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+# translation of kxsconfig.po to Korean
+# Kwonwoo Nam <kwnam@haansoft.com>, 2004.
+# root <root@localhost.localdomain>, 2004, 2005.
+# Hongsoo Byun <hsbyun@haansoft.com>, 2005.
+# Sung-Jae, Cho <jachin@hanafos.com>, 2005.
+#
+msgid ""
+msgstr ""
+"Project-Id-Version: kxsconfig\n"
+"POT-Creation-Date: 2007-05-22 02:17+0200\n"
+"PO-Revision-Date: 2005-12-08 12:05+0900\n"
+"Last-Translator: Sung-Jae, Cho <jachin@hanafos.com>\n"
+"Language-Team: Korean <jachin@hanafos.com>\n"
+"MIME-Version: 1.0\n"
+"Content-Type: text/plain; charset=UTF-8\n"
+"Content-Transfer-Encoding: 8bit\n"
+"X-Generator: KBabel 1.10.2\n"
+
+#: kxsconfig.cpp:316
+msgid "KDE X Screen Saver Configuration tool"
+msgstr "KDE X 화면 보호기 설정 도구"
+
+#: kxsconfig.cpp:322
+msgid "Filename of the screen saver to configure"
+msgstr "설정할 화면 보호기"
+
+#: kxsconfig.cpp:323
+msgid "Optional screen saver name used in messages"
+msgstr "추가적인 화면 보호기 이름 메시지에 사용됨"
+
+#: kxsconfig.cpp:338
+msgid "KXSConfig"
+msgstr "KXSConfig"
+
+#: kxsconfig.cpp:381
+#, c-format
+msgid "No configuration available for %1"
+msgstr "%1 설정이 불가능합니다."
+
+#: kxsrun.cpp:49
+msgid "KDE X Screen Saver Launcher"
+msgstr "KDE X 화면 보호기 실행"
+
+#: kxsrun.cpp:55
+msgid "Filename of the screen saver to start"
+msgstr "시작할 화면 보호기 파일명"
+
+#: kxsrun.cpp:56
+msgid "Extra options to pass to the screen saver"
+msgstr "화면 보호기로 보낼 추가 옵션"
+
+#: kxsrun.cpp:63
+msgid "KXSRun"
+msgstr "KXSRun"
+
+#: hacks/config/ant.xml.h:1
+msgid ""
+"A cellular automaton that is really a two-dimensional Turing machine: as the "
+"heads (``ants'') walk along the screen, they change pixel values in their path. "
+"Then, as they pass over changed pixels, their behavior is influenced. Written "
+"by David Bagley."
+msgstr "이차원의 터닝 머신을 통해 칸이 증가하는 모양을 보입니다. 개미가 화면을 돌아다니면서 픽셀 값을 바꿔줍니다. "
+
+#: hacks/config/ant.xml.h:2
+msgid "Ant"
+msgstr "개미"
+
+#: hacks/config/ant.xml.h:3
+msgid "Ant Size"
+msgstr "개미 크기"
+
+#: hacks/config/ant.xml.h:4
+msgid "Ants Count"
+msgstr "개미 수"
+
+#: hacks/config/ant.xml.h:5 hacks/config/apollonian.xml.h:5
+#: hacks/config/atlantis.xml.h:4 hacks/config/attraction.xml.h:8
+#: hacks/config/blaster.xml.h:3 hacks/config/blitspin.xml.h:4
+#: hacks/config/bouboule.xml.h:3 hacks/config/boxed.xml.h:4
+#: hacks/config/braid.xml.h:4 hacks/config/bubble3d.xml.h:3
+#: hacks/config/bubbles.xml.h:8 hacks/config/bumps.xml.h:3
+#: hacks/config/cage.xml.h:2 hacks/config/circuit.xml.h:4
+#: hacks/config/compass.xml.h:3 hacks/config/coral.xml.h:7
+#: hacks/config/critical.xml.h:3 hacks/config/crystal.xml.h:6
+#: hacks/config/cubenetic.xml.h:8 hacks/config/cynosure.xml.h:4
+#: hacks/config/dangerball.xml.h:3 hacks/config/decayscreen.xml.h:2
+#: hacks/config/deluxe.xml.h:4 hacks/config/demon.xml.h:4
+#: hacks/config/discrete.xml.h:2 hacks/config/distort.xml.h:4
+#: hacks/config/drift.xml.h:3 hacks/config/engine.xml.h:3
+#: hacks/config/epicycle.xml.h:5 hacks/config/euler2d.xml.h:3
+#: hacks/config/extrusion.xml.h:3 hacks/config/fadeplot.xml.h:4
+#: hacks/config/flag.xml.h:2 hacks/config/flame.xml.h:6
+#: hacks/config/flipscreen3d.xml.h:1 hacks/config/flow.xml.h:4
+#: hacks/config/fluidballs.xml.h:3 hacks/config/forest.xml.h:1
+#: hacks/config/galaxy.xml.h:3 hacks/config/gears.xml.h:2
+#: hacks/config/gflux.xml.h:6 hacks/config/glforestfire.xml.h:4
+#: hacks/config/glplanet.xml.h:2 hacks/config/glsnake.xml.h:5
+#: hacks/config/gltext.xml.h:3 hacks/config/goop.xml.h:4
+#: hacks/config/grav.xml.h:2 hacks/config/greynetic.xml.h:1
+#: hacks/config/halo.xml.h:2 hacks/config/hopalong.xml.h:9
+#: hacks/config/hyperball.xml.h:2 hacks/config/hypercube.xml.h:2
+#: hacks/config/ifs.xml.h:1 hacks/config/interference.xml.h:5
+#: hacks/config/jigsaw.xml.h:3 hacks/config/juggle.xml.h:3
+#: hacks/config/julia.xml.h:2 hacks/config/kaleidescope.xml.h:2
+#: hacks/config/kumppa.xml.h:3 hacks/config/lament.xml.h:2
+#: hacks/config/laser.xml.h:3 hacks/config/lightning.xml.h:1
+#: hacks/config/lisa.xml.h:2 hacks/config/lissie.xml.h:3
+#: hacks/config/lmorph.xml.h:3 hacks/config/loop.xml.h:1
+#: hacks/config/maze.xml.h:4 hacks/config/menger.xml.h:3
+#: hacks/config/moebius.xml.h:3 hacks/config/moire2.xml.h:2
+#: hacks/config/molecule.xml.h:10 hacks/config/morph3d.xml.h:3
+#: hacks/config/mountain.xml.h:2 hacks/config/munch.xml.h:3
+#: hacks/config/nerverot.xml.h:9 hacks/config/penetrate.xml.h:3
+#: hacks/config/penrose.xml.h:6 hacks/config/petri.xml.h:5
+#: hacks/config/phosphor.xml.h:3 hacks/config/pipes.xml.h:5
+#: hacks/config/polyominoes.xml.h:2 hacks/config/pulsar.xml.h:11
+#: hacks/config/pyro.xml.h:4 hacks/config/qix.xml.h:7
+#: hacks/config/rd-bomb.xml.h:9 hacks/config/ripples.xml.h:4
+#: hacks/config/rocks.xml.h:4 hacks/config/rotor.xml.h:3
+#: hacks/config/rubik.xml.h:3 hacks/config/sballs.xml.h:4
+#: hacks/config/shadebobs.xml.h:3 hacks/config/sierpinski.xml.h:2
+#: hacks/config/sierpinski3d.xml.h:2 hacks/config/slidescreen.xml.h:2
+#: hacks/config/slip.xml.h:2 hacks/config/speedmine.xml.h:3
+#: hacks/config/sphere.xml.h:2 hacks/config/spheremonics.xml.h:5
+#: hacks/config/spiral.xml.h:3 hacks/config/spotlight.xml.h:2
+#: hacks/config/sproingies.xml.h:2 hacks/config/squiral.xml.h:4
+#: hacks/config/stairs.xml.h:1 hacks/config/starfish.xml.h:3
+#: hacks/config/starwars.xml.h:6 hacks/config/strange.xml.h:2
+#: hacks/config/superquadrics.xml.h:3 hacks/config/swirl.xml.h:2
+#: hacks/config/t3d.xml.h:6 hacks/config/thornbird.xml.h:2
+#: hacks/config/triangle.xml.h:1 hacks/config/truchet.xml.h:1
+#: hacks/config/twang.xml.h:3 hacks/config/vines.xml.h:1
+#: hacks/config/webcollage.xml.h:4 hacks/config/worm.xml.h:3
+#: hacks/config/xearth.xml.h:7 hacks/config/xfishtank.xml.h:3
+#: hacks/config/xflame.xml.h:4 hacks/config/xjack.xml.h:1
+#: hacks/config/xmatrix.xml.h:4 hacks/config/xmountains.xml.h:1
+#: hacks/config/xrayswarm.xml.h:2 hacks/config/zoom.xml.h:2
+msgid "Fast"
+msgstr "빠르게"
+
+#: hacks/config/ant.xml.h:6
+msgid "Four Sided Cells"
+msgstr "사각형"
+
+#: hacks/config/ant.xml.h:7 hacks/config/attraction.xml.h:13
+#: hacks/config/cubenetic.xml.h:11 hacks/config/demon.xml.h:5
+#: hacks/config/discrete.xml.h:3 hacks/config/distort.xml.h:5
+#: hacks/config/fadeplot.xml.h:5 hacks/config/flag.xml.h:4
+#: hacks/config/flow.xml.h:7 hacks/config/fluidballs.xml.h:12
+#: hacks/config/hopalong.xml.h:13 hacks/config/interference.xml.h:8
+#: hacks/config/julia.xml.h:5 hacks/config/lissie.xml.h:4
+#: hacks/config/loop.xml.h:2 hacks/config/moire.xml.h:4
+#: hacks/config/rd-bomb.xml.h:11 hacks/config/rorschach.xml.h:5
+#: hacks/config/rubik.xml.h:4 hacks/config/sierpinski.xml.h:3
+#: hacks/config/slip.xml.h:3
+msgid "Large"
+msgstr "크게"
+
+#: hacks/config/ant.xml.h:8 hacks/config/apollonian.xml.h:7
+#: hacks/config/attraction.xml.h:18 hacks/config/blaster.xml.h:6
+#: hacks/config/bouboule.xml.h:5 hacks/config/braid.xml.h:7
+#: hacks/config/coral.xml.h:9 hacks/config/critical.xml.h:4
+#: hacks/config/crystal.xml.h:8 hacks/config/cubenetic.xml.h:13
+#: hacks/config/cynosure.xml.h:6 hacks/config/deco.xml.h:5
+#: hacks/config/deluxe.xml.h:6 hacks/config/demon.xml.h:6
+#: hacks/config/discrete.xml.h:4 hacks/config/drift.xml.h:9
+#: hacks/config/epicycle.xml.h:8 hacks/config/euler2d.xml.h:8
+#: hacks/config/fadeplot.xml.h:6 hacks/config/flag.xml.h:5
+#: hacks/config/flame.xml.h:11 hacks/config/flow.xml.h:8
+#: hacks/config/fluidballs.xml.h:13 hacks/config/forest.xml.h:3
+#: hacks/config/galaxy.xml.h:6 hacks/config/grav.xml.h:4
+#: hacks/config/halo.xml.h:4 hacks/config/hopalong.xml.h:15
+#: hacks/config/ifs.xml.h:3 hacks/config/imsmap.xml.h:9
+#: hacks/config/interference.xml.h:11 hacks/config/julia.xml.h:6
+#: hacks/config/kaleidescope.xml.h:5 hacks/config/laser.xml.h:6
+#: hacks/config/lightning.xml.h:3 hacks/config/lisa.xml.h:5
+#: hacks/config/lissie.xml.h:6 hacks/config/loop.xml.h:4
+#: hacks/config/moire.xml.h:5 hacks/config/moire2.xml.h:3
+#: hacks/config/mountain.xml.h:4 hacks/config/nerverot.xml.h:15
+#: hacks/config/pedal.xml.h:6 hacks/config/penrose.xml.h:7
+#: hacks/config/petri.xml.h:11 hacks/config/polyominoes.xml.h:5
+#: hacks/config/qix.xml.h:14 hacks/config/rd-bomb.xml.h:12
+#: hacks/config/ripples.xml.h:7 hacks/config/rocks.xml.h:5
+#: hacks/config/rotor.xml.h:6 hacks/config/shadebobs.xml.h:5
+#: hacks/config/sierpinski.xml.h:4 hacks/config/slip.xml.h:4
+#: hacks/config/sphere.xml.h:3 hacks/config/spiral.xml.h:6
+#: hacks/config/squiral.xml.h:9 hacks/config/starfish.xml.h:5
+#: hacks/config/strange.xml.h:5 hacks/config/swirl.xml.h:3
+#: hacks/config/thornbird.xml.h:4 hacks/config/triangle.xml.h:3
+#: hacks/config/vines.xml.h:2 hacks/config/whirlwindwarp.xml.h:4
+#: hacks/config/worm.xml.h:4 hacks/config/xearth.xml.h:12
+#: hacks/config/xfishtank.xml.h:8
+msgid "Many"
+msgstr "많이"
+
+#: hacks/config/ant.xml.h:9
+msgid "Nine Sided Cells"
+msgstr "구각형"
+
+#: hacks/config/ant.xml.h:10 hacks/config/apollonian.xml.h:8
+#: hacks/config/attraction.xml.h:19 hacks/config/bouboule.xml.h:6
+#: hacks/config/braid.xml.h:9 hacks/config/critical.xml.h:5
+#: hacks/config/crystal.xml.h:10 hacks/config/cynosure.xml.h:7
+#: hacks/config/deco.xml.h:8 hacks/config/deluxe.xml.h:7
+#: hacks/config/demon.xml.h:7 hacks/config/discrete.xml.h:6
+#: hacks/config/drift.xml.h:10 hacks/config/epicycle.xml.h:9
+#: hacks/config/euler2d.xml.h:9 hacks/config/fadeplot.xml.h:7
+#: hacks/config/flag.xml.h:6 hacks/config/flame.xml.h:12
+#: hacks/config/flow.xml.h:9 hacks/config/forest.xml.h:4
+#: hacks/config/galaxy.xml.h:7 hacks/config/grav.xml.h:5
+#: hacks/config/halo.xml.h:6 hacks/config/hopalong.xml.h:17
+#: hacks/config/ifs.xml.h:4 hacks/config/imsmap.xml.h:10
+#: hacks/config/interference.xml.h:12 hacks/config/julia.xml.h:7
+#: hacks/config/laser.xml.h:8 hacks/config/lightning.xml.h:4
+#: hacks/config/lisa.xml.h:6 hacks/config/lissie.xml.h:7
+#: hacks/config/loop.xml.h:5 hacks/config/moire.xml.h:7
+#: hacks/config/moire2.xml.h:5 hacks/config/mountain.xml.h:6
+#: hacks/config/penrose.xml.h:8 hacks/config/polyominoes.xml.h:6
+#: hacks/config/rd-bomb.xml.h:13 hacks/config/rocks.xml.h:6
+#: hacks/config/rotor.xml.h:7 hacks/config/shadebobs.xml.h:6
+#: hacks/config/sierpinski.xml.h:5 hacks/config/slip.xml.h:5
+#: hacks/config/sphere.xml.h:4 hacks/config/spiral.xml.h:8
+#: hacks/config/squiral.xml.h:10 hacks/config/starfish.xml.h:6
+#: hacks/config/strange.xml.h:6 hacks/config/swirl.xml.h:5
+#: hacks/config/thornbird.xml.h:5 hacks/config/triangle.xml.h:4
+#: hacks/config/vines.xml.h:3 hacks/config/worm.xml.h:5
+#: hacks/config/xearth.xml.h:17 hacks/config/xfishtank.xml.h:9
+msgid "Number of Colors"
+msgstr "색상 수"
+
+#: hacks/config/ant.xml.h:11
+msgid "Random Cell Shape"
+msgstr "랜덤 칸 모양"
+
+#: hacks/config/ant.xml.h:12 hacks/config/speedmine.xml.h:11
+msgid "Sharp Turns"
+msgstr "모양 변경"
+
+#: hacks/config/ant.xml.h:13
+msgid "Six Sided Cells"
+msgstr "육각형"
+
+#: hacks/config/ant.xml.h:14 hacks/config/apollonian.xml.h:11
+#: hacks/config/atlantis.xml.h:13 hacks/config/attraction.xml.h:26
+#: hacks/config/blaster.xml.h:8 hacks/config/blitspin.xml.h:7
+#: hacks/config/bouboule.xml.h:8 hacks/config/boxed.xml.h:6
+#: hacks/config/braid.xml.h:11 hacks/config/bubble3d.xml.h:5
+#: hacks/config/bubbles.xml.h:10 hacks/config/bumps.xml.h:4
+#: hacks/config/cage.xml.h:4 hacks/config/circuit.xml.h:10
+#: hacks/config/compass.xml.h:4 hacks/config/coral.xml.h:12
+#: hacks/config/critical.xml.h:6 hacks/config/crystal.xml.h:11
+#: hacks/config/cubenetic.xml.h:22 hacks/config/cynosure.xml.h:9
+#: hacks/config/dangerball.xml.h:5 hacks/config/decayscreen.xml.h:17
+#: hacks/config/deluxe.xml.h:8 hacks/config/demon.xml.h:8
+#: hacks/config/discrete.xml.h:7 hacks/config/distort.xml.h:11
+#: hacks/config/drift.xml.h:12 hacks/config/engine.xml.h:5
+#: hacks/config/epicycle.xml.h:10 hacks/config/euler2d.xml.h:14
+#: hacks/config/extrusion.xml.h:11 hacks/config/fadeplot.xml.h:8
+#: hacks/config/flag.xml.h:7 hacks/config/flame.xml.h:14
+#: hacks/config/flipscreen3d.xml.h:6 hacks/config/flow.xml.h:13
+#: hacks/config/fluidballs.xml.h:18 hacks/config/forest.xml.h:5
+#: hacks/config/galaxy.xml.h:10 hacks/config/gears.xml.h:7
+#: hacks/config/gflux.xml.h:12 hacks/config/glforestfire.xml.h:14
+#: hacks/config/glplanet.xml.h:6 hacks/config/glsnake.xml.h:12
+#: hacks/config/gltext.xml.h:13 hacks/config/goop.xml.h:10
+#: hacks/config/grav.xml.h:8 hacks/config/greynetic.xml.h:3
+#: hacks/config/halo.xml.h:9 hacks/config/hopalong.xml.h:21
+#: hacks/config/hyperball.xml.h:8 hacks/config/hypercube.xml.h:7
+#: hacks/config/ifs.xml.h:5 hacks/config/interference.xml.h:14
+#: hacks/config/jigsaw.xml.h:5 hacks/config/juggle.xml.h:7
+#: hacks/config/julia.xml.h:8 hacks/config/kaleidescope.xml.h:7
+#: hacks/config/kumppa.xml.h:8 hacks/config/lament.xml.h:6
+#: hacks/config/laser.xml.h:10 hacks/config/lightning.xml.h:5
+#: hacks/config/lisa.xml.h:8 hacks/config/lissie.xml.h:9
+#: hacks/config/lmorph.xml.h:11 hacks/config/loop.xml.h:7
+#: hacks/config/maze.xml.h:14 hacks/config/menger.xml.h:16
+#: hacks/config/moebius.xml.h:7 hacks/config/moire2.xml.h:6
+#: hacks/config/molecule.xml.h:22 hacks/config/morph3d.xml.h:6
+#: hacks/config/mountain.xml.h:7 hacks/config/munch.xml.h:7
+#: hacks/config/nerverot.xml.h:20 hacks/config/penetrate.xml.h:6
+#: hacks/config/penrose.xml.h:11 hacks/config/petri.xml.h:23
+#: hacks/config/phosphor.xml.h:6 hacks/config/pipes.xml.h:15
+#: hacks/config/polyominoes.xml.h:10 hacks/config/pulsar.xml.h:15
+#: hacks/config/pyro.xml.h:13 hacks/config/qix.xml.h:19
+#: hacks/config/rd-bomb.xml.h:17 hacks/config/ripples.xml.h:11
+#: hacks/config/rocks.xml.h:9 hacks/config/rotor.xml.h:11
+#: hacks/config/rubik.xml.h:9 hacks/config/sballs.xml.h:13
+#: hacks/config/shadebobs.xml.h:9 hacks/config/sierpinski.xml.h:7
+#: hacks/config/sierpinski3d.xml.h:8 hacks/config/slidescreen.xml.h:6
+#: hacks/config/slip.xml.h:7 hacks/config/speedmine.xml.h:13
+#: hacks/config/sphere.xml.h:5 hacks/config/spheremonics.xml.h:19
+#: hacks/config/spiral.xml.h:9 hacks/config/spotlight.xml.h:4
+#: hacks/config/sproingies.xml.h:6 hacks/config/squiral.xml.h:14
+#: hacks/config/stairs.xml.h:3 hacks/config/starfish.xml.h:8
+#: hacks/config/starwars.xml.h:12 hacks/config/strange.xml.h:7
+#: hacks/config/superquadrics.xml.h:7 hacks/config/swirl.xml.h:6
+#: hacks/config/t3d.xml.h:11 hacks/config/thornbird.xml.h:7
+#: hacks/config/triangle.xml.h:5 hacks/config/truchet.xml.h:2
+#: hacks/config/twang.xml.h:9 hacks/config/vines.xml.h:4
+#: hacks/config/webcollage.xml.h:7 hacks/config/worm.xml.h:7
+#: hacks/config/xearth.xml.h:22 hacks/config/xfishtank.xml.h:10
+#: hacks/config/xflame.xml.h:5 hacks/config/xjack.xml.h:2
+#: hacks/config/xmatrix.xml.h:13 hacks/config/xmountains.xml.h:4
+#: hacks/config/xrayswarm.xml.h:3 hacks/config/zoom.xml.h:6
+msgid "Slow"
+msgstr "느리게"
+
+#: hacks/config/ant.xml.h:15 hacks/config/attraction.xml.h:27
+#: hacks/config/cubenetic.xml.h:23 hacks/config/demon.xml.h:9
+#: hacks/config/discrete.xml.h:8 hacks/config/distort.xml.h:12
+#: hacks/config/fadeplot.xml.h:9 hacks/config/flag.xml.h:8
+#: hacks/config/flow.xml.h:15 hacks/config/fluidballs.xml.h:19
+#: hacks/config/hopalong.xml.h:22 hacks/config/interference.xml.h:15
+#: hacks/config/julia.xml.h:9 hacks/config/lissie.xml.h:10
+#: hacks/config/loop.xml.h:8 hacks/config/moire.xml.h:9
+#: hacks/config/rd-bomb.xml.h:18 hacks/config/rorschach.xml.h:8
+#: hacks/config/rubik.xml.h:10 hacks/config/sierpinski.xml.h:8
+#: hacks/config/slip.xml.h:8
+msgid "Small"
+msgstr "작게"
+
+#: hacks/config/ant.xml.h:16 hacks/config/apollonian.xml.h:12
+#: hacks/config/attraction.xml.h:28 hacks/config/blaster.xml.h:9
+#: hacks/config/bouboule.xml.h:9 hacks/config/braid.xml.h:12
+#: hacks/config/bubble3d.xml.h:6 hacks/config/bubbles.xml.h:11
+#: hacks/config/bumps.xml.h:5 hacks/config/cage.xml.h:6
+#: hacks/config/circuit.xml.h:11 hacks/config/compass.xml.h:5
+#: hacks/config/coral.xml.h:14 hacks/config/critical.xml.h:7
+#: hacks/config/crystal.xml.h:12 hacks/config/cubenetic.xml.h:24
+#: hacks/config/cynosure.xml.h:10 hacks/config/dangerball.xml.h:6
+#: hacks/config/decayscreen.xml.h:18 hacks/config/deluxe.xml.h:9
+#: hacks/config/demon.xml.h:10 hacks/config/discrete.xml.h:9
+#: hacks/config/distort.xml.h:13 hacks/config/drift.xml.h:13
+#: hacks/config/engine.xml.h:6 hacks/config/epicycle.xml.h:11
+#: hacks/config/euler2d.xml.h:15 hacks/config/extrusion.xml.h:13
+#: hacks/config/fadeplot.xml.h:10 hacks/config/flag.xml.h:9
+#: hacks/config/flame.xml.h:15 hacks/config/flipscreen3d.xml.h:7
+#: hacks/config/flow.xml.h:16 hacks/config/fluidballs.xml.h:20
+#: hacks/config/forest.xml.h:6 hacks/config/galaxy.xml.h:11
+#: hacks/config/glforestfire.xml.h:15 hacks/config/glplanet.xml.h:8
+#: hacks/config/gltext.xml.h:15 hacks/config/goop.xml.h:11
+#: hacks/config/grav.xml.h:9 hacks/config/greynetic.xml.h:4
+#: hacks/config/halo.xml.h:10 hacks/config/hopalong.xml.h:23
+#: hacks/config/hyperball.xml.h:9 hacks/config/hypercube.xml.h:8
+#: hacks/config/ifs.xml.h:6 hacks/config/jigsaw.xml.h:7
+#: hacks/config/juggle.xml.h:8 hacks/config/julia.xml.h:10
+#: hacks/config/kaleidescope.xml.h:8 hacks/config/kumppa.xml.h:9
+#: hacks/config/lament.xml.h:7 hacks/config/laser.xml.h:11
+#: hacks/config/lightning.xml.h:6 hacks/config/lisa.xml.h:9
+#: hacks/config/lissie.xml.h:11 hacks/config/lmorph.xml.h:12
+#: hacks/config/loop.xml.h:9 hacks/config/menger.xml.h:18
+#: hacks/config/moebius.xml.h:10 hacks/config/moire2.xml.h:7
+#: hacks/config/molecule.xml.h:24 hacks/config/morph3d.xml.h:7
+#: hacks/config/mountain.xml.h:8 hacks/config/munch.xml.h:9
+#: hacks/config/nerverot.xml.h:22 hacks/config/penrose.xml.h:12
+#: hacks/config/petri.xml.h:25 hacks/config/phosphor.xml.h:7
+#: hacks/config/pipes.xml.h:16 hacks/config/polyominoes.xml.h:11
+#: hacks/config/pulsar.xml.h:17 hacks/config/qix.xml.h:22
+#: hacks/config/rotor.xml.h:12 hacks/config/rubik.xml.h:11
+#: hacks/config/sballs.xml.h:14 hacks/config/shadebobs.xml.h:10
+#: hacks/config/sierpinski.xml.h:9 hacks/config/sierpinski3d.xml.h:10
+#: hacks/config/slidescreen.xml.h:7 hacks/config/slip.xml.h:9
+#: hacks/config/speedmine.xml.h:15 hacks/config/sphere.xml.h:6
+#: hacks/config/spheremonics.xml.h:22 hacks/config/spiral.xml.h:10
+#: hacks/config/spotlight.xml.h:5 hacks/config/sproingies.xml.h:8
+#: hacks/config/squiral.xml.h:16 hacks/config/stairs.xml.h:5
+#: hacks/config/starfish.xml.h:9 hacks/config/strange.xml.h:8
+#: hacks/config/superquadrics.xml.h:9 hacks/config/swirl.xml.h:7
+#: hacks/config/t3d.xml.h:13 hacks/config/thornbird.xml.h:8
+#: hacks/config/triangle.xml.h:6 hacks/config/truchet.xml.h:3
+#: hacks/config/twang.xml.h:10 hacks/config/vines.xml.h:5
+#: hacks/config/webcollage.xml.h:8 hacks/config/whirlygig.xml.h:4
+#: hacks/config/worm.xml.h:8 hacks/config/xearth.xml.h:25
+#: hacks/config/xflame.xml.h:6 hacks/config/xjack.xml.h:3
+#: hacks/config/xmatrix.xml.h:16 hacks/config/xmountains.xml.h:5
+#: hacks/config/xrayswarm.xml.h:4 hacks/config/zoom.xml.h:7
+msgid "Speed"
+msgstr "속도"
+
+#: hacks/config/ant.xml.h:17
+msgid "Three Sided Cells"
+msgstr "삼각형"
+
+#: hacks/config/ant.xml.h:18 hacks/config/demon.xml.h:12
+#: hacks/config/discrete.xml.h:10 hacks/config/fadeplot.xml.h:11
+#: hacks/config/flag.xml.h:12 hacks/config/flow.xml.h:17
+#: hacks/config/lissie.xml.h:12 hacks/config/loop.xml.h:11
+#: hacks/config/rubik.xml.h:12 hacks/config/sierpinski.xml.h:11
+#: hacks/config/slip.xml.h:11
+msgid "Timeout"
+msgstr "시간초과"
+
+#: hacks/config/ant.xml.h:19
+msgid "Truchet Lines"
+msgstr "Truchet 줄"
+
+#: hacks/config/ant.xml.h:20
+msgid "Twelve Sided Cells"
+msgstr "12각형"
+
+#: hacks/config/ant.xml.h:21 hacks/config/apollonian.xml.h:13
+#: hacks/config/attraction.xml.h:32 hacks/config/bouboule.xml.h:11
+#: hacks/config/braid.xml.h:13 hacks/config/critical.xml.h:8
+#: hacks/config/crystal.xml.h:13 hacks/config/cynosure.xml.h:11
+#: hacks/config/deco.xml.h:10 hacks/config/deluxe.xml.h:14
+#: hacks/config/demon.xml.h:13 hacks/config/discrete.xml.h:11
+#: hacks/config/drift.xml.h:14 hacks/config/epicycle.xml.h:13
+#: hacks/config/euler2d.xml.h:17 hacks/config/fadeplot.xml.h:12
+#: hacks/config/flag.xml.h:13 hacks/config/flame.xml.h:16
+#: hacks/config/flow.xml.h:18 hacks/config/forest.xml.h:8
+#: hacks/config/galaxy.xml.h:13 hacks/config/grav.xml.h:11
+#: hacks/config/halo.xml.h:12 hacks/config/hopalong.xml.h:25
+#: hacks/config/ifs.xml.h:8 hacks/config/imsmap.xml.h:15
+#: hacks/config/interference.xml.h:16 hacks/config/julia.xml.h:12
+#: hacks/config/laser.xml.h:12 hacks/config/lightning.xml.h:8
+#: hacks/config/lisa.xml.h:12 hacks/config/lissie.xml.h:13
+#: hacks/config/loop.xml.h:12 hacks/config/moire.xml.h:11
+#: hacks/config/moire2.xml.h:9 hacks/config/mountain.xml.h:9
+#: hacks/config/nerverot.xml.h:23 hacks/config/penrose.xml.h:13
+#: hacks/config/polyominoes.xml.h:12 hacks/config/rd-bomb.xml.h:20
+#: hacks/config/rocks.xml.h:12 hacks/config/rotor.xml.h:13
+#: hacks/config/shadebobs.xml.h:12 hacks/config/sierpinski.xml.h:12
+#: hacks/config/slip.xml.h:12 hacks/config/sphere.xml.h:8
+#: hacks/config/spiral.xml.h:12 hacks/config/squiral.xml.h:18
+#: hacks/config/starfish.xml.h:14 hacks/config/strange.xml.h:11
+#: hacks/config/swirl.xml.h:9 hacks/config/thornbird.xml.h:13
+#: hacks/config/triangle.xml.h:8 hacks/config/vines.xml.h:7
+#: hacks/config/worm.xml.h:9 hacks/config/xearth.xml.h:28
+#: hacks/config/xfishtank.xml.h:11
+msgid "Two"
+msgstr "2"
+
+#: hacks/config/apollonian.xml.h:1
+msgid "Apollonian"
+msgstr "고전미"
+
+#: hacks/config/apollonian.xml.h:2
+msgid "Deep"
+msgstr "깊은"
+
+#: hacks/config/apollonian.xml.h:3
+msgid "Depth"
+msgstr "깊이"
+
+#: hacks/config/apollonian.xml.h:4
+msgid "Draw Labels"
+msgstr "레이블 그리기"
+
+#: hacks/config/apollonian.xml.h:6
+msgid "Include Alternate Geometries"
+msgstr "교체 지형 포함"
+
+#: hacks/config/apollonian.xml.h:9
+msgid ""
+"Packs a large circle with smaller circles, demonstrating the Descartes Circle "
+"Theorem. Written by Allan R. Wilks and David Bagley."
