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author | Timothy Pearson <kb9vqf@pearsoncomputing.net> | 2011-12-18 18:31:10 -0600 |
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committer | Timothy Pearson <kb9vqf@pearsoncomputing.net> | 2011-12-18 18:31:10 -0600 |
commit | 0e2b76239f354a9eead0b4e37d86d390ec57ffa9 (patch) | |
tree | cd20202507f54f61a4e58ae64fcd7cdb894abe19 /kbackgammon/engines/nextgen | |
parent | 84ace1135cac57993b72fee7105b92def1638d32 (diff) | |
download | tdegames-0e2b76239f354a9eead0b4e37d86d390ec57ffa9.tar.gz tdegames-0e2b76239f354a9eead0b4e37d86d390ec57ffa9.zip |
Rename old tq methods that no longer need a unique name
Diffstat (limited to 'kbackgammon/engines/nextgen')
-rw-r--r-- | kbackgammon/engines/nextgen/kbgng.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/kbackgammon/engines/nextgen/kbgng.cpp b/kbackgammon/engines/nextgen/kbgng.cpp index e0c1aed5..d081e9a8 100644 --- a/kbackgammon/engines/nextgen/kbgng.cpp +++ b/kbackgammon/engines/nextgen/kbgng.cpp @@ -202,7 +202,7 @@ void KBgEngineNg::setGame() // we are still having problems with player creation... - // FIXME - which status _game->setGametqStatus(KGame::End); + // FIXME - which status _game->setGameStatus(KGame::End); } void KBgEngineNg::slotPlayerJoinedGame(KPlayer *p) |