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<title>QTextDecoder Class</title>
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<td align="right" valign="center"><img src="logo32.png" align="right" width="64" height="32" border="0"></td></tr></table><h1 align=center>QTextDecoder Class Reference</h1>
<p>The QTextDecoder class provides a state-based decoder.
<a href="#details">More...</a>
<p>All the functions in this class are <a href="threads.html#reentrant">reentrant</a> when Qt is built with thread support.</p>
<p><tt>#include <<a href="qtextcodec-h.html">qtextcodec.h</a>></tt>
<p><a href="qtextdecoder-members.html">List of all member functions.</a>
<h2>Public Members</h2>
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<li class=fn>virtual <a href="#~QTextDecoder"><b>~QTextDecoder</b></a> ()</li>
<li class=fn>virtual QString <a href="#toUnicode"><b>toUnicode</b></a> ( const char * chars, int len ) = 0</li>
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<hr><a name="details"></a><h2>Detailed Description</h2>
The QTextDecoder class provides a state-based decoder.
<p> The decoder converts a text format into Unicode, remembering any
state that is required between calls.
<p> <p>See also <a href="qtextcodec.html#makeEncoder">QTextCodec::makeEncoder</a>() and <a href="i18n.html">Internationalization with Qt</a>.
<hr><h2>Member Function Documentation</h2>
<h3 class=fn><a name="~QTextDecoder"></a>QTextDecoder::~QTextDecoder ()<tt> [virtual]</tt>
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Destroys the decoder.
<h3 class=fn><a href="qstring.html">QString</a> <a name="toUnicode"></a>QTextDecoder::toUnicode ( const char * chars, int len )<tt> [pure virtual]</tt>
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<p> Converts the first <em>len</em> bytes in <em>chars</em> to Unicode, returning
the result.
<p> If not all characters are used (e.g. if only part of a multi-byte
encoding is at the end of the characters), the decoder remembers
enough state to continue with the next call to this function.
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