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|
/*****************************************************************
KWin - the KDE window manager
This file is part of the KDE project.
Copyright (C) 1999, 2000 Matthias Ettrich <ettrich@kde.org>
Copyright (C) 2003 Lubos Lunak <l.lunak@kde.org>
You can Freely distribute this program under the GNU General Public
License. See the file "COPYING" for the exact licensing terms.
******************************************************************/
#ifndef KWIN_CLIENT_H
#define KWIN_CLIENT_H
#include <tqframe.h>
#include <tqvbox.h>
#include <tqpixmap.h>
#include <netwm.h>
#include <kdebug.h>
#include <assert.h>
#include <kshortcut.h>
#include <X11/X.h>
#include <X11/Xlib.h>
#include <X11/Xutil.h>
#include <fixx11h.h>
#include "utils.h"
#include "options.h"
#include "workspace.h"
#include "kdecoration.h"
#include "rules.h"
class TQTimer;
class TDEProcess;
class TDEStartupInfoData;
namespace KWinInternal
{
class Workspace;
class Client;
class WinInfo;
class SessionInfo;
class Bridge;
class Client : public TQObject, public KDecorationDefines
{
Q_OBJECT
public:
Client( Workspace *ws );
Window window() const;
Window frameId() const;
Window wrapperId() const;
Window decorationId() const;
Workspace* workspace() const;
const Client* transientFor() const;
Client* transientFor();
bool isTransient() const;
bool isModalSystemNotification() const;
bool groupTransient() const;
bool wasOriginallyGroupTransient() const;
ClientList mainClients() const; // call once before loop , is not indirect
bool hasTransient( const Client* c, bool indirect ) const;
const ClientList& transients() const; // is not indirect
void checkTransient( Window w );
Client* findModal();
const Group* group() const;
Group* group();
void checkGroup( Group* gr = NULL, bool force = false );
void changeClientLeaderGroup( Group* gr );
// prefer isXXX() instead
NET::WindowType windowType( bool direct = false, int supported_types = SUPPORTED_WINDOW_TYPES_MASK ) const;
const WindowRules* rules() const;
void removeRule( Rules* r );
void setupWindowRules( bool ignore_temporary );
void applyWindowRules();
void updateWindowRules();
TQRect geometry() const;
TQSize size() const;
TQSize minSize() const;
TQSize maxSize() const;
TQPoint pos() const;
TQRect rect() const;
int x() const;
int y() const;
int width() const;
int height() const;
TQPoint clientPos() const; // inside of geometry()
TQSize clientSize() const;
bool windowEvent( XEvent* e );
virtual bool eventFilter( TQObject* o, TQEvent* e );
bool manage( Window w, bool isMapped );
void releaseWindow( bool on_shutdown = false );
enum Sizemode // how to resize the window in order to obey constains (mainly aspect ratios)
{
SizemodeAny,
SizemodeFixedW, // try not to affect width
SizemodeFixedH, // try not to affect height
SizemodeMax // try not to make it larger in either direction
};
TQSize adjustedSize( const TQSize&, Sizemode mode = SizemodeAny ) const;
TQSize adjustedSize() const;
TQPixmap icon() const;
TQPixmap miniIcon() const;
bool isActive() const;
void setActive( bool, bool updateOpacity = true );
bool isSuspendable() const;
bool isResumeable() const;
int desktop() const;
void setDesktop( int );
bool isOnDesktop( int d ) const;
bool isOnCurrentDesktop() const;
bool isOnAllDesktops() const;
void setOnAllDesktops( bool set );
bool isOnScreen( int screen ) const; // true if it's at least partially there
int screen() const; // the screen where the center is
// !isMinimized() && not hidden, i.e. normally visible on some virtual desktop
bool isShown( bool shaded_is_shown ) const;
bool isShade() const; // true only for ShadeNormal
ShadeMode shadeMode() const; // prefer isShade()
void setShade( ShadeMode mode );
bool isShadeable() const;
bool isMinimized() const;
bool isMaximizable() const;
TQRect geometryRestore() const;
MaximizeMode maximizeModeRestore() const;
MaximizeMode maximizeMode() const;
bool isMinimizable() const;
void setMaximize( bool vertically, bool horizontally );
void setFullScreen( bool set, bool user );
bool isFullScreen() const;
