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//-*-C++-*-
/*
**************************************************************************
description
--------------------
copyright : (C) 2000-2002 by Andreas Zehender
email : zehender@kde.org
**************************************************************************
**************************************************************************
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
**************************************************************************/
#ifndef PMROTATE_H
#define PMROTATE_H
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif
#include "pmobject.h"
#include "pmvector.h"
/**
* Class for povray rotate commands.
*/
class PMRotate : public PMObject
{
typedef PMObject Base;
public:
/**
* Creates a rotate < 0, 0, 0 >
*/
PMRotate( PMPart* part );
/**
* Copy constructor
*/
PMRotate( const PMRotate& r );
/**
* deletes the object
*/
virtual ~PMRotate( );
/** */
virtual PMObject* copy( ) const { return new PMRotate( *this ); }
/** */
virtual QString description( ) const;
/** */
virtual PMMetaObject* metaObject( ) const;
/** */
virtual void cleanUp( ) const;
/** */
virtual void serialize( QDomElement& e, QDomDocument& doc ) const;
/** */
virtual void readAttributes( const PMXMLHelper& h );
/**
* Returns a new @ref PMRotateEdit
*/
virtual PMDialogEditBase* editWidget( QWidget* parent ) const;
/** */
virtual QString pixmap( ) const { return QString( "pmrotate" ); }
/**
* Returns the rotation
*/
PMVector rotation( ) const { return m_rotate; }
/**
* Sets the rotation
*/
void setRotation( const PMVector& p );
/** */
virtual void restoreMemento( PMMemento* s );
/** */
virtual bool hasTransformationMatrix( ) const { return true; }
/** */
virtual PMMatrix transformationMatrix( ) const;
/** */
virtual void controlPoints( PMControlPointList& list );
/** */
virtual void controlPointsChanged( PMControlPointList& list );
private:
/**
* IDs for @ref PMMementoData
*/
enum PMRotateMementoID { PMRotationID };
PMVector m_rotate;
static PMMetaObject* s_pMetaObject;
};
#endif
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