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#include "piece.h"
#include <math.h>
#include <tqpainter.h>
#include <tqbitmap.h>
#include <tdelocale.h>
#include "base/board.h"
const FEPieceInfo::Form FEPieceInfo::FORM = {
{{ 0, 0}, {-1, 0}, { 0, 0}, { 0, -1}},
{{ 0, -1}, {-1, -1}, {-1, 0}, {-1, -1}}
};
const char *FEPieceInfo::DEFAULT_COLORS[NB_NORM_BLOCK_TYPES + 1] = {
"#64C864", "#64C8C8", "#C86464", "#C864C8", "#C8C8C8"
};
TQColor FEPieceInfo::defaultColor(uint i) const
{
if ( i>=nbColors() ) return TQColor();
return TQColor(DEFAULT_COLORS[i]);
}
TQString FEPieceInfo::colorLabel(uint i) const
{
return (i==NB_NORM_BLOCK_TYPES ? i18n("Garbage color:")
: i18n("Color #%1:").arg(i+1));
}
void FEPieceInfo::draw(TQPixmap *pixmap, uint blockType, uint,
bool lighted) const
{
TQColor col = color(blockType);
if (lighted) col = col.light();
pixmap->fill(col);
}
void FEPieceInfo::setMask(TQPixmap *pixmap, uint blockMode) const
{
Q_ASSERT( pixmap->width()==pixmap->height() ); // drawing code assumes that
TQBitmap bitmap(pixmap->size(), true);
TQPainter p(&bitmap);
p.setBrush(TQt::color1);
p.setPen( TQPen(TQt::NoPen) );
// base circle
int w = pixmap->width();
int d = (int)((sqrt(2)-2./3)*w);
TQRect cr = TQRect(0, 0, d, d);
cr.moveCenter(TQPoint(w/2, w/2));
p.drawEllipse(cr);
if (blockMode) {
int a = (int)(w/(3.*sqrt(2)));
int ra = 2*w/3+1;
cr = TQRect(0, 0, ra, ra);
// first drawing with color1
if ( blockMode & BaseBoard::Up ) p.drawRect( 0, 0, w, a);
if ( blockMode & BaseBoard::Right ) p.drawRect(w-a+1, 0, a, w);
if ( blockMode & BaseBoard::Down ) p.drawRect( 0, w-a+1, w, a);
if ( blockMode & BaseBoard::Left ) p.drawRect( 0, 0, a, w);
// second drawing with color0
p.setBrush(TQt::color0);
if ( (blockMode & BaseBoard::Up) || (blockMode & BaseBoard::Left) ) {
cr.moveCenter(TQPoint(0, 0));
p.drawEllipse(cr);
}
if ( (blockMode & BaseBoard::Right) || (blockMode & BaseBoard::Up) ) {
cr.moveCenter(TQPoint(w-1, 0));
p.drawEllipse(cr);
}
if ( (blockMode & BaseBoard::Down) || (blockMode & BaseBoard::Right) ){
cr.moveCenter(TQPoint(w-1, w-1));
p.drawEllipse(cr);
}
if ( (blockMode & BaseBoard::Left) || (blockMode & BaseBoard::Down) ) {
cr.moveCenter(TQPoint(0, w-1));
p.drawEllipse(cr);
}
}
p.end();
pixmap->setMask(bitmap);
}
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