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diff --git a/dilos/core/tdegames/debian/control b/dilos/core/tdegames/debian/control new file mode 100644 index 000000000..ae2b83c9e --- /dev/null +++ b/dilos/core/tdegames/debian/control @@ -0,0 +1,693 @@ +Source: tdegames-trinity +Section: games +Priority: optional +Maintainer: Timothy Pearson <kb9vqf@pearsoncomputing.net> +XSBC-Original-Maintainer: Debian Qt/KDE Maintainers <debian-qt-kde@lists.debian.org> +Uploaders: Ana Beatriz Guerrero Lopez <ana@debian.org>, Christopher Martin <chrsmrtn@debian.org>, Daniel Schepler <schepler@debian.org>, Sune Vuorela <debian@pusling.com> +Build-Depends: cdbs (>= 0.4.39-0.1), debhelper (>= 9~), quilt, cmake, intltool, gawk, tdelibs14-trinity-dev, tdemultimedia-trinity-dev, groff-base, sharutils, bzip2, sharutils, libogg-dev +Build-Depends-Indep: doxygen, graphviz, gsfonts-x11, libtqtinterface-doc, tdelibs14-trinity-doc +Standards-Version: 3.8.4 + +Package: tdegames-trinity +Architecture: all +Section: tde +Replaces: kdegames-trinity (<< 4:14.0.0~) +Breaks: kdegames-trinity (<< 4:14.0.0~) +Depends: atlantik-trinity (>= ${source:Version}), kasteroids-trinity (>= ${source:Version}), katomic-trinity (>= ${source:Version}), kbackgammon-trinity (>= ${source:Version}), kbattleship-trinity (>= ${source:Version}), kblackbox-trinity (>= ${source:Version}), kbounce-trinity (>= ${source:Version}), kenolaba-trinity (>= ${source:Version}), kfouleggs-trinity (>= ${source:Version}), kgoldrunner-trinity (>= ${source:Version}), kjumpingcube-trinity (>= ${source:Version}), klickety-trinity (>= ${source:Version}), klines-trinity (>= ${source:Version}), kmahjongg-trinity (>= ${source:Version}), kmines-trinity (>= ${source:Version}), knetwalk-trinity (>= ${source:Version}), kolf-trinity (>= ${source:Version}), konquest-trinity (>= ${source:Version}), kpat-trinity (>= ${source:Version}), kpoker-trinity (>= ${source:Version}), kreversi-trinity (>= ${source:Version}), ksame-trinity (>= ${source:Version}), kshisen-trinity (>= ${source:Version}), ksirtet-trinity (>= ${source:Version}), ksmiletris-trinity (>= ${source:Version}), ksnake-trinity (>= ${source:Version}), ksokoban-trinity (>= ${source:Version}), kspaceduel-trinity (>= ${source:Version}), ktron-trinity (>= ${source:Version}), ktuberling-trinity (>= ${source:Version}), twin4-trinity (>= ${source:Version}), lskat-trinity (>= ${source:Version}) +Suggests: tdegames-trinity-doc-html (>= ${source:Version}), khelpcenter-trinity +Description: games from the official Trinity release + TDE (the Trinity Desktop Environment) is a powerful Open Source graphical + desktop environment for Unix workstations. It combines ease of use, + contemporary functionality, and outstanding graphical design with the + technological superiority of the Unix operating system. + . + This metapackage includes a collection of games provided with + the official release of TDE. + +Package: tdegames-trinity-doc-html +Architecture: all +Section: doc +Replaces: kdegames-trinity-doc-html (<< 4:14.0.0~) +Breaks: kdegames-trinity-doc-html (<< 4:14.0.0~) +Suggests: konqueror-trinity | www-browser, tdegames-trinity +Description: TDE games documentation in HTML format + By default the games provided with TDE (the Trinity Desktop Environment) + only provide their documentation in TDE docbook format, which can + only be read by Konqueror or KHelpCenter. This package provides all + of the TDE games documentation converted to HTML format so it can be + read with any web browser. + . + The documentation will be installed into the usual directories + /usr/share/doc/tde/HTML/en/<package>/, for instance + /usr/share/doc/tde/HTML/en/kasteroids/. + . + This package is part of TDE, and a component of the TDE games module. + See the 'tde-trinity' and 'tdegames-trinity' packages for more information. + +Package: libtdegames1-trinity +Architecture: any +Section: games +Replaces: libkdegames1-trinity (<< 4:14.0.0~) +Breaks: libkdegames1-trinity (<< 4:14.0.0~) +Depends: ${shlibs:Depends} +Description: Trinity games library and common files + This library provides a common infrastructure for several of the + games in the TDE distribution. Features include standardized menu + items, high score handling, card display, and network connections + including chat capabilities. + . + This package is part of TDE, and a component of the TDE games module. + See the 'tde-trinity' and 'tdegames-trinity' packages