bool isFullScreenable( bool fullscreen_hack = false ) const;
bool userCanSetFullScreen() const;
TQRect geometryFSRestore() const { return geom_fs_restore; } // only for session saving
int fullScreenMode() const { return fullscreen_mode; } // only for session saving
bool isUserNoBorder() const;
void setUserNoBorder( bool set );
bool userCanSetNoBorder() const;
bool noBorder() const;
bool skipTaskbar( bool from_outside = false ) const;
void setSkipTaskbar( bool set, bool from_outside );
bool skipPager() const;
void setSkipPager( bool );
bool keepAbove() const;
void setKeepAbove( bool );
bool keepBelow() const;
void setKeepBelow( bool );
Layer layer() const;
Layer belongsToLayer() const;
void invalidateLayer();
void setModal( bool modal );
bool isModal() const;
// auxiliary functions, depend on the windowType
bool wantsTabFocus() const;
bool wantsInput() const;
bool hasNETSupport() const;
bool isMovable() const;
bool isDesktop() const;
bool isDock() const;
bool isToolbar() const;
bool isTopMenu() const;
bool isMenu() const;
bool isNormalWindow() const; // normal as in 'NET::Normal or NET::Unknown non-transient'
bool isDialog() const;
bool isSplash() const;
bool isUtility() const;
// returns true for "special" windows and false for windows which are "normal"
// (normal=window which has a border, can be moved by the user, can be closed, etc.)
// true for Desktop, Dock, Splash, Override and TopMenu (and Toolbar??? - for now)
// false for Normal, Dialog, Utility and Menu (and Toolbar??? - not yet) TODO
bool isSpecialWindow() const;
bool isResizable() const;
bool isCloseable() const; // may be closed by the user (may have a close button)
void takeActivity( int flags, bool handled, allowed_t ); // takes ActivityFlags as arg (in utils.h)
void takeFocus( allowed_t );
void demandAttention( bool set = true );
void setMask( const TQRegion& r, int mode = X::Unsorted );
TQRegion mask() const;
void updateDecoration( bool check_workspace_pos, bool force = false );
void checkBorderSizes();
// drop shadow
bool isShadowed() const;
void setShadowed(bool shadowed);
Window shadowId() const;
// Aieee, a friend function! Unpleasant, yes, but it's needed by
// raiseClient() to redraw a window's shadow when it is active prior to
// being raised.
friend void Workspace::raiseClient(Client *);
// Wouldn't you know it, friend functions breed. This one's needed to
// enable a DCOP function that causes all shadows obscuring a changed
// window to be redrawn.
friend void Workspace::updateOverlappingShadows(WId);
// shape extensions
bool shape() const;
void updateShape();
void setGeometry( int x, int y, int w, int h, ForceGeometry_t force = NormalGeometrySet );
void setGeometry( const TQRect& r, ForceGeometry_t force = NormalGeometrySet );
void move( int x, int y, ForceGeometry_t force = NormalGeometrySet );
void move( const TQPoint & p, ForceGeometry_t force = NormalGeometrySet );
// plainResize() simply resizes
void plainResize( int w, int h, ForceGeometry_t force = NormalGeometrySet );
void plainResize( const TQSize& s, ForceGeometry_t force = NormalGeometrySet );
// resizeWithChecks() resizes according to gravity, and checks workarea position
void resizeWithChecks( int w, int h, ForceGeometry_t force = NormalGeometrySet );
void resizeWithChecks( const TQSize& s, ForceGeometry_t force = NormalGeometrySet );
void keepInArea( TQRect area, bool partial = false );
void growHorizontal();
void shrinkHorizontal();
void growVertical();
void shrinkVertical();
bool providesContextHelp() const;
TDEShortcut shortcut() const;
void setShortcut( const TQString& cut );
bool performMouseCommand( Options::MouseCommand, TQPoint globalPos, bool handled = false );
TQCString windowRole() const;
TQCString sessionId();
TQCString resourceName() const;
TQCString resourceClass() const;
TQCString wmCommand();
TQCString wmClientMachine( bool use_localhost ) const;
Window wmClientLeader() const;
pid_t pid() const;
TQRect adjustedClientArea( const TQRect& desktop, const TQRect& area ) const;
Colormap colormap() const;
// updates visibility depending on being shaded, virtual desktop, etc.
