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<td align="right" valign="center"><img src="logo32.png" align="right" width="64" height="32" border="0"></td></tr></table><h1 align=center>QTextDrag Class Reference</h1>
<p>The QTextDrag class is a drag and drop object for
transferring plain and Unicode text.
<a href="#details">More...</a>
<p><tt>#include <<a href="qdragobject-h.html">qdragobject.h</a>></tt>
<p>Inherits <a href="qdragobject.html">QDragObject</a>.
<p><a href="qtextdrag-members.html">List of all member functions.</a>
<h2>Public Members</h2>
<ul>
<li class=fn><a href="#QTextDrag"><b>QTextDrag</b></a> ( const QString & text, QWidget * dragSource = 0, const char * name = 0 )</li>
<li class=fn><a href="#QTextDrag-2"><b>QTextDrag</b></a> ( QWidget * dragSource = 0, const char * name = 0 )</li>
<li class=fn><a href="#~QTextDrag"><b>~QTextDrag</b></a> ()</li>
<li class=fn>virtual void <a href="#setText"><b>setText</b></a> ( const QString & text )</li>
<li class=fn>virtual void <a href="#setSubtype"><b>setSubtype</b></a> ( const QCString & st )</li>
</ul>
<h2>Static Public Members</h2>
<ul>
<li class=fn>bool <a href="#canDecode"><b>canDecode</b></a> ( const QMimeSource * e )</li>
<li class=fn>bool <a href="#decode"><b>decode</b></a> ( const QMimeSource * e, QString & str )</li>
<li class=fn>bool <a href="#decode-2"><b>decode</b></a> ( const QMimeSource * e, QString & str, QCString & subtype )</li>
</ul>
<hr><a name="details"></a><h2>Detailed Description</h2>
<p> The QTextDrag class is a drag and drop object for
transferring plain and Unicode text.
<p>
<p> Plain text is passed in a <a href="qstring.html">QString</a> which may contain multiple lines
(i.e. may contain newline characters). The drag target will receive
the newlines according to the runtime environment, e.g. LF on Unix,
and CRLF on Windows.
<p> Qt provides no built-in mechanism for delivering only a single-line.
<p> For more information about drag and drop, see the <a href="qdragobject.html">QDragObject</a> class
and the <a href="dnd.html">drag and drop documentation</a>.
<p>See also <a href="draganddrop.html">Drag And Drop Classes</a>.
<hr><h2>Member Function Documentation</h2>
<h3 class=fn><a name="QTextDrag"></a>QTextDrag::QTextDrag ( const <a href="qstring.html">QString</a> & text, <a href="qwidget.html">QWidget</a> * dragSource = 0, const char * name = 0 )
</h3>
Constructs a text drag object and sets its data to <em>text</em>. <em>dragSource</em> must be the drag source; <em>name</em> is the object name.
<h3 class=fn><a name="QTextDrag-2"></a>QTextDrag::QTextDrag ( <a href="qwidget.html">QWidget</a> * dragSource = 0, const char * name = 0 )
</h3>
Constructs a default text drag object. <em>dragSource</em> must be the
drag source; <em>name</em> is the object name.
<h3 class=fn><a name="~QTextDrag"></a>QTextDrag::~QTextDrag ()
</h3>
Destroys the text drag object and frees up all allocated
resources.
<h3 class=fn>bool <a name="canDecode"></a>QTextDrag::canDecode ( const <a href="qmimesource.html">QMimeSource</a> * e )<tt> [static]</tt>
</h3>
Returns TRUE if the information in <em>e</em> can be decoded into a
<a href="qstring.html">QString</a>; otherwise returns FALSE.
<p> <p>See also <a href="#decode">decode</a>().
<p>Example: <a href="simple_dd-example.html#x2827">iconview/simple_dd/main.cpp</a>.
<h3 class=fn>bool <a name="decode"></a>QTextDrag::decode ( const <a href="qmimesource.html">QMimeSource</a> * e, <a href="qstring.html">QString</a> & str )<tt> [static]</tt>
</h3>
Attempts to decode the dropped information in <em>e</em> into <em>str</em>.
Returns TRUE if successful; otherwise returns FALSE.
<p> <p>See also <a href="#canDecode">canDecode</a>().
<p>Example: <a href="simple_dd-example.html#x2828">iconview/simple_dd/main.cpp</a>.
<h3 class=fn>bool <a name="decode-2"></a>QTextDrag::decode ( const <a href="qmimesource.html">QMimeSource</a> * e, <a href="qstring.html">QString</a> & str, <a href="qcstring.html">QCString</a> & subtype )<tt> [static]</tt>
</h3>
This is an overloaded member function, provided for convenience. It behaves essentially like the above function.
<p> Attempts to decode the dropped information in <em>e</em> into <em>str</em>.
Returns TRUE if successful; otherwise returns FALSE. If <em>subtype</em>
is null, any text subtype is accepted; otherwise only the
specified <em>subtype</em> is accepted.
<p> <p>See also <a href="#canDecode">canDecode</a>().
<h3 class=fn>void <a name="setSubtype"></a>QTextDrag::setSubtype ( const <a href="qcstring.html">QCString</a> & st )<tt> [virtual]</tt>
</h3>
Sets the MIME subtype of the text being dragged to <em>st</em>. The
default subtype is "plain", so the default MIME type of the text
is "text/plain". You might use this to declare that the text is
"text/html" by calling <a href="#setSubtype">setSubtype</a>("html").
<h3 class=fn>void <a name="setText"></a>QTextDrag::setText ( const <a href="qstring.html">QString</a> & text )<tt> [virtual]</tt>
</h3>
Sets the text to be dragged to <em>text</em>. You will need to call this
if you did not pass the text during construction.
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