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author | Michele Calgaro <michele.calgaro@yahoo.it> | 2024-01-13 12:28:49 +0900 |
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committer | Michele Calgaro <michele.calgaro@yahoo.it> | 2024-01-19 10:10:52 +0900 |
commit | 6374e2e62eef25945347ce2c9ae9f88e61765d11 (patch) | |
tree | 707d84dbca20d20dee68626dda0d35568d7dcb34 /kenolaba | |
parent | c26a225408c4759743b754453b07d0dca97aa749 (diff) | |
download | tdegames-6374e2e62eef25945347ce2c9ae9f88e61765d11.tar.gz tdegames-6374e2e62eef25945347ce2c9ae9f88e61765d11.zip |
Use new TQ_METHOD, TQ_SIGNAL, TQ_SLOT defines
Signed-off-by: Michele Calgaro <michele.calgaro@yahoo.it>
(cherry picked from commit c20f4d8f2cf03c69fcecc80d63fe3cbb80f51610)
Diffstat (limited to 'kenolaba')
-rw-r--r-- | kenolaba/AbTop.cpp | 72 | ||||
-rw-r--r-- | kenolaba/Ball.cpp | 2 | ||||
-rw-r--r-- | kenolaba/BoardWidget.cpp | 4 | ||||
-rw-r--r-- | kenolaba/EvalDlgImpl.cpp | 60 | ||||
-rw-r--r-- | kenolaba/Network.cpp | 4 | ||||
-rw-r--r-- | kenolaba/Spy.cpp | 12 |
6 files changed, 77 insertions, 77 deletions
diff --git a/kenolaba/AbTop.cpp b/kenolaba/AbTop.cpp index 891128b2..911fd61f 100644 --- a/kenolaba/AbTop.cpp +++ b/kenolaba/AbTop.cpp @@ -63,12 +63,12 @@ AbTop::AbTop() timer = new TQTimer; - connect( timer, TQT_SIGNAL(timeout()), this, TQT_SLOT(timerDone()) ); + connect( timer, TQ_SIGNAL(timeout()), this, TQ_SLOT(timerDone()) ); board = new Board(); setMoveNo(0); - connect( board, TQT_SIGNAL(searchBreak()), this, TQT_SLOT(searchBreak()) ); + connect( board, TQ_SIGNAL(searchBreak()), this, TQ_SLOT(searchBreak()) ); TQ_CHECK_PTR(board); boardWidget = new BoardWidget(*board,this); @@ -76,8 +76,8 @@ AbTop::AbTop() spy = new Spy(*board); #endif - connect( boardWidget, TQT_SIGNAL(updateSpy(TQString)), - this, TQT_SLOT(updateSpy(TQString)) ); + connect( boardWidget, TQ_SIGNAL(updateSpy(TQString)), + this, TQ_SLOT(updateSpy(TQString)) ); setCentralWidget(boardWidget); boardWidget->show(); @@ -88,17 +88,17 @@ AbTop::AbTop() setMinimumSize(200,300); // RMB context menu - connect( boardWidget, TQT_SIGNAL(rightButtonPressed(int,const TQPoint&)), - this, TQT_SLOT(rightButtonPressed(int,const TQPoint&)) ); + connect( boardWidget, TQ_SIGNAL(rightButtonPressed(int,const TQPoint&)), + this, TQ_SLOT(rightButtonPressed(int,const TQPoint&)) ); - connect( boardWidget, TQT_SIGNAL(edited(int)), - this, TQT_SLOT(edited(int)) ); + connect( boardWidget, TQ_SIGNAL(edited(int)), + this, TQ_SLOT(edited(int)) ); - connect( board, TQT_SIGNAL(updateBestMove(Move&,int)), - this, TQT_SLOT(updateBestMove(Move&,int)) ); + connect( board, TQ_SIGNAL(updateBestMove(Move&,int)), + this, TQ_SLOT(updateBestMove(Move&,int)) ); - connect( boardWidget, TQT_SIGNAL(moveChoosen(Move&)), - this, TQT_SLOT(moveChoosen(Move&)) ); + connect( boardWidget, TQ_SIGNAL(moveChoosen(Move&)), + this, TQ_SLOT(moveChoosen(Move&)) ); /* default */ setLevel(Easy); @@ -132,61 +132,61 @@ AbTop::~AbTop() void AbTop::setupActions() { - newAction = KStdGameAction::gameNew( this, TQT_SLOT(newGame()), actionCollection() ); - KStdGameAction::quit( this, TQT_SLOT(close()), actionCollection() ); + newAction = KStdGameAction::gameNew( this, TQ_SLOT(newGame()), actionCollection() ); + KStdGameAction::quit( this, TQ_SLOT(close()), actionCollection() ); stopAction = new TDEAction( i18n("&Stop Search"), "process-stop", Key_S, this, - TQT_SLOT(stopSearch()), actionCollection(), "move_stop"); + TQ_SLOT(stopSearch()), actionCollection(), "move_stop"); backAction = new TDEAction( i18n("Take &Back"), "back", TDEStdAccel::shortcut(TDEStdAccel::Prior), this, - TQT_SLOT(back()), actionCollection(), "move_back"); + TQ_SLOT(back()), actionCollection(), "move_back"); forwardAction = new TDEAction( i18n("&Forward"), "forward", TDEStdAccel::shortcut(TDEStdAccel::Next), this, - TQT_SLOT(forward()), actionCollection(), "move_forward"); + TQ_SLOT(forward()), actionCollection(), "move_forward"); - hintAction = KStdGameAction::hint(this, TQT_SLOT(suggestion()), actionCollection()); + hintAction = KStdGameAction::hint(this, TQ_SLOT(suggestion()), actionCollection()); - KStdAction::copy( this, TQT_SLOT(copy()), actionCollection()); - pasteAction = KStdAction::paste( this, TQT_SLOT(paste()), actionCollection()); + KStdAction::copy( this, TQ_SLOT(copy()), actionCollection()); + pasteAction = KStdAction::paste( this, TQ_SLOT(paste()), actionCollection()); (void) new TDEAction( i18n("&Restore Position"), TDEStdAccel::shortcut(TDEStdAccel::Open), - this, TQT_SLOT(restorePosition()), + this, TQ_SLOT(restorePosition()), actionCollection(), "edit_restore" ); (void) new TDEAction( i18n("&Save Position"), TDEStdAccel::shortcut(TDEStdAccel::Save), - this, TQT_SLOT(savePosition()), + this, TQ_SLOT(savePosition()), actionCollection(), "edit_save" ); TDEToggleAction *ta; ta = new TDEToggleAction( i18n("&Network Play"), "network", Key_N, actionCollection(), "game_net"); - connect(ta, TQT_SIGNAL(toggled(bool)), this, TQT_SLOT(gameNetwork(bool))); + connect(ta, TQ_SIGNAL(toggled(bool)), this, TQ_SLOT(gameNetwork(bool))); editAction = new TDEToggleAction( i18n("&Modify"), "edit", CTRL+Key_Insert, actionCollection(), "edit_modify"); - connect(editAction, TQT_SIGNAL(toggled(bool)), this, TQT_SLOT( editModify(bool))); + connect(editAction, TQ_SIGNAL(toggled(bool)), this, TQ_SLOT( editModify(bool))); - showMenubar = KStdAction::showMenubar(this, TQT_SLOT(toggleMenubar()), actionCollection()); - KStdAction::saveOptions( this, TQT_SLOT(writeConfig()), actionCollection()); + showMenubar = KStdAction::showMenubar(this, TQ_SLOT(toggleMenubar()), actionCollection()); + KStdAction::saveOptions( this, TQ_SLOT(writeConfig()), actionCollection()); - KStdAction::preferences( this, TQT_SLOT(configure()), actionCollection()); + KStdAction::preferences( this, TQ_SLOT(configure()), actionCollection()); moveSlowAction = new TDEToggleAction( i18n("&Move Slow"), 0, actionCollection(), "options_moveSlow"); - connect(moveSlowAction, TQT_SIGNAL(toggled(bool)), this, TQT_SLOT(optionMoveSlow(bool))); + connect(moveSlowAction, TQ_SIGNAL(toggled(bool)), this, TQ_SLOT(optionMoveSlow(bool))); renderBallsAction = new TDEToggleAction( i18n("&Render Balls"), 0, actionCollection(), "options_renderBalls"); - connect(renderBallsAction, TQT_SIGNAL(toggled(bool)), this, TQT_SLOT(optionRenderBalls(bool))); + connect(renderBallsAction, TQ_SIGNAL(toggled(bool)), this, TQ_SLOT(optionRenderBalls(bool))); showSpyAction = new TDEToggleAction( i18n("&Spy"), 0, actionCollection(), "options_showSpy"); - connect(showSpyAction, TQT_SIGNAL(toggled(bool)), this, TQT_SLOT(optionShowSpy(bool))); + connect(showSpyAction, TQ_SIGNAL(toggled(bool)), this, TQ_SLOT(optionShowSpy(bool))); levelAction = KStdGameAction::chooseGameType(0, 0, actionCollection()); @@ -194,14 +194,14 @@ void AbTop::setupActions() for (uint i=0; i<Nb_Levels; i++) list.append( i18n(LEVEL[i].label) ); levelAction->setItems(list); - connect(levelAction, TQT_SIGNAL(activated(int)), TQT_SLOT(setLevel(int))); + connect(levelAction, TQ_SIGNAL(activated(int)), TQ_SLOT(setLevel(int))); iplayAction = new TDESelectAction(i18n("&Computer Play"), 0, actionCollection(), "options_iplay"); list.clear(); for (uint i=0; i<Nb_IPlays; i++) list.append( i18n(IPLAY[i].label) ); iplayAction->setItems(list); - connect(iplayAction, TQT_SIGNAL(activated(int)), TQT_SLOT(setIPlay(int))); + connect(iplayAction, TQ_SIGNAL(activated(int)), TQ_SLOT(setIPlay(int))); } void AbTop::toggleMenubar() @@ -421,8 +421,8 @@ void AbTop::setupStatusBar() spyPopup->insertItem(spy1, 1); spyPopup->insertItem(spy2, 2); spyPopup->insertItem(spy3, 3); - connect( spyPopup, TQT_SIGNAL(activated(int)), - this, TQT_SLOT(setSpy(int)) ); + connect( spyPopup, TQ_SIGNAL(activated(int)), + this, TQ_SLOT(setSpy(int)) ); tb->insertButton(spy0, 30, spyPopup, TRUE, i18n("Spy")); } @@ -800,8 +800,8 @@ void AbTop::gameNetwork(bool on) h2[i]=0; net->addListener(h2, p); } - TQObject::connect(net, TQT_SIGNAL(gotPosition(const char *)), - this, TQT_SLOT(pastePosition(const char *)) ); + TQObject::connect(net, TQ_SIGNAL(gotPosition(const char *)), + this, TQ_SLOT(pastePosition(const char *)) ); } diff --git a/kenolaba/Ball.cpp b/kenolaba/Ball.cpp index 6f10849a..04d11be0 100644 --- a/kenolaba/Ball.cpp +++ b/kenolaba/Ball.cpp @@ -229,7 +229,7 @@ BallWidget::BallWidget( int _freq, int bFr, TQWidget *parent, const char *name ) ballFraction = bFr; realSize = -1; timer = new