+msgstr "작은 원과 큰 원을 함께 병합해 화면에 표시합니다."
+
+#: hacks/config/apollonian.xml.h:10
+msgid "Shallow"
+msgstr "삼키기"
+
+#: hacks/config/atlantis.xml.h:1
+msgid "Agressive"
+msgstr "공격적"
+
+#: hacks/config/atlantis.xml.h:2
+msgid "Atlantis"
+msgstr "아틀란티스"
+
+#: hacks/config/atlantis.xml.h:3
+msgid "Clear Water"
+msgstr "깔끔한 물"
+
+#: hacks/config/atlantis.xml.h:5
+msgid "Flat Background"
+msgstr "납작한 배경"
+
+#: hacks/config/atlantis.xml.h:6
+msgid "Gradient Background"
+msgstr "Gradient 배경"
+
+#: hacks/config/atlantis.xml.h:7
+msgid "Number of Sharks"
+msgstr "상어 수"
+
+#: hacks/config/atlantis.xml.h:8
+msgid "Shark Proximity"
+msgstr "상어 간격"
+
+#: hacks/config/atlantis.xml.h:9
+msgid "Shark Speed"
+msgstr "상어 속도"
+
+#: hacks/config/atlantis.xml.h:10
+msgid "Shimmering Water"
+msgstr "반짝이는 물"
+
+#: hacks/config/atlantis.xml.h:11 hacks/config/boxed.xml.h:5
+#: hacks/config/bubble3d.xml.h:4 hacks/config/cage.xml.h:3
+#: hacks/config/circuit.xml.h:9 hacks/config/cubenetic.xml.h:21
+#: hacks/config/dangerball.xml.h:4 hacks/config/engine.xml.h:4
+#: hacks/config/extrusion.xml.h:10 hacks/config/flipscreen3d.xml.h:5
+#: hacks/config/fluidballs.xml.h:17 hacks/config/gears.xml.h:6
+#: hacks/config/gflux.xml.h:11 hacks/config/glforestfire.xml.h:13
+#: hacks/config/glplanet.xml.h:5 hacks/config/glsnake.xml.h:10
+#: hacks/config/gltext.xml.h:12 hacks/config/lament.xml.h:5
+#: hacks/config/menger.xml.h:15 hacks/config/moebius.xml.h:6
+#: hacks/config/molecule.xml.h:21 hacks/config/morph3d.xml.h:5
+#: hacks/config/pipes.xml.h:14 hacks/config/pulsar.xml.h:14
+#: hacks/config/rubik.xml.h:6 hacks/config/sballs.xml.h:12
+#: hacks/config/sierpinski3d.xml.h:6 hacks/config/spheremonics.xml.h:18
+#: hacks/config/sproingies.xml.h:4 hacks/config/stairs.xml.h:2
+#: hacks/config/starwars.xml.h:11 hacks/config/superquadrics.xml.h:6
+msgid "Show Frames-per-Second"
+msgstr "초당 프레임 보기"
+
+#: hacks/config/atlantis.xml.h:12
+msgid "Shy"
+msgstr "부끄러움"
+
+#: hacks/config/atlantis.xml.h:14 hacks/config/boxed.xml.h:7
+#: hacks/config/cage.xml.h:5 hacks/config/extrusion.xml.h:12
+#: hacks/config/gears.xml.h:8 hacks/config/glplanet.xml.h:7
+#: hacks/config/glsnake.xml.h:13 hacks/config/gltext.xml.h:14
+#: hacks/config/menger.xml.h:17 hacks/config/molecule.xml.h:23
+#: hacks/config/munch.xml.h:8 hacks/config/sierpinski3d.xml.h:9
+#: hacks/config/speedmine.xml.h:14 hacks/config/spheremonics.xml.h:21
+#: hacks/config/sproingies.xml.h:7 hacks/config/stairs.xml.h:4
+#: hacks/config/stonerview.xml.h:2 hacks/config/superquadrics.xml.h:8
+msgid "Solid"
+msgstr "딱딱한"
+
+#: hacks/config/atlantis.xml.h:15
+msgid ""
+"This is xfishtank writ large: a GL animation of a number of sharks, dolphins, "
+"and whales. The swimming motions are great. Originally written by Mark Kilgard."
+msgstr ""
+"xfishtank writ large 입니다: 여러 마리의 상어, 고래, 돌고래로 표현하는 GL 애니메이션 입니다. 수영하는 동작이 "
+"일품입니다. Originally written by Mark Kilgard."
+
+#: hacks/config/atlantis.xml.h:16
+msgid "Whale Speed"
+msgstr "고래 속도"
+
+#: hacks/config/atlantis.xml.h:17 hacks/config/boxed.xml.h:8
+#: hacks/config/cage.xml.h:8 hacks/config/dangerball.xml.h:11
+#: hacks/config/extrusion.xml.h:19 hacks/config/gears.xml.h:11
+#: hacks/config/glforestfire.xml.h:20 hacks/config/glplanet.xml.h:11
+#: hacks/config/glsnake.xml.h:16 hacks/config/gltext.xml.h:18
+#: hacks/config/lament.xml.h:9 hacks/config/menger.xml.h:21
+#: hacks/config/moebius.xml.h:11 hacks/config/molecule.xml.h:26
+#: hacks/config/pulsar.xml.h:20 hacks/config/sballs.xml.h:18
+#: hacks/config/sierpinski3d.xml.h:12 hacks/config/speedmine.xml.h:18
+#: hacks/config/spheremonics.xml.h:26 hacks/config/sproingies.xml.h:10
+#: hacks/config/stairs.xml.h:7 hacks/config/stonerview.xml.h:4
+#: hacks/config/superquadrics.xml.h:11
+msgid "Wireframe"
+msgstr "와이어프레임"
+
+#: hacks/config/attraction.xml.h:1
+msgid "Attraction"
+msgstr "어트렉션"
+
+#: hacks/config/attraction.xml.h:2
+msgid "Ball Count"
+msgstr "공 카운트"
+
+#: hacks/config/attraction.xml.h:3
+msgid "Ball Mass"
+msgstr "공 재질"
+
+#: hacks/config/attraction.xml.h:4 hacks/config/fluidballs.xml.h:2
+msgid "Balls"
+msgstr "공"
+
+#: hacks/config/attraction.xml.h:5
+msgid "Bounce Off Walls"
+msgstr "벽에 튀기기"
+
+#: hacks/config/attraction.xml.h:6 hacks/config/hopalong.xml.h:1
+#: hacks/config/interference.xml.h:3 hacks/config/qix.xml.h:2
+#: hacks/config/wander.xml.h:3
+msgid "Color Contrast"
+msgstr "색상 대비"
+
+#: hacks/config/attraction.xml.h:7
+msgid "Environmental Viscosity"
+msgstr "환경적 Viscosity"
+
+#: hacks/config/attraction.xml.h:9
+msgid "Filled Splines"
+msgstr "채워진 홈"
+
+#: hacks/config/attraction.xml.h:10 hacks/config/ccurve.xml.h:9
+#: hacks/config/cubenetic.xml.h:10 hacks/config/euler2d.xml.h:5
+#: hacks/config/flame.xml.h:9 hacks/config/goop.xml.h:6
+#: hacks/config/hopalong.xml.h:10 hacks/config/hyperball.xml.h:3
+#: hacks/config/hypercube.xml.h:3 hacks/config/interference.xml.h:6
+#: hacks/config/kumppa.xml.h:4 hacks/config/nerverot.xml.h:11
+#: hacks/config/petri.xml.h:8 hacks/config/pyro.xml.h:5
+#: hacks/config/qix.xml.h:10 hacks/config/speedmine.xml.h:5
+#: hacks/config/spheremonics.xml.h:6 hacks/config/spiral.xml.h:4
+#: hacks/config/squiral.xml.h:6 hacks/config/strange.xml.h:3
+#: hacks/config/superquadrics.xml.h:4 hacks/config/t3d.xml.h:7
+#: hacks/config/twang.xml.h:5 hacks/config/wander.xml.h:8
+msgid "High"
+msgstr "높음"
+
+#: hacks/config/attraction.xml.h:11
+msgid "Ignore Screen Edges"
+msgstr "화면 모서리 무시"
+
+#: hacks/config/attraction.xml.h:12
+msgid "Inward"
+msgstr "안쪽으로"
+
+#: hacks/config/attraction.xml.h:14
+msgid ""
+"Like qix, this uses a simple simple motion model to generate many different "
+"display modes. The control points attract each other up to a certain distance, "
+"and then begin to repel each other. The attraction/repulsion is proportional to "
+"the distance between any two particles, similar to the strong and weak nuclear "
+"forces. One of the most interesting ways to watch this hack is simply as "
+"bouncing balls, because their motions and interactions with each other are so "
+"odd. Sometimes two balls will get into a tight orbit around each other, to be "
+"interrupted later by a third, or by the edge of the screen. It looks quite "
+"chaotic. Written by Jamie Zawinski, based on Lisp code by John Pezaris."
+msgstr ""
+"qix처럼 간단한 모션 모델을 사용하여 여러 다른 표시 모드를 만들어냅니다. 제어 포인트가 객체끼리 일정한 거리에 이르도록 끌어당긴 후, 다시 "
+"서로 멀어지게 합니다.Written by Jamie Zawinski, based on Lisp code by John Pezaris."
+
+#: hacks/config/attraction.xml.h:15 hacks/config/deluxe.xml.h:5
+#: hacks/config/lmorph.xml.h:7 hacks/config/pedal.xml.h:5
+#: hacks/config/starfish.xml.h:4 hacks/config/whirlygig.xml.h:3
+msgid "Lines"
+msgstr "줄"
+
+#: hacks/config/attraction.xml.h:16 hacks/config/braid.xml.h:6
+#: hacks/config/cynosure.xml.h:5 hacks/config/drift.xml.h:8
+#: hacks/config/euler2d.xml.h:6 hacks/config/galaxy.xml.h:5
+#: hacks/config/juggle.xml.h:5 hacks/config/laser.xml.h:5
+#: hacks/config/menger.xml.h:4 hacks/config/munch.xml.h:4
+#: hacks/config/nerverot.xml.h:13 hacks/config/petri.xml.h:9
+#: hacks/config/polyominoes.xml.h:4 hacks/config/rotor.xml.h:5
+#: hacks/config/shadebobs.xml.h:4 hacks/config/sierpinski3d.xml.h:3
+#: hacks/config/spheremonics.xml.h:7 hacks/config/wander.xml.h:10
+#: hacks/config/whirlwindwarp.xml.h:3
+msgid "Long"
+msgstr "길게"
+
+#: hacks/config/attraction.xml.h:17 hacks/config/ccurve.xml.h:10
+#: hacks/config/cubenetic.xml.h:12 hacks/config/euler2d.xml.h:7
+#: hacks/config/flame.xml.h:10 hacks/config/goop.xml.h:7
+#: hacks/config/hopalong.xml.h:14 hacks/config/hyperball.xml.h:6
+#: hacks/config/hypercube.xml.h:5 hacks/config/interference.xml.h:9
+#: hacks/config/kumppa.xml.h:6 hacks/config/nerverot.xml.h:14
+#: hacks/config/petri.xml.h:10 hacks/config/pyro.xml.h:7
+#: hacks/config/qix.xml.h:13 hacks/config/speedmine.xml.h:6
+#: hacks/config/spheremonics.xml.h:8 hacks/config/spiral.xml.h:5
+#: hacks/config/squiral.xml.h:8 hacks/config/strange.xml.h:4
+#: hacks/config/superquadrics.xml.h:5 hacks/config/t3d.xml.h:8
+#: hacks/config/twang.xml.h:7 hacks/config/wander.xml.h:11
+msgid "Low"
+msgstr "낮게"
+
+#: hacks/config/attraction.xml.h:20
+msgid "Orbital Mode"
+msgstr "궤도 모드"
+
+#: hacks/config/attraction.xml.h:21
+msgid "Outward"
+msgstr "바깥쪽으로"
+
+#: hacks/config/attraction.xml.h:22
+msgid "Polygons"
+msgstr "폴리곤"
+
+#: hacks/config/attraction.xml.h:23 hacks/config/spotlight.xml.h:3
+msgid "Radius"
+msgstr "반경"
+
+#: hacks/config/attraction.xml.h:24
+msgid "Repulsion Threshold"
+msgstr "멀어짐 Threshold"
+
+#: hacks/config/attraction.xml.h:25 hacks/config/braid.xml.h:10
+#: hacks/config/cynosure.xml.h:8 hacks/config/drift.xml.h:11
+#: hacks/config/euler2d.xml.h:12 hacks/config/galaxy.xml.h:8
+#: hacks/config/laser.xml.h:9 hacks/config/menger.xml.h:14
+#: hacks/config/munch.xml.h:6 hacks/config/nerverot.xml.h:19
+#: hacks/config/petri.xml.h:22 hacks/config/polyominoes.xml.h:9
+#: hacks/config/rotor.xml.h:9 hacks/config/shadebobs.xml.h:8
+#: hacks/config/sierpinski3d.xml.h:5 hacks/config/spheremonics.xml.h:17
+#: hacks/config/wander.xml.h:12 hacks/config/whirlwindwarp.xml.h:6
+msgid "Short"
+msgstr "짧게"
+
+#: hacks/config/attraction.xml.h:29
+msgid "Splines"
+msgstr "스플라인"
+
+#: hacks/config/attraction.xml.h:30
+msgid "Tails"
+msgstr "꼬리"
+
+#: hacks/config/attraction.xml.h:31 hacks/config/euler2d.xml.h:16
+#: hacks/config/juggle.xml.h:9
+msgid "Trail Length"
+msgstr "꼬리 길이"
+
+#: hacks/config/blaster.xml.h:1
+msgid "Blaster"
+msgstr "블래스터"
+
+#: hacks/config/blaster.xml.h:2
+msgid ""
+"Draws a simulation of flying space-combat robots (cleverly disguised as colored "
+"circles) doing battle in front of a moving star field. Written by Jonathan Lin."
+msgstr "움직이는 별들 앞에서 비행하는 우주 전투 로봇의 시뮬레이션을 그립니다. Written by Jonathan Lin."
+
+#: hacks/config/blaster.xml.h:4 hacks/config/bouboule.xml.h:4
+#: hacks/config/coral.xml.h:8 hacks/config/cubenetic.xml.h:9
+#: hacks/config/euler2d.xml.h:4 hacks/config/flame.xml.h:7
+#: hacks/config/fluidballs.xml.h:4 hacks/config/kaleidescope.xml.h:3
+#: hacks/config/lisa.xml.h:3 hacks/config/pedal.xml.h:4
+#: hacks/config/petri.xml.h:7 hacks/config/qix.xml.h:8
+#: hacks/config/thornbird.xml.h:3 hacks/config/whirlwindwarp.xml.h:1
+#: hacks/config/xfishtank.xml.h:4
+msgid "Few"
+msgstr "적게"
+
+#: hacks/config/blaster.xml.h:5 hacks/config/penetrate.xml.h:4
+msgid "Lasers"
+msgstr "레이저"
+
+#: hacks/config/blaster.xml.h:7
+msgid "Robots"
+msgstr "로봇"
+
+#: hacks/config/blaster.xml.h:10
+msgid "Stars"
+msgstr "별"
+
+#: hacks/config/blitspin.xml.h:1
+msgid "90° Rotation Speed"
+msgstr "90° 회전 속도"
+
+#: hacks/config/blitspin.xml.h:2
+msgid "Bitmap to rotate"
+msgstr "회전할 비트맵"
+
+#: hacks/config/blitspin.xml.h:3
+msgid "BlitSpin"
+msgstr ""
+
+#: hacks/config/blitspin.xml.h:5
+msgid "Fuzzy Rotation Speed"
+msgstr "퍼지 회전 속도"
+
+#: hacks/config/blitspin.xml.h:6
+msgid "Grab Screen"
+msgstr "화면 잡기"
+
+#: hacks/config/blitspin.xml.h:8
+msgid ""
+"The ``blitspin'' hack repeatedly rotates a bitmap by 90 degrees by using "
+"logical operations: the bitmap is divided into quadrants, and the quadrants are "
+"shifted clockwise. Then the same thing is done again with progressively smaller "
+"quadrants, except that all sub-quadrants of a given size are rotated in "
+"parallel. Written by Jamie Zawinski based on some cool SmallTalk code seen in "
+"in Byte Magazine in 1981. As you watch it, the image appears to dissolve into "
+"static and then reconstitute itself, but rotated. You can provide the image to "
+"use, as an XBM or XPM file, or tell it to grab a screen image and rotate that."
+msgstr ""
+"The ``blitspin'' hack 은 연속적으로 비트맵을 90도씩 회전시킵니다 : 비트맵을 4등분하여 시계방향으로 회전시킵니다. 또한 "
+"작은 조각들을 다시 4등분 하여 같은 과정을 반복합니다. 이 과정을 지정된 조각 크기에 이를 때까지 계속합니다. Jamie Zawinski 가 "
+"1981년 Byte Magazine 에서 본 몇 가지 코드를 이용하여 제작했습니다. "
+
+#: hacks/config/bouboule.xml.h:1
+msgid "Bouboule"
+msgstr "거품"
+
+#: hacks/config/bouboule.xml.h:2 hacks/config/rocks.xml.h:3
+msgid "Do Red/Blue 3D seperation"
+msgstr "빨강/파랑 3D 분할"
+
+#: hacks/config/bouboule.xml.h:7
+msgid "Number of Spots"
+msgstr "점의 수"
+
+#: hacks/config/bouboule.xml.h:10
+msgid ""
+"This draws what looks like a spinning, deforming baloon with varying-sized "
+"spots painted on its invisible surface. Written by Jeremie Petit."
+msgstr "그 표면에 보이지 않는 변화하는 점으로 돌면서 사라지는 풍선모양을 보여줍니다. Written by Jeremie Petit."
+
+#: hacks/config/boxed.xml.h:1 hacks/config/gears.xml.h:1
+#: hacks/config/gflux.xml.h:1 hacks/config/pyro.xml.h:1
+#: hacks/config/rd-bomb.xml.h:6 hacks/config/rocks.xml.h:1
+#: hacks/config/starwars.xml.h:1 hacks/config/xfishtank.xml.h:1
+msgid "Animation Speed"
+msgstr "에니메이션 속도"
+
+#: hacks/config/boxed.xml.h:2
+msgid "Boxed"
+msgstr "상자화"
+
+#: hacks/config/boxed.xml.h:3
+msgid ""
+"Draws a box full of 3D bouncing balls that explode. Written by Sander van "
+"Grieken."
+msgstr "3D의 튀는 공들로 가득찬 상자를 그립니다. Written by Sander van Grieken."
