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/**********************************************************************
**
**
** Definition of TTQCanvas classes
**
** Created : 991211
**
** Copyright (C) 1999-2002 Trolltech AS. All rights reserved.
**
** This file is part of the canvas module of the Qt GUI Toolkit.
**
** This file may be distributed under the terms of the Q Public License
** as defined by Trolltech AS of Norway and appearing in the file
** LICENSE.TQPL included in the packaging of this file.
**
** This file may be distributed and/or modified under the terms of the
** GNU General Public License version 2 as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL included in the
** packaging of this file.
**
** Licensees holding valid Qt Enterprise Edition licenses may use this
** file in accordance with the Qt Commercial License Agreement provided
** with the Software.
**
** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
**
** See http://www.trolltech.com/pricing.html or email sales@trolltech.com for
** information about Qt Commercial License Agreements.
** See http://www.trolltech.com/qpl/ for TQPL licensing information.
** See http://www.trolltech.com/gpl/ for GPL licensing information.
**
** Contact info@trolltech.com if any conditions of this licensing are
** not clear to you.
**
**********************************************************************/
#ifndef TQCANVAS_H
#define TQCANVAS_H
#ifndef QT_H
#include "tqscrollview.h"
#include "tqpixmap.h"
#include "tqptrlist.h"
#include "tqbrush.h"
#include "tqpen.h"
#include "tqvaluelist.h"
#include "tqpointarray.h"
#endif // QT_H
#if !defined( QT_MODULE_CANVAS ) || defined( QT_LICENSE_PROFESSIONAL ) || defined( QT_INTERNAL_CANVAS )
#define TQM_EXPORT_CANVAS
#define TQM_TEMPLATE_EXTERN_CANVAS
#else
#define TQM_EXPORT_CANVAS Q_EXPORT
#define TQM_TEMPLATE_EXTERN_CANVAS Q_TEMPLATE_EXTERN
#endif
#ifndef QT_NO_CANVAS
class TTQCanvasSprite;
class TTQCanvasPolygonalItem;
class TTQCanvasRectangle;
class TTQCanvasPolygon;
class TTQCanvasEllipse;
class TTQCanvasText;
class TTQCanvasLine;
class TTQCanvasChunk;
class TTQCanvas;
class TTQCanvasItem;
class TTQCanvasView;
class TTQCanvasPixmap;
class TQM_EXPORT_CANVAS TTQCanvasItemList : public TTQValueList<TTQCanvasItem*> {
public:
void sort();
void drawUnique( TTQPainter& painter );
};
class TTQCanvasItemExtra;
class TQM_EXPORT_CANVAS TTQCanvasItem : public Qt
{
public:
TTQCanvasItem(TTQCanvas* canvas);
virtual ~TTQCanvasItem();
double x() const
{ return myx; }
double y() const
{ return myy; }
double z() const
{ return myz; } // (depth)
virtual void moveBy(double dx, double dy);
void move(double x, double y);
void setX(double a) { move(a,y()); }
void setY(double a) { move(x(),a); }
void setZ(double a) { myz=a; changeChunks(); }
bool animated() const;
virtual void setAnimated(bool y);
virtual void setVelocity( double vx, double vy);
void setXVelocity( double vx ) { setVelocity(vx,yVelocity()); }
void setYVelocity( double vy ) { setVelocity(xVelocity(),vy); }
double xVelocity() const;
double yVelocity() const;
virtual void advance(int stage);
virtual bool collidesWith( const TTQCanvasItem* ) const=0;
TTQCanvasItemList collisions(bool exact /* NO DEFAULT */ ) const;
virtual void setCanvas(TTQCanvas*);
virtual void draw(TTQPainter&)=0;
void show();
void hide();
virtual void setVisible(bool yes);
bool isVisible() const
{ return (bool)vis; }
virtual void setSelected(bool yes);
bool isSelected() const
{ return (bool)sel; }
virtual void setEnabled(bool yes);
bool isEnabled() const
{ return (bool)ena; }
virtual void setActive(bool yes);
bool isActive() const
{ return (bool)act; }
#ifndef QT_NO_COMPAT
bool visible() const
{ return (bool)vis; }
bool selected() const
{ return (bool)sel; }
bool enabled() const
{ return (bool)ena; }
bool active() const
{ return (bool)act; }
#endif
enum RttiValues {
Rtti_Item = 0,
Rtti_Sprite = 1,
Rtti_PolygonalItem = 2,
Rtti_Text = 3,
Rtti_Polygon = 4,
Rtti_Rectangle = 5,
Rtti_Ellipse = 6,
Rtti_Line = 7,
Rtti_Spline = 8
};
virtual int rtti() const;
static int RTTI;
virtual TTQRect boundingRect() const=0;
virtual TTQRect boundingRectAdvanced() const;
TTQCanvas* canvas() const
{ return cnv; }
protected:
void update() { changeChunks(); }
private:
// For friendly subclasses...