TQTimer(this); - connect( timer, TQT_SIGNAL(timeout()), TQT_SLOT(animate()) ); + connect( timer, TQ_SIGNAL(timeout()), TQ_SLOT(animate()) ); } BallWidget::~BallWidget() diff --git a/kenolaba/BoardWidget.cpp b/kenolaba/BoardWidget.cpp index 620b7d77..fbf31eb1 100644 --- a/kenolaba/BoardWidget.cpp +++ b/kenolaba/BoardWidget.cpp @@ -44,8 +44,8 @@ BoardWidget::BoardWidget(Board& b, TQWidget *parent, const char *name) #ifdef HAVE_KIR m_backRenderer = KIRManager::attach( this, "Background" ); - connect( m_backRenderer, TQT_SIGNAL(rendered()), - this, TQT_SLOT(drawBoard()) ); + connect( m_backRenderer, TQ_SIGNAL(rendered()), + this, TQ_SLOT(drawBoard()) ); #endif /* setup cursors */ diff --git a/kenolaba/EvalDlgImpl.cpp b/kenolaba/EvalDlgImpl.cpp index dddbcd2b..0e254a02 100644 --- a/kenolaba/EvalDlgImpl.cpp +++ b/kenolaba/EvalDlgImpl.cpp @@ -26,9 +26,9 @@ EvalDlgImpl::EvalDlgImpl(TQWidget* parent, Board* board) _origScheme = board->evalScheme(); _scheme = new EvalScheme(*_origScheme); - connect( evalDelete, TQT_SIGNAL( clicked() ), this, TQT_SLOT( deleteEntry() ) ); - connect( evalSaveAs, TQT_SIGNAL( clicked() ), this, TQT_SLOT( saveas() ) ); - connect( evalList, TQT_SIGNAL( highlighted(int) ), this, TQT_SLOT( select(int) ) ); + connect( evalDelete, TQ_SIGNAL( clicked() ), this, TQ_SLOT( deleteEntry() ) ); + connect( evalSaveAs, TQ_SIGNAL( clicked() ), this, TQ_SLOT( saveas() ) ); + connect( evalList, TQ_SIGNAL( highlighted(int) ), this, TQ_SLOT( select(int) ) ); TDEConfig* config = kapp->config(); config->setGroup("General"); @@ -52,33 +52,33 @@ EvalDlgImpl::~EvalDlgImpl() void EvalDlgImpl::connectEditLines() { - connect( moveEval1, TQT_SIGNAL(textChanged(const TQString&)), this, TQT_SLOT(updateMove()) ); - connect( moveEval2, TQT_SIGNAL(textChanged(const TQString&)), this, TQT_SLOT(updateMove()) ); - connect( moveEval3, TQT_SIGNAL(textChanged(const TQString&)), this, TQT_SLOT(updateMove()) ); - connect( moveEval4, TQT_SIGNAL(textChanged(const TQString&)), this, TQT_SLOT(updateMove()) ); - connect( moveEval5, TQT_SIGNAL(textChanged(const TQString&)), this, TQT_SLOT(updateMove()) ); - connect( moveEval6, TQT_SIGNAL(textChanged(const TQString&)), this, TQT_SLOT(updateMove()) ); - connect( moveEval7, TQT_SIGNAL(textChanged(const TQString&)), this, TQT_SLOT(updateMove()) ); - connect( moveEval8, TQT_SIGNAL(textChanged(const TQString&)), this, TQT_SLOT(updateMove()) ); - connect( moveEval9, TQT_SIGNAL(textChanged(const TQString&)), this, TQT_SLOT(updateMove()) ); - connect( posEval1, TQT_SIGNAL(textChanged(const TQString&)), this, TQT_SLOT(updateFields()) ); - connect( posEval2, TQT_SIGNAL(textChanged(const TQString&)), this, TQT_SLOT(updateFields()) ); - connect( posEval3, TQT_SIGNAL(textChanged(const TQString&)), this, TQT_SLOT(updateFields()) ); - connect( posEval4, TQT_SIGNAL(textChanged(const