+
+#: hacks/config/braid.xml.h:1
+msgid "Braid"
+msgstr "끈"
+
+#: hacks/config/braid.xml.h:2
+msgid ""
+"Draws random color-cycling inter-braided concentric circles. Written by John "
+"Neil."
+msgstr "땋아지며 회전하는 원을 무작위로 그립니다. Written by John Neil."
+
+#: hacks/config/braid.xml.h:3 hacks/config/bsod.xml.h:8
+#: hacks/config/ccurve.xml.h:7 hacks/config/coral.xml.h:6
+#: hacks/config/cynosure.xml.h:3 hacks/config/deco.xml.h:4
+#: hacks/config/drift.xml.h:2 hacks/config/epicycle.xml.h:3
+#: hacks/config/euler2d.xml.h:1 hacks/config/flame.xml.h:5
+#: hacks/config/galaxy.xml.h:2 hacks/config/glsnake.xml.h:4
+#: hacks/config/helix.xml.h:3 hacks/config/hopalong.xml.h:2
+#: hacks/config/imsmap.xml.h:6 hacks/config/laser.xml.h:2
+#: hacks/config/menger.xml.h:2 hacks/config/moire.xml.h:3
+#: hacks/config/molecule.xml.h:9 hacks/config/munch.xml.h:2
+#: hacks/config/nerverot.xml.h:8 hacks/config/pedal.xml.h:3
+#: hacks/config/penrose.xml.h:5 hacks/config/polyominoes.xml.h:1
+#: hacks/config/rorschach.xml.h:3 hacks/config/rotzoomer.xml.h:5
+#: hacks/config/shadebobs.xml.h:2 hacks/config/sierpinski3d.xml.h:1
+#: hacks/config/spheremonics.xml.h:4 hacks/config/starfish.xml.h:2
+#: hacks/config/vidwhacker.xml.h:3 hacks/config/wander.xml.h:7
+#: hacks/config/xspirograph.xml.h:3
+msgid "Duration"
+msgstr "유지"
+
+#: hacks/config/braid.xml.h:5 hacks/config/epicycle.xml.h:7
+#: hacks/config/nerverot.xml.h:12
+msgid "Line Thickness"
+msgstr "줄 두깨"
+
+#: hacks/config/braid.xml.h:8
+msgid "Max Rings"
+msgstr "최대 링"
+
+#: hacks/config/bsod.xml.h:1 hacks/config/molecule.xml.h:1
+#: hacks/config/vidwhacker.xml.h:1 hacks/config/webcollage.xml.h:1
+msgid "2 minutes"
+msgstr "2 분"
+
+#: hacks/config/bsod.xml.h:2 hacks/config/molecule.xml.h:2
+msgid "5 seconds"
+msgstr "5 초"
+
+#: hacks/config/bsod.xml.h:3
+msgid "AmigaDOS"
+msgstr ""
+
+#: hacks/config/bsod.xml.h:4
+msgid "Atari"
+msgstr ""
+
+#: hacks/config/bsod.xml.h:5
+msgid "BSD"
+msgstr ""
+
+#: hacks/config/bsod.xml.h:6
+msgid "BSOD"
+msgstr ""
+
+#: hacks/config/bsod.xml.h:7
+msgid ""
+"BSOD stands for ``Blue Screen of Death.'' The finest in personal computer "
+"emulation, this hack simulates popular screen savers from a number of less "
+"robust operating systems. Written by Jamie Zawinski."
+msgstr ""
+"BSOD 는 ``Blue Screen of Death.''의 약자입니다. PC의 에뮬레이션을 실행합니다. 운영체제의 여러 오류 메시지들을 "
+"시뮬레이트합니다. Written by Jamie Zawinski."
+
+#: hacks/config/bsod.xml.h:9
+msgid "Mac Bomb"
+msgstr "맥 폭탄"
+
+#: hacks/config/bsod.xml.h:10
+msgid "MacsBug"
+msgstr "맥버그"
+
+#: hacks/config/bsod.xml.h:11
+msgid "NCD X Terminal"
+msgstr "NCD X 터미널"
+
+#: hacks/config/bsod.xml.h:12
+msgid "SCO"
+msgstr "SCO 유닉스"
+
+#: hacks/config/bsod.xml.h:13
+msgid "Sad Mac"
+msgstr "슬픈맥"
+
+#: hacks/config/bsod.xml.h:14
+msgid "Solaris"
+msgstr "솔라리스"
+
+#: hacks/config/bsod.xml.h:15
+msgid "Sparc Linux"
+msgstr "스팍 리눅스"
+
+#: hacks/config/bsod.xml.h:16
+msgid "Windows"
+msgstr "윈도우즈"
+
+#: hacks/config/bsod.xml.h:17
+msgid "Windows 2000"
+msgstr "윈도우즈 2000"
+
+#: hacks/config/bsod.xml.h:18
+msgid "Windows NT"
+msgstr "윈도우즈 NT"
+
+#: hacks/config/bubble3d.xml.h:1
+msgid "Bubble3D"
+msgstr "3D거품"
+
+#: hacks/config/bubble3d.xml.h:2
+msgid ""
+"Draws a stream of rising, undulating 3D bubbles, rising toward the top of the "
+"screen, with nice specular reflections. Written by Richard Jones."
+msgstr "3D 거품의 흐름을 그립니다. 화면 위쪽으로 올라갑니다. Written by Richard Jones."
+
+#: hacks/config/bubbles.xml.h:1 hacks/config/xfishtank.xml.h:2
+msgid "Bubbles"
+msgstr "거품"
+
+#: hacks/config/bubbles.xml.h:2
+msgid "Bubbles Fall"
+msgstr "거품 낙하"
+
+#: hacks/config/bubbles.xml.h:3
+msgid "Bubbles Float"
+msgstr "거품 흐름"
+
+#: hacks/config/bubbles.xml.h:4
+msgid "Bubbles Rise"
+msgstr "거품 떠오름"
+
+#: hacks/config/bubbles.xml.h:5
+msgid "Bubbles exist in three dimensions"
+msgstr "삼차원으로 거품 발생"
+
+#: hacks/config/bubbles.xml.h:6
+msgid "Don't hide bubbles when they pop"
+msgstr "터지는 거품 숨기지 않음"
+
+#: hacks/config/bubbles.xml.h:7
+msgid "Draw circles instead of pixmap bubbles"
+msgstr "픽스맵 거품대신 원 그리기"
+
+#: hacks/config/bubbles.xml.h:9
+msgid "Leave Trails"
+msgstr "흔적 남김"
+
+#: hacks/config/bubbles.xml.h:12
+msgid ""
+"This simulates the kind of bubble formation that happens when water boils:small "
+"bubbles appear, and as they get closer to each other, they combine to form "
+"larger bubbles, which eventually pop. Written by James Macnicol."
+msgstr ""
+"물이 끓을 때 발생하는 거품을 모의적으로 표현합니다: 작은 거품들이 발생하고, 만나면 커지며, 갑자기 터집니다. Written by "
+"James Macnicol."
+
+#: hacks/config/bumps.xml.h:1
+msgid ""
+"A bit like `Spotlight', except that instead of merely exposing part of your "
+"desktop, it creates a bump map from it. Basically, it 3D-izes a roaming section "
+"of your desktop, based on color intensity. Written by Shane Smit."
+msgstr ""
+"활성화된 데스크톱 창을 전체화면으로 보고, 해당 화면을 빈 화면으로 한 후에 스포트라이트를 비추는 시뮬레이션으로 부분을 비추는 화면을 "
+"보여줍니다. Written by Shane Smit."
+
+#: hacks/config/bumps.xml.h:2
+msgid "Bumps"
+msgstr "범프"
+
+#: hacks/config/cage.xml.h:1
+msgid "Cage"
+msgstr "새장"
+
+#: hacks/config/cage.xml.h:7
+msgid ""
+"This draws Escher's ``Impossible Cage,'' a 3d analog of a moebius strip, and "
+"rotates it in three dimensions. Written by Marcelo Vianna."
+msgstr ""
+"Escher의 불가능한 새장을 그립니다. '' 3D 아날라고 뫼비우스 띠를 그리고 삼차워으로 회전시킵니다. Written by Marcelo "
+"Vianna."
+
+#: hacks/config/ccurve.xml.h:1
+msgid "0 seconds"
+msgstr "0 초"
+
+#: hacks/config/ccurve.xml.h:2 hacks/config/epicycle.xml.h:1
+msgid "1 minute"
+msgstr "1 분"
+
+#: hacks/config/ccurve.xml.h:3 hacks/config/epicycle.xml.h:2
+msgid "1 second"
+msgstr "1 초"
+
+#: hacks/config/ccurve.xml.h:4
+msgid "C Curve"
+msgstr "C 커브Curve"
+
+#: hacks/config/ccurve.xml.h:5
+msgid "Delay"
+msgstr "지연"
+
+#: hacks/config/ccurve.xml.h:6 hacks/config/coral.xml.h:5
+#: hacks/config/imsmap.xml.h:5 hacks/config/kumppa.xml.h:1
+#: hacks/config/qix.xml.h:6 hacks/config/squiral.xml.h:2
+#: hacks/config/wander.xml.h:4
+msgid "Density"
+msgstr "밀도"
+
+#: hacks/config/ccurve.xml.h:8
+msgid ""
+"Generates self-similar linear fractals, including the classic ``C Curve.'' "
+"Written by Rick Campbell."
+msgstr "전통적인 ``C 커브''를 포함한 선형 도형을 생성합니다.Written by Rick Campbell."
+
+#: hacks/config/circuit.xml.h:1
+msgid "Animates a number of 3D electronic components. Written by Ben Buxton."
+msgstr "3D 전기 개체를 그립니다. Written by Ben Buxton."
+
+#: hacks/config/circuit.xml.h:2
+msgid "Circuit"
+msgstr "써킷"
+
+#: hacks/config/circuit.xml.h:3 hacks/config/gflux.xml.h:4
+#: hacks/config/pulsar.xml.h:2
+msgid "Directional Lighting"
+msgstr "방향 비추기"
+
+#: hacks/config/circuit.xml.h:5
+msgid "Flat Coloring"
+msgstr "납작한 컬러링"
+
+#: hacks/config/circuit.xml.h:6
+msgid "Parts"
+msgstr "부분"
+
+#: hacks/config/circuit.xml.h:7 hacks/config/flipscreen3d.xml.h:4
+msgid "Rotate"
+msgstr "회전"
+
+#: hacks/config/circuit.xml.h:8
+msgid "Rotation Speed"
+msgstr "회전 속도"
+
+#: hacks/config/circuit.xml.h:12 hacks/config/dangerball.xml.h:9
+#: hacks/config/engine.xml.h:7
+msgid "Spin"
+msgstr "회전"
+
+#: hacks/config/compass.xml.h:1
+msgid "Compass"
+msgstr "나침반"
+
+#: hacks/config/compass.xml.h:2 hacks/config/deluxe.xml.h:3
+#: hacks/config/interference.xml.h:4 hacks/config/kumppa.xml.h:2
+#: hacks/config/nerverot.xml.h:6 hacks/config/pipes.xml.h:4
+msgid "Double Buffer"
+msgstr "더블 버퍼"
+
+#: hacks/config/compass.xml.h:6
+msgid ""
+"This draws a compass, with all elements spinning about randomly, for that "
+"``lost and nauseous'' feeling. Written by Jamie Zawinski."
+msgstr ""
+"나침반을 그립니다. 랜덤으로 모든 부분이 회전합니다. 마치 방향을 잃은 듯이 움직입니다. Written by Jamie Zawinski."
+
+#: hacks/config/coral.xml.h:1 hacks/config/deco.xml.h:1
+#: hacks/config/helix.xml.h:1 hacks/config/imsmap.xml.h:1
+#: hacks/config/jigsaw.xml.h:2 hacks/config/moire.xml.h:1
+#: hacks/config/pedal.xml.h:1 hacks/config/rorschach.xml.h:1
+#: hacks/config/rotzoomer.xml.h:2 hacks/config/wander.xml.h:2
+#: hacks/config/xspirograph.xml.h:1
+msgid "1 Minute"
+msgstr "1 분"
+
+#: hacks/config/coral.xml.h:2 hacks/config/deco.xml.h:2
+#: hacks/config/helix.xml.h:2 hacks/config/imsmap.xml.h:2
+#: hacks/config/moire.xml.h:2 hacks/config/pedal.xml.h:2
+#: hacks/config/penrose.xml.h:1 hacks/config/rorschach.xml.h:2
+#: hacks/config/xspirograph.xml.h:2
+msgid "1 Second"
+msgstr "1 초"
+
+#: hacks/config/coral.xml.h:3
+msgid "Coral"
+msgstr "산호"
+
+#: hacks/config/coral.xml.h:4 hacks/config/gflux.xml.h:3
+#: hacks/config/imsmap.xml.h:4 hacks/config/pyro.xml.h:2
+#: hacks/config/qix.xml.h:5 hacks/config/squiral.xml.h:1
+#: hacks/config/xearth.xml.h:4
+msgid "Dense"
+msgstr "밀집된"
+
+#: hacks/config/coral.xml.h:10 hacks/config/squiral.xml.h:13
+msgid "Seeds"
+msgstr "씨"
+
+#: hacks/config/coral.xml.h:11
+msgid ""
+"Simulates coral growth, albeit somewhat slowly. This image doesn't really do it "
+"justice. Written by Frederick Roeber."
+msgstr "조금 느리게 산호의 성장을 보여줍니다. 정확하게 표현하진 않습니다. Written by Frederick Roeber."
+
+#: hacks/config/coral.xml.h:13 hacks/config/gflux.xml.h:13
+#: hacks/config/imsmap.xml.h:13 hacks/config/pyro.xml.h:14
+#: hacks/config/qix.xml.h:21 hacks/config/squiral.xml.h:15
+#: hacks/config/xearth.xml.h:24 hacks/config/xmatrix.xml.h:15
+msgid "Sparse"
+msgstr "드문드문하게"
+
+#: hacks/config/cosmos.xml.h:1
+msgid "Cosmos"
+msgstr "코스모스"
+
+#: hacks/config/cosmos.xml.h:2
+msgid ""
+"Draws fireworks and zooming, fading flares. By Tom Campbell. You can find it at "
+"&lt;http://cosmos.dnsalias.net/cosmos/&gt;"
+msgstr ""
+"불꽃놀이를 표현하고 확대/축소와 불꽃의 사라짐을 보여줍니다. By Tom Campbell. "
+"&lt;http://cosmos.dnsalias.net/cosmos/&gt; 에서 찾을 수 있습니다."
+
+#: hacks/config/critical.xml.h:1
+msgid "Critical"
+msgstr "심각한"
+
+#: hacks/config/critical.xml.h:2
+msgid ""
+"Draws a system of self-organizing lines. It starts out as random squiggles, but "
+"after a few iterations, order begins to appear. Written by Martin Pool."
+msgstr ""
+"시스템의 자기-구축 라인을 그립니다. 처음에는 무작위로 막 쓰는 모양을 보이지만 몇 번 반복한 후에는 차례를 나타내기 시적합니다. "
+"Written by Martin Pool."
+
+#: hacks/config/crystal.xml.h:1
+msgid "Center on Screen"
+msgstr "화면 가운데"
+
+#: hacks/config/crystal.xml.h:2 hacks/config/deluxe.xml.h:1
+#: hacks/config/fadeplot.xml.h:1 hacks/config/flow.xml.h:3
+#: hacks/config/galaxy.xml.h:1 hacks/config/glforestfire.xml.h:1
+#: hacks/config/grav.xml.h:1 hacks/config/julia.xml.h:1
+#: hacks/config/laser.xml.h:1 hacks/config/lisa.xml.h:1
+#: hacks/config/lissie.xml.h:2 hacks/config/morph3d.xml.h:2
+#: hacks/config/mountain.xml.h:1 hacks/config/qix.xml.h:4
+#: hacks/config/rocks.xml.h:2 hacks/config/rotor.xml.h:2
+#: hacks/config/rubik.xml.h:1 hacks/config/shadebobs.xml.h:1
+#: hacks/config/sierpinski.xml.h:1 hacks/config/slip.xml.h:1
+#: hacks/config/spiral.xml.h:1 hacks/config/sproingies.xml.h:1
+#: hacks/config/superquadrics.xml.h:1 hacks/config/swirl.xml.h:1
+#: hacks/config/worm.xml.h:2
+msgid "Count"
+msgstr "카운트"
+
+#: hacks/config/crystal.xml.h:3
+msgid "Crystal"
+msgstr "크리스탈"
+
+#: hacks/config/crystal.xml.h:4
+msgid "Draw Cell"
+msgstr "칸 그리기"
+
+#: hacks/config/crystal.xml.h:5 hacks/config/spheremonics.xml.h:3
+#: hacks/config/xearth.xml.h:6
+msgid "Draw Grid"
+msgstr "그리드 그리기"
+
+#: hacks/config/crystal.xml.h:7
+msgid "Horizontal Symmetries"
+msgstr "가로 대칭"
+
+#: hacks/config/crystal.xml.h:9
+msgid ""
+"Moving polygons, similar to a kaleidescope (more like a kaleidescope than the "
+"hack called `kaleid,' actually.) This one by Jouk Jansen."
+msgstr ""
+"kaleidescope와 비슷하게 폴리곤을 움직입니다(사실 kaleid라 불리는 헥보다는 kaleidescope에 더 가깝습니다). This "
+"one by Jouk Jansen."
+
+#: hacks/config/crystal.xml.h:14
+msgid "Vertical Symmetries"
+msgstr "세로 대칭"
+
+#: hacks/config/cubenetic.xml.h:1
+msgid "Boxes"
+msgstr "상자"
+
+#: hacks/config/cubenetic.xml.h:2
+msgid "Cubenetic"
+msgstr "입방체"
+
+#: hacks/config/cubenetic.xml.h:3
+msgid "Display Solid Colors"
+msgstr "솔리드 컬러 표시"
+
+#: hacks/config/cubenetic.xml.h:4
+msgid "Display Surface Patterns"
+msgstr "표면 패턴 표시"
+
+#: hacks/config/cubenetic.xml.h:5
+msgid "Display Wireframe"
+msgstr "와이어프레임 표시"
+
+#: hacks/config/cubenetic.xml.h:6 hacks/config/gltext.xml.h:2
+#: hacks/config/menger.xml.h:1 hacks/config/molecule.xml.h:4
+#: hacks/config/spheremonics.xml.h:1
+msgid "Don't Rotate"
+msgstr "회전 안함"
+
+#: hacks/config/cubenetic.xml.h:7
+msgid ""
+"Draws a pulsating set of overlapping boxes with ever-chaning blobby patterns "
+"undulating across their surfaces. It's sort of a cubist Lavalite. Written by "
+"Jamie Zawinski."
+msgstr ""
+"표면이 물결치고, 고동치는 상자를 그립니다. 입체파 Lavalite의 작품입니다. Written by Jamie Zawinski."
+
+#: hacks/config/cubenetic.xml.h:14 hacks/config/gltext.xml.h:5
+#: hacks/config/menger.xml.h:7 hacks/config/molecule.xml.h:14
+#: hacks/config/spheremonics.xml.h:10
+msgid "Rotate around X and Y axes"
+msgstr "X축과 Y축 주위를 회전"
+
+#: hacks/config/cubenetic.xml.h:15 hacks/config/gltext.xml.h:6
+#: hacks/config/menger.xml.h:8 hacks/config/molecule.xml.h:15
+#: hacks/config/spheremonics.xml.h:11
+msgid "Rotate around X and Z axes"
+msgstr "X축과 Z축 주위를 회전"
+
+#: hacks/config/cubenetic.xml.h:16 hacks/config/gltext.xml.h:7
+#: hacks/config/menger.xml.h:9 hacks/config/molecule.xml.h:16
+#: hacks/config/spheremonics.xml.h:12
+msgid "Rotate around X axis"
+msgstr "X축 주위를 회전"
+
+#: hacks/config/cubenetic.xml.h:17 hacks/config/gltext.xml.h:8
+#: hacks/config/menger.xml.h:10 hacks/config/molecule.xml.h:17
+#: hacks/config/spheremonics.xml.h:13
+msgid "Rotate around Y and Z axes"
+msgstr "Y축과 Z축 주위를 회전"
+
+#: hacks/config/cubenetic.xml.h:18 hacks/config/gltext.xml.h:9
+#: hacks/config/menger.xml.h:11 hacks/config/molecule.xml.h:18
+#: hacks/config/spheremonics.xml.h:14
+msgid "Rotate around Y axis"
+msgstr "Y축 주위를 회전"
+
+#: hacks/config/cubenetic.xml.h:19 hacks/config/gltext.xml.h:10
+#: hacks/config/menger.xml.h:12 hacks/config/molecule.xml.h:19
+#: hacks/config/spheremonics.xml.h:15
+msgid "Rotate around Z axis"
+msgstr "Z축 주위를 회전"
+
+#: hacks/config/cubenetic.xml.h:20 hacks/config/gltext.xml.h:11
+#: hacks/config/menger.xml.h:13 hacks/config/molecule.xml.h:20
+#: hacks/config/spheremonics.xml.h:16
+msgid "Rotate around all three axes"
+msgstr "세 축 모두의 주위를 회전"
+
+#: hacks/config/cubenetic.xml.h:25
+msgid "Surface Pattern Complexity"
+msgstr "표면 패턴 밀집도"
+
+#: hacks/config/cubenetic.xml.h:26
+msgid "Surface Pattern Overlap"
+msgstr "표면 패턴 오버랩"
+
+#: hacks/config/cubenetic.xml.h:27
+msgid "Surface Pattern Speed"
+msgstr "표면 패턴 속도"
+
+#: hacks/config/cubenetic.xml.h:28 hacks/config/dangerball.xml.h:10
+#: hacks/config/engine.xml.h:8 hacks/config/glforestfire.xml.h:19
+#: hacks/config/gltext.xml.h:17 hacks/config/menger.xml.h:20
+#: hacks/config/molecule.xml.h:25 hacks/config/spheremonics.xml.h:25
+#: hacks/config/wander.xml.h:15
+msgid "Wander"
+msgstr "떠돌아다님"
+
+#: hacks/config/cynosure.xml.h:1
+msgid ""
+"A hack similar to `greynetic', but less frenetic. The first implementation was "
+"by Stephen Linhart; then Ozymandias G. Desiderata wrote a Java applet clone. "
+"That clone was discovered by Jamie Zawinski, and ported to C for inclusion "
+"here."
+msgstr ""
+"greynetic과 비슷하지만, 덜 화려한 헥입니다. 첫 개발은 Stephen Lingart에 의해서 였고, 이후 Ozymandias G. "
+"Desiderata가 Java 애플릿으로 만들었습니다. Jamie Zawinski가 이를 참고하여 C로 포팅되었습니다. "
+
+#: hacks/config/cynosure.xml.h:2
+msgid "Cynosure"
+msgstr "지침"
+
+#: hacks/config/dangerball.xml.h:1
+msgid "DangerBall"
+msgstr "위험한 공"
+
+#: hacks/config/dangerball.xml.h:2
+msgid ""
+"Draws a ball that periodically extrudes many random spikes. Ouch! Written by "
+"Jamie Zawinski."
+msgstr "나중에 여러 개의 무작위 스파이크로 변하는 공을 그립니다.Written by Jamie Zawinski."
+
+#: hacks/config/dangerball.xml.h:7
+msgid "Spike Count"
+msgstr "스파이크 카운트"
+
+#: hacks/config/dangerball.xml.h:8
+msgid "Spike Growth"
+msgstr "스파이크 성장"
+
+#: hacks/config/decayscreen.xml.h:1
+msgid "DecayScreen"
+msgstr "화면부식"
+
+#: hacks/config/decayscreen.xml.h:3
+msgid "Fuzzy Melt"
+msgstr "Fuzzy Melt"
+
+#: hacks/config/decayscreen.xml.h:4
+msgid "Melt Away From Center"
+msgstr "중앙으로부터 녹음"
+
+#: hacks/config/decayscreen.xml.h:5
+msgid "Melt Down"
+msgstr "아래로 녹아내림"
+
+#: hacks/config/decayscreen.xml.h:6
+msgid "Melt Down, Left"
+msgstr "왼쪽 아래로 녹아내림"
+
+#: hacks/config/decayscreen.xml.h:7
+msgid "Melt Down, Right"
+msgstr "오른쪽 아래로 녹아내림"
+
+#: hacks/config/decayscreen.xml.h:8
+msgid "Melt Left"
+msgstr "왼쪽으로 녹음"
+
+#: hacks/config/decayscreen.xml.h:9
+msgid "Melt Right"
+msgstr "오른쪽으로 녹음"
+
+#: hacks/config/decayscreen.xml.h:10
+msgid "Melt Towards Center"
+msgstr "가운데쪽으로 녹음"
+
+#: hacks/config/decayscreen.xml.h:11
+msgid "Melt Up"
+msgstr "녹아 올라감"
+
+#: hacks/config/decayscreen.xml.h:12
+msgid "Melt Up, Left"
+msgstr "왼쪽 위로 녹아 올라감"
+
+#: hacks/config/decayscreen.xml.h:13
+msgid "Melt Up, Right"
+msgstr "오른쪽 위로 녹아 올라감"
+
+#: hacks/config/decayscreen.xml.h:14
+msgid "Melty Melt"
+msgstr "슬슬 녹음"
+
+#: hacks/config/decayscreen.xml.h:15
+msgid "Random Melt Style"
+msgstr "임의로 녹는 스타일"
+
+#: hacks/config/decayscreen.xml.h:16
+msgid "Shuffle Melt"
+msgstr "무작위 녹음"
+
+#: hacks/config/decayscreen.xml.h:19
+msgid "Stretchy Melt"
+msgstr "군데군데 녹음"
+
+#: hacks/config/decayscreen.xml.h:20
+msgid ""
+"This takes an image and makes it melt. You've no doubt seen this effect before, "
+"but no screensaver would really be complete without it. It works best if "
+"there's something colorful visible. Warning, if the effect continues after the "
+"screen saver is off, seek medical attention. Written by David Wald and Vivek "
+"Khera."
