes(); + } else { + if ( !d->cb ) { + d->cb = new QPushButton( this, "cancel dialog" ); + connect( d->cb, SIGNAL(clicked()), + this, SIGNAL(cancelButtonPressed()) ); + connect( d->cb, SIGNAL(clicked()), + this, SLOT(reject()) ); + setUpLayout(); + } + d->cb->setText( text ); + setSizes(); + //d->cb->show(); + } +} + + +/*! + \overload + + Adds a Cancel button to the dialog. The button's text is set to + a localizable "Cancel". + */ + +void QTabDialog::setCancelButton() +{ + setCancelButton( tr("Cancel") ); +} + + +/*! Sets up the layout manager for the tab dialog. + + \sa setSizes() setApplyButton() setCancelButton() setDefaultButton() +*/ + +void QTabDialog::setUpLayout() +{ + // the next four are probably the same, really? + const int topMargin = 6; + const int leftMargin = 6; + const int rightMargin = 6; + const int bottomMargin = 6; + const int betweenButtonsMargin = 7; + const int aboveButtonsMargin = 8; + + delete d->tll; + d->tll = new QBoxLayout( this, QBoxLayout::Down ); + + // top margin + d->tll->addSpacing( topMargin ); + + QBoxLayout * tmp = new QHBoxLayout(); + d->tll->addLayout( tmp, 1 ); + tmp->addSpacing( leftMargin ); + tmp->addWidget( d->tw, 1); + tmp->addSpacing( rightMargin + 2 ); + + d->tll->addSpacing( aboveButtonsMargin + 2 ); + QBoxLayout * buttonRow = new QBoxLayout(QBoxLayout::RightToLeft); + d->tll->addLayout( buttonRow, 0 ); + d->tll->addSpacing( bottomMargin ); + + buttonRow->addSpacing( rightMargin ); + if ( d->cb ) { + buttonRow->addWidget( d->cb, 0 ); + buttonRow->addSpacing( betweenButtonsMargin ); + d->cb->raise(); + } + + if ( d->ab ) { + buttonRow->addWidget( d->ab, 0 ); + buttonRow->addSpacing( betweenButtonsMargin ); + d->ab->raise(); + } + + if ( d->db ) { + buttonRow->addWidget( d->db, 0 ); + buttonRow->addSpacing( betweenButtonsMargin ); + d->db->raise(); + } + + if ( d->hb ) { + buttonRow->addWidget( d->hb, 0 ); + buttonRow->addSpacing( betweenButtonsMargin ); + d->hb->raise(); + } + + if ( d->ok ) { + buttonRow->addWidget( d->ok, 0 ); + buttonRow->addSpacing( betweenButtonsMargin ); + d->ok->raise(); + } + + // add one custom widget here + buttonRow->addStretch( 1 ); + // add another custom widget here + + d->tll->activate(); +} + + +/*! Sets up the minimum and maximum sizes for each child widget. + + \sa setUpLayout() setFont() +*/ + +void QTabDialog::setSizes() +{ + // compute largest button size + QSize s( 0, 0 ); + int bw = s.width(); + int bh = s.height(); + + if ( d->ok ) { + s = d->ok->sizeHint(); + if ( s.width() > bw ) + bw = s.width(); + if ( s.height() > bh ) + bh = s.height(); + } + + if ( d->ab ) { + s = d->ab->sizeHint(); + if ( s.width() > bw ) + bw = s.width(); + if ( s.height() > bh ) + bh = s.height(); + } + + if ( d->db ) { + s = d->db->sizeHint(); + if ( s.width() > bw ) + bw = s.width(); + if ( s.height() > bh ) + bh = s.height(); + } + + if ( d->hb ) { + s = d->hb->sizeHint(); + if ( s.width() > bw ) + bw = s.width(); + if ( s.height() > bh ) + bh = s.height(); + } + + if ( d->cb ) { + s = d->cb->sizeHint(); + if ( s.width() > bw ) + bw = s.width(); + if ( s.height() > bh ) + bh = s.height(); + } + + // and set all the buttons to that size + if ( d->ok ) + d->ok->setFixedSize( bw, bh ); + if ( d->ab ) + d->ab->setFixedSize( bw, bh ); + if ( d->db ) + d->db->setFixedSize( bw, bh ); + if ( d->hb ) + d->hb->setFixedSize( bw, bh ); + if ( d->cb ) + d->cb->setFixedSize( bw, bh ); + + // fiddle the tab chain so the buttons are in their natural order + QWidget * w = d->ok; + + if ( d->hb ) { + if ( w ) + setTabOrder( w, d->hb ); + w = d->hb; + } + if ( d->db ) { + if ( w ) + setTabOrder( w, d->db ); + w = d->db; + } + if ( d->ab ) { + if ( w ) + setTabOrder( w, d->ab ); + w = d->ab; + } + if ( d->cb ) { + if ( w ) + setTabOrder( w, d->cb ); + w = d->cb; + } + setTabOrder( w, d->tw ); +} + +/*!\reimp +*/ +void QTabDialog::resizeEvent( QResizeEvent * e ) +{ + QDialog::resizeEvent( e ); +} + + +/*!\reimp +*/ +void QTabDialog::paintEvent( QPaintEvent * ) +{ +} + + +/*! + Adds an OK button to the dialog and sets the button's text to \a text. + + When the OK button is clicked, the applyButtonPressed() signal is emitted, + and the current settings in the dialog box should be applied to + the application. The dialog then closes. + + If \a text is a + \link QString::operator!() null string\endlink, + no button is shown. + + \sa setCancelButton() setDefaultButton() applyButtonPressed() +*/ + +void QTabDialog::setOkButton( const QString &text ) +{ + if ( !text ) { + delete d->ok; + d->ok = 0; + setSizes(); + } else { + if ( !d->ok ) { + d->ok = new QPushButton( this, "ok" ); + connect( d->ok, SIGNAL(clicked()), + this, SIGNAL(applyButtonPressed()) ); + setUpLayout(); + } + d->ok->setText( text ); + setSizes(); + //d->ok->show(); + } +} +/*! + \overload + + Adds an OK button to the dialog. The button's text is set to + a localizable "OK". + */ + +void QTabDialog::setOkButton() +{ + setOkButton( tr("OK") ); +} + + +/* + \overload + Old version of setOkButton(), provided for backward compatibility. +*/ +void QTabDialog::setOKButton( const QString &text ) +{ + // Ugly workaround for original "OK" default argument + QString newText( text ); + if ( text.isNull() ) + newText = QString::fromLatin1( "OK" ); + setOkButton( newText ); +} + + +/*! Returns the text in the tab for page \a w. +*/ + +QString QTabDialog::tabLabel( QWidget * w ) +{ + return d->tw->tabLabel( w ); +} + + +/*! \reimp +*/ +void QTabDialog::styleChange( QStyle& s ) +{ + QDialog::styleChange( s ); + setSizes(); +} + + +/*! Returns a pointer to the page currently being displayed by the +tab dialog. The tab dialog does its best to make sure that this value +is never 0 (but if you try hard enough, it can be). +*/ + +QWidget * QTabDialog::currentPage() const +{ + return d->tw->currentPage(); +} + +/*! + \overload + Defines a new \a label for the tab of page \a w + */ +void QTabDialog::changeTab( QWidget *w, const QString &label) +{ + d->tw->changeTab( w, label ); +} + +/*! + Changes tab page \a w's iconset to \a iconset and label to \a label. + + */ +void QTabDialog::changeTab( QWidget *w, const QIconSet& iconset, const QString &label) +{ + d->tw->changeTab( w, iconset, label ); +} + +/*! Removes page \a w from this stack of widgets. Does not + delete \a w. + \sa showPage(), QTabWidget::removePage(), QWidgetStack::removeWidget() +*/ +void QTabDialog::removePage( QWidget * w ) +{ + d->tw->removePage( w ); +} + +#endif |