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Diffstat (limited to 'tdecore/tdeaccelbase.cpp')
-rw-r--r-- | tdecore/tdeaccelbase.cpp | 616 |
1 files changed, 616 insertions, 0 deletions
diff --git a/tdecore/tdeaccelbase.cpp b/tdecore/tdeaccelbase.cpp new file mode 100644 index 000000000..235803134 --- /dev/null +++ b/tdecore/tdeaccelbase.cpp @@ -0,0 +1,616 @@ +/* + Copyright (C) 1997-2000 Nicolas Hadacek <hadacek@kde.org> + Copyright (C) 1998 Mark Donohoe <donohoe@kde.org> + Copyright (C) 1998 Matthias Ettrich <ettrich@kde.org> + Copyright (c) 2001,2002 Ellis Whitehead <ellis@kde.org> + + This library is free software; you can redistribute it and/or + modify it under the terms of the GNU Library General Public + License as published by the Free Software Foundation; either + version 2 of the License, or (at your option) any later version. + + This library is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + Library General Public License for more details. + + You should have received a copy of the GNU Library General Public License + along with this library; see the file COPYING.LIB. If not, write to + the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, + Boston, MA 02110-1301, USA. +*/ + +#include "kaccelbase.h" + +#include <tqkeycode.h> +#include <tqlabel.h> +#include <tqpopupmenu.h> + +#include <tdeconfig.h> +#include "kckey.h" +#include <kdebug.h> +#include <kglobal.h> +#include <kkeynative.h> +#include "kkeyserver.h" +#include <klocale.h> +#include "kshortcutmenu.h" + +//--------------------------------------------------------------------- +// class TDEAccelBase::ActionInfo +//--------------------------------------------------------------------- + +//--------------------------------------------------------------------- +// class TDEAccelBase +//--------------------------------------------------------------------- + +TDEAccelBase::TDEAccelBase( int fInitCode ) +: m_rgActions( this ) +{ + kdDebug(125) << "TDEAccelBase(): this = " << this << endl; + m_bNativeKeys = fInitCode & NATIVE_KEYS; + m_bEnabled = true; + m_sConfigGroup = "Shortcuts"; + m_bConfigIsGlobal = false; + m_bAutoUpdate = false; + mtemp_pActionRemoving = 0; +} + +TDEAccelBase::~TDEAccelBase() +{ + kdDebug(125) << "~TDEAccelBase(): this = " << this << endl; +} + +uint TDEAccelBase::actionCount() const { return m_rgActions.count(); } +TDEAccelActions& TDEAccelBase::actions() { return m_rgActions; } +bool TDEAccelBase::isEnabled() const { return m_bEnabled; } +// see TDEGlobalAccel::blockShortcuts() stuff - it's to temporarily block +// all global shortcuts, so that the key grabs are released, but from the app's +// point of view the TDEGlobalAccel is still enabled, so TDEGlobalAccel needs +// to disable key grabbing even if enabled +bool TDEAccelBase::isEnabledInternal() const { return isEnabled(); } + +TDEAccelAction* TDEAccelBase::actionPtr( const TQString& sAction ) + { return m_rgActions.actionPtr( sAction ); } + +const TDEAccelAction* TDEAccelBase::actionPtr( const TQString& sAction ) const + { return m_rgActions.actionPtr( sAction ); } + +TDEAccelAction* TDEAccelBase::actionPtr( const KKeyServer::Key& key ) +{ + if( !m_mapKeyToAction.contains( key ) ) + return 0; + // Note: If more than one action is connected to a single key, nil will be returned. + return m_mapKeyToAction[key].pAction; +} + +TDEAccelAction* TDEAccelBase::actionPtr( const KKey& key ) +{ + KKeyServer::Key k2; + k2.init( key, !m_bNativeKeys ); + return actionPtr( k2 ); +} + +void TDEAccelBase::setConfigGroup( const TQString& sConfigGroup ) + { m_sConfigGroup = sConfigGroup; } + +void TDEAccelBase::setConfigGlobal( bool global ) + { m_bConfigIsGlobal = global; } + +bool TDEAccelBase::setActionEnabled( const TQString& sAction, bool bEnable ) +{ + TDEAccelAction* pAction = actionPtr( sAction ); + if( pAction ) { + if( pAction->m_bEnabled != bEnable ) { + kdDebug(125) << "TDEAccelBase::setActionEnabled( " << sAction << ", " << bEnable << " )" << endl; + pAction->m_bEnabled = bEnable; + if( m_bAutoUpdate ) { + // FIXME: the action may already have it's