+msgstr ""
+"이미지가 녹는 형상을 표현합니다. 여러 번 봤겠지만 필수 화면 보호기 중 하나입니다. 색상이 많은 화면일 때 최고의 효과를 보여줍니다. "
+"Written by David Wald and Vivek Khera."
+
+#: hacks/config/deco.xml.h:3
+msgid "Deco"
+msgstr "표현"
+
+#: hacks/config/deco.xml.h:6 hacks/config/menger.xml.h:5
+#: hacks/config/sierpinski3d.xml.h:4
+msgid "Max Depth"
+msgstr "최대 깊이"
+
+#: hacks/config/deco.xml.h:7
+msgid "Min Size"
+msgstr "최소 크기"
+
+#: hacks/config/deco.xml.h:9
+msgid ""
+"This one subdivides and colors rectangles randomly. It looks kind of like "
+"Brady-Bunch-era rec-room wall paneling. (Raven says: ``this screensaver is ugly "
+"enough to peel paint.'') Written by Jamie Zawinski, inspired by Java code by "
+"Michael Bayne."
+msgstr ""
+"무작위로 사각형의 색을 세분화합니다. Brady-Bunch-era rec-room 벽 패널링의 일종처럼 보입니다. Written by "
+"Jamie Zawinski, inspired by Java code by Michael Bayne."
+
+#: hacks/config/deco.xml.h:11 hacks/config/rd-bomb.xml.h:23
+#: hacks/config/whirlygig.xml.h:7 hacks/config/xearth.xml.h:33
+#: hacks/config/zoom.xml.h:10
+msgid "x"
+msgstr ""
+
+#: hacks/config/deluxe.xml.h:2
+msgid "Deluxe"
+msgstr "디럭스"
+
+#: hacks/config/deluxe.xml.h:10 hacks/config/lmorph.xml.h:13
+#: hacks/config/starfish.xml.h:11 hacks/config/thornbird.xml.h:9
+msgid "Thick"
+msgstr "두꺼운"
+
+#: hacks/config/deluxe.xml.h:11 hacks/config/lmorph.xml.h:14
+#: hacks/config/starfish.xml.h:12 hacks/config/thornbird.xml.h:11
+msgid "Thin"
+msgstr "가는"
+
+#: hacks/config/deluxe.xml.h:12
+msgid ""
+"This draws a pulsing sequence of stars, circles, and lines. It would look "
+"better if it was faster, but as far as I can tell, there is no way to make this "
+"be both: fast, and flicker-free. Yet another reason X sucks. Written by Jamie "
+"Zawinski."
+msgstr ""
+"반짝거리는 연속적인 별, 원, 선을 그립니다. 빠르게 실행된다면 좋겠지만, 빠르게하면서 자연스러운 반짝거림을 둘 다 시행할 수는 없습니다. "
+"Written by Jamie Zawinski."
+
+#: hacks/config/deluxe.xml.h:13
+msgid "Transparency"
+msgstr "투명"
+
+#: hacks/config/demon.xml.h:1
+msgid ""
+"A cellular automaton that starts with a random field, and organizes it into "
+"stripes and spirals. Written by David Bagley."
+msgstr "무작위의 필드에서 자동으로 칸을 차지하고 선과 나선으로 모양을 만듭니다. Written by David Bagley."
+
+#: hacks/config/demon.xml.h:2 hacks/config/petri.xml.h:1
+msgid "Cell Size"
+msgstr "칸 크기"
+
+#: hacks/config/demon.xml.h:3
+msgid "Demon"
+msgstr "데몬"
+
+#: hacks/config/demon.xml.h:11
+msgid "States"
+msgstr "상태"
+
+#: hacks/config/discrete.xml.h:1
+msgid "Discrete"
+msgstr "분할"
+
+#: hacks/config/discrete.xml.h:5
+msgid ""
+"More ``discrete map'' systems, including new variants of Hopalong and Julia, "
+"and a few others. Written by Tim Auckland."
+msgstr ""
+"더 많은 ``분할 맵'' 시스템입니다. 새로운 Hopalong 과 Julia와 기타 부분이 추가했습니다. Written by Tim "
+"Auckland."
+
+#: hacks/config/distort.xml.h:1
+msgid "Black Hole"
+msgstr "블랙홀"
+
+#: hacks/config/distort.xml.h:2
+msgid "Bounce"
+msgstr "튀어오름"
+
+#: hacks/config/distort.xml.h:3
+msgid "Distort"
+msgstr "뒤틀림"
+
+#: hacks/config/distort.xml.h:6
+msgid "Lens Count"
+msgstr "렌즈 카운트"
+
+#: hacks/config/distort.xml.h:7
+msgid "Lens Size"
+msgstr "렌즈 크기"
+
+#: hacks/config/distort.xml.h:8
+msgid "Magnify"
+msgstr "확대"
+
+#: hacks/config/distort.xml.h:9 hacks/config/glforestfire.xml.h:10
+#: hacks/config/lament.xml.h:4 hacks/config/sballs.xml.h:6
+msgid "Normal"
+msgstr "보통"
+
+#: hacks/config/distort.xml.h:10
+msgid "Reflect"
+msgstr "반사"
+
+#: hacks/config/distort.xml.h:14
+msgid "Swamp Thing"
+msgstr "늪지"
+
+#: hacks/config/distort.xml.h:15
+msgid ""
+"This hack grabs an image of the screen, and then lets a transparent lens wander "
+"around the screen, magnifying whatever is underneath. Written by Jonas Munsin."
+msgstr "스크린의 이미지를 잡아 돋보기를 이리저리 움직이는 표현을 합니다. Written by Jonas Munsin."
+
+#: hacks/config/distort.xml.h:16 hacks/config/moire.xml.h:12
+#: hacks/config/rd-bomb.xml.h:21 hacks/config/ripples.xml.h:15
+#: hacks/config/rotzoomer.xml.h:10 hacks/config/swirl.xml.h:10
+#: hacks/config/twang.xml.h:15 hacks/config/xflame.xml.h:7
+msgid "Use Shared Memory"
+msgstr "공유된 메모리 사용"
+
+#: hacks/config/distort.xml.h:17
+msgid "Vortex"
+msgstr "볼텍스"
+
+#: hacks/config/drift.xml.h:1
+msgid "Drift"
+msgstr "Drift"
+
+#: hacks/config/drift.xml.h:4
+msgid "Fractal Growth"
+msgstr "도형 성장"
+
+#: hacks/config/drift.xml.h:5
+msgid "High Dimensional Sphere"
+msgstr "높은 차원의 구"
+
+#: hacks/config/drift.xml.h:6
+msgid ""
+"How could one possibly describe this except as ``drifting recursive fractal "
+"cosmic flames?'' Another fine hack from the Scott Draves collection of fine "
+"hacks."
+msgstr "도형 코스믹 프레임이 계속해서 떠다닙니다.'' Scott Draves의 헥 모음 중 하나입니다."
+
+#: hacks/config/drift.xml.h:7
+msgid "Lissojous Figures"
+msgstr "Lissojous 피규어"
+
+#: hacks/config/electricsheep.xml.h:1
+msgid "ElectricSheep"
+msgstr "전기양"
+
+#: hacks/config/electricsheep.xml.h:2
+msgid ""
+"ElectricSheep is an xscreensaver module that displays mpeg video of an animated "
+"fractal flame. In the background, it contributes render cycles to the next "
+"animation. Periodically it uploades completed frames to the server, where they "
+"are compressed for distribution to all clients. This program is recommended "
+"only if you have a high bandwidth connection to the Internet. By Scott Draves. "
+"You can find it at &lt;http://www.electricsheep.org/&gt;. See that web site for "
+"configuration information."
+msgstr ""
+"전기양은 도형 프레임 에니메이션을 mpeg 비디오로 보여주는 xscreensaver 모듈의 하나입니다. 백그라운드에서는 다음 에니메이션을 "
+"렌딩합니다. 주기적으로 스스로 완성한 프레임을 서버에 업로드합니다. 이 화면 보호기는 bandwidth급의 인터넷 연결을 사용하고 있을 때에만 "
+"권장됩니다. Scott Draves가 제공했습니다. &lt;http://www.electricsheep.org/&gt; 에서 찾을 수 "
+"있습니다."
+
+#: hacks/config/engine.xml.h:1
+msgid ""
+"Draws a simple four-stroke engine that floats around the screen. Written by Ben "
+"Buxton."
+msgstr "화면을 떠다니는 간단한 4 스트로크 엔진을 그립니다. Written by Ben Buxton."
+
+#: hacks/config/engine.xml.h:2
+msgid "Engine"
+msgstr "엔진"
+
+#: hacks/config/epicycle.xml.h:4
+msgid "Epicycle"
+msgstr "주전원"
+
+#: hacks/config/epicycle.xml.h:6
+msgid "Harmonics"
+msgstr "하모니"
+
+#: hacks/config/epicycle.xml.h:12
+msgid ""
+"This program draws the path traced out by a point on the edge of a circle. That "
+"circle rotates around a point on the rim of another circle, and so on, several "
+"times. These were the basis for the pre-heliocentric model of planetary motion. "
+"Written by James Youngman."
+msgstr ""
+"이 프로그램은 원의 끝 부분의 한 점이 경로를 따라가는 표현을 합니다. 하나의 원은 다른 원의 림 위에 있는 한 점의 주위를 돌게 됩니다. "
+"pre-heliocentric 모델에 기초를 두고 있습니다. Written by James Youngman."
+
+#: hacks/config/euler2d.xml.h:2
+msgid "Euler2d"
+msgstr ""
+
+#: hacks/config/euler2d.xml.h:10 hacks/config/whirlwindwarp.xml.h:5
+msgid "Particles"
+msgstr "작은 조각"
+
+#: hacks/config/euler2d.xml.h:11
+msgid "Power"
+msgstr "힘"
+
+#: hacks/config/euler2d.xml.h:13
+msgid ""
+"Simulates two dimensional Incompressible Inviscid Fluid Flow. Written by "
+"Stephen Montgomery-Smith."
+msgstr "이차원의 일정하지 않은 흐름을 표현합니다. ritten by Stephen Montgomery-Smith."
+
+#: hacks/config/extrusion.xml.h:1
+msgid ""
+"Draws various rotating extruded shapes that twist around, lengthen, and turn "
+"inside out. Created by David Konerding from the samples that come with the GL "
+"Extrusion library by Linas Vepstas."
+msgstr ""
+"회전하면서 꼬이는 형상을 그립니다. 길어지기도 하고, 안팎이 바뀌기도 합니다. Linas Vepstas의 GL 확장 라이브러리에서 따와 "
+"David Konerding가 만들었습니다."
+
+#: hacks/config/extrusion.xml.h:2
+msgid "Extrusion"
+msgstr "분출"
+
+#: hacks/config/extrusion.xml.h:4
+msgid "Helix 2"
+msgstr "헬릭스 2 "
+
+#: hacks/config/extrusion.xml.h:5
+msgid "Helix 3"
+msgstr "헬릭스 3"
+
+#: hacks/config/extrusion.xml.h:6
+msgid "Helix 4"
+msgstr "헬릭스 4"
+
+#: hacks/config/extrusion.xml.h:7
+msgid "Join Offset"
+msgstr "옵셋 연결"
+
+#: hacks/config/extrusion.xml.h:8
+msgid "Random Object"
+msgstr "무작위 객체"
+
+#: hacks/config/extrusion.xml.h:9
+msgid "Screw"
+msgstr "휘젓기"
+
+#: hacks/config/extrusion.xml.h:14
+msgid "Taper"
+msgstr "가늘어짐"
+
+#: hacks/config/extrusion.xml.h:15
+msgid "Texture Image"
+msgstr "텍스쳐 이미지"
+
+#: hacks/config/extrusion.xml.h:16
+msgid "Twistoid"
+msgstr "비틀림"
+
+#: hacks/config/extrusion.xml.h:17 hacks/config/glplanet.xml.h:9
+#: hacks/config/pulsar.xml.h:19
+msgid "Use Flat Coloring"
+msgstr "플렛 컬러링 사용"
+
+#: hacks/config/extrusion.xml.h:18 hacks/config/glplanet.xml.h:10
+msgid "Use Lighting"
+msgstr "빛 사용"
+
+#: hacks/config/fadeplot.xml.h:2
+msgid ""
+"Draws what looks like a waving ribbon following a sinusoidal path. Written by "
+"Bas van Gaalen and Charles Vidal."
+msgstr ""
+"사인 곡선의 경로를 따르는 물결치는 리본을 그립니다. Written by Bas van Gaalen and Charles Vidal."
+
+#: hacks/config/fadeplot.xml.h:3
+msgid "FadePlot"
+msgstr "사라지는플롯"
+
+#: hacks/config/flag.xml.h:1
+msgid "Bitmap for Flag"
+msgstr "깃발 비트맵"
+
+#: hacks/config/flag.xml.h:3
+msgid "Flag"
+msgstr "깃발"
+
+#: hacks/config/flag.xml.h:10
+msgid "Text for Flag"
+msgstr "깃발 텍스트"
+
+#: hacks/config/flag.xml.h:11
+msgid ""
+"This draws a waving colored flag, that undulates its way around the screen. The "
+"trick is the flag can contain arbitrary text and images. By default, it "
+"displays either the current system name and OS type, or a picture of ``Bob,'' "
+"but you can replace the text or the image with a command-line option. Written "
+"by Charles Vidal and Jamie Zawinski."
+msgstr ""
+"화면 여기저기를 이동하는 물결치는 컬러 깃발을 그립니다. 깃발은 이미지나 텍스트를 포함할 수 있습니다. 기본적으로, 현재 시스템이나 OS "
+"이름이 아니면, ``Bob''의 그림을 사용하지만, 명령줄 옵션을 통해 텍스트나 이미지를 바꿀 수 있습니다. Written by Charles "
+"Vidal and Jamie Zawinski."
+
+#: hacks/config/flame.xml.h:1 hacks/config/jigsaw.xml.h:1
+#: hacks/config/maze.xml.h:1 hacks/config/rotzoomer.xml.h:1
+#: hacks/config/wander.xml.h:1
+msgid "0 Seconds"
+msgstr "0 초"
+
+#: hacks/config/flame.xml.h:2 hacks/config/maze.xml.h:2
+msgid "10 Seconds"
+msgstr "10 초"
+
+#: hacks/config/flame.xml.h:3
+msgid "Another iterative fractal generator. Written by Scott Draves."
+msgstr "또다른 인터러티브 도형 생성기. Written by Scott Draves."
+
+#: hacks/config/flame.xml.h:4
+msgid "Complexity"
+msgstr "밀집도"
+
+#: hacks/config/flame.xml.h:8
+msgid "Flame"
+msgstr "불꽃"
+
+#: hacks/config/flame.xml.h:13
+msgid "Number of Fractals"
+msgstr "도형 수"
+
+#: hacks/config/flipscreen3d.xml.h:2
+msgid "Flipscreen3d"
+msgstr ""
+
+#: hacks/config/flipscreen3d.xml.h:3
+msgid ""
+"Grabs an image of the desktop, turns it into a GL texture map, and spins it "
+"around and deforms it in various ways. Written by Ben Buxton."
+msgstr ""
+"데스크톱 이미지를 GL 텍스쳐 맵으로 바꿔, 회전시키거나 모양을 여러 가지로 바꿉니다. Written by Ben Buxton."
+
+#: hacks/config/flow.xml.h:1
+msgid "Allow 2D Attractors"
+msgstr "2D 어트렉터 허용"
+
+#: hacks/config/flow.xml.h:2
+msgid ""
+"Another series of strange attractors: a flowing series of points, making "
+"strange rotational shapes. Written by Jeff Butterworth."
+msgstr "특별한 어트렉터의 또다른 시리즈입니다: 특별한 회전의 모양을 만듭니다. Written by Jeff Butterworth."
+
+#: hacks/config/flow.xml.h:5
+msgid "Flow"
+msgstr "흐름"
+
+#: hacks/config/flow.xml.h:6
+msgid "Freeze Some Bees"
+msgstr "몇몇 벌 멈추기"
+
+#: hacks/config/flow.xml.h:10
+msgid "Ride a Trained Bee"
+msgstr "훈련된 벌 타기"
+
+#: hacks/config/flow.xml.h:11
+msgid "Rotate Around Attractor"
+msgstr "어트렉터 주위 회전"
+
+#: hacks/config/flow.xml.h:12
+msgid "Show Bounding Box"
+msgstr "튀기는 상자 보기"
+
+#: hacks/config/flow.xml.h:14
+msgid "Slow Bees with Antifreeze"
+msgstr "멈추지 않는 느린 벌"
+
+#: hacks/config/flow.xml.h:19
+msgid "Zoom In and Out"
+msgstr "확대와 축소"
+
+#: hacks/config/fluidballs.xml.h:1
+msgid "Ball Size"
+msgstr "공 크기"
+
+#: hacks/config/fluidballs.xml.h:5
+msgid "FluidBalls"
+msgstr "흐르는 공"
+
+#: hacks/config/fluidballs.xml.h:6
+msgid "Freefall"
+msgstr "자유낙하"
+
+#: hacks/config/fluidballs.xml.h:7 hacks/config/twang.xml.h:4
+msgid "Friction"
+msgstr "마찰"
+
+#: hacks/config/fluidballs.xml.h:8
+msgid "Glass"
+msgstr "유리"
+
+#: hacks/config/fluidballs.xml.h:9 hacks/config/qix.xml.h:9
+#: hacks/config/speedmine.xml.h:4
+msgid "Gravity"
+msgstr "중력"
+
+#: hacks/config/fluidballs.xml.h:10
+msgid "Hurricane"
+msgstr "허리케인"
+
+#: hacks/config/fluidballs.xml.h:11
+msgid "Jupiter"
+msgstr "주피터"
+
+#: hacks/config/fluidballs.xml.h:14
+msgid ""
+"Models the physics of bouncing balls, or of particles in a gas or fluid, "
+"depending on the settings. If \"Shake Box\" is selected, then every now and "
+"then, the box will be rotated, changing which direction is down (in order to "
+"keep the settled balls in motion.)"
+msgstr ""
+"설정에 따른 튀기는 공의 역학적 모델이나 가스나 유체의 작은 부분입니다. 만약 \"상자 흔들기\" 가 선택되면, 항상 아래 부분이 바뀌면서 "
+"상자가 회전됩니다."
+
+#: hacks/config/fluidballs.xml.h:15
+msgid "Sandpaper"
+msgstr "모래종이"
+
+#: hacks/config/fluidballs.xml.h:16
+msgid "Shake Box"
+msgstr "상자 흔들기"
+
+#: hacks/config/fluidballs.xml.h:21 hacks/config/glforestfire.xml.h:16
+msgid "Still"
+msgstr "스틸"
+
+#: hacks/config/fluidballs.xml.h:22
+msgid "Various Ball Sizes"
+msgstr "여러가지 공 크기"
+
+#: hacks/config/fluidballs.xml.h:23
+msgid "Wind"
+msgstr "바람"
+
+#: hacks/config/forest.xml.h:2 hacks/config/glforestfire.xml.h:6
+msgid "Forest"
+msgstr "숲"
+
+#: hacks/config/forest.xml.h:7
+msgid ""
+"This draws fractal trees. Written by Peter Baumung. Everybody loves fractals, "
+"right?"
+msgstr "도형 나무를 그립니다."
+
+#: hacks/config/galaxy.xml.h:4
+msgid "Galaxy"
+msgstr "은하계"
+
+#: hacks/config/galaxy.xml.h:9 hacks/config/lisa.xml.h:7
+#: hacks/config/lissie.xml.h:8 hacks/config/loop.xml.h:6
+#: hacks/config/penrose.xml.h:10 hacks/config/rotor.xml.h:10
+#: hacks/config/rubik.xml.h:8 hacks/config/sproingies.xml.h:5
+#: hacks/config/wander.xml.h:13 hacks/config/worm.xml.h:6
+msgid "Size"
+msgstr "크기"
+
+#: hacks/config/galaxy.xml.h:12
+msgid ""
+"This draws spinning galaxies, which then collide and scatter their stars to "
+"the, uh, four winds or something. Originally an Amiga program by Uli Siegmund."
+msgstr ""
+"회전하는 은하계를 그립니다. 그러다가 별들이 서로 충돌하여 네 방향으로 흩어집니다. 처음 프로그램은 Uli Siegmund에 의해 "
+"만들어졌습니다."
+
+#: hacks/config/gears.xml.h:3
+msgid "Gears"
+msgstr "기어"
+
+#: hacks/config/gears.xml.h:4
+msgid "Planetary Gear System"
+msgstr "행성 기어 시스템"
+
+#: hacks/config/gears.xml.h:5 hacks/config/goop.xml.h:9
+msgid "Rotational Speed"
+msgstr "회전 속도"
+
+#: hacks/config/gears.xml.h:9
+msgid ""
+"This draws sets of turning, interlocking gears, rotating in three dimensions. "
+"Another GL hack, by Danny Sung, Brian Paul, Ed Mackey, and Jamie Zawinski."
+msgstr ""
+"삼차원의 서로 맞물려 도는 기어를 그립니다. Danny Sung, Brian Paul, Ed Mackey, Jamie Zawinski 에 의한 "
+"또다른 GL 헥입니다."
+
+#: hacks/config/gears.xml.h:10
+msgid "Three Gear System"
+msgstr "세개의 기어 시스템"
+
+#: hacks/config/gflux.xml.h:2
+msgid "Checkerboard"
+msgstr "체크보드"
+
+#: hacks/config/gflux.xml.h:5
+msgid ""
+"Draws a rippling waves on a rotating wireframe grid, using GL. Written by "
+"Josiah Pease."
+msgstr "GL을 사용하여 회전하는 와이어프레임 그리드에 물결모양을 나타냅니다. Written by Josiah Pease."
+
+#: hacks/config/gflux.xml.h:7
+msgid "Flat Lighting"
+msgstr "납작한 빛"
+
+#: hacks/config/gflux.xml.h:8
+msgid "GFlux"
+msgstr ""
+
+#: hacks/config/gflux.xml.h:9
+msgid "Mesh Density"
+msgstr "그물 밀도"
+
+#: hacks/config/gflux.xml.h:10
+msgid "Screen Image"
+msgstr "화면 이미지"
+
+#: hacks/config/gflux.xml.h:14 hacks/config/interference.xml.h:18
+msgid "Wave Speed"
+msgstr "물결 속도"
+
+#: hacks/config/gflux.xml.h:15
+msgid "Waves"
+msgstr "물결"
+
+#: hacks/config/gflux.xml.h:16
+msgid "Wire Mesh"
+msgstr "와이어 그물"
+
+#: hacks/config/glforestfire.xml.h:2
+msgid "Desert"
+msgstr "사막"
+
+#: hacks/config/glforestfire.xml.h:3
+msgid ""
+"Draws an animation of sprinkling fire-like 3D triangles in a landscape filled "
+"with trees. Requires OpenGL, and a machine with fast hardware support for "
+"texture maps. Written by Eric Lassauge &lt;lassauge@mail.dotcom.fr&gt;."
+msgstr ""
+"나무로 가득찬 풍경에 불 모양의 3D 삼각형이 흩어지는 모양을 보여줍니다. OpenGL이 필요하며, 텍스쳐 맵을 지원해주는 고성능의 하드웨어 "
+"또한 필요합니다. Written by Eric Lassauge &lt;lassauge@mail.dotcom.fr&gt;."
+
+#: hacks/config/glforestfire.xml.h:5
+msgid "Fog"
+msgstr "안개"
+
+#: hacks/config/glforestfire.xml.h:7
+msgid "GLForestFire"
+msgstr "GLForestFire"
+
+#: hacks/config/glforestfire.xml.h:8
+msgid "Huge Fire"
+msgstr "큰 불"
+
+#: hacks/config/glforestfire.xml.h:9
+msgid "No shadow"
+msgstr "그림자 없음"
+
+#: hacks/config/glforestfire.xml.h:11
+msgid "Number of trees"
+msgstr "나무의 수"
+
+#: hacks/config/glforestfire.xml.h:12
+msgid "Rain"
+msgstr "비"
+
+#: hacks/config/glforestfire.xml.h:17
+msgid "Track mouse"
+msgstr "트랙 마우스"
+
+#: hacks/config/glforestfire.xml.h:18 hacks/config/lament.xml.h:8
+#: hacks/config/sballs.xml.h:17
+msgid "Untextured"
+msgstr "텍스쳐 안함"
+
+#: hacks/config/glplanet.xml.h:1
+msgid ""
+"Draws a planet bouncing around in space. Written by David Konerding. The "
+"built-in image is a map of the earth (extracted from `xearth'), but you can "
+"wrap any texture around the sphere, e.g., the planetary textures that come with "
+"`ssystem'."
+msgstr ""
+"우주공간을 움지이는 행성을 그립니다. Written by David Konerding. 기본 이미지는 지구의 지도입니다(xearth에서 "
+"가져옴). 하지만 원한다면 구형의 텍스쳐를 사용할 수도 있습니다."