void updateVisibility();
// hides a client - basically like minimize, but without effects, it's simply hidden
void hideClient( bool hide );
TQString caption( bool full = true ) const;
void updateCaption();
void keyPressEvent( uint key_code ); // FRAME ??
void updateMouseGrab();
Window moveResizeGrabWindow() const;
const TQPoint calculateGravitation( bool invert, int gravity = 0 ) const; // FRAME public?
void NETMoveResize( int x_root, int y_root, NET::Direction direction );
void NETMoveResizeWindow( int flags, int x, int y, int width, int height );
void restackWindow( Window above, int detail, NET::RequestSource source, Time timestamp, bool send_event = false );
void gotPing( Time timestamp );
static TQCString staticWindowRole(WId);
static TQCString staticSessionId(WId);
static TQCString staticWmCommand(WId);
static TQCString staticWmClientMachine(WId);
static Window staticWmClientLeader(WId);
void checkWorkspacePosition();
void updateUserTime( Time time = CurrentTime );
Time userTime() const;
bool hasUserTimeSupport() const;
bool ignoreFocusStealing() const;
// does 'delete c;'
static void deleteClient( Client* c, allowed_t );
static bool resourceMatch( const Client* c1, const Client* c2 );
static bool belongToSameApplication( const Client* c1, const Client* c2, bool active_hack = false );
static void readIcons( Window win, TQPixmap* icon, TQPixmap* miniicon );
void minimize( bool avoid_animation = false );
void unminimize( bool avoid_animation = false );
void closeWindow();
void killWindow();
void suspendWindow();
void resumeWindow();
bool queryUserSuspendedResume();
void maximize( MaximizeMode );
void toggleShade();
void showContextHelp();
void cancelShadeHover();
void cancelAutoRaise();
void destroyClient();
void checkActiveModal();
void setOpacity(bool translucent, uint opacity = 0);
void setShadowSize(uint shadowSize);
void updateOpacity();
void updateShadowSize();
bool hasCustomOpacity(){return custom_opacity;}
void setCustomOpacityFlag(bool custom = true);
bool getWindowOpacity();
int opacityPercentage();
void checkAndSetInitialRuledOpacity();
uint ruleOpacityInactive();
uint ruleOpacityActive();
unsigned int opacity();
bool isBMP();
void setBMP(bool b);
bool touches(const Client* c);
void setShapable(bool b);
bool hasStrut() const;
private slots:
void autoRaise();
void shadeHover();
void shortcutActivated();
void updateOpacityCache();
private:
friend class Bridge; // FRAME
virtual void processMousePressEvent( TQMouseEvent* e );
private: // TODO cleanup the order of things in the .h file
// use Workspace::createClient()
virtual ~Client(); // use destroyClient() or releaseWindow()
Position mousePosition( const TQPoint& ) const;
void setCursor( Position m );
void setCursor( const TQCursor& c );
void animateMinimizeOrUnminimize( bool minimize );
TQPixmap animationPixmap( int w );
// transparent stuff
void drawbound( const TQRect& geom );
void clearbound();
void doDrawbound( const TQRect& geom, bool clear );
// handlers for X11 events
bool mapRequestEvent( XMapRequestEvent* e );
void unmapNotifyEvent( XUnmapEvent*e );
void destroyNotifyEvent( XDestroyWindowEvent*e );
void configureRequestEvent( XConfigureRequestEvent* e );
void propertyNotifyEvent( XPropertyEvent* e );
void clientMessageEvent( XClientMessageEvent* e );
void enterNotifyEvent( XCrossingEvent* e );
void leaveNotifyEvent( XCrossingEvent* e );
void focusInEvent( XFocusInEvent* e );
void focusOutEvent( XFocusOutEvent* e );
bool buttonPressEvent( Window w, int button, int state, int x, int y, int x_root, int y_root );
bool buttonReleaseEvent( Window w, int button, int state, int x, int y, int x_root, int y_root );
bool motionNotifyEvent( Window w, int state, int x, int y, int x_root, int y_root );
// drop shadows
void drawIntersectingShadows();
void drawOverlappingShadows(bool waitForMe);
TQRegion getExposedRegion(TQRegion occludedRegion, int x, int y,
int w, int h, int thickness, int xOffset, int yOffset);
void imposeCachedShadow(TQPixmap &pixmap, TQRegion exposed);
void imposeRegionShadow(TQPixmap &pixmap, TQRegion occluded,
