blob: 654a31b0d3a266c79198e03dc1d0325f60a800c2 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
|
/*
**************************************************************************
description
--------------------
copyright : (C) 2004 by Leon Pennington
email : leon@leonscape.co.uk
**************************************************************************
**************************************************************************
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
**************************************************************************/
#include <new>
#include "pmface.h"
GLuint PMFace::s_dummy = 0;
PMFace::PMFace( const PMFace& face )
{
m_points = new( std::nothrow ) GLuint[ face.m_size ];
for( unsigned i = 0; i < face.m_size; ++i )
m_points[ i ] = face.m_points[ i ];
m_size = face.m_size;
m_normal = face.m_normal;
}
PMFace::PMFace( const GLuint pt1, const GLuint pt2, const GLuint pt3, const PMVector& normal )
{
m_points = new( std::nothrow ) GLuint[ 3 ];
m_points[ 0 ] = pt1;
m_points[ 1 ] = pt2;
m_points[ 2 ] = pt3;
m_size = 3;
m_normal = normal;
}
PMFace::PMFace( const GLuint pt1, const GLuint pt2, const GLuint pt3, const GLuint pt4, const PMVector& normal )
{
m_points = new( std::nothrow ) GLuint[ 4 ];
m_points[ 0 ] = pt1;
m_points[ 1 ] = pt2;
m_points[ 2 ] = pt3;
m_points[ 3 ] = pt4;
m_size = 4;
m_normal = normal;
}
PMFace& PMFace::operator=( const PMFace& face )
{
delete m_points;
m_points = new( std::nothrow ) GLuint[ face.m_size ];
for( unsigned i = 0; i < face.m_size; ++i )
m_points[ i ] = face.m_points[ i ];
m_size = face.m_size;
m_normal = face.m_normal;
return *this;
}
bool PMFace::operator==( const PMFace& face ) const
{
if( m_size == face.m_size && m_normal == face.m_normal )
{
for( unsigned i = 0; i < m_size; ++i )
{
if( m_points[i] != face.m_points[i] )
return false;
}
return true;
}
else
return false;
}
bool PMFace::operator!=( const PMFace& face ) const
{
return !( *this == face );
}
bool PMFace::resize( const unsigned int size )
{
if( size != m_size )
{
GLuint* temp = new( std::nothrow ) GLuint[ size ];
if( temp )
{
for( unsigned i = 0; i < m_size && i < size; ++i )
temp[i] = m_points[i];
for( unsigned i = m_size; i < size; ++i )
temp[i] = 0;
delete [] m_points;
m_points = temp;
}
else
return false;
}
return true;
}
GLuint& PMFace::operator[] ( int index )
{
if( ( index >= 0 ) && ( index < ( signed ) m_size ) )
return m_points[index];
kdError( PMArea ) << "Bad index in PMFace operator []\n";
return s_dummy;
}
const GLuint& PMFace::operator[] ( int index ) const
{
if( ( index >= 0 ) && ( index < ( signed ) m_size ) )
return m_points[index];
kdError( PMArea ) << "Bad index in PMFace operator []\n";
return s_dummy;
}
|