+
+#: hacks/config/glplanet.xml.h:3
+msgid "GLPlanet"
+msgstr "GL행성"
+
+#: hacks/config/glplanet.xml.h:4
+msgid "Image File"
+msgstr "이미지 파일"
+
+#: hacks/config/glsnake.xml.h:1
+msgid "1"
+msgstr "1"
+
+#: hacks/config/glsnake.xml.h:2 hacks/config/penrose.xml.h:2
+msgid "30 Seconds"
+msgstr "30 초"
+
+#: hacks/config/glsnake.xml.h:3
+msgid ""
+"Draws a simulation of the Rubik's Snake puzzle. Written by Jamie Wilkinson, "
+"Andrew Bennetts, and Peter Aylett."
+msgstr ""
+"Rubik의 스네이크 퍼즐을 보여줍니다. Written by Jamie Wilkinson, Andrew Bennetts, and Peter "
+"Aylett."
+
+#: hacks/config/glsnake.xml.h:6
+msgid "GlSnake"
+msgstr "GL스테이크"
+
+#: hacks/config/glsnake.xml.h:7
+msgid "Loose"
+msgstr "느슨하게"
+
+#: hacks/config/glsnake.xml.h:8
+msgid "Packing"
+msgstr "포장"
+
+#: hacks/config/glsnake.xml.h:9
+msgid "Scary Colors"
+msgstr "무서운 색상"
+
+#: hacks/config/glsnake.xml.h:11
+msgid "Show Labels"
+msgstr "레이블 보기"
+
+#: hacks/config/glsnake.xml.h:14
+msgid "Tight"
+msgstr "조밀하게"
+
+#: hacks/config/glsnake.xml.h:15 hacks/config/rocks.xml.h:13
+msgid "Velocity"
+msgstr "속력"
+
+#: hacks/config/glsnake.xml.h:17
+msgid "Y Rotation"
+msgstr "Y 회전"
+
+#: hacks/config/glsnake.xml.h:18
+msgid "Z Rotation"
+msgstr "Z 회전"
+
+#: hacks/config/gltext.xml.h:1
+msgid ""
+"Displays a few lines of text spinning around in a solid 3D font. Written by "
+"Jamie Zawinski."
+msgstr "3D 글꼴의 문자줄을 회전시킵니다.Written by Jamie Zawinski."
+
+#: hacks/config/gltext.xml.h:4
+msgid "GLText"
+msgstr "GL텍스트"
+
+#: hacks/config/gltext.xml.h:16 hacks/config/noseguy.xml.h:5
+msgid "Text"
+msgstr "텍스트"
+
+#: hacks/config/goban.xml.h:1
+msgid "Goban"
+msgstr ""
+
+#: hacks/config/goban.xml.h:2
+msgid ""
+"Replays historical games of go (aka wei-chi and baduk) on the screen. By Scott "
+"Draves. You can find it at &lt;http://www.draves.org/goban/&gt;."
+msgstr ""
+"전통적인 게임 go를 화면에 보여줍니다. By Scott Draves. &lt;http://www.draves.org/goban/&gt; 에서 "
+"찾을 수 있습니다."
+
+#: hacks/config/goop.xml.h:1
+msgid "Additive Colors (reflected light)"
+msgstr "에딕티드 컬러 (반사된 빛)"
+
+#: hacks/config/goop.xml.h:2
+msgid "Blob Count"
+msgstr "물방울 카운트"
+
+#: hacks/config/goop.xml.h:3
+msgid "Elasticity"
+msgstr "탄성"
+
+#: hacks/config/goop.xml.h:5
+msgid "Goop"
+msgstr ""
+
+#: hacks/config/goop.xml.h:8
+msgid "Opaque Blobs"
+msgstr "불투명한 물방울"
+
+#: hacks/config/goop.xml.h:12
+msgid "Speed Limit"
+msgstr "속도 제한"
+
+#: hacks/config/goop.xml.h:13
+msgid "Subtractive Colors (transmitted light)"
+msgstr "서브트렉티브 컬러 (투과시킨 빛)"
+
+#: hacks/config/goop.xml.h:14
+msgid ""
+"This draws set of animating, transparent, amoeba-like blobs. The blobs change "
+"shape as they wander around the screen, and they are translucent, so you can "
+"see the lower blobs through the higher ones, and when one passes over another, "
+"their colors merge. Written by Jamie Zawinski. I got the idea for this from a "
+"cool mouse pad I have, which achieves the same kind of effect in real life by "
+"having several layers plastic with colored oil between them. Written by Jamie "
+"Zawinski."
+msgstr ""
+"투명한 아메바같은 물방울을 표현합니다. 화면을 떠돌아다니면서 모양이 변하며, 두 물방울이 만나면 색이 합쳐집니니다. Written by "
+"Jamie Zawinski."
+
+#: hacks/config/goop.xml.h:15
+msgid "Transparent Blobs"
+msgstr "투명한 물방울"
+
+#: hacks/config/goop.xml.h:16
+msgid "XOR Blobs"
+msgstr "XOR 물방울"
+
+#: hacks/config/grav.xml.h:3
+msgid "Grav"
+msgstr ""
+
+#: hacks/config/grav.xml.h:6
+msgid "Object Trails"
+msgstr "객체 흔적"
+
+#: hacks/config/grav.xml.h:7
+msgid "Orbital Decay"
+msgstr "궤도 붕궤"
+
+#: hacks/config/grav.xml.h:10
+msgid ""
+"This program draws a simple orbital simulation. If you turn on trails, it looks "
+"kind of like a cloud-chamber photograph. Written by Greg Bowering."
+msgstr "간단한 궤도를 그립니다. 흔적 옵션을 켜면, 구름 사진처럼 보이기도 합니다. Written by Greg Bowering."
+
+#: hacks/config/greynetic.xml.h:2
+msgid "Greynetic"
+msgstr ""
+
+#: hacks/config/greynetic.xml.h:5
+msgid ""
+"This draws random colored and stippled rectangles. Written by Jamie Zawinski."
+msgstr "무작위로 색이 있는 사각형을 그립니다. Written by Jamie Zawinski."
+
+#: hacks/config/halo.xml.h:1
+msgid "Animate Circles"
+msgstr "원 보여주기"
+
+#: hacks/config/halo.xml.h:3
+msgid "Halo"
+msgstr "헤일로"
+
+#: hacks/config/halo.xml.h:5
+msgid "Number of Circles"
+msgstr "원 개수"
+
+#: hacks/config/halo.xml.h:7 hacks/config/imsmap.xml.h:11
+msgid "Random Mode"
+msgstr "랜덤 모드"
+
+#: hacks/config/halo.xml.h:8
+msgid "Seuss Mode"
+msgstr "Seuss 모드"
+
+#: hacks/config/halo.xml.h:11
+msgid ""
+"This draws trippy psychedelic circular patterns that hurt to look at. It can "
+"also animate the control-points, but that takes a lot of CPU and bandwidth. "
+"Written by Jamie Zawinski."
+msgstr ""
+"몽롱한 원형의 패턴을 보여줍니다. 오래 보면 어지러울 정도입니다. 제어 포인트를 표현할 수도 있지만, 고사양을 필요로 합니다. Written "
+"by Jamie Zawinski."
+
+#: hacks/config/helix.xml.h:4
+msgid "Helix"
+msgstr "헬릭스"
+
+#: hacks/config/helix.xml.h:5
+msgid ""
+"This repeatedly generates spirally string-art-ish patterns. Written by Jamie "
+"Zawinski."
+msgstr "나선형의 선 패턴을 보여줍니다. Written by Jamie Zawinski."
+
+#: hacks/config/hopalong.xml.h:3
+msgid "EJK1"
+msgstr ""
+
+#: hacks/config/hopalong.xml.h:4
+msgid "EJK2"
+msgstr ""
+
+#: hacks/config/hopalong.xml.h:5
+msgid "EJK3"
+msgstr ""
+
+#: hacks/config/hopalong.xml.h:6
+msgid "EJK4"
+msgstr ""
+
+#: hacks/config/hopalong.xml.h:7
+msgid "EJK5"
+msgstr ""
+
+#: hacks/config/hopalong.xml.h:8
+msgid "EJK6"
+msgstr ""
+
+#: hacks/config/hopalong.xml.h:11
+msgid "Hopalong"
+msgstr ""
+
+#: hacks/config/hopalong.xml.h:12
+msgid "Jong"
+msgstr ""
+
+#: hacks/config/hopalong.xml.h:16
+msgid "Martin"
+msgstr ""
+
+#: hacks/config/hopalong.xml.h:18
+msgid "Popcorn"
+msgstr ""
+
+#: hacks/config/hopalong.xml.h:19
+msgid "RR"
+msgstr ""
+
+#: hacks/config/hopalong.xml.h:20
+msgid "Sine"
+msgstr ""
+
+#: hacks/config/hopalong.xml.h:24
+msgid ""
+"This draws lacy fractal patterns, based on iteration in the imaginary plane, "
+"from a 1986 Scientific American article. Mostly written by Patrick Naughton."
+msgstr "레이스 모양의 도형 패턴을 그립니다. Mostly written by Patrick Naughton."
+
+#: hacks/config/hyperball.xml.h:1 hacks/config/hypercube.xml.h:1
+msgid "Far"
+msgstr "멀리"
+
+#: hacks/config/hyperball.xml.h:4
+msgid "Hyperball"
+msgstr ""
+
+#: hacks/config/hyperball.xml.h:5
+msgid ""
+"Hyperball is to hypercube as dodecahedron is to cube: this displays a 2D "
+"projection of the sequence of 3D objects which are the projections of the 4D "
+"analog to the dodecahedron. Written by Joe Keane."
+msgstr ""
+"Hyperball은 12면체 하이퍼큐브를 보여줍니다. : 이 디스플레이는 4D 아날로그 12면체를 3D 객체로 표현하고 이것을 다시 2D로 "
+"구현해주게 됩니다. Written by Joe Keane."
+
+#: hacks/config/hyperball.xml.h:7 hacks/config/hypercube.xml.h:6
+msgid "Near"
+msgstr "가까이"
+
+#: hacks/config/hyperball.xml.h:10 hacks/config/hypercube.xml.h:10
+msgid "XW Rotation"
+msgstr "XW 회전"
+
+#: hacks/config/hyperball.xml.h:11 hacks/config/hypercube.xml.h:11
+msgid "XY Rotation"
+msgstr "XY 회전"
+
+#: hacks/config/hyperball.xml.h:12 hacks/config/hypercube.xml.h:12
+msgid "XZ Rotation"
+msgstr "XZ 회전"
+
+#: hacks/config/hyperball.xml.h:13 hacks/config/hypercube.xml.h:13
+msgid "YW Rotation"
+msgstr "YW 회전"
+
+#: hacks/config/hyperball.xml.h:14 hacks/config/hypercube.xml.h:14
+msgid "YZ Rotation"
+msgstr "YZ 회전"
+
+#: hacks/config/hyperball.xml.h:15 hacks/config/hypercube.xml.h:15
+msgid "ZW Rotation"
+msgstr "ZW 회전"
+
+#: hacks/config/hyperball.xml.h:16 hacks/config/hypercube.xml.h:16
+#: hacks/config/zoom.xml.h:8
+msgid "Zoom"
+msgstr "확대/축소"
+
+#: hacks/config/hypercube.xml.h:4
+msgid "Hypercube"
+msgstr "하이퍼큐브"
+
+#: hacks/config/hypercube.xml.h:9
+msgid ""
+"This displays 2D projections of the sequence of 3D objects which are the "
+"projections of the 4D analog to the cube: as a square is composed of four "
+"lines, each touching two others; and a cube is composed of six squares, each "
+"touching four others; a hypercube is composed of eight cubes, each touching six "
+"others. To make it easier to visualize the rotation, it uses a different color "
+"for the edges of each face. Don't think about it too long, or your brain will "
+"melt. Written by Joe Keane, Fritz Mueller, and Jamie Zawinski."
+msgstr ""
+"4D 아날로그를 3D 객체로 구현한 후 이를 다시 2D로 보여줍니다. : 각각의 정사각형은 4개의 라인으로 구성되어 있으며 각각 다른 두개의 "
+"정사각형과 접하고, 이러한 정사각형 6개가 모여 하나의 큐브를 이룹니다. 또한 각각 네개의 서로다른 큐브들이 접하고 8개의 큐브가 모여 하나의 "
+"하이퍼큐브를 이루며, 하이퍼큐브는 각각 다른 6개의 하이퍼큐브와 접합니다. 이러한 큐브들의 회전을 쉽게 보여주기 위해 각각의 면에 대하여 서로 "
+"다른 색상의 선들을 사용합니다. 너무 깊이 생각하지 마세요. 여러분의 뇌가 녹아버릴지도 모릅니다.^^ Written by Joe Keane, "
+"Fritz Mueller, and Jamie Zawinski."
+
+#: hacks/config/ifs.xml.h:2
+msgid "IFS"
+msgstr ""
+
+#: hacks/config/ifs.xml.h:7
+msgid ""
+"This one draws spinning, colliding iterated-function-system images. Written by "
+"Massimino Pascal."
+msgstr "나선형의 충돌하는 반복적 기능 시스템 이미지를 표현합니다. Written by Massimino Pascal."
+
+#: hacks/config/imsmap.xml.h:3
+msgid "Brightness Gradients"
+msgstr "밝기 변화"
+
+#: hacks/config/imsmap.xml.h:7
+msgid "Hue Gradients"
+msgstr "색조 변화"
+
+#: hacks/config/imsmap.xml.h:8
+msgid "IMSmap"
+msgstr ""
+
+#: hacks/config/imsmap.xml.h:12
+msgid "Saturation Gradients"
+msgstr "채도 변화"
+
+#: hacks/config/imsmap.xml.h:14
+msgid ""
+"This generates random cloud-like patterns. It looks quite different in "
+"monochrome and color. The basic idea is to take four points on the edge of the "
+"image, and assign each a random ``elevation''. Then find the point between "
+"them, and give it a value which is the average of the other four, plus some "
+"small random offset. Then coloration is done based on elevation. The color "
+"selection is done by binding the elevation to either hue, saturation, or "
+"brightness, and assigning random values to the others. The ``brightness'' mode "
+"tends to yield cloudlike patterns, and the others tend to generate images that "
+"look like heat-maps or CAT-scans. Written by Juergen Nickelsen and Jamie "
+"Zawinski."
+msgstr ""
+"무작위로 구름모양의 패턴을 보여줍니다. 모노크롬과 색상이 많이 다릅니다. 기본적으로 이미지의 네 모서리를 무작위로 올리는 효과를 냅니다. 올린 "
+"네 모서리 중 가장 높은 쪽에 네 모서리의 평균값을 주고, 작은 것 중 하나의 옵셋을 또한 더해줍니다. 그리고 색상은 올리는 효과에 의해 "
+"선택됩니다. 올리는 효과에 채도나 색조, 밝기 등의 값과 병합하여 결정합니다. 밝기 모드는 구름모양을, 다른 모드들은 heat-maps나 "
+"CAT 스캔 이미지와 비슷한 모습을 보여줍니다. Written by Juergen Nickelsen and Jamie Zawinski."
+
+#: hacks/config/interference.xml.h:1
+msgid "Anim Speed"
+msgstr "에니메이션 속도"
+
+#: hacks/config/interference.xml.h:2
+msgid ""
+"Another color-field hack, this one works by computing decaying sinusoidal "
+"waves, and allowing them to interfere with each other as their origins move. "
+"Written by Hannu Mallat."
+msgstr ""
+"컬러-필드 헥입니다. 사인곡선 물결의 붕궤를 이용하여 서로 겹치는 것을 허용하여 표현합니다. Written by Hannu Mallat."
+
+#: hacks/config/interference.xml.h:7
+msgid "Interference"
+msgstr "겹침"
+
+#: hacks/config/interference.xml.h:10 hacks/config/t3d.xml.h:9
+#: hacks/config/xearth.xml.h:11 hacks/config/zoom.xml.h:5
+msgid "Magnification"
+msgstr "확대"
+
+#: hacks/config/interference.xml.h:13
+msgid "Number of Waves"
+msgstr "물결 수"
+
+#: hacks/config/interference.xml.h:17
+msgid "Wave Size"
+msgstr "물결 크기"
+
+#: hacks/config/jigsaw.xml.h:4
+msgid "Jigsaw"
+msgstr "지그소우 퍼즐"
+
+#: hacks/config/jigsaw.xml.h:6
+msgid "Solved Duration"
+msgstr "해결된 간격"
+
+#: hacks/config/jigsaw.xml.h:8
+msgid ""
+"This grabs a screen image, carves it up into a jigsaw puzzle, shuffles it, and "
+"then solves the puzzle. This works especially well when you feed it an external "
+"video signal instead of letting it grab the screen image (actually, I guess "
+"this is generally true...) When it is grabbing a video image, it is sometimes "
+"pretty hard to guess what the image is going to look like once the puzzle is "
+"solved. Written by Jamie Zawinski."
+msgstr ""
+"화면 이미지를 지그소우 퍼즐로 잘라 흩어 놓은 후 퍼즐을 맞춥니다. 보통 화면 이미지를 잡는 것보다 외부 비디오 신호를 이용하는 경우 좋은 "
+"효율을 보여줍니다. Written by Jamie Zawinski."
+
+#: hacks/config/juggle.xml.h:1
+msgid "Checkered Balls"
+msgstr "체크무늬 공"
+
+#: hacks/config/juggle.xml.h:2
+msgid "Draws a juggling stick-man. Written by Tim Auckland."
+msgstr "저글링 하는 막대인간을 보여줍니다. Written by Tim Auckland."
+
+#: hacks/config/juggle.xml.h:4
+msgid "Juggle"
+msgstr "저글링"
+
+#: hacks/config/juggle.xml.h:6 hacks/config/pipes.xml.h:10
+msgid "None"
+msgstr "안함"
+
+#: hacks/config/julia.xml.h:3 hacks/config/rorschach.xml.h:4
+msgid "Iterations"
+msgstr "반복"
+
+#: hacks/config/julia.xml.h:4
+msgid "Julia"
+msgstr "줄리아"
+
+#: hacks/config/julia.xml.h:11
+msgid ""
+"This one draws spinning, animating (are you detecting a pattern here yet?) "
+"explorations of the Julia set. You've probably seen static images of this "
+"fractal form before, but it's a lot of fun to watch in motion as well. One "
+"interesting thing is that there is a small swinging dot passing in front of the "
+"image, which indicates the control point from which the rest of the image was "
+"generated. Written by Sean McCullough."
+msgstr ""
+"나선형의 줄리아 셋을 표현합니다. 전에 정지된 형태인 이것과 비슷한 모습을 봤을 것입니다. 모션이 볼만합니다. Written by Sean "
+"McCullough."
+
+#: hacks/config/kaleidescope.xml.h:1
+msgid ""
+"Another clone of an ancient meme, consisting largely of frenetic rotational "
+"motion of colored lines. This one is by Ron Tapia. The motion is nice, but I "
+"think it needs more solids, or perhaps just brighter colors. More variations in "
+"the rotational speed might help, too."
+msgstr "meme의 또 다른 복제버전입니다. 정신없이 회전하는 색상 줄을 표현합니다. This one is by Ron Tapia."
+
+#: hacks/config/kaleidescope.xml.h:4
+msgid "Kaleidescope"
+msgstr ""
+
+#: hacks/config/kaleidescope.xml.h:6 hacks/config/qix.xml.h:18
+msgid "Segments"
+msgstr "세그먼트"
+
+#: hacks/config/kaleidescope.xml.h:9
+msgid "Symmetry"
+msgstr "대칭"
+
+#: hacks/config/kaleidescope.xml.h:10
+msgid "Trails"
+msgstr "흔적"
+
+#: hacks/config/kumppa.xml.h:5
+msgid "Kumppa"
+msgstr ""
+
+#: hacks/config/kumppa.xml.h:7
+msgid "Randomize"
+msgstr "무작위"
+
+#: hacks/config/kumppa.xml.h:10
+msgid ""
+"Spiraling, spinning, and very, very fast splashes of color rush toward the "
+"screen. Written by Teemu Suutari."
+msgstr "나선형으로 회전하면서 색상의 흩어짐이 빠르게 화면 중앙으로 모여듭니다. Written by Teemu Suutari."
+
+#: hacks/config/lament.xml.h:1
+msgid ""
+"Animates a simulation of Lemarchand's Box, repeatedly solving itself. Requires "
+"OpenGL, and a machine with fast hardware support for texture maps. Warning: "
+"occasionally opens doors. Written by Jamie Zawinski."
+msgstr ""
+"Lemarchand의 상자를 보여주며 연속적으로 스스로 해결합니다. OpenGL과 높은 사양의 하드웨어를 필요로 합니다. Written by "
+"Jamie Zawinski."
+
+#: hacks/config/lament.xml.h:3
+msgid "Lament"
+msgstr "슬퍼하다"
+
+#: hacks/config/laser.xml.h:4
+msgid "Laser"
+msgstr "레이저"
+
+#: hacks/config/laser.xml.h:7
+msgid ""
+"Moving radiating lines, that look vaguely like scanning laser beams. Written by "
+"Pascal Pensa. (Frankie say: relax.)"
+msgstr "레이저 빔처럼 보이는 빛나는 선의 움직임을 보여줍니다.Written by Pascal Pensa."
+
+#: hacks/config/lightning.xml.h:2
+msgid "Lightning"
+msgstr "번개"
+
+#: hacks/config/lightning.xml.h:7
+msgid ""
+"This one draws crackling fractal lightning bolts. It's simple, direct, and to "
+"the point. If only it had sound... Written by Keith Romberg."
+msgstr "번개불의 부서짐을 보여줍니다. Written by Keith Romberg."
+
+#: hacks/config/lisa.xml.h:4
+msgid "Lisa"
+msgstr ""
+
+#: hacks/config/lisa.xml.h:10
+msgid "Steps"
+msgstr "단계"
+
+#: hacks/config/lisa.xml.h:11
+msgid ""
+"This draws Lisajous loops, by Caleb Cullen. Remember that device they had the "
+"Phantom Zone prisoners in during their trial in Superman? I think that was one "
+"of these."
+msgstr "Lisajous 루프를 표혀합니다. by Caleb Cullen. "
+
+#: hacks/config/lissie.xml.h:1
+msgid ""
+"Another Lissajous figure. This one draws the progress of circular shapes along "
+"a path. Written by Alexander Jolk."
+msgstr "Lissajous 피규어입니다. 경로를 따르는 원의 진행을 보여줍니다. Written by Alexander Jolk."
+
+#: hacks/config/lissie.xml.h:5
+msgid "Lissie"
+msgstr ""
+
+#: hacks/config/lmorph.xml.h:1
+msgid "Closed Figures"
+msgstr "닫힌 피규어"
+
+#: hacks/config/lmorph.xml.h:2
+msgid "Control Points"
+msgstr "제어 포인트"
+
+#: hacks/config/lmorph.xml.h:4
+msgid "Interpolation Steps"
+msgstr "어구 단계"
+
+#: hacks/config/lmorph.xml.h:5
+msgid "LMorph"
+msgstr ""
+
+#: hacks/config/lmorph.xml.h:6
+msgid "Less"
+msgstr "적음"
+
+#: hacks/config/lmorph.xml.h:8
+msgid "More"
+msgstr "많음"
+
+#: hacks/config/lmorph.xml.h:9
+msgid "Open Figures"
+msgstr "피규어 열기"
+
+#: hacks/config/lmorph.xml.h:10
+msgid "Open and Closed Figures"
+msgstr "피규어 열고 닫기"
+
+#: hacks/config/lmorph.xml.h:15
+msgid ""
+"This generates random spline-ish line drawings and morphs between them. Written "
+"by Sverre H. Huseby and Glenn T. Lines."
+msgstr ""
+"무작위로 spline-ish line을 생성하고, 그 사이에 변화를 줍니다. Written by Sverre H. Huseby and "
+"Glenn T. Lines."
+
+#: hacks/config/loop.xml.h:3
+msgid "Loop"
+msgstr "루프"
+
+#: hacks/config/loop.xml.h:10
+msgid ""
+"This one produces loop-shaped colonies that spawn, age, and eventually die. "
+"Written by David Bagley."
+msgstr "루프 모양의 생성과 변화 사라짐을 형상화합니다. Written by David Bagley."
+
+#: hacks/config/maze.xml.h:3
+msgid "Backtracking Generator"
+msgstr "역행 생성"
+
+#: hacks/config/maze.xml.h:5 hacks/config/slidescreen.xml.h:3
+msgid "Grid Size"
+msgstr "그리드 크기"
+
+#: hacks/config/maze.xml.h:6
+msgid "Head Toward Exit"
+msgstr "출구쪽으로"
+
+#: hacks/config/maze.xml.h:7
+msgid "Ignorant of Exit Direction"
+msgstr "출구 방향 무시"
+
+#: hacks/config/maze.xml.h:8
+msgid "Joining Generator"
+msgstr "조합 생성"
+
+#: hacks/config/maze.xml.h:9
+msgid "Maze"
+msgstr "미로"
+
+#: hacks/config/maze.xml.h:10
+msgid "Post-Solve Delay"
+msgstr "Post-Solve 지연"
+
+#: hacks/config/maze.xml.h:11
+msgid "Pre-Solve Delay"
+msgstr "Pre-Solve 지연"
+
+#: hacks/config/maze.xml.h:12
+msgid "Random Generator"
+msgstr "랜덤 생성"
+
+#: hacks/config/maze.xml.h:13
+msgid "Seeding Generator"
+msgstr "Seeding 생성"
+
+#: hacks/config/maze.xml.h:15
+msgid "Solve Speed"
+msgstr "해결 속도"
+
+#: hacks/config/maze.xml.h:16
+msgid ""
+"This is the ancient X maze demo, modified to work with xscreensaver. It "
+"generates a random maze, then solves it with visual feedback. Originally by Jim "
+"Randell; modified by a cast of thousands."