friend class TTQCanvasPolygonalItem;
friend class TTQCanvasSprite;
friend class TTQCanvasRectangle;
friend class TTQCanvasPolygon;
friend class TTQCanvasEllipse;
friend class TTQCanvasText;
friend class TTQCanvasLine;
virtual TTQPointArray chunks() const;
virtual void addToChunks();
virtual void removeFromChunks();
virtual void changeChunks();
virtual bool collidesWith( const TTQCanvasSprite*,
const TTQCanvasPolygonalItem*,
const TTQCanvasRectangle*,
const TTQCanvasEllipse*,
const TTQCanvasText* ) const = 0;
// End of friend stuff
TTQCanvas* cnv;
static TTQCanvas* current_canvas;
double myx,myy,myz;
TTQCanvasItemExtra *ext;
TTQCanvasItemExtra& extra();
uint ani:1;
uint vis:1;
uint val:1;
uint sel:1;
uint ena:1;
uint act:1;
};
class TTQCanvasData;
class TQM_EXPORT_CANVAS TTQCanvas : public TQObject
{
Q_OBJECT
public:
TTQCanvas( TTQObject* parent = 0, const char* name = 0 );
TTQCanvas(int w, int h);
TTQCanvas( TTQPixmap p, int h, int v, int tilewidth, int tileheight );
virtual ~TTQCanvas();
virtual void setTiles( TTQPixmap tiles, int h, int v,
int tilewidth, int tileheight );
virtual void setBackgroundPixmap( const TTQPixmap& p );
TTQPixmap backgroundPixmap() const;
virtual void setBackgroundColor( const TTQColor& c );
TTQColor backgroundColor() const;
virtual void setTile( int x, int y, int tilenum );
int tile( int x, int y ) const
{ return grid[x+y*htiles]; }
int tilesHorizontally() const
{ return htiles; }
int tilesVertically() const
{ return vtiles; }
int tileWidth() const
{ return tilew; }
int tileHeight() const
{ return tileh; }
virtual void resize(int width, int height);
int width() const
{ return awidth; }
int height() const
{ return aheight; }
TTQSize size() const
{ return TTQSize(awidth,aheight); }
TTQRect rect() const
{ return TTQRect( 0, 0, awidth, aheight ); }
bool onCanvas( int x, int y ) const
{ return x>=0 && y>=0 && x<awidth && y<aheight; }
bool onCanvas( const TTQPoint& p ) const
{ return onCanvas(p.x(),p.y()); }
bool validChunk( int x, int y ) const
{ return x>=0 && y>=0 && x<chwidth && y<chheight; }
bool validChunk( const TTQPoint& p ) const
{ return validChunk(p.x(),p.y()); }
int chunkSize() const
{ return chunksize; }
virtual void retune(int chunksize, int maxclusters=100);
bool sameChunk(int x1, int y1, int x2, int y2) const
{ return x1/chunksize==x2/chunksize && y1/chunksize==y2/chunksize; }
virtual void setChangedChunk(int i, int j);
virtual void setChangedChunkContaining(int x, int y);
virtual void setAllChanged();
virtual void setChanged(const TTQRect& area);
virtual void setUnchanged(const TTQRect& area);
// These call setChangedChunk.