for more information. + +Package: tdegames-trinity-dbg +Architecture: linux-any +Depends: tdelibs-trinity-dbg +Replaces: kdegames-trinity-dbg (<< 4:14.0.0~) +Breaks: kdegames-trinity-dbg (<< 4:14.0.0~) +Priority: extra +Section: tde +Description: debugging symbols for tdegames + This package contains the debugging symbols associated with tdegames. + They will automatically be used by gdb for debugging tdegames-related + issues. + +Package: libtdegames-trinity-dev +Architecture: any +Section: libdevel +Replaces: libkdegames-trinity-dev (<< 4:14.0.0~) +Breaks: libkdegames-trinity-dev (<< 4:14.0.0~) +Depends: tdelibs14-trinity-dev, libtdegames1-trinity (= ${source:Version}) +Description: Trinity games library headers + This package is necessary if you want to develop your own games using + the TDE games library. + . + This package is part of Trinity, and a component of the TDE games module. + See the 'tde-trinity' and 'tdegames-trinity' packages for more information. + +Package: libtdegames-trinity-doc +Architecture: all +Section: doc +Replaces: libkdegames-trinity-doc (<< 4:14.0.0~) +Breaks: libkdegames-trinity-doc (<< 4:14.0.0~) +Recommends: tdelibs14-trinity-doc, libtqtinterface-doc +Suggests: konqueror-trinity | www-browser, libtdegames-trinity-dev +Description: API documentation for the Trinity games library + This package contains the developers' documentation for libtdegames. + You may want to install it if you wish to develop games for TDE. + . + This package is part of Trinity, and a component of the TDE games module. + See the 'tde-trinity' and 'tdegames-trinity' packages for more information. + +Package: tdegames-card-data-trinity +Architecture: all +Section: games +Replaces: kdegames-card-data-trinity (<< 4:14.0.0~) +Breaks: kdegames-card-data-trinity (<< 4:14.0.0~) +Description: Card decks for Trinity games + Several different collections of card images for use by TDE games. + . + This package is part of Trinity, and a component of the TDE games module. + See the 'tde-trinity' and 'tdegames-trinity' packages for more information. + +Package: atlantik-trinity +Architecture: any +Section: games +Replaces: atlantik-trinity (<< 4:14.0.0~) +Breaks: atlantik-trinity (<< 4:14.0.0~) +Depends: ${shlibs:Depends} +Suggests: atlantikdesigner-trinity, monopd +Description: TDE client for Monopoly-like network games + This is a TDE client for playing Monopoly-like boardgames on the + monopd network. It can play any board supported by the network + server, including the classic Monopoly game, as well as the Atlantik + game in which the property includes several major cities in North + America and Europe. + . + This package is part of Trinity, and a component of the TDE games module. + See the 'tde-trinity' and 'tdegames-trinity' packages for more information. + +Package: atlantik-trinity-dev +Architecture: any +Section: devel +Replaces: atlantik-trinity-dev (<< 4:14.0.0~) +Breaks: atlantik-trinity-dev (<< 4:14.0.0~) +Priority: extra +Depends: ${shlibs:Depends}, atlantik-trinity (= ${source:Version}), libtdegames-trinity-dev (= ${source:Version}) +Description: Development files for Atlantik + This package contains header files for compiling programs against the + libraries which come with Atlantik. + . + This package is part of Trinity, and a component of the TDE games module. + See the 'tde-trinity' and 'tdegames-trinity' packages for more information. + +Package: kasteroids-trinity +Architecture: any +Section: games +Replaces: kasteroids-trinity (<< 4:14.0.0~) +Breaks: kasteroids-trinity (<< 4:14.0.0~) +Depends: ${shlibs:Depends} +Description: Asteroids for Trinity + You know this game. It is based on Warwick Allison's QwSpriteField + widget. + . + The objective of kasteroids is to destroy all the asteroids on the + screen to advance to the next level. Your ship is destroyed if it + makes contact with an asteroid. + . + This package is part of Trinity, and a component of the TDE games module. + See the 'tde-trinity' and 'tdegames-trinity' packages for more information. + +Package: katomic-trinity +Architecture: any +Section: games +Replaces: katomic-trinity (<< 4:14.0.0~) +Breaks: katomic-trinity (<< 4:14.0.0~) +Depends: ${shlibs:Depends} +Description: Atomic Entertainment game for Trinity + This is a puzzle game, in which the object is to assemble a molecule + from its atoms on a Sokoban-like board. On each move, an atom goes + as far as it can in a specified