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//========================================================================
//
// SplashFontFile.h
//
//========================================================================
#ifndef SPLASHFONTFILE_H
#define SPLASHFONTFILE_H
#include <aconf.h>
#ifdef USE_GCC_PRAGMAS
#pragma interface
#endif
#include "gtypes.h"
#include "SplashTypes.h"
class GString;
class SplashFontEngine;
class SplashFont;
class SplashFontFileID;
//------------------------------------------------------------------------
// SplashFontFile
//------------------------------------------------------------------------
struct SplashFontSrc {
SplashFontSrc();
~SplashFontSrc();
void setFile(GString *file, GBool del);
void setFile(const char *file, GBool del);
void setBuf(char *bufA, int buflenA, GBool del);
void ref();
void unref();
GBool isFile;
GString *fileName;
char *buf;
int bufLen;
GBool deleteSrc;
int refcnt;
};
class SplashFontFile {
public:
virtual ~SplashFontFile();
// Create a new SplashFont, i.e., a scaled instance of this font
// file.
virtual SplashFont *makeFont(SplashCoord *mat, SplashCoord *textMat) = 0;
// Get the font file ID.
SplashFontFileID *getID() { return id; }
// Increment the reference count.
void incRefCnt();
// Decrement the reference count. If the new value is zero, delete
// the SplashFontFile object.
void decRefCnt();
protected:
SplashFontFile(SplashFontFileID *idA, SplashFontSrc *srcA);
SplashFontFileID *id;
SplashFontSrc *src;
int refCnt;
friend class SplashFontEngine;
};
#endif
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