void addItemToChunk(TTQCanvasItem*, int i, int j);
void removeItemFromChunk(TTQCanvasItem*, int i, int j);
void addItemToChunkContaining(TTQCanvasItem*, int x, int y);
void removeItemFromChunkContaining(TTQCanvasItem*, int x, int y);
TTQCanvasItemList allItems();
TTQCanvasItemList collisions( const TTQPoint&) const;
TTQCanvasItemList collisions( const TTQRect&) const;
TTQCanvasItemList collisions( const TTQPointArray& pa, const TTQCanvasItem* item,
bool exact) const;
void drawArea(const TTQRect&, TTQPainter* p, bool double_buffer=FALSE);
// These are for TTQCanvasView to call
virtual void addView(TTQCanvasView*);
virtual void removeView(TTQCanvasView*);
void drawCanvasArea(const TTQRect&, TTQPainter* p=0, bool double_buffer=TRUE);
void drawViewArea( TTQCanvasView* view, TTQPainter* p, const TTQRect& r, bool dbuf );
// These are for TTQCanvasItem to call
virtual void addItem(TTQCanvasItem*);
virtual void addAnimation(TTQCanvasItem*);
virtual void removeItem(TTQCanvasItem*);
virtual void removeAnimation(TTQCanvasItem*);
virtual void setAdvancePeriod(int ms);
virtual void setUpdatePeriod(int ms);
virtual void setDoubleBuffering(bool y);
signals:
void resized();
public slots:
virtual void advance();
virtual void update();
protected:
virtual void drawBackground(TTQPainter&, const TTQRect& area);
virtual void drawForeground(TTQPainter&, const TTQRect& area);
private:
void init(int w, int h, int chunksze=16, int maxclust=100);
TTQCanvasChunk& chunk(int i, int j) const;
TTQCanvasChunk& chunkContaining(int x, int y) const;
TTQRect changeBounds(const TTQRect& inarea);
void drawChanges(const TTQRect& inarea);
void ensureOffScrSize( int osw, int osh );
TTQPixmap offscr;
int awidth,aheight;
int chunksize;
int maxclusters;
int chwidth,chheight;
TTQCanvasChunk* chunks;
TTQCanvasData* d;
void initTiles(TTQPixmap p, int h, int v, int tilewidth, int tileheight);
ushort *grid;
ushort htiles;
ushort vtiles;
ushort tilew;
ushort tileh;
bool oneone;
TTQPixmap pm;
TTQTimer* update_timer;
TTQColor bgcolor;
bool debug_redraw_areas;
bool dblbuf;
friend void qt_unview(TTQCanvas* c);
#if defined(Q_DISABLE_COPY) // Disabled copy constructor and operator=
TTQCanvas( const TTQCanvas & );
TTQCanvas &operator=( const TTQCanvas & );
#endif
};
class TTQCanvasViewData;
class TQM_EXPORT_CANVAS TTQCanvasView : public TQScrollView
{
Q_OBJECT
public:
TTQCanvasView(TTQWidget* parent=0, const char* name=0, WFlags f=0);
TTQCanvasView(TTQCanvas* viewing, TTQWidget* parent=0, const char* name=0, WFlags f=0);
~TTQCanvasView();
TTQCanvas* canvas() const
{ return viewing; }
void setCanvas(TTQCanvas* v);
const TTQWMatrix &worldMatrix() const;
const TTQWMatrix &inverseWorldMatrix() const;
bool setWorldMatrix( const TTQWMatrix & );
protected:
void drawContents( TTQPainter*, int cx, int cy, int cw, int ch );
TTQSize sizeHint() const;
private:
void drawContents( TTQPainter* );
TTQCanvas* viewing;
TTQCanvasViewData* d;
friend void qt_unview(TTQCanvas* c);
private slots:
void cMoving(int,int);
void updateContentsSize();
