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#ifndef _GOLF_H_
#define _GOLF_H_
#include "dealer.h"
class HorRightPile : public Pile
{
Q_OBJECT
public:
HorRightPile( int _index, Dealer* parent = 0);
virtual TQSize cardOffset( bool _spread, bool _facedown, const Card *before) const;
};
class Golf : public Dealer
{
Q_OBJECT
public:
Golf( TDEMainWindow* parent=0, const char* name=0);
void deal();
virtual void restart();
virtual bool isGameLost() const;
protected slots:
void deckClicked(Card *);
protected:
virtual bool startAutoDrop() { return false; }
virtual Card *demoNewCards();
virtual bool cardClicked(Card *c);
private: // functions
virtual bool checkAdd( int checkIndex, const Pile *c1, const CardList& c2) const;
virtual bool checkRemove( int checkIndex, const Pile *c1, const Card *c2) const;
private:
Pile* stack[7];
HorRightPile* waste;
Deck* deck;
};
#endif
//-------------------------------------------------------------------------//
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