TQString&)), this, TQT_SLOT(updateFields()) ); - connect( posEval5, TQT_SIGNAL(textChanged(const TQString&)), this, TQT_SLOT(updateFields()) ); - connect( diffEval2, TQT_SIGNAL(textChanged(const TQString&)), this, TQT_SLOT(updateFields()) ); - connect( diffEval3, TQT_SIGNAL(textChanged(const TQString&)), this, TQT_SLOT(updateFields()) ); - connect( diffEval4, TQT_SIGNAL(textChanged(const TQString&)), this, TQT_SLOT(updateFields()) ); - connect( diffEval5, TQT_SIGNAL(textChanged(const TQString&)), this, TQT_SLOT(updateFields()) ); - connect( rowEval2, TQT_SIGNAL(textChanged(const TQString&)), this, TQT_SLOT(updateInARow()) ); - connect( rowEval3, TQT_SIGNAL(textChanged(const TQString&)), this, TQT_SLOT(updateInARow()) ); - connect( rowEval4, TQT_SIGNAL(textChanged(const TQString&)), this, TQT_SLOT(updateInARow()) ); - connect( rowEval5, TQT_SIGNAL(textChanged(const TQString&)), this, TQT_SLOT(updateInARow()) ); - connect( countEval1, TQT_SIGNAL(textChanged(const TQString&)), this, TQT_SLOT(updateCount()) ); - connect( countEval2, TQT_SIGNAL(textChanged(const TQString&)), this, TQT_SLOT(updateCount()) ); - connect( countEval3, TQT_SIGNAL(textChanged(const TQString&)), this, TQT_SLOT(updateCount()) ); - connect( countEval4, TQT_SIGNAL(textChanged(const TQString&)), this, TQT_SLOT(updateCount()) ); - connect( countEval5, TQT_SIGNAL(textChanged(const TQString&)), this, TQT_SLOT(updateCount()) ); + connect( moveEval1, TQ_SIGNAL(textChanged(const TQString&)), this, TQ_SLOT(updateMove()) ); + connect( moveEval2, TQ_SIGNAL(textChanged(const TQString&)), this, TQ_SLOT(updateMove()) ); + connect( moveEval3, TQ_SIGNAL(textChanged(const TQString&)), this, TQ_SLOT(updateMove()) ); + connect( moveEval4, TQ_SIGNAL(textChanged(const TQString&)), this, TQ_SLOT(updateMove()) ); + connect( moveEval5, TQ_SIGNAL(textChanged(const TQString&)), this, TQ_SLOT(updateMove()) ); + connect( moveEval6, TQ_SIGNAL(textChanged(const TQString&)), this, TQ_SLOT(updateMove()) ); + connect( moveEval7, TQ_SIGNAL(textChanged(const TQString&)), this, TQ_SLOT(updateMove()) ); + connect( moveEval8, TQ_SIGNAL(textChanged(const TQString&)), this, TQ_SLOT(updateMove()) ); + connect( moveEval9, TQ_SIGNAL(textChanged(const TQString&)), this, TQ_SLOT(updateMove()) ); + connect( posEval1, TQ_SIGNAL(textChanged(const TQString&)), this, TQ_SLOT(updateFields()) ); + connect( posEval2, TQ_SIGNAL(textChanged(const TQString&)), this, TQ_SLOT(updateFields()) ); + connect( posEval3, TQ_SIGNAL(textChanged(const TQString&)), this, TQ_SLOT(updateFields()) ); + connect( posEval4, TQ_SIGNAL(textChanged(const TQString&)), this, TQ_SLOT(updateFields()) ); + connect( posEval5, TQ_SIGNAL(textChanged(const TQString&)), this, TQ_SLOT(updateFields()) ); + connect( diffEval2, TQ_SIGNAL(textChanged(const TQString&)), this, TQ_SLOT(updateFields()) ); + connect( diffEval3, TQ_SIGNAL(textChanged(const