1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
|
/****************************************************************************
** ui.h extension file, included from the uic-generated form implementation.
**
** If you wish to add, delete or rename functions or slots use
** TQt Designer which will update this file, preserving your code. Create an
** init() function in place of a constructor, and a destroy() function in
** place of a destructor.
*****************************************************************************/
void CreationSourceDetailsUI::init() {
languageButton = new KLanguageButton (this, "languageButton");
CreationSourceDetailsUILayout->addWidget (languageButton, 2, 1);
languageLabel->setBuddy (languageButton);
TQWhatsThis::add (languageButton, i18n("With this combo box you decide which language should be associated with the new dictionary."));
loadLanguageList(languageButton);
languageButton->insertLanguage("??", i18n("Other"), TQString::tqfromLatin1("l10n/"), TQString());
connect (languageButton, TQT_SIGNAL(activated(int)), this, TQT_SLOT(languageButton_activated(int)));
}
void CreationSourceDetailsUI::languageButton_activated (int) {
if (languageButton->currentTag() == "??") {
TQString customLanguage = KInputDialog::getText(i18n("Create Custom Language"), i18n("Please enter the code for the custom language:"));
if (languageButton->containsTag(customLanguage)) {
languageButton->setCurrentItem(customLanguage);
}
else {
languageButton->insertLanguage(customLanguage, i18n("without name"), TQString::tqfromLatin1("l10n/"), TQString());
languageButton->setCurrentItem(customLanguage);
}
}
}
|