TQRegion exposed, int thickness, double maxOpacity = 0.75);
void processDecorationButtonPress( int button, int state, int x, int y, int x_root, int y_root );
private slots:
void pingTimeout();
void processKillerExited();
void processResumerExited();
void demandAttentionKNotify();
void drawShadow();
void drawShadowAfter(Client *after);
void drawDelayedShadow();
void removeShadow();
signals:
void shadowDrawn();
private:
// ICCCM 4.1.3.1, 4.1.4 , NETWM 2.5.1
void setMappingState( int s );
int mappingState() const;
bool isIconicState() const;
bool isNormalState() const;
bool isManaged() const; // returns false if this client is not yet managed
void updateAllowedActions( bool force = false );
TQSize sizeForClientSize( const TQSize&, Sizemode mode = SizemodeAny, bool noframe = false ) const;
void changeMaximize( bool horizontal, bool vertical, bool adjust );
void checkMaximizeGeometry();
int checkFullScreenHack( const TQRect& geom ) const; // 0 - none, 1 - one xinerama screen, 2 - full area
void updateFullScreenHack( const TQRect& geom );
void getWmNormalHints();
void getMotifHints();
void getIcons();
void getWmClientLeader();
void getWmClientMachine();
void fetchName();
void fetchIconicName();
TQString readName() const;
void setCaption( const TQString& s, bool force = false );
bool hasTransientInternal( const Client* c, bool indirect, ConstClientList& set ) const;
void finishWindowRules();
void setShortcutInternal( const TDEShortcut& cut );
void updateWorkareaDiffs();
void checkDirection( int new_diff, int old_diff, TQRect& rect, const TQRect& area );
static int computeWorkareaDiff( int left, int right, int a_left, int a_right );
void configureRequest( int value_mask, int rx, int ry, int rw, int rh, int gravity, bool from_tool );
NETExtendedStrut strut() const;
int checkShadeGeometry( int w, int h );
void postponeGeometryUpdates( bool postpone );
bool startMoveResize();
void finishMoveResize( bool cancel );
void leaveMoveResize();
void checkUnrestrictedMoveResize();
void handleMoveResize( int x, int y, int x_root, int y_root );
void positionGeometryTip();
void grabButton( int mod );
void ungrabButton( int mod );
void resetMaximize();
void resizeDecoration( const TQSize& s );
void setDecoHashProperty(uint topHeight, uint rightWidth, uint bottomHeight, uint leftWidth);
void unsetDecoHashProperty();
void pingWindow();
void killProcess( bool ask, Time timestamp = CurrentTime );
void updateUrgency();
static void sendClientMessage( Window w, Atom a, Atom protocol,
long data1 = 0, long data2 = 0, long data3 = 0 );
void embedClient( Window w, const XWindowAttributes &attr );
void detectNoBorder();
void detectShapable();
void destroyDecoration();
void updateFrameExtents();
void rawShow(); // just shows it
void rawHide(); // just hides it
Time readUserTimeMapTimestamp( const TDEStartupInfoId* asn_id, const TDEStartupInfoData* asn_data,
bool session ) const;
Time readUserCreationTime() const;
static bool sameAppWindowRoleMatch( const Client* c1, const Client* c2, bool active_hack );
void startupIdChanged();
Window client;
Window wrapper;
Window frame;
KDecoration* decoration;
Workspace* wspace;
Bridge* bridge;
int desk;
bool buttonDown;
bool moveResizeMode;
bool move_faked_activity;
Window move_resize_grab_window;
bool unrestrictedMoveResize;
bool isMove() const
{
return moveResizeMode && mode == PositionCenter;
}
bool isResize() const
{
return moveResizeMode && mode != PositionCenter;
}
Position mode;
TQPoint moveOffset;
TQPoint invertedMoveOffset;
TQRect moveResizeGeom;
TQRect initialMoveResizeGeom;
XSizeHints xSizeHint;
void sendSyntheticConfigureNotify();
int mapping_state;
void readTransient();
Window verifyTransientFor( Window transient_for, bool set );
void addTransient( Client* cl );
void removeTransient( Client* cl );
void removeFromMainClients();
void cleanGrouping();
void checkGroupTransients();
void setTransient( Window new_transient_for_id );
Client* transient_for;
Window transient_for_id;
Window original_transient_for_id;
ClientList transients_list; // SELI make this ordered in stacking order?