TQString&)), this, TQ_SLOT(updateFields()) ); + connect( diffEval4, TQ_SIGNAL(textChanged(const TQString&)), this, TQ_SLOT(updateFields()) ); + connect( diffEval5, TQ_SIGNAL(textChanged(const TQString&)), this, TQ_SLOT(updateFields()) ); + connect( rowEval2, TQ_SIGNAL(textChanged(const TQString&)), this, TQ_SLOT(updateInARow()) ); + connect( rowEval3, TQ_SIGNAL(textChanged(const TQString&)), this, TQ_SLOT(updateInARow()) ); + connect( rowEval4, TQ_SIGNAL(textChanged(const TQString&)), this, TQ_SLOT(updateInARow()) ); + connect( rowEval5, TQ_SIGNAL(textChanged(const TQString&)), this, TQ_SLOT(updateInARow()) ); + connect( countEval1, TQ_SIGNAL(textChanged(const TQString&)), this, TQ_SLOT(updateCount()) ); + connect( countEval2, TQ_SIGNAL(textChanged(const TQString&)), this, TQ_SLOT(updateCount()) ); + connect( countEval3, TQ_SIGNAL(textChanged(const TQString&)), this, TQ_SLOT(updateCount()) ); + connect( countEval4, TQ_SIGNAL(textChanged(const TQString&)), this, TQ_SLOT(updateCount()) ); + connect( countEval5, TQ_SIGNAL(textChanged(const TQString&)), this, TQ_SLOT(updateCount()) ); } void EvalDlgImpl::disconnectEditLines() diff --git a/kenolaba/Network.cpp b/kenolaba/Network.cpp index 9be7c0c0..4079feae 100644 --- a/kenolaba/Network.cpp +++ b/kenolaba/Network.cpp @@ -62,8 +62,8 @@ Network::Network(int port) } sn = new TQSocketNotifier( fd, TQSocketNotifier::Read ); - TQObject::connect( sn, TQT_SIGNAL(activated(int)), - this, TQT_SLOT(gotConnection()) ); + TQObject::connect( sn, TQ_SIGNAL(activated(int)), + this, TQ_SLOT(gotConnection()) ); } Network::~Network() diff --git a/kenolaba/Spy.cpp b/kenolaba/Spy.cpp index 37b5406c..8f9680d2 100644 --- a/kenolaba/Spy.cpp +++ b/kenolaba/Spy.cpp @@ -43,7 +43,7 @@ Spy::Spy(Board& b) b2->addWidget( actBoard[i] ); b2->addWidget( actLabel[i] ); - connect( actBoard[i], TQT_SIGNAL(mousePressed()), this, TQT_SLOT(nextStep()) ); + connect( actBoard[i], TQ_SIGNAL(mousePressed()), this, TQ_SLOT(nextStep()) ); } l = new TQLabel(this); @@ -68,13 +68,13 @@ Spy::Spy(Board& b) b2->addWidget( bestBoard[i] ); b2->addWidget( bestLabel[i] ); - connect( bestBoard[i], TQT_SIGNAL(mousePressed()), this, TQT_SLOT(nextStep()) ); + connect( bestBoard[i], TQ_SIGNAL(mousePressed()), this, TQ_SLOT(nextStep()) ); } - connect( &board, TQT_SIGNAL(update(int,int,Move&,bool)), - this, TQT_SLOT(update(int,int,Move&,bool)) ); - connect( &board, TQT_SIGNAL(updateBest(int,int,Move&,bool)), - this, TQT_SLOT(updateBest(int,int,Move&,bool)) ); + connect( &board, TQ_SIGNAL(update(int,int,Move&,bool)), + this, TQ_SLOT(update(int,int,Move&,bool)) ); + connect( &board, TQ_SIGNAL(updateBest(int,int,Move&,bool)), + this, TQ_SLOT(updateBest(int,int,Move&,bool)) ); top->activate(); setCaption(i18n("Spy")); // KWM::setDecoration(winId(), 2); |