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author | Timothy Pearson <kb9vqf@pearsoncomputing.net> | 2012-01-25 16:35:27 -0600 |
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committer | Timothy Pearson <kb9vqf@pearsoncomputing.net> | 2012-01-25 16:35:27 -0600 |
commit | edc913ee43321fb5ebafe5b4061d7623e9981af7 (patch) | |
tree | cc0e826a0e7ed2750a8bfeca0dd2a5444543e1d0 | |
parent | ef45d20eff9875a2e678404c853d2e7b42833544 (diff) | |
download | tdegames-edc913ee43321fb5ebafe5b4061d7623e9981af7.tar.gz tdegames-edc913ee43321fb5ebafe5b4061d7623e9981af7.zip |
Fix linear alphabet string errors
-rw-r--r-- | kbackgammon/engines/fibs/kbgfibs.cpp | 4 | ||||
-rw-r--r-- | konquest/gamecore.cc | 2 |
2 files changed, 3 insertions, 3 deletions
diff --git a/kbackgammon/engines/fibs/kbgfibs.cpp b/kbackgammon/engines/fibs/kbgfibs.cpp index cd0896cd..2ab047e7 100644 --- a/kbackgammon/engines/fibs/kbgfibs.cpp +++ b/kbackgammon/engines/fibs/kbgfibs.cpp @@ -493,7 +493,7 @@ void KBgEngineFIBS::changeJoin(const TQString &info) */ void KBgEngineFIBS::keepAlive() { - emit serverString("ABCDEFGHIJKLMNOPTQRSTUVWXYZ"); + emit serverString("ABCDEFGHIJKLMNOPQRSTUVWXYZ"); } /* @@ -1234,7 +1234,7 @@ void KBgEngineFIBS::initPattern() pat[RejAcpt] = TQRegExp("Type 'accept' or 'reject'\\.$"); pat[YouAcpt] = TQRegExp("^You accept the double\\. The cube shows [0-9]+\\."); - pat[KeepAlv] = TQRegExp("^\\*\\* Unknown command: 'ABCDEFGHIJKLMNOPTQRSTUVWXYZ'"); + pat[KeepAlv] = TQRegExp("^\\*\\* Unknown command: 'ABCDEFGHIJKLMNOPQRSTUVWXYZ'"); pat[RatingY] = TQRegExp("You'll see how the rating changes are calculated\\.$"); pat[RatingN] = TQRegExp("You won't see how the rating changes are calculated\\.$"); diff --git a/konquest/gamecore.cc b/konquest/gamecore.cc index 6696cbea..5f3e60c5 100644 --- a/konquest/gamecore.cc +++ b/konquest/gamecore.cc @@ -94,7 +94,7 @@ Map::populateMap( PlayerList &players, Player *neutral, Freeze(); int index = 0; - TQString names( "ABCDEFGHIJKLMNOPTQRSTUVWXYZ1234567890!@#$%^&*(),.<>;:[]{}/?-+\\|" ); + TQString names( "ABCDEFGHIJKLMNOPQRSTUVWXYZ1234567890!@#$%^&*(),.<>;:[]{}/?-+\\|" ); // Create a planet for each player Player *plr; |