ShadeMode shade_mode;
uint active :1;
uint deleting : 1; // true when doing cleanup and destroying the client
uint keep_above : 1; // NET::KeepAbove (was stays_on_top)
uint is_shape :1;
uint skip_taskbar :1;
uint original_skip_taskbar :1; // unaffected by KWin
uint Pdeletewindow :1; // does the window understand the DeleteWindow protocol?
uint Ptakefocus :1;// does the window understand the TakeFocus protocol?
uint Ptakeactivity : 1; // does it support _NET_WM_TAKE_ACTIVITY
uint Pcontexthelp : 1; // does the window understand the ContextHelp protocol?
uint Pping : 1; // does it support _NET_WM_PING?
uint input :1; // does the window want input in its wm_hints
uint skip_pager : 1;
uint motif_noborder : 1;
uint motif_may_resize : 1;
uint motif_may_move :1;
uint motif_may_close : 1;
uint keep_below : 1; // NET::KeepBelow
uint minimized : 1;
uint hidden : 1; // forcibly hidden by calling hide()
uint modal : 1; // NET::Modal
uint noborder : 1;
uint user_noborder : 1;
uint urgency : 1; // XWMHints, UrgencyHint
uint ignore_focus_stealing : 1; // don't apply focus stealing prevention to this client
uint demands_attention : 1;
WindowRules client_rules;
void getWMHints();
void readIcons();
void getWindowProtocols();
TQPixmap icon_pix;
TQPixmap miniicon_pix;
TQCursor cursor;
// FullScreenHack - non-NETWM fullscreen (noborder,size of desktop)
// DON'T reorder - saved to config files !!!
enum FullScreenMode { FullScreenNone, FullScreenNormal, FullScreenHack };
FullScreenMode fullscreen_mode;
MaximizeMode max_mode;
TQRect geom_restore;
TQRect geom_fs_restore;
MaximizeMode maxmode_restore;
int workarea_diff_x, workarea_diff_y;
WinInfo* info;
TQTimer* autoRaiseTimer;
TQTimer* shadeHoverTimer;
Colormap cmap;
TQCString resource_name;
TQCString resource_class;
TQCString client_machine;
TQString cap_normal, cap_iconic, cap_suffix;
WId wmClientLeaderWin;
TQCString window_role;
Group* in_group;
Window window_group;
Layer in_layer;
TQTimer* ping_timer;
TDEProcess* process_killer;
TDEProcess* process_resumer;
Time ping_timestamp;
Time user_time;
unsigned long allowed_actions;
TQRect frame_geometry;
TQSize client_size;
int postpone_geometry_updates; // >0 - new geometry is remembered, but not actually set
bool pending_geometry_update;
bool shade_geometry_change;
int border_left, border_right, border_top, border_bottom;
Client* shadowAfterClient;
TQWidget* shadowWidget;
TQMemArray<double> activeOpacityCache;
TQMemArray<double> inactiveOpacityCache;
TQMemArray<double>* opacityCache;
TQRegion shapeBoundingRegion;
TQTimer* shadowDelayTimer;
bool shadowMe;
TQRegion _mask;
static bool check_active_modal; // see Client::checkActiveModal()
TDEShortcut _shortcut;
friend struct FetchNameInternalPredicate;
friend struct CheckIgnoreFocusStealingProcedure;
friend struct ResetupRulesProcedure;
friend class GeometryUpdatesPostponer;
void show() { assert( false ); } // SELI remove after Client is no longer TQWidget
void hide() { assert( false ); }
uint opacity_;
uint savedOpacity_;
bool custom_opacity;
uint rule_opacity_active; //translucency rules
uint rule_opacity_inactive; //dto.
