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author | toma <toma@283d02a7-25f6-0310-bc7c-ecb5cbfe19da> | 2009-11-25 17:56:58 +0000 |
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committer | toma <toma@283d02a7-25f6-0310-bc7c-ecb5cbfe19da> | 2009-11-25 17:56:58 +0000 |
commit | c90c389a8a8d9d8661e9772ec4144c5cf2039f23 (patch) | |
tree | 6d8391395bce9eaea4ad78958617edb20c6a7573 /atlantik/libatlantikui/token.h | |
download | tdegames-c90c389a8a8d9d8661e9772ec4144c5cf2039f23.tar.gz tdegames-c90c389a8a8d9d8661e9772ec4144c5cf2039f23.zip |
Copy the KDE 3.5 branch to branches/trinity for new KDE 3.5 features.
BUG:215923
git-svn-id: svn://anonsvn.kde.org/home/kde/branches/trinity/kdegames@1054174 283d02a7-25f6-0310-bc7c-ecb5cbfe19da
Diffstat (limited to 'atlantik/libatlantikui/token.h')
-rw-r--r-- | atlantik/libatlantikui/token.h | 62 |
1 files changed, 62 insertions, 0 deletions
diff --git a/atlantik/libatlantikui/token.h b/atlantik/libatlantikui/token.h new file mode 100644 index 00000000..f0e52f2b --- /dev/null +++ b/atlantik/libatlantikui/token.h @@ -0,0 +1,62 @@ +// Copyright (c) 2002-2003 Rob Kaper <cap@capsi.com> +// +// This library is free software; you can redistribute it and/or +// modify it under the terms of the GNU Lesser General Public +// License version 2.1 as published by the Free Software Foundation. +// +// This library is distributed in the hope that it will be useful, +// but WITHOUT ANY WARRANTY; without even the implied warranty of +// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU +// Lesser General Public License for more details. +// +// You should have received a copy of the GNU Lesser General Public License +// along with this library; see the file COPYING.LIB. If not, write to +// the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, +// Boston, MA 02110-1301, USA. + +#ifndef ATLANTIK_TOKEN_H +#define ATLANTIK_TOKEN_H + +#include <qwidget.h> + +class QPixmap; + +class Player; +class Estate; +class AtlantikBoard; + +class Token : public QWidget +{ +Q_OBJECT + + public: + Token (Player *player, AtlantikBoard *parent, const char *name = 0); + ~Token(); + Player *player(); + void setLocation(Estate *estate); + Estate *location() { return m_location; } + void setDestination(Estate *estate); + Estate *destination() { return m_destination; } + void setInJail (bool inJail) { m_inJail = inJail; } + bool inJail() { return m_inJail; } + + private slots: + void playerChanged(); + + protected: + void paintEvent(QPaintEvent *); + void resizeEvent(QResizeEvent *); + +private: + void loadIcon(); + + Player *m_player; + Estate *m_location, *m_destination; + bool m_inJail; + AtlantikBoard *m_parentBoard; + bool b_recreate; + QPixmap *qpixmap, *m_image; + QString m_imageName; +}; + +#endif |