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/* -------------------------------------------------------------
KDE Tuberling
Object to draw on the game board
mailto:e.bischoff@noos.fr
------------------------------------------------------------- */
#ifndef _TODRAW_H_
#define _TODRAW_H_
#include <qrect.h>
#include <stdio.h>
class ToDraw
{
public:
ToDraw();
ToDraw(const ToDraw &);
ToDraw(int, const QRect &);
ToDraw &operator=(const ToDraw &);
void draw(QPainter &, const QRect &, const QRect *, const QPixmap *, const QBitmap *) const;
void save(FILE *) const;
bool load(FILE *, int, bool &);
inline int getNumber() const { return number; }
inline void setNumber(int newValue) { number = newValue; }
inline const QRect &getPosition() const { return position; }
private:
int number;
QRect position;
};
#endif
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