diff options
author | Mavridis Philippe <mavridisf@gmail.com> | 2024-03-10 17:53:54 +0200 |
---|---|---|
committer | Mavridis Philippe <mavridisf@gmail.com> | 2024-03-10 17:53:54 +0200 |
commit | 7f408ad635a5e2a7829db68c19e51a295d55b9d1 (patch) | |
tree | a494c34a4c7a10d114a6b95fc4216f3eabce4e81 /client/shadow.cpp | |
download | tde-style-polyester-7f408ad635a5e2a7829db68c19e51a295d55b9d1.tar.gz tde-style-polyester-7f408ad635a5e2a7829db68c19e51a295d55b9d1.zip |
Imported from Pling
Diffstat (limited to 'client/shadow.cpp')
-rwxr-xr-x | client/shadow.cpp | 124 |
1 files changed, 124 insertions, 0 deletions
diff --git a/client/shadow.cpp b/client/shadow.cpp new file mode 100755 index 0000000..d6d4a86 --- /dev/null +++ b/client/shadow.cpp @@ -0,0 +1,124 @@ +/* Copyright (C) 2003 by Sandro Giessl + * based on the nice CVS KDesktop KShadowEngine class. thanks! + * looking forward to see KShadowEngine in kdefx somewhen btw.. :) + * ------------------------------------------------------------------------ + * these are the original copyright notes: + * This file is proposed to be part of the KDE libraries. + * Copyright (C) 2003 Laur Ivan <laurivan@eircom.net> + * + * Many thanks to: + * - Bernardo Hung <deciare@gta.igs.net> for the enhanced shadow + * algorithm (currently used) + * - Tim Jansen <tim@tjansen.de> for the API updates and fixes. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Library General Public + * License version 2 as published by the Free Software Foundation. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Library General Public License for more details. + * + * You should have received a copy of the GNU Library General Public License + * along with this library; see the file COPYING.LIB. If not, write to + * the Free Software Foundation, Inc., 59 Temple Place - Suite 330, + * Boston, MA 02111-1307, USA. + */ + +#include "shadow.h" +#include <qcolor.h> + +ShadowEngine::ShadowEngine() +{ + thickness_ = 1; + multiplicationFactor_ = 10.0; +} + +ShadowEngine::~ShadowEngine() +{ +} + +QImage ShadowEngine::makeShadow(const QPixmap& textPixmap, const QColor &bgColor) +{ + QImage result; + + // create a new image for for the shaddow + int w = textPixmap.width(); + int h = textPixmap.height(); + + // avoid calling these methods for every pixel + int bgRed = bgColor.red(); + int bgGreen = bgColor.green(); + int bgBlue = bgColor.blue(); + + double alphaShadow; + + /* + * This is the source pixmap + */ + QImage img = textPixmap.convertToImage().convertDepth(32); + + /* + * Resize the image if necessary + */ + if ((result.width() != w) || (result.height() != h)) + { + result.create(w, h, 32); + } + + result.fill(0); // all black + result.setAlphaBuffer(true); + + for (int i = thickness_; i < w - thickness_; i++) + { + for (int j = thickness_; j < h - thickness_; j++) + { + alphaShadow = decay(img, i, j); + alphaShadow = (alphaShadow > 180.0) ? 180.0 : alphaShadow; + // update the shadow's i,j pixel. + result.setPixel(i,j, qRgba(bgRed, bgGreen , bgBlue, (int) alphaShadow)); + } + } + return result; +} + +double ShadowEngine::decay(QImage& source, int i, int j) +{ + // create a new image for the shadow + int w = source.width(); + int h = source.height(); + int sx, sy; + + double alphaShadow = 0; + double opacity = 0; + for (int k = 1; k <= thickness_; k++) { + /* Generate a shadow thickness_ pixels thicker + * on either side than the text image. Ensure + * that i +/- k and j +/- k are within the + * bounds of the text pixmap. + */ + opacity = 0; + for (int l = -k; l <= k; l++) { + if (i < k) + sx = 0; + else if (i >= w - k) + sx = w - 1; + else + sx = i + l; + + for (int m = -k; m <= k; m++) { + if (j < k) + sy = 0; + else if (j >= h - k) + sy = h - 1; + else + sy = j + m; + + opacity += qGray(source.pixel(sx, sy)); + } + } + alphaShadow += opacity / multiplicationFactor_; + } + return alphaShadow; +} |