//int shadeOriginalHeight;
bool isBMP_;
TQTimer* demandAttentionKNotifyTimer;
friend bool performTransiencyCheck();
bool minimized_before_suspend;
};
// helper for Client::postponeGeometryUpdates() being called in pairs (true/false)
class GeometryUpdatesPostponer
{
public:
GeometryUpdatesPostponer( Client* c )
: cl( c ) { cl->postponeGeometryUpdates( true ); }
~GeometryUpdatesPostponer()
{ cl->postponeGeometryUpdates( false ); }
private:
Client* cl;
};
// NET WM Protocol handler class
class WinInfo : public NETWinInfo
{
private:
typedef KWinInternal::Client Client; // because of NET::Client
public:
WinInfo( Client* c, Display * display, Window window,
Window rwin, const unsigned long pr[], int pr_size );
virtual void changeDesktop(int desktop);
virtual void changeState( unsigned long state, unsigned long mask );
private:
Client * m_client;
};
inline Window Client::window() const
{
return client;
}
inline Window Client::frameId() const
{
return frame;
}
inline Window Client::wrapperId() const
{
return wrapper;
}
inline Window Client::decorationId() const
{
return decoration != NULL ? decoration->widget()->winId() : None;
}
inline Workspace* Client::workspace() const
{
return wspace;
}
inline const Client* Client::transientFor() const
{
return transient_for;
}
inline Client* Client::transientFor()
{
return transient_for;
}
inline bool Client::groupTransient() const
{
return transient_for_id == workspace()->rootWin();
}
// needed because verifyTransientFor() may set transient_for_id to root window,
// if the original value has a problem (window doesn't exist, etc.)
inline bool Client::wasOriginallyGroupTransient() const
{
return original_transient_for_id == workspace()->rootWin();
}
inline bool Client::isTransient() const
{
return transient_for_id != None;
}
inline const ClientList& Client::transients() const
{
return transients_list;
}
inline const Group* Client::group() const
{
return in_group;
}
inline Group* Client::group()
{
return in_group;
}
inline int Client::mappingState() const
{
return mapping_state;
}
inline TQCString Client::resourceName() const
{
return resource_name; // it is always lowercase
}
inline TQCString Client::resourceClass() const
{
return resource_class; // it is always lowercase
}
inline
bool Client::isMinimized() const
{
return minimized;
}
inline bool Client::isActive() const
{
return active;
}
/*!
Returns the virtual desktop within the workspace() the client window
is located in, 0 if it isn't located on any special desktop (not mapped yet),
or NET::OnAllDesktops. Do not use desktop() directly, use
isOnDesktop() instead.
*/
inline int Client::desktop() const
{
return desk;
}
inline bool Client::isOnAllDesktops() const
{
return desk == NET::OnAllDesktops;
}
/*!
Returns whether the client is on the virtual desktop \a d.
This is always TRUE for onAllDesktops clients.