direction before being stopped by a + wall or another atom. + . + This package is part of Trinity, and a component of the TDE games module. + See the 'tde-trinity' and 'tdegames-trinity' packages for more information. + +Package: kbackgammon-trinity +Architecture: any +Section: games +Replaces: kbackgammon-trinity (<< 4:14.0.0~) +Breaks: kbackgammon-trinity (<< 4:14.0.0~) +Depends: ${shlibs:Depends} +Suggests: gnubg +Description: A Backgammon game for Trinity + KBackgammon is a backgammon program for Trinity. It is based on the + code, ideas and concepts of KFibs (which is a FIBS client for + KDE1). For a short time, KBackgammon was called bacKgammon (if you + know somebody who is still using bacKgammon, please force them to + upgrade :-)). + . + This package is part of Trinity, and a component of the TDE games module. + See the 'tde-trinity' and 'tdegames-trinity' packages for more information. + +Package: kbattleship-trinity +Architecture: any +Section: games +Replaces: kbattleship-trinity (<< 4:14.0.0~) +Breaks: kbattleship-trinity (<< 4:14.0.0~) +Depends: ${shlibs:Depends} +Description: Battleship game for Trinity + This is an implementation of the Battleship game. Each player tries + to be the first to sink all the opponent's ships by firing "blindly" + at them. The game has options to play over a network connection or + against the computer. + . + This package is part of Trinity, and a component of the TDE games module. + See the 'tde-trinity' and 'tdegames-trinity' packages for more information. + +Package: kblackbox-trinity +Architecture: any +Section: games +Replaces: kblackbox-trinity (<< 4:14.0.0~) +Breaks: kblackbox-trinity (<< 4:14.0.0~) +Depends: ${shlibs:Depends} +Description: A simple logical game for the Trinity project + KBlackBox is a game of hide and seek played on an grid of boxes. Your + opponent (Random number generator, in this case) has hidden several + balls within this box. By shooting rays into the box and observing + where they emerge it is possible to deduce the positions of the + hidden balls. The fewer rays you use to find the balls, the lower + your score. + . + This package is part of Trinity, and a component of the TDE games module. + See the 'tde-trinity' and 'tdegames-trinity' packages for more information. + +Package: kbounce-trinity +Architecture: any +Section: games +Replaces: kbounce-trinity (<< 4:14.0.0~) +Breaks: kbounce-trinity (<< 4:14.0.0~) +Depends: ${shlibs:Depends} +Description: Jezzball clone for the Trinity Desktop Environment + This is a clone of the popular Jezzball game originally created by + Microsoft. Jezzball is one of the rare and simple games requiring + skill, timing, and patience in order to be successful. A ball begins + to bounce off of an area enclosed by four borders (like a + square). You must move your pointer to certain areas within the + square. Upon clicking, a new border is constructed at a relatively + quick pace. You can change the direction of the borders by 90 degrees + as well. Ultimately, you must force the ball to bounce around in a + smaller, and smaller area as time goes by without the ball ever + touching the borders as they are being constructed. If a ball touches + a certain part of the border as it is being built, the game is over. + After 75% of the original space has been blocked off from the moving + ball, you advance one level, and one more ball is added to the mix in + the following level. + . + This game was previously known as kjezz. + . + This package is part of Trinity, and a component of the TDE games module. + See the 'tde-trinity' and 'tdegames-trinity' packages for more information. + +Package: kenolaba-trinity +Architecture: any +Section: games +Replaces: kenolaba-trinity (<< 4:14.0.0~) +Breaks: kenolaba-trinity (<< 4:14.0.0~) +Depends: ${shlibs:Depends} +Description: Enolaba board game for Trinity + kenolaba is a simple board strategy game that is played by two + players. There are red and yellow pieces for each player. Beginning + from a start position where each player has 14 pieces, moves are + drawn until one player has pushed 6 pieces of his opponent out of the + board. + . + This game was previously known as kabalone, and was inspired by the + board game Abalone by Abalone SA, France. + . + This package is part of Trinity, and a component of the TDE games module. + See the 'tde-trinity' and 'tdegames-trinity' packages for more information. + +Package: kfouleggs-trinity +Architecture: any +Section: games +Replaces: kfouleggs-trinity (<< 4:14.0.0~) +Breaks: kfouleggs-trinity (<< 4:14.0.0~) +Depends: ${shlibs:Depends} +Description: A TDE clone of the Japanese PuyoPuyo game + KFouleggs is a clone of the Japanese PuyoPuyo game, with advanced + features such as multiplayer games against human or AI, and network + play. If you have played Tetris or one of its many clones, you will + find KFouleggs easy to learn. + . + This package is part of Trinity, and a component of the TDE games module. + See the 'tde-trinity' and 'tdegames-trinity' packages for more information. + +Package: kgoldrunner-trinity +Architecture: any +Section: games +Replaces: kgoldrunner-trinity (<< 4:14.0.0~) +Breaks: kgoldrunner-trinity (<< 4:14.0.0~) +Depends: ${shlibs:Depends} +Description: A Trinity clone of the Loderunner arcade game + KGoldrunner, a game of action and puzzle solving. Run through the + maze, dodge your enemies, collect all the gold and climb up to the + next level. + . + You must guide the hero with the mouse or keyboard and collect all + the gold nuggets, then you can climb up into the next level. Your + enemies are also after the gold and they will kill you if they catch + you! + . + The problem is you have no weapon to kill them. All you can do is + run away, dig holes in the floor to trap them or lure them into some + area where they cannot hurt you. After a short time a trapped enemy + climbs out of his hole, but if it closes before that, he will die and + reappear somewhere else. + . + This package is part of Trinity, and a component of the TDE games module. + See the 'tde-trinity' and 'tdegames-trinity' packages for more information. + +Package: kjumpingcube-trinity +Architecture: any +Section: games +Replaces: kjumpingcube-trinity (<< 4:14.0.0~) +Breaks: kjumpingcube-trinity (<< 4:14.0.0~) +Depends: ${shlibs:Depends} +Description: Tactical one or two player game + KJumpingCube is a simple tactical game. You can play it against the + computer or against a friend. The playing field consists of squares + that contains points. By clicking on the squares you can increase + the points and if the points reach a maximum the points will jump to + the squares neighbours and take them over. Winner is the one, who + owns all squares. + . + This package is part of Trinity, and a component of the TDE games module. + See the 'tde-trinity' and 'tdegames-trinity' packages for more information. + +Package: klickety-trinity +Architecture: any +Section: games +Replaces: klickety-trinity (<< 4:14.0.0~) +Breaks: klickety-trinity (<< 4:14.0.0~) +Depends: ${shlibs:Depends} +Description: A Clickomania-like game for Trinity + Klickety is an adaptation of the (perhaps) well-known Clickomania + game; it is very similar to the "same" game. + . + This package is part of Trinity, and a component of the TDE games module. + See the 'tde-trinity' and 'tdegames-trinity' packages for more information. + +Package: klines-trinity +Architecture: any +Section: games +Replaces: klines-trinity (<< 4:14.0.0~) +Breaks: klines-trinity (<< 4:14.0.0~) +Depends: ${shlibs:Depends} +Description: Color lines for Trinity + KLines is a simple game. It is played by one player, so there is only + one winner :-). You play for fun and against the high score. It was + inspired by a well known game - "Color lines", written for DOS by + Olga Demina, Igor Demina, Igor Ivkin and Gennady Denisov back in + 1992. + . + The main rules of the game are as simple as possible: you move (using + the mouse) marbles from cell to cell and build lines (horizontal, + vertical or diagonal). When a line contains 5 or more marbles, they + are removed and your score grows. After each turn the computer drops + three more marbles. + . + This package is part of Trinity, and a component of the TDE games module. + See the 'tde-trinity' and 'tdegames-trinity' packages for more information. + +Package: kmahjongg-trinity +Architecture: any +Section: games +Replaces: kmahjongg-trinity (<< 4:14.0.0~) +Breaks: kmahjongg-trinity (<< 4:14.0.0~) +Depends: ${shlibs:Depends} +Description: the classic mahjongg game for Trinity project + Your mission in this game is to remove all tiles from the game board. A + matching pair of tiles can be removed, if they are 'free', which means that + no other tiles block them on the left or right side. + . + This package is part of Trinity, and a component of the TDE games