+msgstr ""
+"전통적인 X 미로 데모로, xscreensaver에 맞게 수정되었습니다. 랜덤 미로를 만들고, 시각적으로 해결을 시도합니다. "
+"Originally by Jim Randell; modified by a cast of thousands."
+
+#: hacks/config/menger.xml.h:6
+msgid "Menger"
+msgstr ""
+
+#: hacks/config/menger.xml.h:19
+msgid ""
+"This draws the three-dimensional variant of the recursive Menger Gasket, a "
+"cube-based fractal object analagous to the Sierpinski Tetrahedron. Written by "
+"Jamie Zawinski."
+msgstr ""
+"반복적인 Menger Gasket의 변형을 삼차원으로 보여줍니다. 큐브 형태의 도형 객체입니다. Written by Jamie "
+"Zawinski."
+
+#: hacks/config/moebius.xml.h:1
+msgid ""
+"Another M. C. Escher hack by Marcelo Vianna, this one draws ``Moebius Strip "
+"II,'' a GL image of ants walking along the surface of a moebius strip."
+msgstr ""
+"Marcelo Vianna에 의한 또 다른 M. C. Escher 헥으로, 뫼비우스의 띠 ||를 그리고, GL 이미지로 된 개미가 그 위를 "
+"걷습니다."
+
+#: hacks/config/moebius.xml.h:2
+msgid "Draw Ants"
+msgstr "개미 그리기"
+
+#: hacks/config/moebius.xml.h:4
+msgid "Mesh Floor"
+msgstr "그물 플루어"
+
+#: hacks/config/moebius.xml.h:5
+msgid "Moebius"
+msgstr "뫼비우스"
+
+#: hacks/config/moebius.xml.h:8
+msgid "Solid Floor"
+msgstr "Solid 플루어"
+
+#: hacks/config/moebius.xml.h:9 hacks/config/qix.xml.h:20
+msgid "Solid Objects"
+msgstr "Solid 객체"
+
+#: hacks/config/moire.xml.h:6
+msgid "Moire"
+msgstr "물결 무늬"
+
+#: hacks/config/moire.xml.h:8 hacks/config/rorschach.xml.h:6
+msgid "Offset"
+msgstr "옵셋"
+
+#: hacks/config/moire.xml.h:10
+msgid ""
+"This one draws cool circular interference patterns. Most of the circles you see "
+"aren't explicitly rendered, but show up as a result of interactions between the "
+"other pixels that were drawn. Written by Jamie Zawinski, inspired by Java code "
+"by Michael Bayne. As he pointed out, the beauty of this one is that the heart "
+"of the display algorithm can be expressed with just a pair of loops and a "
+"handful of arithmetic, giving it a high ``display hack metric''."
+msgstr ""
+"원이 서로 겹치는 패턴을 보여줍니다. 보이는 대부분의 원들은 랜더링되지 않지만, 그려진 다른 픽셀들에 대한 결과물로 보입니다. Written "
+"by Jamie Zawinski, inspired by Java code by Michael Bayne."
+
+#: hacks/config/moire2.xml.h:1
+msgid ""
+"Another example of the fun you can have with moire interference patterns; this "
+"hack generates fields of concentric circles or ovals, and combines the planes "
+"with various operations. The planes are moving independently of one another, "
+"causing the interference lines to ``spray.'' Written by Jamie Zawinski."
+msgstr ""
+"물결 겹치기 패턴 중의 하나입니다: 이 헥은 여러 필드를 생성하여 서로 여러 방법으로 겹치게 합니다. 각각의 필드는 서로 영향을 주지 않고 "
+"움직이며 겹치는 라인이 ``스프레이''로 표현됩니다. Written by Jamie Zawinski."
+
+#: hacks/config/moire2.xml.h:4
+msgid "Moire2"
+msgstr "물결무늬2"
+
+#: hacks/config/moire2.xml.h:8 hacks/config/thornbird.xml.h:10
+msgid "Thickness"
+msgstr "두깨"
+
+#: hacks/config/molecule.xml.h:3
+msgid "Describe Molecule"
+msgstr "분자 묘사"
+
+#: hacks/config/molecule.xml.h:5
+msgid "Draw Atomic Bonds"
+msgstr "원자 조합 그리기"
+
+#: hacks/config/molecule.xml.h:6
+msgid "Draw Atoms"
+msgstr "원자 그리기"
+
+#: hacks/config/molecule.xml.h:7 hacks/config/spheremonics.xml.h:2
+msgid "Draw Bounding Box"
+msgstr "튀기는 상자 그리기"
+
+#: hacks/config/molecule.xml.h:8
+msgid ""
+"Draws several different representations of molecules. Some common molecules are "
+"built in, and it can also read PDB (Protein Data Base) files as input. Written "
+"by Jamie Zawinski."
+msgstr ""
+"여러 분자의 모양을 그립니다. 일반적인 분자를 그리며, PDB 파일을 입력할 수도 있습니다. Written by Jamie Zawinski."
+
+#: hacks/config/molecule.xml.h:11
+msgid "Label Atoms"
+msgstr "레이블 원자"
+
+#: hacks/config/molecule.xml.h:12
+msgid "Molecule"
+msgstr "분자"
+
+#: hacks/config/molecule.xml.h:13
+msgid "PDB File"
+msgstr "PDB 파일"
+
+#: hacks/config/morph3d.xml.h:1
+msgid ""
+"Another 3d shape-changing GL hack, by Marcelo Vianna. It has the same "
+"shiny-plastic feel as Superquadrics, as many computer-generated objects do..."
+msgstr "Marcelo Vianna의 3D 모양 변화 GL 헥입니다. "
+
+#: hacks/config/morph3d.xml.h:4
+msgid "Morph3D"
+msgstr "3D변형"
+
+#: hacks/config/mountain.xml.h:3
+msgid ""
+"Generates random 3d plots that look vaguely mountainous. Written by Pascal "
+"Pensa."
+msgstr "희미하게 산맥으로 보이는 3D 모양을 생성합니다. Written by Pascal Pensa."
+
+#: hacks/config/mountain.xml.h:5
+msgid "Mountain"
+msgstr "산"
+
+#: hacks/config/munch.xml.h:1
+msgid ""
+"DATAI 2 ADDB 1,2 ROTC 2,-22 XOR 1,2 JRST .-4 As reported by HAKMEM, in 1962, "
+"Jackson Wright wrote the above PDP-1 code. That code still lives on in this "
+"screenhack, some 35 years later. The number of lines of enclosing code has "
+"increased substantially, however. This version is by Tim Showalter."
+msgstr ""
+
+#: hacks/config/munch.xml.h:5
+msgid "Munch"
+msgstr ""
+
+#: hacks/config/munch.xml.h:10 hacks/config/qix.xml.h:26
+msgid "XOR"
+msgstr ""
+
+#: hacks/config/nerverot.xml.h:1
+msgid "Blot Count"
+msgstr "Blot 카운트"
+
+#: hacks/config/nerverot.xml.h:2
+msgid "Calm"
+msgstr "안정"
+
+#: hacks/config/nerverot.xml.h:3
+msgid "Changes"
+msgstr "변경"
+
+#: hacks/config/nerverot.xml.h:4
+msgid "Colors"
+msgstr "색상"
+
+#: hacks/config/nerverot.xml.h:5
+msgid "Crunchiness"
+msgstr ""
+
+#: hacks/config/nerverot.xml.h:7
+msgid ""
+"Draws different shapes composed of nervously vibrating squiggles, as if seen "
+"through a camera operated by a monkey on crack. By Dan Bornstein."
+msgstr "흔들리는 곡선으로 생성된 형태를 보여줍니다. By Dan Bornstein."
+
+#: hacks/config/nerverot.xml.h:10
+msgid "Frequent"
+msgstr "빈도"
+
+#: hacks/config/nerverot.xml.h:16
+msgid "NerveRot"
+msgstr ""
+
+#: hacks/config/nerverot.xml.h:17
+msgid "Nervousness"
+msgstr "감도"
+
+#: hacks/config/nerverot.xml.h:18 hacks/config/pyro.xml.h:12
+msgid "Seldom"
+msgstr "거의안함"
+
+#: hacks/config/nerverot.xml.h:21
+msgid "Spastic"
+msgstr "많이함"
+
+#: hacks/config/noseguy.xml.h:1
+msgid ""
+"A little man with a big nose wanders around your screen saying things. The "
+"things which he says can come from a file, or from an external program like "
+"`zippy' or `fortune'. This was extracted from `xnlock' by Dan Heller. Colorized "
+"by Jamie Zawinski."
+msgstr ""
+"코가 큰 작은 남자가 화면을 돌아다니며 말합니다. 파일을 말할 수도 있고, zippy나 fortune 등의 외부 프로르매을 사용할 수도 "
+"있습니다. Dan Heller에 의해 xnlock로부터 추출되었습니다. Colorized by Jamie Zawinski."
+
+#: hacks/config/noseguy.xml.h:2
+msgid "Get Text from File"
+msgstr "파일로 부터 텍스트 가져오기"
+
+#: hacks/config/noseguy.xml.h:3
+msgid "Get Text from Program"
+msgstr "프로그램으로부터 텍스트 가져오기"
+
+#: hacks/config/noseguy.xml.h:4
+msgid "Noseguy"
+msgstr "코 큰 남자"
+
+#: hacks/config/noseguy.xml.h:6
+msgid "Text File"
+msgstr "텍스트 파일"
+
+#: hacks/config/noseguy.xml.h:7 hacks/config/phosphor.xml.h:8
+#: hacks/config/starwars.xml.h:17
+msgid "Text Program"
+msgstr "텍스트 프로그램"
+
+#: hacks/config/noseguy.xml.h:8
+msgid "Use Text Below"
+msgstr "아래 텍스트 사용"
+
+#: hacks/config/pedal.xml.h:7
+msgid "Pedal"
+msgstr "패달"
+
+#: hacks/config/pedal.xml.h:8
+msgid ""
+"This is sort of a combination spirograph/string-art. It generates a large, "
+"complex polygon, and lets the X server do the bulk of the work by giving it an "
+"even/odd winding rule. Written by Dale Moore, based on some ancient PDP-11 "
+"code."
+msgstr ""
+"spirograph/string 형태 조합의 한 종류입니다. 큰 폴리곤 모음을 만든 후, X 서버에 홀수/짝수의 여러 규칙을 주어 부풀리게 "
+"합니다. Written by Dale Moore, based on some ancient PDP-11 code."
+
+#: hacks/config/penetrate.xml.h:1
+msgid "Always play well"
+msgstr "항상 고품질로 실행"
+
+#: hacks/config/penetrate.xml.h:2
+msgid "Explosions"
+msgstr "폭발"
+
+#: hacks/config/penetrate.xml.h:5
+msgid "Penetrate"
+msgstr "침투"
+
+#: hacks/config/penetrate.xml.h:7
+msgid "Start badly, but learn"
+msgstr "처음에는 간단하게, 차차 고품질로"
+
+#: hacks/config/penetrate.xml.h:8
+msgid ""
+"This hack simulates the classic arcade game Missile Command. Written by Adam "
+"Miller."
+msgstr "고전 아케이드 게임 Missile Command를 보여줍니다. Written by Adam Miller."
+
+#: hacks/config/penrose.xml.h:3
+msgid "Draw Ammann Lines"
+msgstr "Ammann 라인 그리기"
+
+#: hacks/config/penrose.xml.h:4
+msgid ""
+"Draws quasiperiodic tilings; think of the implications on modern formica "
+"technology. Written by Timo Korvola. In April 1997, Sir Roger Penrose, a "
+"British math professor who has worked with Stephen Hawking on such topics as "
+"relativity, black holes, and whether time has a beginning, filed a "
+"copyright-infringement lawsuit against the Kimberly-Clark Corporation, which "
+"Penrose said copied a pattern he created (a pattern demonstrating that ``a "
+"nonrepeating pattern could exist in nature'') for its Kleenex quilted toilet "
+"paper. Penrose said he doesn't like litigation but, ``When it comes to the "
+"population of Great Britain being invited by a multinational to wipe their "
+"bottoms on what appears to be the work of a Knight of the Realm, then a last "
+"stand must be taken.'' As reported by News of the Weird #491, 4-jul-1997."
+msgstr "quasiperiodic 타일링을 그립니다."
+
+#: hacks/config/penrose.xml.h:9
+msgid "Penrose"
+msgstr ""
+
+#: hacks/config/petri.xml.h:2
+msgid "Colony Shape"
+msgstr "집단 형태"
+
+#: hacks/config/petri.xml.h:3
+msgid "Death Comes"
+msgstr "소멸 시기"
+
+#: hacks/config/petri.xml.h:4
+msgid "Diamond"
+msgstr "다이아몬드"
+
+#: hacks/config/petri.xml.h:6
+msgid "Fertility"
+msgstr "풍부함"
+
+#: hacks/config/petri.xml.h:12
+msgid "Maxium Lifespan"
+msgstr "최대 수명"
+
+#: hacks/config/petri.xml.h:13
+msgid "Maxium Rate of Death"
+msgstr "소멸 최대 비율"
+
+#: hacks/config/petri.xml.h:14
+msgid "Maxium Rate of Growth"
+msgstr "성장 최대 비율"
+
+#: hacks/config/petri.xml.h:15
+msgid "Minium Lifespan"
+msgstr "최소 수명"
+
+#: hacks/config/petri.xml.h:16
+msgid "Minium Rate of Death"
+msgstr "소멸 최소 비율"
+
+#: hacks/config/petri.xml.h:17
+msgid "Minium Rate of Growth"
+msgstr "성장 최소 비율"
+
+#: hacks/config/petri.xml.h:18
+msgid "Mold Varieties"
+msgstr "Mold 변수"
+
+#: hacks/config/petri.xml.h:19
+msgid "Offspring"
+msgstr "하위"
+
+#: hacks/config/petri.xml.h:20
+msgid "Petri"
+msgstr ""
+
+#: hacks/config/petri.xml.h:21
+msgid "Quickly"
+msgstr "빠르게"
+
+#: hacks/config/petri.xml.h:24
+msgid "Slowly"
+msgstr "느리게"
+
+#: hacks/config/petri.xml.h:26
+msgid "Square"
+msgstr "정사각형"
+
+#: hacks/config/petri.xml.h:27
+msgid ""
+"This simulates colonies of mold growing in a petri dish. Growing colored "
+"circles overlap and leave spiral interference in their wake. Written by Dan "
+"Bornstein."
+msgstr ""
+"petri dish 위에 성장하는 mold의 집단 형태를 보여줍니다. 색이 있는 원이 오버랩되고 만들어지면서 나선형의 겹침을 보여줍니다. "
+"Written by Dan Bornstein."
+
+#: hacks/config/phosphor.xml.h:1
+msgid ""
+"Draws a simulation of an old terminal, with large pixels and long-sustain "
+"phosphor. It can run any program as a source of the text it displays. Written "
+"by Jamie Zawinski."
+msgstr ""
+"큰 픽셀과 오래 유지되는 발광효과로 오래된 터미널 화면을 보여줍니다. 텍스트의 소스대로 어떤 프로그램이든 실행이 가능합니다. Written "
+"by Jamie Zawinski."
+
+#: hacks/config/phosphor.xml.h:2
+msgid "Fade"
+msgstr "사라짐"
+
+#: hacks/config/phosphor.xml.h:4
+msgid "Phosphor"
+msgstr "발광효과"
+
+#: hacks/config/phosphor.xml.h:5
+msgid "Scale"
+msgstr "스케일"
+
+#: hacks/config/pipes.xml.h:1
+msgid "Allow Tight Turns"
+msgstr "Tight Turn 허용"
+
+#: hacks/config/pipes.xml.h:2
+msgid "Ball Joints"
+msgstr "공 조합"
+
+#: hacks/config/pipes.xml.h:3
+msgid "Curved Pipes"
+msgstr "휘어진 파이프"
+
+#: hacks/config/pipes.xml.h:6
+msgid "Fisheye Lens"
+msgstr "물고기눈 렌즈"
+
+#: hacks/config/pipes.xml.h:7
+msgid "Gadgetry"
+msgstr "소도구"
+
+#: hacks/config/pipes.xml.h:8
+msgid ""
+"If you've ever been in the same room with a Windows NT machine, you've probably "
+"seen this GL hack. This version is by Marcelo Vianna."
+msgstr "윈도우 NT에서 이 방을 본 적이 있다면, 이 GL 헥을 본 것입니다. 이것은 Marcelo Vianna의 버전입니다."
+
+#: hacks/config/pipes.xml.h:9
+msgid "Lots"
+msgstr "많이"
+
+#: hacks/config/pipes.xml.h:11
+msgid "Number of Pipe Systems"
+msgstr "파이프 시스템 수"
+
+#: hacks/config/pipes.xml.h:12
+msgid "Pipe Fittings"
+msgstr "파이프 Fittings"
+
+#: hacks/config/pipes.xml.h:13
+msgid "Pipes"
+msgstr "파이프"
+
+#: hacks/config/pipes.xml.h:17
+msgid "System Length"
+msgstr "시스템 길이"
+
+#: hacks/config/polyominoes.xml.h:3
+msgid "Identical Pieces"
+msgstr "동일한 조각"
+
+#: hacks/config/polyominoes.xml.h:7
+msgid "Polyominoes"
+msgstr ""
+
+#: hacks/config/polyominoes.xml.h:8
+msgid ""
+"Repeatedly attempts to completely fill a rectangle with irregularly-shaped "
+"puzzle pieces. Written by Stephen Montgomery-Smith."
+msgstr ""
+"적당하지 않은 퍼즐 조각으로 사각형을 채우려고 계속 시도합니다. Written by Stephen Montgomery-Smith."
+
+#: hacks/config/pulsar.xml.h:1
+msgid "Anti-alias Lines"
+msgstr "안티앨리어스 선"
+
+#: hacks/config/pulsar.xml.h:3
+msgid ""
+"Draws some intersecting planes, making use of alpha blending, fog, textures, "
+"and mipmaps, plus a ``frames per second'' meter so that you can tell how fast "
+"your graphics card is... Requires OpenGL. Written by David Konerding."
+msgstr ""
+"알파 블랜딩, 안개, 텍스쳐, mipmaps을 이용하여 서로 가로지르는 평평한 개체를 만듭니다. 게다가 초당 프레임 미터가 있어 그래픽 카드 "
+"성능을 가늠해볼 수 있습니다. OpenGL이 필요합니다. Written by David Konerding."
+
+#: hacks/config/pulsar.xml.h:4
+msgid "Enable Blending"
+msgstr "블랜딩 사용"
+
+#: hacks/config/pulsar.xml.h:5
+msgid "Enable Depth Buffer"
+msgstr "깊이 버퍼 사용"
+
+#: hacks/config/pulsar.xml.h:6
+msgid "Enable Fog"
+msgstr "안개 사용"
+
+#: hacks/config/pulsar.xml.h:7
+msgid "Enable Lighting"
+msgstr "빛 사용"
+
+#: hacks/config/pulsar.xml.h:8
+msgid "Enable Texture Filtering"
+msgstr "텍스쳐 필터링 사용"
+
+#: hacks/config/pulsar.xml.h:9
+msgid "Enable Texture Mipmaps"
+msgstr "텍스쳐 Mipmaps 사용"
+
+#: hacks/config/pulsar.xml.h:10
+msgid "Enable Texturing"
+msgstr "텍스쳐링 사용"
+
+#: hacks/config/pulsar.xml.h:12
+msgid "Pulsar"
+msgstr ""
+
+#: hacks/config/pulsar.xml.h:13
+msgid "Quad Count"
+msgstr "쿼드 카운트"
+
+#: hacks/config/pulsar.xml.h:16
+msgid "Solid Surface"
+msgstr "Solid 표면"
+
+#: hacks/config/pulsar.xml.h:18
+msgid "Texture PPM File"
+msgstr "텍스쳐 PPM 파일"
+
+#: hacks/config/pyro.xml.h:3
+msgid "Explosive Yield"
+msgstr "폭발적 표현"
+
+#: hacks/config/pyro.xml.h:6
+msgid "Launch Frequency"
+msgstr "시행 빈도"
+
+#: hacks/config/pyro.xml.h:8
+msgid "Often"
+msgstr "자주"
+
+#: hacks/config/pyro.xml.h:9
+msgid "Particle Density"
+msgstr "조각 밀도"
+
+#: hacks/config/pyro.xml.h:10
+msgid "Pyro"
+msgstr ""
+
+#: hacks/config/pyro.xml.h:11
+msgid ""
+"Pyro draws exploding fireworks. Blah blah blah. Written by Jamie Zawinski."
+msgstr "Pyro가 폭발하는 불꽃놀이를 그립니다. Written by Jamie Zawinski."
+
+#: hacks/config/qix.xml.h:1
+msgid "Additive Colors"
+msgstr "에딕티브 컬러"
+
+#: hacks/config/qix.xml.h:3
+msgid "Corners"
+msgstr "코너"
+
+#: hacks/config/qix.xml.h:11
+msgid "Line Segments"
+msgstr "라인 세그먼트"
+
+#: hacks/config/qix.xml.h:12
+msgid "Linear Motion"
+msgstr "선형 모션"
+
+#: hacks/config/qix.xml.h:15
+msgid "Max Size"
+msgstr "최대 크기"
+
+#: hacks/config/qix.xml.h:16
+msgid "Qix"
+msgstr ""
+
+#: hacks/config/qix.xml.h:17
+msgid "Random Motion"
+msgstr "랜덤 모션"
+
+#: hacks/config/qix.xml.h:23
+msgid "Subtractive Colors"
+msgstr "서브트렉티브 컬러"
+
+#: hacks/config/qix.xml.h:24
+msgid ""
+"This is the swiss army chainsaw of qix programs. It bounces a series of line "
+"segments around the screen, and uses variations on this basic motion pattern to "
+"produce all sorts of different presentations: line segments, filled polygons, "
+"overlapping translucent areas... Written by Jamie Zawinski."
+msgstr ""
+"이는 qix 프로그램의 스위스 군대 사슬톱입니다. 화면에 여러 라인 세그먼트를 튀기고, 이 단순한 동작에 여러 변수를 주어 다른 표현을 하게 "
+"합니다: 라인 세그먼트, 채워진 폴리곤, 반투명 구역 오버랩 등...Written by Jamie Zawinski."
+
+#: hacks/config/qix.xml.h:25
+msgid "Transparent"
+msgstr "투명"
+
+#: hacks/config/rd-bomb.xml.h:1
+msgid "/"
+msgstr ""
+
+#: hacks/config/rd-bomb.xml.h:3
+#, no-c-format
+msgid "1%"
+msgstr ""
+
+#: hacks/config/rd-bomb.xml.h:5
+#, no-c-format
+msgid "100%"
+msgstr ""
+
+#: hacks/config/rd-bomb.xml.h:7
+msgid ""
+"Another variation of the `Bomb' program by Scott Draves. This draws a grid of "
+"growing square-like shapes that, once they overtake each other, react in "
+"unpredictable ways. ``RD'' stands for reaction-diffusion."
+msgstr ""
+"Scott Draves의 또 다른 폭탄 프로그램입니다. 사각형에 가까운 그리드들을 그리고, 서로 부딪혀 예상할 수 없는 방향으로 흩어집니다. "
+"'RD'는 reaction-diffusion의 약자입니다."
+
+#: hacks/config/rd-bomb.xml.h:8
+msgid "Epoch"
+msgstr "신시대"
+
+#: hacks/config/rd-bomb.xml.h:10
+msgid "Fill Screen"
+msgstr "화면 채우기"
+
+#: hacks/config/rd-bomb.xml.h:14
+msgid "RD-Bomb"
+msgstr "RD-폭탄"
+
+#: hacks/config/rd-bomb.xml.h:15
+msgid "Reaction/Difusion"
+msgstr "반응/확산"
+
+#: hacks/config/rd-bomb.xml.h:16
+msgid "Seed Radius"
+msgstr "근원 반경"
+
+#: hacks/config/rd-bomb.xml.h:19 hacks/config/twang.xml.h:12
+msgid "Tile Size"
+msgstr "타일 크기"
+
+#: hacks/config/rd-bomb.xml.h:22
+msgid "Wander Speed"
+msgstr "이동 속도"
+
+#: hacks/config/ripples.xml.h:1
+msgid "Big Drops"
+msgstr "큰 낙하물"
+
+#: hacks/config/ripples.xml.h:2
+msgid "Colors Two"
+msgstr "색상 2"
+
+#: hacks/config/ripples.xml.h:3
+msgid "Drizzle"
+msgstr "이슬"
+
+#: hacks/config/ripples.xml.h:5
+msgid "Grab Screen Image"
+msgstr "화면 이미지 선택"
+
+#: hacks/config/ripples.xml.h:6
+msgid "Lighting Effect"
+msgstr "빛 효과"
+
+#: hacks/config/ripples.xml.h:8
+msgid "Moving Splashes"
+msgstr "흩어짐 이동"
+
+#: hacks/config/ripples.xml.h:9
+msgid "Psychedelic Colors"
+msgstr "몽롱한 색상"
+
+#: hacks/config/ripples.xml.h:10
+msgid "Ripples"
+msgstr "잔물결"
+
+#: hacks/config/ripples.xml.h:12
+msgid "Small Drops"
+msgstr "작은 낙하물"
+
+#: hacks/config/ripples.xml.h:13
+msgid "Storm"
+msgstr "폭풍"
+
+#: hacks/config/ripples.xml.h:14
+msgid ""
+"This draws rippling interference patterns like splashing water. With the -water "
+"option, it manipulates your desktop image to look like something is dripping "
+"into it. Written by Tom Hammersley."
