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authorTimothy Pearson <kb9vqf@pearsoncomputing.net>2013-01-25 00:32:59 -0600
committerTimothy Pearson <kb9vqf@pearsoncomputing.net>2013-01-25 00:32:59 -0600
commit2f84d0e2d3d4252e6aee24aceafa45dbdb7f4d1d (patch)
treeea24a96bad3bb7356ec1a2dca2a1338692d79745 /kolf/floater.h
parentd6f3812c8d969a673b420beca2482804177704fb (diff)
downloadtdegames-2f84d0e2d3d4252e6aee24aceafa45dbdb7f4d1d.tar.gz
tdegames-2f84d0e2d3d4252e6aee24aceafa45dbdb7f4d1d.zip
Rename KCModule, KConfig, KIO, KServer, and KSocket to avoid conflicts with KDE4
Diffstat (limited to 'kolf/floater.h')
-rw-r--r--kolf/floater.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/kolf/floater.h b/kolf/floater.h
index 0f70c60c..07cc1842 100644
--- a/kolf/floater.h
+++ b/kolf/floater.h
@@ -41,8 +41,8 @@ public:
virtual bool collision(Ball *ball, long int id) { Bridge::collision(ball, id); return false; }
virtual void saveState(StateDB *db);
virtual void loadState(StateDB *db);
- virtual void save(KConfig *cfg);
- virtual void load(KConfig *cfg);
+ virtual void save(TDEConfig *cfg);
+ virtual void load(TDEConfig *cfg);
virtual bool loadLast() const { return true; }
virtual void firstMove(int x, int y);
virtual void aboutToSave();