module. + See the 'tde-trinity' and 'tdegames-trinity' packages for more information. + +Package: kmines-trinity +Architecture: any +Section: games +Replaces: kmines-trinity (<< 4:14.0.0~) +Breaks: kmines-trinity (<< 4:14.0.0~) +Depends: ${shlibs:Depends} +Description: Minesweeper for Trinity + KMines is the classic Minesweeper game. You must uncover all the + empty cases without blowing on a mine. + . + When you uncover a case, a number appears : it indicates how many + mines surround this case. If there is no number the neighbour cases + are automatically uncovered. In your process of uncovering secure + cases, it is very useful to put a flag on the cases which contain a + mine. + . + This package is part of Trinity, and a component of the TDE games module. + See the 'tde-trinity' and 'tdegames-trinity' packages for more information. + +Package: knetwalk-trinity +Architecture: any +Section: games +Replaces: knetwalk-trinity (<< 4:14.0.0~) +Breaks: knetwalk-trinity (<< 4:14.0.0~) +Depends: ${shlibs:Depends} +Description: A game for system administrators + This game presents the player with a rectangular field consisting of + a server, several clients, and pieces of wire. The object is to + rotate these elements until every client is connected to the server, + and no wires are left unconnected. + . + This package is part of Trinity, and a component of the TDE games module. + See the 'tde-trinity' and 'tdegames-trinity' packages for more information. + +Package: kolf-trinity +Architecture: any +Section: games +Replaces: kolf-trinity (<< 4:14.0.0~) +Breaks: kolf-trinity (<< 4:14.0.0~) +Depends: ${shlibs:Depends} +Description: Minigolf game for TDE + This is a minigolf game for TDE that allows you to go through different + golf courses and waste an exorbitant amount of time. + . + This package is part of Trinity, and a component of the TDE games module. + See the 'tde-trinity' and 'tdegames-trinity' packages for more information. + +Package: kolf-trinity-dev +Architecture: any +Section: devel +Replaces: kolf-trinity-dev (<< 4:14.0.0~) +Breaks: kolf-trinity-dev (<< 4:14.0.0~) +Priority: extra +Depends: ${shlibs:Depends}, kolf-trinity (= ${source:Version}), libtdegames-trinity-dev (= ${source:Version}) +Description: Development files for Kolf + This package contains headers and development libraries for compiling + Kolf plugins. + . + This package is part of Trinity, and a component of the TDE games module. + See the 'tde-trinity' and 'tdegames-trinity' packages for more information. + +Package: konquest-trinity +Architecture: any +Section: games +Replaces: konquest-trinity (<< 4:14.0.0~) +Breaks: konquest-trinity (<< 4:14.0.0~) +Depends: ${shlibs:Depends} +Description: TDE based GNU-Lactic Konquest game + This the TDE version of Gnu-Lactic Konquest, a multi-player strategy + game. The goal of the game is to expand your interstellar empire + across the galaxy and, of course, crush your rivals in the process. + . + This package is part of Trinity, and a component of the TDE games module. + See the 'tde-trinity' and 'tdegames-trinity' packages for more information. + +Package: kpat-trinity +Architecture: any +Section: games +Replaces: kpat-trinity (<< 4:14.0.0~) +Breaks: kpat-trinity (<< 4:14.0.0~) +Depends: ${shlibs:Depends}, tdebase-data-trinity, tdegames-card-data-trinity +Description: Trinity solitaire patience game + KPatience is a collection of 14 card games. All the games are single + player games. + . + This package is part of Trinity, and a component of the TDE games module. + See the 'tde-trinity' and 'tdegames-trinity' packages for more information. + +Package: kpoker-trinity +Architecture: any +Section: games +Replaces: kpoker-trinity (<< 4:14.0.0~) +Breaks: kpoker-trinity (<< 4:14.0.0~) +Depends: ${shlibs:Depends}, tdegames-card-data-trinity +Description: Trinity based Poker clone + KPoker is a TDE compliant clone of those highly addictive pocket + video poker games which are sometimes called "Videopoker" as well. + . + This package is part of Trinity, and a component of the TDE games module. + See the 'tde-trinity' and 'tdegames-trinity' packages for more information. + +Package: kreversi-trinity +Architecture: any +Section: games +Replaces: kreversi-trinity (<< 4:14.0.0~) +Breaks: kreversi-trinity (<< 4:14.0.0~) +Depends: ${shlibs:Depends} +Description: Reversi for Trinity + Reversi is a simple strategy game that is played by two + players. There is