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-rw-r--r--ksokoban/MainWindow.cpp26
1 files changed, 13 insertions, 13 deletions
diff --git a/ksokoban/MainWindow.cpp b/ksokoban/MainWindow.cpp
index ef8c4481..e66de3fb 100644
--- a/ksokoban/MainWindow.cpp
+++ b/ksokoban/MainWindow.cpp
@@ -49,8 +49,8 @@ void
MainWindow::createCollectionMenu() {
collection_ = new TQPopupMenu(0,"collection menu");
collection_->setCheckable(true);
- //connect(collection_, TQT_SIGNAL(activated(int)), playField_, TQT_SLOT(changeCollection(int)));
- connect(collection_, TQT_SIGNAL(activated(int)), this, TQT_SLOT(changeCollection(int)));
+ //connect(collection_, TQ_SIGNAL(activated(int)), playField_, TQ_SLOT(changeCollection(int)));
+ connect(collection_, TQ_SIGNAL(activated(int)), this, TQ_SLOT(changeCollection(int)));
for (int i=0; i<internalCollections_.collections(); i++) {
collection_->insertItem(internalCollections_[i]->name(), i);
@@ -90,30 +90,30 @@ MainWindow::MainWindow() : TDEMainWindow(0), externalCollection_(0) {
game_ = new TQPopupMenu(0,"game menu");
pixmap = SmallIcon("document-open");
- game_->insertItem(TQIconSet(pixmap), i18n("&Load Levels..."), this, TQT_SLOT(loadLevels()));
+ game_->insertItem(TQIconSet(pixmap), i18n("&Load Levels..."), this, TQ_SLOT(loadLevels()));
pixmap = SmallIcon("forward");
- game_->insertItem(TQIconSet(pixmap), i18n("&Next Level"), playField_, TQT_SLOT(nextLevel()), Key_N);
+ game_->insertItem(TQIconSet(pixmap), i18n("&Next Level"), playField_, TQ_SLOT(nextLevel()), Key_N);
pixmap = SmallIcon("back");
- game_->insertItem(TQIconSet(pixmap), i18n("&Previous Level"), playField_, TQT_SLOT(previousLevel()), Key_P);
+ game_->insertItem(TQIconSet(pixmap), i18n("&Previous Level"), playField_, TQ_SLOT(previousLevel()), Key_P);
pixmap = SmallIcon("reload");
- game_->insertItem(TQIconSet(pixmap), i18n("Re&start Level"), playField_, TQT_SLOT(restartLevel()), Key_Escape);
+ game_->insertItem(TQIconSet(pixmap), i18n("Re&start Level"), playField_, TQ_SLOT(restartLevel()), Key_Escape);
createCollectionMenu();
game_->insertItem(i18n("&Level Collection"), collection_);
pixmap = SmallIcon("edit-undo");
- game_->insertItem(TQIconSet(pixmap), i18n("&Undo"), playField_, TQT_SLOT(undo()),TQKeySequence( (TDEStdAccel::undo()).toString()));
+ game_->insertItem(TQIconSet(pixmap), i18n("&Undo"), playField_, TQ_SLOT(undo()),TQKeySequence( (TDEStdAccel::undo()).toString()));
pixmap = SmallIcon("edit-redo");
- game_->insertItem(TQIconSet(pixmap), i18n("&Redo"), playField_, TQT_SLOT(redo()), TQKeySequence( (TDEStdAccel::redo()).toString()));
+ game_->insertItem(TQIconSet(pixmap), i18n("&Redo"), playField_, TQ_SLOT(redo()), TQKeySequence( (TDEStdAccel::redo()).toString()));
game_->insertSeparator();
pixmap = SmallIcon("system-log-out");
- game_->insertItem(TQIconSet(pixmap), i18n("&Quit"), TDEApplication::kApplication(), TQT_SLOT(closeAllWindows()), TQKeySequence( (TDEStdAccel::quit()).toString()));
+ game_->insertItem(TQIconSet(pixmap), i18n("&Quit"), TDEApplication::kApplication(), TQ_SLOT(closeAllWindows()), TQKeySequence( (TDEStdAccel::quit()).toString()));
menu_->insertItem(i18n("&Game"), game_);
animation_ = new TQPopupMenu(0,"animation menu");
animation_->setCheckable(true);
- connect(animation_, TQT_SIGNAL(activated(int)), this, TQT_SLOT(updateAnimMenu(int)));
- connect(animation_, TQT_SIGNAL(activated(int)), playField_, TQT_SLOT(changeAnim(int)));
+ connect(animation_, TQ_SIGNAL(activated(int)), this, TQ_SLOT(updateAnimMenu(int)));
+ connect(animation_, TQ_SIGNAL(activated(int)), playField_, TQ_SLOT(changeAnim(int)));
animation_->insertItem(i18n("&Slow"), 3);
animation_->insertItem(i18n("&Medium"), 2);
animation_->insertItem(i18n("&Fast"), 1);
@@ -145,7 +145,7 @@ MainWindow::MainWindow() : TDEMainWindow(0), externalCollection_(0) {
setBM_->setAccel(CTRL+Key_9, 9);
setBM_->insertItem(TQIconSet(pixmap), i18n("(unused)"), 10);
setBM_->setAccel(CTRL+Key_0, 10);
- connect(setBM_, TQT_SIGNAL(activated(int)), this, TQT_SLOT(setBookmark(int)));
+ connect(setBM_, TQ_SIGNAL(activated(int)), this, TQ_SLOT(setBookmark(int)));
bookmarkMenu_->insertItem(i18n("&Set Bookmark"), setBM_);
pixmap = SmallIcon("bookmark");
@@ -170,7 +170,7 @@ MainWindow::MainWindow() : TDEMainWindow(0), externalCollection_(0) {
goToBM_->setAccel(Key_9, 9);
goToBM_->insertItem(TQIconSet(pixmap), i18n("(unused)"), 10);
goToBM_->setAccel(Key_0, 10);
- connect(goToBM_, TQT_SIGNAL(activated(int)), this, TQT_SLOT(goToBookmark(int)));
+ connect(goToBM_, TQ_SIGNAL(activated(int)), this, TQ_SLOT(goToBookmark(int)));
bookmarkMenu_->insertItem(i18n("&Go to Bookmark"), goToBM_);
menu_->insertItem(i18n("&Bookmarks"), bookmarkMenu_);