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#ifndef BASE_FIELD_H
#define BASE_FIELD_H
#include <highscore/kexthighscore.h>
#include <tdemacros.h>
class TQVBoxLayout;
class TQGridLayout;
class KGameLCD;
class KGameLCDList;
class BaseBoard;
class TQLabel;
class TQButton;
class GTInitData;
class KCanvasRootPixmap;
class TDE_EXPORT BaseField
{
public:
BaseField(TQWidget *widget);
virtual ~BaseField() {}
virtual KExtHighscore::Score currentScore() const = 0;
static void gameOver(const KExtHighscore::Score &, TQWidget *parent);
virtual void setArcade();
bool isArcade() const;
protected:
TQGridLayout *top, *lcds;
KGameLCD *showScore;
KGameLCDList *removedList, *scoreList;
BaseBoard *board;
virtual void scoreUpdated();
virtual void init(bool AI, bool multiplayer, bool server, bool first,
const TQString &name);
virtual void start(const GTInitData &);
virtual void pause(bool pause);
virtual void stop(bool gameover);
virtual void settingsChanged();
private:
TQWidget *_widget;
struct Flags {
bool AI, multiplayer, server, first;
};
Flags _flags;
uint _arcadeStage;
TQVBoxLayout *_boardLayout;
TQLabel *_label;
TQButton *_button;
KCanvasRootPixmap *_boardRootPixmap;
KExtHighscore::Score _firstScore, _lastScore;
enum ButtonType { StartButton = 0, ResumeButton, ProceedButton,
NB_BUTTON_TYPE, NoButton = NB_BUTTON_TYPE };
static const char *BUTTON_TEXTS[NB_BUTTON_TYPE];
bool hasButton() const { return _flags.server && _flags.first; }
void setMessage(const TQString &label, ButtonType);
void hideMessage() { setMessage(TQString(), NB_BUTTON_TYPE); }
};
#endif
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