private:
#if defined(Q_DISABLE_COPY) // Disabled copy constructor and operator=
TTQCanvasView( const TTQCanvasView & );
TTQCanvasView &operator=( const TTQCanvasView & );
#endif
};
class TQM_EXPORT_CANVAS TTQCanvasPixmap : public TQPixmap
{
public:
#ifndef QT_NO_IMAGEIO
TTQCanvasPixmap(const TTQString& datafilename);
#endif
TTQCanvasPixmap(const TTQImage& image);
TTQCanvasPixmap(const TTQPixmap&, const TTQPoint& hotspot);
~TTQCanvasPixmap();
int offsetX() const
{ return hotx; }
int offsetY() const
{ return hoty; }
void setOffset(int x, int y) { hotx = x; hoty = y; }
private:
#if defined(Q_DISABLE_COPY)
TTQCanvasPixmap( const TTQCanvasPixmap & );
TTQCanvasPixmap &operator=( const TTQCanvasPixmap & );
#endif
void init(const TTQImage&);
void init(const TTQPixmap& pixmap, int hx, int hy);
friend class TTQCanvasSprite;
friend class TTQCanvasPixmapArray;
friend bool qt_testCollision(const TTQCanvasSprite* s1, const TTQCanvasSprite* s2);
int hotx,hoty;
TTQImage* collision_mask;
};
class TQM_EXPORT_CANVAS TQCanvasPixmapArray
{
public:
TTQCanvasPixmapArray();
#ifndef QT_NO_IMAGEIO
TTQCanvasPixmapArray(const TTQString& datafilenamepattern, int framecount=0);
#endif
// this form is deprecated
TTQCanvasPixmapArray(TTQPtrList<TTQPixmap>, TTQPtrList<TTQPoint> hotspots);
TTQCanvasPixmapArray(TTQValueList<TTQPixmap>, TTQPointArray hotspots = TTQPointArray() );
~TTQCanvasPixmapArray();
#ifndef QT_NO_IMAGEIO
bool readPixmaps(const TTQString& datafilenamepattern, int framecount=0);
bool readCollisionMasks(const TTQString& filenamepattern);
#endif
// deprecated
bool operator!(); // Failure check.
bool isValid() const;
TTQCanvasPixmap* image(int i) const
{ return img ? img[i] : 0; }
void setImage(int i, TTQCanvasPixmap* p);
uint count() const
{ return (uint)framecount; }
private:
#if defined(Q_DISABLE_COPY)
TTQCanvasPixmapArray( const TTQCanvasPixmapArray & );
TTQCanvasPixmapArray &operator=( const TTQCanvasPixmapArray & );
#endif
#ifndef QT_NO_IMAGEIO
bool readPixmaps(const TTQString& datafilenamepattern, int framecount, bool maskonly);
#endif
void reset();
int framecount;
TTQCanvasPixmap** img;
};
class TQM_EXPORT_CANVAS TTQCanvasSprite : public TQCanvasItem
{
public:
TTQCanvasSprite(TTQCanvasPixmapArray* array, TTQCanvas* canvas);
void setSequence(TTQCanvasPixmapArray* seq);
virtual ~TTQCanvasSprite();
void move(double x, double y);
virtual void move(double x, double y, int frame);
void setFrame(int);
enum FrameAnimationType { Cycle, Oscillate };
virtual void setFrameAnimation(FrameAnimationType=Cycle, int step=1, int state=0);
int frame() const
{ return frm; }
int frameCount() const
{ return images->count(); }
int rtti() const;
static int RTTI;
bool collidesWith( const TTQCanvasItem* ) const;
TTQRect boundingRect() const;
// is there a reason for these to be protected? Lars
//protected:
int width() const;
int height() const;
int leftEdge() const;
int topEdge() const;
int rightEdge() const;
int bottomEdge() const;
int leftEdge(int nx) const;
int topEdge(int ny) const;