only one type of piece - one side of it is black, + the other white. If a player captures a piece on the board, that + piece is turned and belongs to that player. The winner is the person + that has more pieces of his own color on the board and if there are + no more moves possible. + . + This package is part of Trinity, and a component of the TDE games module. + See the 'tde-trinity' and 'tdegames-trinity' packages for more information. + +Package: ksame-trinity +Architecture: any +Section: games +Replaces: ksame-trinity (<< 4:14.0.0~) +Breaks: ksame-trinity (<< 4:14.0.0~) +Depends: ${shlibs:Depends} +Description: SameGame for Trinity + KSame is a simple game. It's played by one player, so there is only + one winner :-) You play for fun and against the high score. It has + been inspired by SameGame, that is only famous on the Macintosh + platform. + . + This package is part of Trinity, and a component of the TDE games module. + See the 'tde-trinity' and 'tdegames-trinity' packages for more information. + +Package: kshisen-trinity +Architecture: any +Section: games +Replaces: kshisen-trinity (<< 4:14.0.0~) +Breaks: kshisen-trinity (<< 4:14.0.0~) +Depends: ${shlibs:Depends} +Description: Shisen-Sho for Trinity + KShisen-Sho is a single-player-game similar to Mahjongg and uses the + same set of tiles as Mahjongg. + . + The object of the game is to remove all tiles from the field. + . + This package is part of Trinity, and a component of the TDE games module. + See the 'tde-trinity' and 'tdegames-trinity' packages for more information. + +Package: ksirtet-trinity +Architecture: any +Section: games +Replaces: ksirtet-trinity (<< 4:14.0.0~) +Breaks: ksirtet-trinity (<< 4:14.0.0~) +Depends: ${shlibs:Depends} +Description: Tetris and Puyo-Puyo games for Trinity + This program is a clone of the well known game Tetris. You must fit + the falling pieces to form full lines. You can rotate and translate + the falling piece. The game ends when no more piece can fall ie when + your incomplete lines reach the top of the board. + . + Every time you have destroyed 10 lines, you gain a level and the + pieces fall quicker (exactly the piece falls from a line each + 1/(1+level) second). + . + This package is part of Trinity, and a component of the TDE games module. + See the 'tde-trinity' and 'tdegames-trinity' packages for more information. + +Package: ksmiletris-trinity +Architecture: any +Section: games +Replaces: ksmiletris-trinity (<< 4:14.0.0~) +Breaks: ksmiletris-trinity (<< 4:14.0.0~) +Depends: ${shlibs:Depends} +Description: Tetris like game for Trinity + This is a game with falling blocks composed of different types of + smilies. The object of the game is to "crack a smile" by guiding + blocks so there are two or more of the same symbol vertically. + . + This package is part of Trinity, and a component of the TDE games module. + See the 'tde-trinity' and 'tdegames-trinity' packages for more information. + +Package: ksnake-trinity +Architecture: any +Section: games +Replaces: ksnake-trinity (<< 4:14.0.0~) +Breaks: ksnake-trinity (<< 4:14.0.0~) +Depends: ${shlibs:Depends} +Description: Snake Race for Trinity + Snake Race is a game of speed and agility. You are a hungry snake and + are trying to eat all the apples in the room before getting out! + . + This package is part of Trinity, and a component of the TDE games module. + See the 'tde-trinity' and 'tdegames-trinity' packages for more information. + +Package: ksokoban-trinity +Architecture: any +Section: games +Replaces: ksokoban-trinity (<< 4:14.0.0~) +Breaks: ksokoban-trinity (<< 4:14.0.0~) +Depends: ${shlibs:Depends} +Description: Sokoban game for Trinity + The first sokoban game was created in 1982 by Hiroyuki Imabayashi at + the Japanese company Thinking Rabbit, Inc. "Sokoban" is japanese for + "warehouse keeper". The idea is that you are a warehouse keeper + trying to push crates to their proper locations in a warehouse. + . + The problem is that you cannot pull the crates or step over them. If + you are not careful, some of the crates can get stuck in wrong places + and/or block your way. + . + It can be rather difficult just to solve a level. But if you want to + make it even harder, you can try to minimise the number of moves + and/or pushes you use to solve the level. + . + To make the game more fun for small kids (below 10 years or so), some + collections with easier levels are also included in KSokoban. These + are marked (easy) in the level collection menu. Of course, these + levels can be fun for adults too, for example if you don't want to + expose yourself to too much mental strain. + . + This package is part of Trinity, and a component of the TDE games module. + See the 'tde-trinity' and 'tdegames-trinity' packages for more information. + +Package: kspaceduel-trinity +Architecture: any +Section: games +Replaces: kspaceduel-trinity (<< 4:14.0.0~) +Breaks: kspaceduel-trinity (<< 4:14.0.0~) +Depends: ${shlibs:Depends} +Description: Arcade two-player space game for Trinity + KSpaceduel is an space arcade game for two players. + . + Each player controls a ship that flies around the sun and tries to + shoot at the other ship. You can play KSpaceduel with another person, + against the computer, or you can have the computer control both ships + and play each other. + . + This package is part of Trinity, and a component of the TDE games module. + See the 'tde-trinity' and 'tdegames-trinity' packages for more information. + +Package: ktron-trinity +Architecture: any +Section: games +Replaces: ktron-trinity (<< 4:14.0.0~) +Breaks: ktron-trinity (<< 4:14.0.0~) +Depends: ${shlibs:Depends} +Description: Tron clone for the Trinity Desktop Environment + The object of the game is to avoid running into walls, your own tail, + and that of your opponent. + . + This package is part of Trinity, and a component of the TDE games module. + See the 'tde-trinity' and 'tdegames-trinity' packages for more information. + +Package: ktuberling-trinity +Architecture: any +Section: games +Replaces: ktuberling-trinity (<< 4:14.0.0~) +Breaks: ktuberling-trinity (<< 4:14.0.0~) +Depends: ${shlibs:Depends} +Description: Potato Guy for Trinity + KTuberling is a game intended for small children. Of course, it may + be suitable for adults who have remained young at heart. + . + It is a potato editor. That means that you can drag and drop eyes, + mouths, moustache, and other parts of face and goodies onto a + potato-like guy. Similarly, you have a penguin on which you can drop + other stuff. + . + There is no winner for the game. The only purpose is to make the + funniest faces you can. + . + There is a museum (like a "Madame Tusseau" gallery) where you can + find many funny examples of decorated potatoes. Of course, you can + send your own creations to the programmer, Eric Bischoff, who will + include them in the museum if he gets some spare time. + . + This package is part of Trinity, and a component of the TDE games module. + See the 'tde-trinity' and 'tdegames-trinity' packages for more information. + +Package: twin4-trinity +Architecture: any +Section: games +Replaces: kwin4-trinity (<< 4:14.0.0~) +Breaks: kwin4-trinity (<< 4:14.0.0~) +Depends: ${shlibs:Depends} +Description: Connect Four clone for Trinity + Four wins is a game for two players. Each player is represented by a + colour (yellow and red). The goal of the game is to get four + connected pieces of your colour into a row, column or any + diagonal. This is done by placing one of your pieces into any of the + seven columns. A piece will begin to fill a column from the bottom, + i.e. it will fall down until it reaches the ground level or another + stone. After a move is done it is the turn of the other player. This + is repeated until the game is over, i.e. one of the players has four + pieces in a row, column or diagonal or no more moves are possible + because the board is filled. + . + This package is part of Trinity, and a component of the TDE games module. + See the 'tde-trinity' and 'tdegames-trinity' packages for more information. + +Package: lskat-trinity +Architecture: any +Section: games +Replaces: lskat-trinity (<< 4:14.0.0~) +Breaks: lskat-trinity (<< 4:14.0.0~) +Depends: ${shlibs:Depends}, tdegames-card-data-trinity +Description: Lieutnant Skat card game for Trinity + Lieutnant Skat (from German Offiziersskat) is a card game for two + players. It is roughly played according to the rules of Skat but with + only two players and simplified rules. + . + Every player has a set of cards in front of him/her, half of them + covered and half of them open. Both players try to win more than 60 + of the 120 possible points. After 16 moves all cards are played and + the game ends. + . + This package is part of Trinity, and a component of the TDE games module. + See the 'tde-trinity' and 'tdegames-trinity' packages for more information. |