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/*
Copyright (C) 2003 by Walter Schreppers
Copyright (C) 2004 by Cies Breijs
This program is free software; you can redistribute it and/or
modify it under the terms of version 2 of the GNU General Public
License as published by the Free Software Foundation.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
#include <kdebug.h>
#include <klocale.h>
#include "value.h"
Value::Value()
{
init();
}
Value::Value(const Value& n)
{
*this = n;
}
int Value::Type() const
{
return type;
}
void Value::setType(int newType)
{
if (type == newType) return; // dont change values when type is not changing
else if (newType == boolValue)
{
init();
type = newType;
m_string = i18n("false");
}
else if (newType == numberValue)
{
init();
type = newType;
}
else if (newType == stringValue)
{
init();
type = newType;
}
else if (newType == emptyValue) init();
}
bool Value::Bool() const
{
if (type == boolValue) return m_bool;
else if (type == numberValue) return (m_double - 0.5 > 0);
return false;
}
void Value::setBool(bool b)
{
type = boolValue;
m_bool = b;
if (m_bool)
{
m_double = 1;
m_string = i18n("true");
}
else
{
m_double = 0;
m_string = i18n("false");
}
}
double Value::Number() const
{
if (type == boolValue)
{
if (m_bool) return 1;
else return 0;
}
else if (type == numberValue) return m_double;
return 0; // stringValue, emptyValue
}
void Value::setNumber(double d)
{
type = numberValue;
m_double = d;
m_string.setNum(d);
}
bool Value::setNumber(const TQString &s)
{
type = numberValue;
bool ok = true;
double num = s.toDouble(&ok);
if (ok)
{
m_double = num;
m_string.setNum(num);
return true;
}
return false;
}
TQString Value::String() const
{
if (type == boolValue)
{
if (m_bool) return TQString( i18n("true") );
else return TQString( i18n("false") );
}
else if (type == numberValue)
{
TQString s;
s.setNum(m_double);
return s;
}
return m_string; // stringValue, emptyValue
}
void Value::setString(double d)
{
type = stringValue;
m_double = d;
m_string.setNum(d);
}
void Value::setString(const TQString &s)
{
type = stringValue;
m_string = s;
}
Value& Value::operator=(const Value& n)
{
if (this != &n)
{
if (type == n.type)
{
type = n.Type();
m_bool = n.Bool();
m_double = n.Number();
m_string = n.String();
}
else if (n.Type() == boolValue)
{
setBool( n.Bool() );
}
else if (n.Type() == numberValue)
{
setNumber( n.Number() );
}
else if (n.Type() == stringValue)
{
setString( n.String() );
}
else if (n.Type() == emptyValue)
{
init();
}
}
return *this;
}
Value& Value::operator=(const TQString& s)
{
setString(s);
return *this;
}
Value& Value::operator=(double n)
{
setNumber(n);
return *this;
}
Value& Value::operator+(const Value& n)
{
if (type == numberValue && n.Type() == numberValue)
{
m_double += n.Number();
}
else
{
type = stringValue;
m_string = String() + n.String();
}
return *this;
}
Value& Value::operator-(const Value& n)
{
if (type == numberValue && n.Type() == numberValue)
{
m_double -= n.Number();
}
else
{
kdDebug(0)<<"Value::operator; cannot subtract strings"<<endl;
}
return *this;
}
Value& Value::operator*(const Value& n)
{
if (type == numberValue && n.Type() == numberValue)
{
m_double *= n.Number();
}
else
{
kdDebug(0)<<"Value::operator; cannot multiply strings"<<endl;
}
return *this;
}
Value& Value::operator/(const Value& n)
{
if (type == numberValue && n.Type() == numberValue)
{
m_double /= n.Number();
}
else
{
kdDebug(0)<<"Value::operator; cannot divide strings"<<endl;
}
return *this;
}
bool Value::operator==(const Value& n) const
{
if (type == boolValue && n.Type() == boolValue) return m_bool == n.Bool();
if (type == numberValue && n.Type() == numberValue) return m_double == n.Number();
if (type == stringValue && n.Type() == stringValue) return m_string == n.String();
if (type == emptyValue && n.Type() == emptyValue) return true;
return false;
}
bool Value::operator!=(const Value& n) const
{
if (type == boolValue && n.Type() == boolValue) return m_bool != n.Bool();
if (type == numberValue && n.Type() == numberValue) return m_double != n.Number();
if (type == stringValue && n.Type() == stringValue) return m_string != n.String();
// if (type == emptyValue && n.Type() == emptyValue) return false;
return false;
}
bool Value::operator<(const Value& n) const
{
if (type == boolValue && n.Type() == boolValue) return m_bool < n.Bool();
if (type == numberValue && n.Type() == numberValue) return m_double < n.Number();
if (type == stringValue && n.Type() == stringValue) return m_string.length() < n.String().length();
// if (type == emptyValue && n.Type() == emptyValue) return false;
return false;
}
bool Value::operator<=(const Value& n) const
{
if (type == boolValue && n.Type() == boolValue) return m_bool <= n.Bool();
if (type == numberValue && n.Type() == numberValue) return m_double <= n.Number();
if (type == stringValue && n.Type() == stringValue) return m_string.length() <= n.String().length();
if (type == emptyValue && n.Type() == emptyValue) return true;
return false;
}
bool Value::operator>(const Value& n) const
{
if (type == boolValue && n.Type() == boolValue) return m_bool > n.Bool();
if (type == numberValue && n.Type() == numberValue) return m_double > n.Number();
if (type == stringValue && n.Type() == stringValue) return m_string.length() > n.String().length();
// if (type == emptyValue && n.Type() == emptyValue) return false;
return false;
}
bool Value::operator>=(const Value& n) const
{
if (type == boolValue && n.Type() == boolValue) return m_bool >= n.Bool();
if (type == numberValue && n.Type() == numberValue) return m_double >= n.Number();
if (type == stringValue && n.Type() == stringValue) return m_string.length() >= n.String().length();
if (type == emptyValue && n.Type() == emptyValue) return true;
return false;
}
// private
void Value::init()
{
type = emptyValue; // init'ed values are empty by default
m_bool = false;
m_double = 0;
m_string = "";
}
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