int rightEdge(int nx) const;
int bottomEdge(int ny) const;
TTQCanvasPixmap* image() const
{ return images->image(frm); }
virtual TTQCanvasPixmap* imageAdvanced() const;
TTQCanvasPixmap* image(int f) const
{ return images->image(f); }
virtual void advance(int stage);
public:
void draw(TTQPainter& painter);
private:
#if defined(Q_DISABLE_COPY)
TTQCanvasSprite( const TTQCanvasSprite & );
TTQCanvasSprite &operator=( const TTQCanvasSprite & );
#endif
void addToChunks();
void removeFromChunks();
void changeChunks();
int frm;
ushort anim_val;
uint anim_state:2;
uint anim_type:14;
bool collidesWith( const TTQCanvasSprite*,
const TTQCanvasPolygonalItem*,
const TTQCanvasRectangle*,
const TTQCanvasEllipse*,
const TTQCanvasText* ) const;
friend bool qt_testCollision( const TTQCanvasSprite* s1,
const TTQCanvasSprite* s2 );
TTQCanvasPixmapArray* images;
};
class TTQPolygonalProcessor;
class TQM_EXPORT_CANVAS TTQCanvasPolygonalItem : public TQCanvasItem
{
public:
TTQCanvasPolygonalItem(TTQCanvas* canvas);
virtual ~TTQCanvasPolygonalItem();
bool collidesWith( const TTQCanvasItem* ) const;
virtual void setPen(TTQPen p);
virtual void setBrush(TTQBrush b);
TTQPen pen() const
{ return pn; }
TTQBrush brush() const
{ return br; }
virtual TTQPointArray areaPoints() const=0;
virtual TTQPointArray areaPointsAdvanced() const;
TTQRect boundingRect() const;
int rtti() const;
static int RTTI;
protected:
void draw(TTQPainter &);
virtual void drawShape(TTQPainter &) = 0;
bool winding() const;
void setWinding(bool);
void invalidate();
bool isValid() const
{ return (bool)val; }
private:
void scanPolygon( const TTQPointArray& pa, int winding,
TTQPolygonalProcessor& process ) const;
TTQPointArray chunks() const;
bool collidesWith( const TTQCanvasSprite*,
const TTQCanvasPolygonalItem*,
const TTQCanvasRectangle*,
const TTQCanvasEllipse*,
const TTQCanvasText* ) const;
TTQBrush br;
TTQPen pn;
uint wind:1;
};
class TQM_EXPORT_CANVAS TTQCanvasRectangle : public TQCanvasPolygonalItem
{
public:
TTQCanvasRectangle(TTQCanvas* canvas);
TTQCanvasRectangle(const TTQRect&, TTQCanvas* canvas);
TTQCanvasRectangle(int x, int y, int width, int height, TTQCanvas* canvas);
~TTQCanvasRectangle();
int width() const;
int height() const;
void setSize(int w, int h);
TTQSize size() const
{ return TTQSize(w,h); }
TTQPointArray areaPoints() const;
TTQRect rect() const
{ return TTQRect(int(x()),int(y()),w,h); }
bool collidesWith( const TTQCanvasItem* ) const;
int rtti() const;
static int RTTI;
protected:
void drawShape(TTQPainter &);
TTQPointArray chunks() const;
private:
bool collidesWith( const TTQCanvasSprite*,
const TTQCanvasPolygonalItem*,
const TTQCanvasRectangle*,
const TTQCanvasEllipse*,
const TTQCanvasText* ) const;
int w, h;
};
class TQM_EXPORT_CANVAS TTQCanvasPolygon : public TQCanvasPolygonalItem
{
public:
TTQCanvasPolygon(TTQCanvas* canvas);
~TTQCanvasPolygon();
void setPoints(TTQPointArray);
TTQPointArray points() const;
void moveBy(double dx, double dy);
TTQPointArray areaPoints() const;
int rtti() const;
