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// -*- c-basic-offset: 4 -*-
/*
Rosegarden
A sequencer and musical notation editor.
This program is Copyright 2000-2008
Guillaume Laurent <glaurent@telegraph-road.org>,
Chris Cannam <cannam@all-day-breakfast.com>,
Richard Bown <bownie@bownie.com>
The moral right of the authors to claim authorship of this work
has been asserted.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of the
License, or (at your option) any later version. See the file
COPYING included with this distribution for more information.
*/
#include "Sets.h"
#include "Event.h"
#include "BaseProperties.h"
#include "Quantizer.h"
namespace Rosegarden {
template <>
Event *
AbstractSet<Event, Segment>::getAsEvent(const Segment::iterator &i)
{
return *i;
}
template <>
Event *
AbstractSet<Event, CompositionTimeSliceAdapter>::getAsEvent(const CompositionTimeSliceAdapter::iterator &i)
{
return *i;
}
/*
* This ridiculous shit appears to be necessary to please gcc.
* Compiler bug? My own misunderstanding of some huge crock of crap
* in the C++ standard? No idea. If you know, tell me. Anyway, as
* it stands I can't get any calls to get<> or set<> from the Set or
* Chord methods to compile -- the compiler appears to parse the
* opening < of the template arguments as an operator<. Hence this.
*/
extern long
get__Int(Event *e, const PropertyName &name)
{
return e->get<Int>(name);
}
extern bool
get__Bool(Event *e, const PropertyName &name)
{
return e->get<Bool>(name);
}
extern std::string
get__String(Event *e, const PropertyName &name)
{
return e->get<String>(name);
}
extern bool
get__Int(Event *e, const PropertyName &name, long &ref)
{
return e->get<Int>(name, ref);
}
extern bool
get__Bool(Event *e, const PropertyName &name, bool &ref)
{
return e->get<Bool>(name, ref);
}
extern bool
get__String(Event *e, const PropertyName &name, std::string &ref)
{
return e->get<String>(name, ref);
}
extern bool
isPersistent__Bool(Event *e, const PropertyName &name)
{
return e->isPersistent<Bool>(name);
}
extern void
setMaybe__Int(Event *e, const PropertyName &name, long value)
{
e->setMaybe<Int>(name, value);
}
extern void
setMaybe__String(Event *e, const PropertyName &name, const std::string &value)
{
e->setMaybe<String>(name, value);
}
}
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