+msgstr ""
+"물 흩뿌리기와 같은 물결 겹침 효과를 보여줍니다. 물 옵셔을 통해, 데스크톱 이미지에 물이 떨어지는 것 같은 효과를 낼 수 있습니다. "
+"Written by Tom Hammersley."
+
+#: hacks/config/rocks.xml.h:7
+msgid "Rocks"
+msgstr "바위"
+
+#: hacks/config/rocks.xml.h:8
+msgid "Rotation"
+msgstr "회전"
+
+#: hacks/config/rocks.xml.h:10
+msgid "Steering"
+msgstr "조정"
+
+#: hacks/config/rocks.xml.h:11
+msgid ""
+"This draws an animation of flight through an asteroid field, with changes in "
+"rotation and direction. It can also display 3D separations for red/blue "
+"glasses! Mostly written by Jamie Zawinski."
+msgstr ""
+"행성 사이를 비행하는 모습을 보여줍니다. 회전과 방향 전환 또한 합니다. 입체안경을 통해 3D 효과도 느낄 수 있습니다. Mostly "
+"written by Jamie Zawinski."
+
+#: hacks/config/rorschach.xml.h:7
+msgid "Rorschach"
+msgstr ""
+
+#: hacks/config/rorschach.xml.h:9
+msgid ""
+"This generates random inkblot patterns. The algorithm is deceptively simple for "
+"how well it works; it merely walks a dot around the screen randomly, and then "
+"reflects the image horizontally, vertically, or both. Any deep-seated neurotic "
+"tendencies which this program reveals are your own problem. Written by Jamie "
+"Zawinski."
+msgstr ""
+"무작위로 잉크 얼룩을 만듭니다. 동작 방식은 아주 간단하여, 화면 여기 저기에 점을 찍은 뒤에 가로 세로 등으로 대칭되는 곳에 똑같이 찍어주는 "
+"방식을 취합니다. 몰리는 경향은 시스템 자체의 영향입니다. Written by Jamie Zawinski."
+
+#: hacks/config/rorschach.xml.h:10
+msgid "With X Symmetry"
+msgstr "X축 대칭"
+
+#: hacks/config/rorschach.xml.h:11
+msgid "With Y Symmetry"
+msgstr "Y축 대칭"
+
+#: hacks/config/rotor.xml.h:1
+msgid ""
+"Another ancient xlock demo, this one by Tom Lawrence. It draws a line segment "
+"moving along a complex spiraling curve. I tweaked this to generate curvier "
+"lines, but still frames of it don't look like much."
+msgstr ""
+"xlock 데모의 한 종류로 Tom Lawrencerk 제작했습니다. 나선형의 커브를 따라 라인 세그먼트가 이동하는 모습을 보여줍니다. "
+
+#: hacks/config/rotor.xml.h:4 hacks/config/wander.xml.h:9
+msgid "Length"
+msgstr "길이"
+
+#: hacks/config/rotor.xml.h:8
+msgid "Rotor"
+msgstr "로터"
+
+#: hacks/config/rotzoomer.xml.h:3
+msgid "Animate"
+msgstr "에니메이트"
+
+#: hacks/config/rotzoomer.xml.h:4
+msgid ""
+"Creates a collage of rotated and scaled portions of the screen. Written by "
+"Claudio Matsuoka."
+msgstr "화면을 회전하고 크기를 조절하여 콜라주를 만듭니다.Written by Claudio Matsuoka."
+
+#: hacks/config/rotzoomer.xml.h:6
+msgid "Rectangle Count"
+msgstr "사각형 카운트"
+
+#: hacks/config/rotzoomer.xml.h:7
+msgid "RotZoomer"
+msgstr ""
+
+#: hacks/config/rotzoomer.xml.h:8
+msgid "Stationary Rectangles"
+msgstr "고정된 사각형"
+
+#: hacks/config/rotzoomer.xml.h:9
+msgid "Sweeping Arcs"
+msgstr "닦기 원호"
+
+#: hacks/config/rotzoomer.xml.h:11
+msgid "Wandering Rectangles"
+msgstr "돌아다니는 사각형"
+
+#: hacks/config/rubik.xml.h:2
+msgid ""
+"Draws a Rubik's Cube that rotates in three dimensions and repeatedly shuffles "
+"and solves itself. Another fine GL hack by Marcelo Vianna."
+msgstr ""
+"삼차원으로 Rubik's Cube를 그려 계속해서 바꾸고 해결하기를 계속합니다. Another fine GL hack by Marcelo "
+"Vianna."
+
+#: hacks/config/rubik.xml.h:5
+msgid "Rubik"
+msgstr ""
+
+#: hacks/config/rubik.xml.h:7
+msgid "Show Shuffling"
+msgstr "바꾸기 보기"
+
+#: hacks/config/sballs.xml.h:1
+msgid "Cube"
+msgstr ""
+
+#: hacks/config/sballs.xml.h:2
+msgid "Dodecahedron"
+msgstr "12면체"
+
+#: hacks/config/sballs.xml.h:3
+msgid ""
+"Draws an animation of textured balls spinning like crazy in GL. Requires "
+"OpenGL, and a machine with fast hardware support for texture maps. Written by "
+"Eric Lassauge &lt;lassauge@mail.dotcom.fr&gt;."
+msgstr ""
+"GL을 통해 난폭하게 회전하는 텍스쳐 공을 그립니다. OpenGL이 필요하며 텍스쳐를 지원하느 고사양을 권장합니다. Written by "
+"Eric Lassauge &lt;lassauge@mail.dotcom.fr&gt;."
+
+#: hacks/config/sballs.xml.h:5
+msgid "Icosahedron"
+msgstr "20면체"
+
+#: hacks/config/sballs.xml.h:7
+msgid "Octahedron"
+msgstr "8면체"
+
+#: hacks/config/sballs.xml.h:8
+msgid "Plane"
+msgstr "평면"
+
+#: hacks/config/sballs.xml.h:9
+msgid "Pyramid"
+msgstr "피라미드"
+
+#: hacks/config/sballs.xml.h:10
+msgid "Random"
+msgstr "랜덤"
+
+#: hacks/config/sballs.xml.h:11
+msgid "Sballs"
+msgstr ""
+
+#: hacks/config/sballs.xml.h:15
+msgid "Star"
+msgstr "별"
+
+#: hacks/config/sballs.xml.h:16
+msgid "Tetrahedron"
+msgstr "4면체"
+
+#: hacks/config/shadebobs.xml.h:7
+msgid "ShadeBobs"
+msgstr ""
+
+#: hacks/config/shadebobs.xml.h:11
+msgid ""
+"This draws smoothly-shaded oscilating oval patterns, that look something like "
+"vapor trails or neon tubes. Written by Shane Smit."
+msgstr ""
+"부드럽게 그림자가 지는 oscilating oval 패턴을 그립니다. 마치 네온 사인과 같은 효과를 보여줍니다. Written by Shane "
+"Smit."
+
+#: hacks/config/sierpinski.xml.h:6
+msgid "Sierpinski"
+msgstr ""
+
+#: hacks/config/sierpinski.xml.h:10
+msgid ""
+"This draws the two-dimensional variant of the recursive Sierpinski triangle "
+"fractal. Written by Desmond Daignault."
+msgstr "이차원의 반복적인 여러 Sierpinski 삼각 도형을 그립니다. Written by Desmond Daignault."
+
+#: hacks/config/sierpinski3d.xml.h:7
+msgid "Sierpinski3D"
+msgstr ""
+
+#: hacks/config/sierpinski3d.xml.h:11
+msgid ""
+"This draws the three-dimensional variant of the recursive Sierpinski triangle "
+"fractal, using GL. Written by Tim Robinson and Jamie Zawinski."
+msgstr ""
+"GL을 사용하여 삼차원의 반복적인 여러 Sierpinski 삼각 도형을 그립니다. Written by Tim Robinson and Jamie "
+"Zawinski."
+
+#: hacks/config/slidescreen.xml.h:1 hacks/config/twang.xml.h:1
+#: hacks/config/zoom.xml.h:1
+msgid "Border Width"
+msgstr "경계 너비"
+
+#: hacks/config/slidescreen.xml.h:4
+msgid "Slide Speed"
+msgstr "슬라이드 속도"
+
+#: hacks/config/slidescreen.xml.h:5
+msgid "SlideScreen"
+msgstr "화면 슬라이드"
+
+#: hacks/config/slidescreen.xml.h:8
+msgid ""
+"This takes an image, divides it into a grid, and then randomly shuffles the "
+"squares around as if it was one of those annoying ``16-puzzle'' games, where "
+"there is a grid of squares, one of which is missing. I hate trying to solve "
+"those puzzles, but watching one permute itself is more amusing. Written by "
+"Jamie Zawinski."
+msgstr "이미지를 취해서 그리드로 나눈 다음 무작위로 섞어서 맞추어 갑니다. Written by Jamie Zawinski."
+
+#: hacks/config/slip.xml.h:6
+msgid "Slip"
+msgstr "슬립"
+
+#: hacks/config/slip.xml.h:10
+msgid ""
+"This program throws some random bits on the screen, then sucks them through a "
+"jet engine and spews them out the other side. To avoid turning the image "
+"completely to mush, every now and then it will and then it interjects some "
+"splashes of color into the scene, or go into a spin cycle, or stretch the image "
+"like taffy, or (this is my addition) grab an image of your current desktop to "
+"chew on. Originally written by Scott Draves; whacked on by Jamie Zawinski."
+msgstr ""
+"무작위로 여러 형태들을 화면에 뿌리고 다시 그것을 흡입하는 것을 반복합니다. Originally written by Scott Draves; "
+"whacked on by Jamie Zawinski."
+
+#: hacks/config/sonar.xml.h:1
+msgid "Ping Subnet"
+msgstr "핑 서브넷"
+
+#: hacks/config/sonar.xml.h:2
+msgid "Simulation Team Members"
+msgstr "시뮬레이션팀 맴버"
+
+#: hacks/config/sonar.xml.h:3
+msgid "Sonar"
+msgstr "수중탐지기"
+
+#: hacks/config/sonar.xml.h:4
+msgid "Team A Name"
+msgstr "팀 A 이름"
+
+#: hacks/config/sonar.xml.h:5
+msgid "Team B Name"
+msgstr "팀 B 이름"
+
+#: hacks/config/sonar.xml.h:6
+msgid ""
+"This program draws a simulation of a sonar screen. Written by default, it "
+"displays a random assortment of ``bogies'' on the screen, but if compiled "
+"properly, it can ping (pun intended) your local network, and actually plot the "
+"proximity of the other hosts on your network to you. It would be easy to make "
+"it monitor other sources of data, too. (Processes? Active network connections? "
+"CPU usage per user?) Written by Stephen Martin."
+msgstr ""
+"수중탐지기 화면을 보여줍니다. 기본적으로는 무작위로 객체들을 보이지만, 설정을 잘 맞추면 로컬 네트워크를 핑할 수 있습니다. 네트워크에서 "
+"사용자와 연결된 다른 이들이 표시됩니다. Written by Stephen Martin."
+
+#: hacks/config/sonar.xml.h:7
+msgid "vs."
+msgstr "대"
+
+#: hacks/config/speedmine.xml.h:1
+msgid "Allow Wall Collisions"
+msgstr "벽 충돌 허용"
+
+#: hacks/config/speedmine.xml.h:2
+msgid "Display Crosshair"
+msgstr "크로스헤어 표시"
+
+#: hacks/config/speedmine.xml.h:7
+msgid "Max Velocity"
+msgstr "최대 속력"
+
+#: hacks/config/speedmine.xml.h:8
+msgid "Mine Shaft"
+msgstr "탄광 통로"
+
+#: hacks/config/speedmine.xml.h:9
+msgid "Present Bonuses"
+msgstr "현재 보너스"
+
+#: hacks/config/speedmine.xml.h:10
+msgid "Rocky Walls"
+msgstr "바위벽"
+
+#: hacks/config/speedmine.xml.h:12
+msgid ""
+"Simulates speeding down a rocky mineshaft, or a funky dancing worm. Written by "
+"Conrad Parker."
+msgstr "바위로된 광산 통로를 지나는 것을 보여주거나 펑키춤을 추는 벌레를 보여줍니다. Written by Conrad Parker."
+
+#: hacks/config/speedmine.xml.h:16
+msgid "SpeedMine"
+msgstr ""
+
+#: hacks/config/speedmine.xml.h:17
+msgid "Thrust"
+msgstr "밀어나가기"
+
+#: hacks/config/speedmine.xml.h:19 hacks/config/worm.xml.h:10
+msgid "Worm"
+msgstr "벌레"
+
+#: hacks/config/sphere.xml.h:1
+msgid ""
+"Another of the classic screenhacks of the distant past, this one draws shaded "
+"spheres in multiple colors. This hack traces its lineage back to Tom Duff in "
+"1982."
+msgstr "다양한 색상으로 그림자 지는 구를 보여줍니다. 1982년 Tom Duff가 처음 아이디어를 냈습니다."
+
+#: hacks/config/sphere.xml.h:7
+msgid "Sphere"
+msgstr "구"
+
+#: hacks/config/sphereEversion.xml.h:1
+msgid "SphereEversion"
+msgstr "구 뒤집기"
+
+#: hacks/config/sphereEversion.xml.h:2
+msgid ""
+"SphereEversion draws an animation of a sphere being turned inside out. A sphere "
+"can be turned inside out, without any tears, sharp creases or discontinuities, "
+"if the surface of the sphere is allowed to intersect itself. This program "
+"animates what is known as the Thurston Eversion. Written by Nathaniel Thurston "
+"and Michael McGuffin. This program is not included with the XScreenSaver "
+"package, but if you don't have it already, you can find it at "
+"&lt;http://www.dgp.utoronto.ca/~mjmcguff/eversion/&gt;."
+msgstr ""
+"구 뒤집기는 구의 안팎이 바뀌는 모습을 보여줍니다. 자르거나 찢지 않고 바뀌는 모습을 보여줍니다. Thurston Eversion으로 잘 "
+"알려진 것을 따라 보여줍니다. Written by Nathaniel Thurston and Michael McGuffin. "
+"XScreenSaver 패키지는 아니지만, &lt;http://www.dgp.utoronto.ca/~mjmcguff/eversion/&gt; "
+"에서 찾을 수 있습니다."
+
+#: hacks/config/spheremonics.xml.h:9
+msgid "Resolution"
+msgstr "해상도"
+
+#: hacks/config/spheremonics.xml.h:20
+msgid "Smoothed Lines"
+msgstr "부드럽게한 라인"
+
+#: hacks/config/spheremonics.xml.h:23
+msgid "Spheremonics"
+msgstr ""
+
+#: hacks/config/spheremonics.xml.h:24
+msgid ""
+"These closed objects are commonly called spherical harmonics, although they are "
+"only remotely related to the mathematical definition found in the solution to "
+"certain wave functions, most notable the eigenfunctions of angular momentum "
+"operators. Written by Paul Bourke and Jamie Zawinski."
+msgstr ""
+"이 객체들을 보통 구형 하모닉이라 부르지만, 보통 사용되는 물결 기능에서 보이는 수학적 정의와는 거리가 멉니다. Written by Paul "
+"Bourke and Jamie Zawinski."
+
+#: hacks/config/spiral.xml.h:2
+msgid "Cycles"
+msgstr "사이클"
+
+#: hacks/config/spiral.xml.h:7
+msgid ""
+"Moving circular patterns, by Peter Schmitzberger. Moving circular patterns "
+"means moire; interference patterns, of course."
+msgstr ""
+"원형의 움직임을 보여줍니다. Peter Schmitzberger에 의한 작품입니다. 원형의 움직임이란 물결무늬의 겹침효과를 의미합니다."
+
+#: hacks/config/spiral.xml.h:11
+msgid "Spiral"
+msgstr "나선형"
+
+#: hacks/config/spotlight.xml.h:1
+msgid ""
+"Draws a spotlight scanning across a black screen, illumnating the underlying "
+"desktop when it passes. Written by Rick Schultz."
+msgstr ""
+"스포트라이트가 검은 화면을 스캔하는 모습을 보여줍니다. 스포트라이트가 지나갈때, 데스크톱의 화면이 잠깐 보입니다. Written by Rick "
+"Schultz."
+
+#: hacks/config/spotlight.xml.h:6
+msgid "Spotlight"
+msgstr "스포트라이트"
+
+#: hacks/config/sproingies.xml.h:3
+msgid "Q-Bert meets Marble Madness! Written by Ed Mackey."
+msgstr "Q-Bert가 Marbel Madness와 만났습니다! Written by Ed Mackey."
+
+#: hacks/config/sproingies.xml.h:9
+msgid "Sproingies"
+msgstr ""
+
+#: hacks/config/squiral.xml.h:3
+msgid ""
+"Draws a set of interacting, square-spiral-producing automata. The spirals grow "
+"outward until they hit something, then they go around it. Written by Jeff "
+"Epler."
+msgstr ""
+"서로 영향을 주는 사각형의 나선형 모양을 만들어냅니다. 각 나선형은 성장하다가, 무엇인가와 마주치면, 상대를 감싸는 모습을 보여줍니다. "
+"Written by Jeff Epler."
+
+#: hacks/config/squiral.xml.h:5
+msgid "Handedness"
+msgstr "주로 쓰는 손"
+
+#: hacks/config/squiral.xml.h:7
+msgid "Left"
+msgstr "왼쪽"
+
+#: hacks/config/squiral.xml.h:11 hacks/config/twang.xml.h:8
+msgid "Randomness"
+msgstr "양쪽"
+
+#: hacks/config/squiral.xml.h:12
+msgid "Right"
+msgstr "오른쪽"
+
+#: hacks/config/squiral.xml.h:17
+msgid "Squiral"
+msgstr ""
+
+#: hacks/config/ssystem.xml.h:1
+msgid "SSystem"
+msgstr ""
+
+#: hacks/config/ssystem.xml.h:2
+msgid ""
+"SSystem is a GL Solar System simulator. It simulates flybys of Sun, the nine "
+"planets and a few major satellites, with four camera modes. Written by Raul "
+"Alonso. This is not included with the XScreenSaver package, but is packaged "
+"separately. Note: SSystem does not work as a screen saver on all systems, "
+"because it doesn't communicate with xscreensaver properly. It happens to work "
+"with some window managers, but not with others, so your mileage may vary. "
+"SSystem was once available at &lt;http://www1.las.es/~amil/ssystem/&gt;, but is "
+"now gone. You may still be able to find copies elsewhere. SSystem has since "
+"evolved into two different programs: OpenUniverse "
+"(http://openuniverse.sourceforge.net/) and Celestia "
+"(http://www.shatters.net/celestia/). Sadly, neither of these programs work with "
+"xscreensaver at all. You are encouraged to nag their authors into adding "
+"xscreensaver support!"
+msgstr ""
+"SSystem은 GL을 이용한 태양계의 모의 구현입니다. 태양과 9개의 행성과 약간의 위성을 4개의 카메라를 이용해 보여줍니다. Written "
+"by Raul Alonso. XScreenSaver 패키지에는 들어있지 않습니다. 주의: SSystem은 xscreensaver와 정상적으로 "
+"호환되지 않기 때문에, 모든 시스템에서 화면보호기로 작동되는 것은 아닙니다. 어떤 시스템에서는 되고, 어떤 시스템에서는 불가능할 가능성도 "
+"있습니다. 예전에는 &lt;http://www1.las.es/~amil/ssystem/&gt; 에서 구할 수 있었지만, 지금은 불가능하며 "
+"SSystem이 두 종류로 분류된 이후의 여러 배포판을 구할 수 있습니다. OpenUniverse "
+"(http://openuniverse.sourceforge.net/) 와 Celestia "
+"(http://www.shatters.net/celestia/) 입니다. 불행하게도 두 버전 모두 xscreensaver에서 불가능하므로 두 "
+"제작자들에게 직접 가능하도록 건의할 필요가 있습니다."
+
+#: hacks/config/stairs.xml.h:6
+msgid "Stairs"
+msgstr "계단"
+
+#: hacks/config/stairs.xml.h:8
+msgid ""
+"by Marcelo Vianna's third Escher GL hack, this one draws an ``infinite'' "
+"staircase."
+msgstr "Marcelo Vianna's third Escher GL 헥으로, ``무한'' 계단을 그립니다."
+
+#: hacks/config/starfish.xml.h:1
+msgid "Color Gradients"
+msgstr "색상 변화도"
+
+#: hacks/config/starfish.xml.h:7
+msgid "Pulsating Blob"
+msgstr "진동 얼룩"
+
+#: hacks/config/starfish.xml.h:10
+msgid "Starfish"
+msgstr "불가사리"
+
+#: hacks/config/starfish.xml.h:13
+msgid ""
+"This generates a sequence of undulating, throbbing, star-like patterns which "
+"pulsate, rotate, and turn inside out. Another display mode uses these shapes to "
+"lay down a field of colors, which are then cycled. The motion is very organic. "
+"Written by Jamie Zawinski."
+msgstr ""
+"진동하며 화전하고 안팎이 바뀌는 별 모양을 만들어냅니다. 다른 디스플레이 모드에서는 이러한 효과를 그 때 그 때 바뀌는 색상 필드를 저장하기 "
+"위해 사용하기도 합니다. 모션이 아주 유기적입니다. Written by Jamie Zawinski."
+
+#: hacks/config/starwars.xml.h:2
+msgid "Anti-aliased Lines"
+msgstr ""
+
+#: hacks/config/starwars.xml.h:3
+msgid "Centered Text"
+msgstr "가운데 정렬 텍스트"
+
+#: hacks/config/starwars.xml.h:4
+msgid ""
+"Draws a stream of text slowly scrolling into the distance at an angle, over a "
+"star field, like at the beginning of the movie of the same name. Written by "
+"Jamie Zawinski and Claudio Matauoka."
+msgstr ""
+"천천히 스크롤되는 텍스트의 흐름을 보여줍니다. Written by Jamie Zawinski and Claudio Matauoka."
+
+#: hacks/config/starwars.xml.h:5
+msgid "Fade Out"
+msgstr "페이드 아웃"
+
+#: hacks/config/starwars.xml.h:7
+msgid "Flush Left Text"
+msgstr "왼쪽 텍스트 분출"
+
+#: hacks/config/starwars.xml.h:8
+msgid "Flush Right Text"
+msgstr "오른쪽 텍스트 분출"
+
+#: hacks/config/starwars.xml.h:9
+msgid "Font Point Size"
+msgstr "글꼴 포인트 크기"
+
+#: hacks/config/starwars.xml.h:10
+msgid "Scroll Speed"
+msgstr "스크롤 속도"
+
+#: hacks/config/starwars.xml.h:13
+msgid "Star Rotation Speed"
+msgstr "별 회전 속도"
+
+#: hacks/config/starwars.xml.h:14
+msgid "StarWars"
+msgstr "스타워즈"
+
+#: hacks/config/starwars.xml.h:15
+msgid "Text Columns"
+msgstr "텍스트 칸"
+
+#: hacks/config/starwars.xml.h:16
+msgid "Text Lines"
+msgstr "텍스트 줄"
+
+#: hacks/config/starwars.xml.h:18
+msgid "Thick Lines"
+msgstr "두꺼운 줄"
+
+#: hacks/config/starwars.xml.h:19
+msgid "Wrap Long Lines"
+msgstr "긴 줄 보호"
+
+#: hacks/config/stonerview.xml.h:1
+msgid ""
+"Chains of colorful squares dance around each other in complex spiral patterns. "
+"Written by Andrew Plotkin, based on SGI's `electropaint' screensaver."
+msgstr ""
+"복잡한 나선형의 모양으로 색색의 사각형이 춤을 춥니다. Written by Andrew Plotkin, based on SGI's "
+"`electropaint' screensaver."
+
+#: hacks/config/stonerview.xml.h:3
+msgid "StonerView"
+msgstr ""
+
+#: hacks/config/strange.xml.h:1
+msgid "Curviness"
+msgstr ""
+
+#: hacks/config/strange.xml.h:9
+msgid "Strange"
+msgstr "스트레인지"
+
+#: hacks/config/strange.xml.h:10
+msgid ""
+"This draws strange attractors: it's a colorful, unpredictably-animating field "
+"of dots that swoops and twists around. The motion is very nice. Written by "
+"Massimino Pascal."
+msgstr ""
+"특이한 모양의 어트랙터를 그립니다: 화려한 색에 예상치 못한 움직임을 보이는 점들이 화면에서 춤을 춥니다. 모션이 아주 화려합니다. "
+"Written by Massimino Pascal."
+
+#: hacks/config/superquadrics.xml.h:2
+msgid ""
+"Ed Mackey reports that he wrote the first version of this program in BASIC on a "
+"Commodore 64 in 1987, as a 320x200 black and white wireframe. Now it is GL and "
+"has specular reflections."
+msgstr ""
+"Ed Mackey는 1987년에 Commodore 64의 BASIC에서 처음 이 프로그램을 만들었다고 이야기했습니다. 그 당시에는 "
+"320x200의 흑백 와이어프레임이었습니다. 이제는 GL을 이용하며 멋진 반사효과를 보여줍니다."