static int RTTI;
protected:
void drawShape(TTQPainter &);
TTQPointArray poly;
};
class TQM_EXPORT_CANVAS TTQCanvasSpline : public TQCanvasPolygon
{
public:
TTQCanvasSpline(TTQCanvas* canvas);
~TTQCanvasSpline();
void setControlPoints(TTQPointArray, bool closed=TRUE);
TTQPointArray controlPoints() const;
bool closed() const;
int rtti() const;
static int RTTI;
private:
void recalcPoly();
TTQPointArray bez;
bool cl;
};
class TQM_EXPORT_CANVAS TTQCanvasLine : public TQCanvasPolygonalItem
{
public:
TTQCanvasLine(TTQCanvas* canvas);
~TTQCanvasLine();
void setPoints(int x1, int y1, int x2, int y2);
TTQPoint startPoint() const
{ return TTQPoint(x1,y1); }
TTQPoint endPoint() const
{ return TTQPoint(x2,y2); }
int rtti() const;
static int RTTI;
void setPen(TTQPen p);
protected:
void drawShape(TTQPainter &);
TTQPointArray areaPoints() const;
private:
int x1,y1,x2,y2;
};
class TQM_EXPORT_CANVAS TTQCanvasEllipse : public TQCanvasPolygonalItem
{
public:
TTQCanvasEllipse( TTQCanvas* canvas );
TTQCanvasEllipse( int width, int height, TTQCanvas* canvas );
TTQCanvasEllipse( int width, int height, int startangle, int angle,
TTQCanvas* canvas );
~TTQCanvasEllipse();
int width() const;
int height() const;
void setSize(int w, int h);
void setAngles(int start, int length);
int angleStart() const
{ return a1; }
int angleLength() const
{ return a2; }
TTQPointArray areaPoints() const;
bool collidesWith( const TTQCanvasItem* ) const;
int rtti() const;
static int RTTI;
protected:
void drawShape(TTQPainter &);
private:
bool collidesWith( const TTQCanvasSprite*,
const TTQCanvasPolygonalItem*,
const TTQCanvasRectangle*,
const TTQCanvasEllipse*,
const TTQCanvasText* ) const;
int w, h;
int a1, a2;
};
class TTQCanvasTextExtra;
class TQM_EXPORT_CANVAS TTQCanvasText : public TQCanvasItem
{
public:
TTQCanvasText(TTQCanvas* canvas);
TTQCanvasText(const TTQString&, TTQCanvas* canvas);
TTQCanvasText(const TTQString&, TTQFont, TTQCanvas* canvas);
virtual ~TTQCanvasText();
void setText( const TTQString& );
void setFont( const TTQFont& );
void setColor( const TTQColor& );
TTQString text() const;
TTQFont font() const;
TTQColor color() const;
void moveBy(double dx, double dy);
int textFlags() const
{ return flags; }
void setTextFlags(int);
TTQRect boundingRect() const;
bool collidesWith( const TTQCanvasItem* ) const;
int rtti() const;
static int RTTI;
protected:
virtual void draw(TTQPainter&);
private:
#if defined(Q_DISABLE_COPY)
TTQCanvasText( const TTQCanvasText & );
TTQCanvasText &operator=( const TTQCanvasText & );
#endif
void addToChunks();
void removeFromChunks();
void changeChunks();
void setRect();
TTQRect brect;
TTQString txt;
int flags;
TTQFont fnt;
TTQColor col;
TTQCanvasTextExtra* extra;
bool collidesWith( const TTQCanvasSprite*,
const TTQCanvasPolygonalItem*,
const TTQCanvasRectangle*,
const TTQCanvasEllipse*,
const TTQCanvasText* ) const;
};
#define Q_DEFINED_QCANVAS
#include "tqwinexport.h"
#endif // QT_NO_CANVAS
#endif // TQCANVAS_H
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