*/
inline bool Client::isOnDesktop( int d ) const
{
return desk == d || /*desk == 0 ||*/ isOnAllDesktops();
}
inline
bool Client::isShown( bool shaded_is_shown ) const
{
return !isMinimized() && ( !isShade() || shaded_is_shown ) && !hidden;
}
inline
bool Client::isShade() const
{
return shade_mode == ShadeNormal;
}
inline
ShadeMode Client::shadeMode() const
{
return shade_mode;
}
inline TQPixmap Client::icon() const
{
return icon_pix;
}
inline TQPixmap Client::miniIcon() const
{
return miniicon_pix;
}
inline TQRect Client::geometryRestore() const
{
return geom_restore;
}
inline Client::MaximizeMode Client::maximizeModeRestore() const
{
return maxmode_restore;
}
inline Client::MaximizeMode Client::maximizeMode() const
{
return max_mode;
}
inline bool Client::skipTaskbar( bool from_outside ) const
{
return from_outside ? original_skip_taskbar : skip_taskbar;
}
inline bool Client::skipPager() const
{
return skip_pager;
}
inline bool Client::keepBelow() const
{
return keep_below;
}
inline bool Client::shape() const
{
return is_shape;
}
inline bool Client::isFullScreen() const
{
return fullscreen_mode != FullScreenNone;
}
inline bool Client::isModal() const
{
return modal;
}
inline bool Client::hasNETSupport() const
{
return info->hasNETSupport();
}
inline Colormap Client::colormap() const
{
return cmap;
}
inline pid_t Client::pid() const
{
return info->pid();
}
inline void Client::invalidateLayer()
{
in_layer = UnknownLayer;
}
inline bool Client::isIconicState() const
{
return mapping_state == IconicState;
}
inline bool Client::isNormalState() const
{
return mapping_state == NormalState;
}
inline bool Client::isManaged() const
{
return mapping_state != WithdrawnState;
}
inline TQCString Client::windowRole() const
{
return window_role;
}
inline TQRect Client::geometry() const
{
return frame_geometry;
}
inline TQSize Client::size() const
{
return frame_geometry.size();
}
inline TQPoint Client::pos() const
{
return frame_geometry.topLeft();
}
inline int Client::x() const
{
return frame_geometry.x();
}
inline int Client::y() const
{
return frame_geometry.y();
}
inline int Client::width() const
{
return frame_geometry.width();
}
inline int Client::height() const
{
return frame_geometry.height();
}
inline TQRect Client::rect() const
{
return TQRect( 0, 0, width(), height());
}
inline TQPoint Client::clientPos() const
{
return TQPoint( border_left, border_top );
}
inline TQSize Client::clientSize() const
{
return client_size;
}
inline void Client::setGeometry( const TQRect& r, ForceGeometry_t force )
{
setGeometry( r.x(), r.y(), r.width(), r.height(), force );
}
inline void Client::move( const TQPoint & p, ForceGeometry_t force )
{
move( p.x(), p.y(), force );
}
inline void Client::plainResize( const TQSize& s, ForceGeometry_t force )
{
plainResize( s.width(), s.height(), force );
}
inline bool Client::isShadowed() const
{
return shadowMe;
}
inline Window Client::shadowId() const
{
return shadowWidget != NULL ? shadowWidget->winId() : None;
}
inline void Client::resizeWithChecks( const TQSize& s, ForceGeometry_t force )
{
resizeWithChecks( s.width(), s.height(), force );
}
inline bool Client::hasUserTimeSupport() const
{
return info->userTime() != -1U;
}
inline bool Client::ignoreFocusStealing() const
{
return ignore_focus_stealing;
}
inline const WindowRules* Client::rules() const
{
return &client_rules;
}
KWIN_PROCEDURE( CheckIgnoreFocusStealingProcedure, cl->ignore_focus_stealing = options->checkIgnoreFocusStealing( cl ));
inline Window Client::moveResizeGrabWindow() const
{
return move_resize_grab_window;
}
inline TDEShortcut Client::shortcut() const
{
return _shortcut;
}
inline bool Client::isBMP()
{
return isBMP_;
}
inline void Client::setBMP(bool b)
{
isBMP_ = b;
}
inline void Client::removeRule( Rules* rule )
{
client_rules.remove( rule );
}
#ifdef NDEBUG
inline
kndbgstream& operator<<( kndbgstream& stream, const Client* ) { return stream; }
inline
kndbgstream& operator<<( kndbgstream& stream, const ClientList& ) { return stream; }
inline
kndbgstream& operator<<( kndbgstream& stream, const ConstClientList& ) { return stream; }
#else
kdbgstream& operator<<( kdbgstream& stream, const Client* );
kdbgstream& operator<<( kdbgstream& stream, const ClientList& );
kdbgstream& operator<<( kdbgstream& stream, const ConstClientList& );
#endif
KWIN_COMPARE_PREDICATE( WindowMatchPredicate, Window, cl->window() == value );
KWIN_COMPARE_PREDICATE( FrameIdMatchPredicate, Window, cl->frameId() == value );
KWIN_COMPARE_PREDICATE( WrapperIdMatchPredicate, Window, cl->wrapperId() == value );
} // namespace
#endif
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