+
+#: hacks/config/superquadrics.xml.h:10
+msgid "Superquadrics"
+msgstr ""
+
+#: hacks/config/swirl.xml.h:4
+msgid ""
+"More flowing, swirly patterns. This version is by M. Dobie and R. Taylor, but "
+"you might have seen a Mac program similar to this called FlowFazer. There is "
+"also a cool Java applet of a similar concept."
+msgstr ""
+"흐름성의 소용돌이 패턴을 보여줍니다. M. dobie 와 R.Taylor의 작품이지만, Mac 프로그램에도 FloFazer라는 비슷한 "
+"프로그램이 있으며, 자바애플릿이로도, 비슷한 컨셉이 있습니다."
+
+#: hacks/config/swirl.xml.h:8
+msgid "Swirl"
+msgstr "소용돌이"
+
+#: hacks/config/t3d.xml.h:1
+msgid "0°"
+msgstr "0°"
+
+#: hacks/config/t3d.xml.h:2
+msgid "5 Minute Tick Marks"
+msgstr "5분 단위 눈금 표시"
+
+#: hacks/config/t3d.xml.h:3
+msgid "90°"
+msgstr "90°"
+
+#: hacks/config/t3d.xml.h:4
+msgid "Bigger"
+msgstr "더 큰"
+
+#: hacks/config/t3d.xml.h:5
+msgid "Cycle Seconds"
+msgstr "회전 지연"
+
+#: hacks/config/t3d.xml.h:10
+msgid "Minute Tick Marks"
+msgstr "분 단위 눈금 표시"
+
+#: hacks/config/t3d.xml.h:12
+msgid "Smaller"
+msgstr "더 작은"
+
+#: hacks/config/t3d.xml.h:14
+msgid "T3D"
+msgstr ""
+
+#: hacks/config/t3d.xml.h:15
+msgid ""
+"This draws a working analog clock composed of floating, throbbing bubbles. "
+"Written by Bernd Paysan."
+msgstr "박동치며 떠 있는 아날로그 시계를 보여줍니다. Written by Bernd Paysan."
+
+#: hacks/config/t3d.xml.h:16
+msgid "Turn Side-to-Side"
+msgstr "회전 시키기"
+
+#: hacks/config/t3d.xml.h:17
+msgid "Wobbliness"
+msgstr "찌그러짐"
+
+#: hacks/config/thornbird.xml.h:1
+msgid ""
+"Displays a view of the ``Bird in a Thornbush'' fractal. Written by Tim "
+"Auckland."
+msgstr "``가시나무 새'' 풍경 도형을 보여줍니다. Written by Tim Auckland."
+
+#: hacks/config/thornbird.xml.h:6
+msgid "Points"
+msgstr "포인트"
+
+#: hacks/config/thornbird.xml.h:12
+msgid "Thornbird"
+msgstr "가시나무새"
+
+#: hacks/config/triangle.xml.h:2
+msgid ""
+"Generates random mountain ranges using iterative subdivision of triangles. "
+"Written by Tobias Gloth."
+msgstr "반복적인 삼각형 분할을 통해 무작위로 산을 만들어냅니다. Written by Tobias Gloth."
+
+#: hacks/config/triangle.xml.h:7
+msgid "Triangle"
+msgstr "삼각형"
+
+#: hacks/config/truchet.xml.h:4
+msgid ""
+"This draws line- and arc-based Truchet patterns that tile the screen. Written "
+"by Adrian Likins."
+msgstr "선과 원호를 기반으로 하는 Truchet 패턴을 그려 스크린을 타일화 합니다. Written by Adrian Likins."
+
+#: hacks/config/truchet.xml.h:5
+msgid "Truchet"
+msgstr "Truchet"
+
+#: hacks/config/twang.xml.h:2
+msgid ""
+"Divides the screen into a grid, and plucks them. Written by Dan Bornstein."
+msgstr "화면을 그리드로 나누어 뜯어내는 효과를 보여줍니다. Written by Dan Bornstein."
+
+#: hacks/config/twang.xml.h:6
+msgid "Jumpy"
+msgstr "점피"
+
+#: hacks/config/twang.xml.h:11
+msgid "Springiness"
+msgstr "용수철"
+
+#: hacks/config/twang.xml.h:13
+msgid "Transference"
+msgstr "겹침"
+
+#: hacks/config/twang.xml.h:14
+msgid "Twang"
+msgstr ""
+
+#: hacks/config/vermiculate.xml.h:1
+msgid "Draws squiggly worm-like paths. Written by Tyler Pierce."
+msgstr "불규칙한 벌레형의 경로를 그립니다. Written by Tyler Pierce."
+
+#: hacks/config/vermiculate.xml.h:2
+msgid "Vermiculate"
+msgstr "벌레먹기"
+
+#: hacks/config/vidwhacker.xml.h:2 hacks/config/webcollage.xml.h:2
+msgid "2 seconds"
+msgstr "2 초"
+
+#: hacks/config/vidwhacker.xml.h:4
+msgid "Image Directory"
+msgstr "이미지 방향"
+
+#: hacks/config/vidwhacker.xml.h:5
+msgid ""
+"This is actually just a shell script that grabs a frame of video from the "
+"system's video input, and then uses some PBM filters (chosen at random) to "
+"manipulate and recombine the video frame in various ways (edge detection, "
+"subtracting the image from a rotated version of itself, etc.) Then it displays "
+"that image for a few seconds, and does it again. This works really well if you "
+"just feed broadcast television into it."
+msgstr ""
+"시스템의 비디오 입력으로 들어오는 화면을 잡아 PBM 필터(무작위로)를 사용하여 나누었다가 다시 병합하는 쉘 스크립트입니다. 결과물을 잠깐 "
+"보였다가, 다시 반복합니다. 만약 TV입력이 가능하다면, 더 좋은 화면을 볼 수 있습니다."
+
+#: hacks/config/vidwhacker.xml.h:6
+msgid "VidWhacker"
+msgstr ""
+
+#: hacks/config/vines.xml.h:6
+msgid ""
+"This one generates a continuous sequence of small, curvy geometric patterns. It "
+"scatters them around your screen until it fills up, then it clears the screen "
+"and starts over. Written by Tracy Camp and David Hansen."
+msgstr ""
+"연속적으로 휘어진 지형의 모습을 만들어냅니다. 화면 여기저기에 다 찰 때까지 뿌린 후 끝납니다. Written by Tracy Camp and "
+"David Hansen."
+
+#: hacks/config/vines.xml.h:8
+msgid "Vines"
+msgstr "포도나무"
+
+#: hacks/config/wander.xml.h:5
+msgid "Draw Spots"
+msgstr "모양 찍기"
+
+#: hacks/config/wander.xml.h:6
+msgid ""
+"Draws a colorful random-walk, in various forms. Written by Rick Campbell."
+msgstr "여러 가지 모양의 형태를 무작위로 찍어냅니다. Written by Rick Campbell."
+
+#: hacks/config/wander.xml.h:14
+msgid "Sustain"
+msgstr "유지"
+
+#: hacks/config/webcollage.xml.h:3
+msgid "Dictionary File"
+msgstr "사전 파일"
+
+#: hacks/config/webcollage.xml.h:5
+msgid "Overall Filter Program"
+msgstr "전체 필터 프로그램"
+
+#: hacks/config/webcollage.xml.h:6
+msgid "Per-Image Filter Program"
+msgstr "이미지 당 필터 프로그램"
+
+#: hacks/config/webcollage.xml.h:9
+msgid ""
+"This program makes collages out of random images pulled off of the World Wide "
+"Web. It finds these images by doing random web searches, and then extracting "
+"images from the returned pages. It can also be set up to filter the images "
+"through the `VidWhacker' program, above, which looks really great. (Note that "
+"most of the images it finds are text, and not pictures. This is because most of "
+"the web is pictures of text. Which is pretty sad.) Written by Jamie Zawinski."
+msgstr ""
+"World Wide Web에서 가져온 이미지로 콜라쥬를 만듭니다. 무작위 웹 탐색을 통해 이미지를 찾고 찾은 이미지를 가져옵니다. 위의 "
+"VidWhacker 프로그램을 통해 필터를 사용할 수도 있습니다.(찾아내는 대부분의 이미지는 텍스트입니다.) Written by Jamie "
+"Zawinski."
+
+#: hacks/config/webcollage.xml.h:10
+msgid "URL Timeout"
+msgstr "URL 시간초과"
+
+#: hacks/config/webcollage.xml.h:11
+msgid "WebCollage"
+msgstr "Web콜라쥬"
+
+#: hacks/config/whirlwindwarp.xml.h:2
+msgid ""
+"Floating stars are acted upon by a mixture of simple 2D forcefields. The "
+"strength of each forcefield changes continuously, and it is also switched on "
+"and off at random. By Paul 'Joey' Clark."
+msgstr ""
+"2D 포스필드의 병합을 통해 별의 흐름을 보여줍니다.포스필드의 힘은 시시각각 변하며 켜지거나 꺼지기도 합니다. By Paul 'Joey' "
+"Clark."
+
+#: hacks/config/whirlwindwarp.xml.h:7
+msgid "Trail Size"
+msgstr "흔적 크기"
+
+#: hacks/config/whirlwindwarp.xml.h:8
+msgid "WhirlwindWarp"
+msgstr ""
+
+#: hacks/config/whirlygig.xml.h:1
+msgid "Amplitude"
+msgstr "넓이"
+
+#: hacks/config/whirlygig.xml.h:2
+msgid "Draws zooming chains of sinusoidal spots. Written by Ashton Trey Belew."
+msgstr "사인곡선의 체인을 그립니다.Written by Ashton Trey Belew."
+
+#: hacks/config/whirlygig.xml.h:5
+msgid "Whirlies"
+msgstr "소용돌이"
+
+#: hacks/config/whirlygig.xml.h:6
+msgid "WhirlyGig"
+msgstr ""
+
+#: hacks/config/worm.xml.h:1
+msgid ""
+"An ancient xlock hack that draws multicolored worms that crawl around the "
+"screen. Written by Brad Taylor, Dave Lemke, Boris Putanec, and Henrik Theiling."
+msgstr ""
+"화면 위를 돌아다니는 다양한 색의 벌레를 그리는 전통적인 xlock 헥입니다. Written by Brad Taylor, Dave Lemke, "
+"Boris Putanec, and Henrik Theiling."
+
+#: hacks/config/xaos.xml.h:1
+msgid "XaoS"
+msgstr ""
+
+#: hacks/config/xaos.xml.h:2
+msgid ""
+"XaoS generates fast fly-through animations of the Mandelbrot and other fractal "
+"sets. Written by Thomas Marsh and Jan Hubicka. This is not included with the "
+"XScreenSaver package, but if you don't have it already, you can find it at "
+"&lt;http://limax.paru.cas.cz/~hubicka/XaoS/&gt;."
+msgstr ""
+"XaoS는 Mandelbrot나 다른 도형들 사이를 빠른 속도로 비행하는 모습을 보여줍니다. Written by Thomas Marsh and "
+"Jan Hubicka. XScreenSaver 패키지에 들어있진 않습니다. "
+"&lt;http://limax.paru.cas.cz/~hubicka/XaoS/&gt; 에서 찾을 수 있습니다."
+
+#: hacks/config/xdaliclock.xml.h:1
+msgid "12-Hour Time"
+msgstr "12시간 체계"
+
+#: hacks/config/xdaliclock.xml.h:2
+msgid "24-Hour Time"
+msgstr "24시간 체계"
+
+#: hacks/config/xdaliclock.xml.h:3
+msgid "Cycle Colors"
+msgstr "회전 색상"
+
+#: hacks/config/xdaliclock.xml.h:4
+msgid "Display Seconds"
+msgstr "초 표시"
+
+#: hacks/config/xdaliclock.xml.h:5
+msgid "Huge Font"
+msgstr "거대 글꼴"
+
+#: hacks/config/xdaliclock.xml.h:6 hacks/config/xmatrix.xml.h:8
+msgid "Large Font"
+msgstr "큰 글꼴"
+
+#: hacks/config/xdaliclock.xml.h:7
+msgid "Medium Font"
+msgstr "중간 글꼴"
+
+#: hacks/config/xdaliclock.xml.h:8 hacks/config/xmatrix.xml.h:14
+msgid "Small Font"
+msgstr "작은 글꼴"
+
+#: hacks/config/xdaliclock.xml.h:9
+msgid "XDaliClock"
+msgstr ""
+
+#: hacks/config/xdaliclock.xml.h:10
+msgid ""
+"XDaliClock draws a large digital clock, the numbers of which change by "
+"``melting'' into their new shapes. Written by Jamie Zawinski. This is not "
+"included with the XScreenSaver package, but if you don't have it already, you "
+"can find it at &lt;http://www.jwz.org/xdaliclock/&gt;."
+msgstr ""
+"XDaliClock는 큰 디지털 시계를 그립니다. 형태를 녹임으로써 자주 모양이 바뀝니다. Written by Jamie Zawinski. "
+"XScreenSaver 패키지에 들어있지 않습니다. &lt;http://www.jwz.org/xdaliclock/&gt; 에서 찾을 수 "
+"있습니다."
+
+#: hacks/config/xearth.xml.h:1
+msgid "Bright"
+msgstr "밝음"
+
+#: hacks/config/xearth.xml.h:2
+msgid "Date/Time Stamp"
+msgstr "날짜/시간 스탬프"
+
+#: hacks/config/xearth.xml.h:3
+msgid "Day Dim"
+msgstr "낮 흐리게"
+
+#: hacks/config/xearth.xml.h:5
+msgid "Display Stars"
+msgstr "별 표시"
+
+#: hacks/config/xearth.xml.h:8
+msgid "Label Cities"
+msgstr "도시 레이블 붙임"
+
+#: hacks/config/xearth.xml.h:9
+msgid "Lower Left"
+msgstr "왼쪽 아래"
+
+#: hacks/config/xearth.xml.h:10
+msgid "Lower Right"
+msgstr "오른쪽 아래"
+
+#: hacks/config/xearth.xml.h:13
+msgid "Mercator Projection"
+msgstr "Mercator 프로젝션"
+
+#: hacks/config/xearth.xml.h:14
+msgid "Night Dim"
+msgstr "밤 흐리게"
+
+#: hacks/config/xearth.xml.h:15
+msgid "No Stars"
+msgstr "별 없음"
+
+#: hacks/config/xearth.xml.h:16
+msgid "North/South Rotation"
+msgstr "남/북 회전"
+
+#: hacks/config/xearth.xml.h:18
+msgid "Orthographic Projection"
+msgstr "Orthographic 프로젝션"
+
+#: hacks/config/xearth.xml.h:19
+msgid "Real Time"
+msgstr "실제 시간"
+
+#: hacks/config/xearth.xml.h:20
+msgid "Shaded Image"
+msgstr "가려진 이미지"
+
+#: hacks/config/xearth.xml.h:21
+msgid "Sharp"
+msgstr "날까로움"
+
+#: hacks/config/xearth.xml.h:23
+msgid "Spacing"
+msgstr "공간"
+
+#: hacks/config/xearth.xml.h:26
+msgid "Terminator Blurry"
+msgstr "종료자 Blurry"
+
+#: hacks/config/xearth.xml.h:27
+msgid "Time Warp"
+msgstr "시간 보호"
+
+#: hacks/config/xearth.xml.h:29
+msgid "Upper Left"
+msgstr "왼쪽 위"
+
+#: hacks/config/xearth.xml.h:30
+msgid "Upper Right"
+msgstr "오른쪽 위"
+
+#: hacks/config/xearth.xml.h:31
+msgid ""
+"XEarth draws an image of the Earth, as seen from your favorite vantage point in "
+"space, correctly shaded for the current position of the Sun. Written by Kirk "
+"Johnson. This is not included with the XScreenSaver package, but if you don't "
+"have it already, you can find it at "
+"&lt;http://www.cs.colorado.edu/~tuna/xearth/&gt;."
+msgstr ""
+"XEart는 지구의 이미지를 모방하여 그립니다. 원하는 각도와 거리에서 볼 수 있으며, 실재로 현재 태양의 위치에 따라 그림자가 집니다. "
+"XScreenSaver에 포함되어 있지 않기 때문에, 원하시면, "
+"&lt;http://www.cs.colorado.edu/~tuna/xearth/&gt;. 에서 찾을 수 있습니다."
+
+#: hacks/config/xearth.xml.h:32
+msgid "Xearth"
+msgstr ""
+
+#: hacks/config/xfishtank.xml.h:5
+msgid "Fish"
+msgstr "물고기"
+
+#: hacks/config/xfishtank.xml.h:6
+msgid "Fish Speed"
+msgstr "물고기 속도"
+
+#: hacks/config/xfishtank.xml.h:7
+msgid ""
+"Fish! This is not included with the XScreenSaver package, but if you don't have "
+"it already, you can find it at "
+"&lt;http://metalab.unc.edu/pub/Linux/X11/demos/&gt;."
+msgstr ""
+"물고기! XScreenSaver 패키지에 포함되어 있지 않습니다. "
+"&lt;http://metalab.unc.edu/pub/Linux/X11/demos/&gt; 에서 찾을 수 있습니다."
+
+#: hacks/config/xfishtank.xml.h:12
+msgid "XFishTank"
+msgstr ""
+
+#: hacks/config/xflame.xml.h:1
+msgid "Bitmap File"
+msgstr "비트맵 파일"
+
+#: hacks/config/xflame.xml.h:2
+msgid ""
+"Draws a simulation of pulsing fire. It can also take an arbitrary image and set "
+"it on fire too. Written by Carsten Haitzler, hacked on by many others."
+msgstr ""
+"박동치는 불을 시뮬레이션 합니다. 임의의 이미지를 불러와 불에 넣는 효과도 가능합니다. Written by Carsten Haitzler, "
+"hacked on by many others."
+
+#: hacks/config/xflame.xml.h:3
+msgid "Enable Blooming"
+msgstr "솟아오름 사용"
+
+#: hacks/config/xflame.xml.h:8
+msgid "Xflame"
+msgstr ""
+
+#: hacks/config/xjack.xml.h:4
+msgid ""
+"This program behaves schizophrenically and makes a lot of typos. Written by "
+"Jamie Zawinski. If you haven't seen Stanley Kubrick's masterpiece, ``The "
+"Shining,'' you won't get it. Those who have describe this hack as ``inspired.''"
+msgstr "이 프로그램은 분열적으로 만들어지는 여러 결과물을 보여줍니다. Written by Jamie Zawinski. "
+
+#: hacks/config/xjack.xml.h:5
+msgid "Xjack"
+msgstr ""
+
+#: hacks/config/xlyap.xml.h:1
+msgid ""
+"This generates pretty fractal pictures by doing funky math involving the "
+"``Lyapunov exponent.'' It has a cool interactive mode, too. Written by Ron "
+"Record."
+msgstr ""
+"``Lyapunov exponent''와 관련된 수학적으로 도형 화면을 만듭니다. 훌륭한 상호작용 모드가 있습니다. Written by Ron "
+"Record."
+
+#: hacks/config/xlyap.xml.h:2
+msgid "Xlyap"
+msgstr ""
+
+#: hacks/config/xmatrix.xml.h:1
+msgid ""
+"A rendition of the text scrolls seen in the movie ``The Matrix.'' Written by "
+"Jamie Zawinski."
+msgstr "영화에서 보이는 텍스트 스크롤입니다. ``매트릭스'' Written by Jamie Zawinski."
+
+#: hacks/config/xmatrix.xml.h:2
+msgid "Binary Encoding"
+msgstr "바이너리 인코딩"
+
+#: hacks/config/xmatrix.xml.h:3
+msgid "Expansion Algorithm"
+msgstr "확장 알고리즘"
+
+#: hacks/config/xmatrix.xml.h:5
+msgid "Full"
+msgstr "모두"
+
+#: hacks/config/xmatrix.xml.h:6
+msgid "Genetic Encoding"
+msgstr "Genetic 인코딩"
+
+#: hacks/config/xmatrix.xml.h:7
+msgid "Hexadecimal Encoding"
+msgstr "6진수 인코딩"
+
+#: hacks/config/xmatrix.xml.h:9
+msgid "Matrix Encoding"
+msgstr "매트릭스 인코딩"
+
+#: hacks/config/xmatrix.xml.h:10
+msgid "Phone Number"
+msgstr "전화번호"
+
+#: hacks/config/xmatrix.xml.h:11
+msgid "Run Trace Program"
+msgstr "프로그램 추적 실행"
+
+#: hacks/config/xmatrix.xml.h:12
+msgid "Slider Algorithm"
+msgstr "슬라이더 알고리즘"
+
+#: hacks/config/xmatrix.xml.h:17
+msgid "Synergistic Algorithm"
+msgstr "시너지팅 알고리즘"
+
+#: hacks/config/xmatrix.xml.h:18
+msgid "Xmatrix"
+msgstr "X매트릭스"
+
+#: hacks/config/xmountains.xml.h:2
+msgid "Reflections"
+msgstr "반사"
+
+#: hacks/config/xmountains.xml.h:3
+msgid "Side View"
+msgstr "옆에서 보기"
+
+#: hacks/config/xmountains.xml.h:6
+msgid "Top View"
+msgstr "위에서 보기"
+
+#: hacks/config/xmountains.xml.h:7
+msgid ""
+"XMountains generates realistic-looking fractal terrains of snow-capped "
+"mountains near water, with either a top view or a side view. Written by Stephen "
+"Booth. This is not included with the XScreenSaver package, but if you don't "
+"have it already, you can find it at "
+"&lt;http://www.epcc.ed.ac.uk/~spb/xmountains/&gt;. Be sure to compile it with "
+"-DVROOT or it won't work right when launched by the xscreensaver daemon."
+msgstr ""
+"XMountain은 물 옆에 있는 눈 쌓인 실제같은 산을 만들어냅니다.Written by Stephen Booth. XScreenSaver "
+"패키지에 들어있지 않기 때문에 이용하려면, &lt;http://www.epcc.ed.ac.uk/~spb/xmountains/&gt; 를 "
+"참고하십시오."
+
+#: hacks/config/xmountains.xml.h:8
+msgid "Xmountains"
+msgstr ""
+
+#: hacks/config/xrayswarm.xml.h:1
+msgid ""
+"Draws a few swarms of critters flying around the screen, with nicely faded "
+"color trails behind them. Written by Chris Leger."
+msgstr "화면 위를 날아다니는 동물형태의 모습을 보여줍니다. Written by Chris Leger."
+
+#: hacks/config/xrayswarm.xml.h:5
+msgid "XRaySwarm"
+msgstr ""
+
+#: hacks/config/xsnow.xml.h:1
+msgid ""
+"Draws falling snow and the occasional tiny Santa. By Rick Jansen. You can find "
+"it at &lt;http://www.euronet.nl/~rja/Xsnow/&gt;."
+msgstr ""
+"눈이 내리는 모양을 그리고, 가끔 산타가 등장합니다. By Rick Jansen. "
+"&lt;http://www.euronet.nl/~rja/Xsnow/&gt; 에서 찾을 수 있습니다."
+
+#: hacks/config/xsnow.xml.h:2
+msgid "Xsnow"
+msgstr ""
+
+#: hacks/config/xspirograph.xml.h:4
+msgid "Layers"
+msgstr "레이어"
+
+#: hacks/config/xspirograph.xml.h:5
+msgid ""
+"Simulates that pen-in-nested-plastic-gears toy from your childhood. By Rohit "
+"Singh."
+msgstr "팬 내장의 플라스틱 기어 장난감을 모의로 보여줍니다. By Rohit Singh."
+
+#: hacks/config/xspirograph.xml.h:6
+msgid "XSpiroGraph"
+msgstr ""
+
+#: hacks/config/xteevee.xml.h:1
+msgid "Color Bars Enabled"
+msgstr "색상 바 사용함"
+
+#: hacks/config/xteevee.xml.h:2
+msgid "Cycle Through Modes"
+msgstr "모드별로 회전"
+
+#: hacks/config/xteevee.xml.h:3
+msgid "Rolling Enabled"
+msgstr "감아말기 사용함"
+
+#: hacks/config/xteevee.xml.h:4
+msgid "Static Enabled"
+msgstr "정지 사용함"
+
+#: hacks/config/xteevee.xml.h:5
+msgid "XTeeVee"
+msgstr ""
+
+#: hacks/config/xteevee.xml.h:6
+msgid ""
+"XTeeVee simulates various television problems, including static, loss of "
+"vertical hold, and a test pattern. By Greg Knauss."
+msgstr ""
+"XTeeVee는 TV의 여러가지 오류들을 보여줍니다. 정지 상태나, 세로 화면 놓치는 문제, 시험 화면 등을 보여줍니다. By Greg "
+"Knauss."
+
+#: hacks/config/zoom.xml.h:3
+msgid "Lens Offset"
+msgstr "렌즈 옵셋"
+
+#: hacks/config/zoom.xml.h:4
+msgid "Lenses"
+msgstr "렌즈"
+
+#: hacks/config/zoom.xml.h:9
+msgid ""
+"Zooms in on a part of the screen and then moves around. With the -lenses option "
+"the result is like looking through many overlapping lenses rather than just a "
+"simple zoom. Written by James Macnicol."
+msgstr ""
+"화면의 일정 부분을 확대하고 여기 저기로 움직입니다. -렌즈' 옵션으로 단순한 확대가 아니라 여러 가지 효과가 가능합니다.Written by "
+"James Macnicol."