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/*
* Copyright (c) 1996-2002 Nicolas HADACEK (hadacek@kde.org)
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
#include "defines.h"
#include <tdelocale.h>
const char *Level::LABELS[NB_TYPES+1] = {
I18N_NOOP("Easy"), I18N_NOOP("Normal"), I18N_NOOP("Expert"),
I18N_NOOP("Custom")
};
const Level::Data Level::DATA[NB_TYPES] = {
{ 8, 8, 10, "easy", "8x8x10", },
{16, 16, 40, "normal", "16x16x40", },
{30, 16, 99, "expert", "30x16x99", }
};
Level::Level(Type type)
{
Q_ASSERT( type!=Custom );
_width = DATA[type].width;
_height = DATA[type].height;
_nbMines = DATA[type].nbMines;
}
Level::Level(uint width, uint height, uint nbMines)
: _width(width), _height(height), _nbMines(nbMines)
{
Q_ASSERT( width>=2 && height>=2 );
if (_nbMines > maxNbMines(width, height) )
_nbMines = maxNbMines(width, height);
}
Level::Type Level::type() const
{
for (uint i=0; i<NB_TYPES; i++)
if ( _width==DATA[i].width && _height==DATA[i].height
&& _nbMines==DATA[i].nbMines ) return (Type)i;
return Custom;
}
const char *KMines::STATES[NB_STATES] = {
"playing", "paused", "gameover", "stopped", "replaying", "init"
};
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