connections inserted! + if( bEnable ) + insertConnection( pAction ); + else if( pAction->isConnected() ) + removeConnection( pAction ); + } + } + return true; + } + return false; +} + +bool TDEAccelBase::setAutoUpdate( bool bAuto ) +{ + kdDebug(125) << "TDEAccelBase::setAutoUpdate( " << bAuto << " ): m_bAutoUpdate on entrance = " << m_bAutoUpdate << endl; + bool b = m_bAutoUpdate; + if( !m_bAutoUpdate && bAuto ) + updateConnections(); + m_bAutoUpdate = bAuto; + return b; +} + +TDEAccelAction* TDEAccelBase::insert( const TQString& sAction, const TQString& sDesc, const TQString& sHelp, + const TDEShortcut& rgCutDefaults3, const TDEShortcut& rgCutDefaults4, + const TQObject* pObjSlot, const char* psMethodSlot, + bool bConfigurable, bool bEnabled ) +{ + //kdDebug(125) << "TDEAccelBase::insert() begin" << endl; + TDEAccelAction* pAction = m_rgActions.insert( + sAction, sDesc, sHelp, + rgCutDefaults3, rgCutDefaults4, + pObjSlot, psMethodSlot, + bConfigurable, bEnabled ); + + if( pAction && m_bAutoUpdate ) + insertConnection( pAction ); + + //kdDebug(125) << "TDEAccelBase::insert() end" << endl; + return pAction; +} + +TDEAccelAction* TDEAccelBase::insert( const TQString& sName, const TQString& sDesc ) + { return m_rgActions.insert( sName, sDesc ); } + +bool TDEAccelBase::remove( const TQString& sAction ) +{ + return m_rgActions.remove( sAction ); +} + +void TDEAccelBase::slotRemoveAction( TDEAccelAction* pAction ) +{ + removeConnection( pAction ); +} + +bool TDEAccelBase::setActionSlot( const TQString& sAction, const TQObject* pObjSlot, const char* psMethodSlot ) +{ + kdDebug(125) << "TDEAccelBase::setActionSlot( " << sAction << ", " << pObjSlot << ", " << psMethodSlot << " )\n"; + TDEAccelAction* pAction = m_rgActions.actionPtr( sAction ); + if( pAction ) { + // If there was a previous connection, remove it. + if( m_bAutoUpdate && pAction->isConnected() ) { + kdDebug(125) << "\tm_pObjSlot = " << pAction->m_pObjSlot << " m_psMethodSlot = " << pAction->m_psMethodSlot << endl; + removeConnection( pAction ); + } + + pAction->m_pObjSlot = pObjSlot; + pAction->m_psMethodSlot = psMethodSlot; + + // If we're setting a connection, + if( m_bAutoUpdate && pObjSlot && psMethodSlot ) + insertConnection( pAction ); + + return true; + } else + return false; +} + +/* +TDEAccelBase + Run Command=Meta+Enter;Alt+F2 + TDEAccelAction = "Run Command" + 1) TDEAccelKeySeries = "Meta+Enter" + 1a) Meta+Enter + 1b) Meta+Keypad_Enter + 2) TDEAccelKeySeries = "Alt+F2" + 1a) Alt+F2 + + Konqueror=Meta+I,I + TDEAccelAction = "Konqueror" + 1) TDEAccelKeySeries = "Meta+I,I" + 1a) Meta+I + 2a) I + + Something=Meta+Asterisk,X + TDEAccelAction = "Something" + 1) TDEAccelKeySeries = "Meta+Asterisk,X" + 1a) Meta+Shift+8 + 1b) Meta+Keypad_8 + 2a) X + +read in a config entry + split by ';' + find key sequences to disconnect + find new key sequences to connect +check for conflicts with implicit keys + disconnect conflicting implicit keys +connect new key sequences +*/ +/* +{ + For { + for( TDEAccelAction::iterator itAction = m_rgActions.begin(); itAction != m_rgActions.end(); ++itAction ) { + TDEAccelAction& action = *itAction; + for( TDEAccelSeries::iterator itSeries = action.m_rgSeries.begin(); itSeries != action.m_rgSeries.end(); ++itSeries ) { + TDEAccelSeries& series = *itSeries; + if( + } + } + } + Sort by: iVariation, iSequence, iSeries, iAction + + 1) TDEAccelAction = "Run Command" + 1) TDEAccelKeySeries = "Meta+Enter" + 1a) Meta+Enter + 1b) Meta+Keypad_Enter + 2) TDEAccelKeySeries = "Alt+F2" + 1a) Alt+F2 + + 2) TDEAccelAction = "Enter Calculation" + 1) TDEAccelKeySeries = "Meta+Keypad_Enter" + 1a) Meta+Keypad_Enter + + List = + Meta+Enter -> 1, 1, 1a + Meta+Keypad_Enter -> 2, 1, 1a + Alt+F2 -> 1, 2, 1a + [Meta+Keypad_Enter] -> [1, 1, 1b] + +} +*/ + +#ifdef Q_WS_X11 +struct TDEAccelBase::X +{ + uint iAction, iSeq, iVari; + KKeyServer::Key key; + + X() {} + X( uint _iAction, uint _iSeq, uint _iVari, const KKeyServer::Key& _key ) + { iAction = _iAction; iSeq = _iSeq; iVari = _iVari; key = _key; } + + int compare( const X& x ) + { + int n = key.compare( x.key ); + if( n != 0 ) return n; + if( iVari != x.iVari ) return iVari - x.iVari; + if( iSeq != x.iSeq ) return iSeq - x.iSeq; + return 0; + } + + bool operator <( const X& x ) { return compare( x ) < 0; } + bool operator >( const X& x ) { return compare( x ) > 0; } + bool operator <=( const X& x ) { return compare( x ) <= 0; } +}; +#endif //Q_WS_X11 + +/* +#1 Ctrl+A +#2 Ctrl+A +#3 Ctrl+B + ------ + Ctrl+A => Null + Ctrl+B => #3 + +#1 Ctrl+A +#1 Ctrl+B;Ctrl+A + ------ + Ctrl+A => #1 + Ctrl+B => #2 + +#1 Ctrl+A +#1 Ctrl+B,C +#1 Ctrl+B,D + ------ + Ctrl+A => #1 + Ctrl+B => Null + +#1 Ctrl+A +#2 Ctrl+Plus(Ctrl+KP_Add) + ------ + Ctrl+A => #1 + Ctrl+Plus => #2 + Ctrl+KP_Add => #2 + +#1 Ctrl+Plus(Ctrl+KP_Add) +#2 Ctrl+KP_Add + ------ + Ctrl+Plus => #1 + Ctrl+KP_Add => #2 + +#1 Ctrl+Plus(Ctrl+KP_Add) +#2 Ctrl+A;Ctrl+KP_Add + ------ + Ctrl+A => #2 + Ctrl+Plus => #1 + Ctrl+KP_Add => #2 +*/ + +bool TDEAccelBase::updateConnections() +{ +#ifdef Q_WS_X11 + kdDebug(125) << "TDEAccelBase::updateConnections() this = " << this << endl; + // Retrieve the list of keys to be connected, sorted by priority. + // (key, variation, seq) + TQValueVector<X> rgKeys; + createKeyList( rgKeys ); + m_rgActionsNonUnique.clear(); + + KKeyToActionMap mapKeyToAction; + for( uint i = 0; i < rgKeys.size(); i++ ) { + X& x = rgKeys[i]; + KKeyServer::Key& key = x.key; + ActionInfo info; + bool bNonUnique = false; + + info.pAction = m_rgActions.actionPtr( x.iAction ); + info.iSeq = x.iSeq; + info.iVariation = x.iVari; + + // If this is a multi-key shortcut, + if( info.pAction->shortcut().seq(info.iSeq).count() > 1 ) + bNonUnique = true; + // If this key is requested by more than one action, + else if( i < rgKeys.size() - 1 && key == rgKeys[i+1].key ) { + // If multiple actions requesting this key + // have the same priority as the first one, + if( info.iVariation == rgKeys[i+1].iVari && info.iSeq == rgKeys[i+1].iSeq ) + bNonUnique = true; + + kdDebug(125) << "key conflict = " << key.key().toStringInternal() + << " action1 = " << info.pAction->name() + << " action2 = " << m_rgActions.actionPtr( rgKeys[i+1].iAction )->name() + << " non-unique = " << bNonUnique << endl; + + // Skip over the other records with this same key. + while( i < rgKeys.size() - 1 && key == rgKeys[i+1].key ) + i++; + } + + if( bNonUnique ) { + // Remove connection to single action if there is one + if( m_mapKeyToAction.contains( key ) ) { + TDEAccelAction* pAction = m_mapKeyToAction[key].pAction; + if( pAction ) { + m_mapKeyToAction.remove( key ); + disconnectKey( *pAction, key ); + pAction->decConnections(); + m_rgActionsNonUnique.append( pAction ); + } + } + // Indicate that no single action is associated with this key. + m_rgActionsNonUnique.append( info.pAction ); + info.pAction = 0; + } + + //kdDebug(125) << "mapKeyToAction[" << key.toStringInternal() << "] = " << info.pAction << endl; + mapKeyToAction[key] = info; + } + + // Disconnect keys which no longer have bindings: + for( KKeyToActionMap::iterator it = m_mapKeyToAction.begin(); it != m_mapKeyToAction.end(); ++it ) { + const KKeyServer::Key& key = it.key(); + TDEAccelAction* pAction = (*it).pAction; + // If this key is longer used or it points to a different action now, + if( !mapKeyToAction.contains( key ) || mapKeyToAction[key].pAction != pAction ) { + if( pAction ) { + disconnectKey( *pAction, key ); + pAction->decConnections(); + } else + disconnectKey( key ); + } + } + + // Connect any unconnected keys: + // In other words, connect any keys which are present in the + // new action map, but which are _not_ present in the old one. + for( KKeyToActionMap::iterator it = mapKeyToAction.begin(); it != mapKeyToAction.end(); ++it ) { + const KKeyServer::Key& key = it.key(); + TDEAccelAction* pAction = (*it).pAction; + if( !m_mapKeyToAction.contains( key ) || m_mapKeyToAction[key].pAction != pAction ) { + // TODO: Decide what to do if connect fails. + // Probably should remove this item from map. + if( pAction ) { + if( connectKey( *pAction, key ) ) + pAction->incConnections(); + } else + connectKey( key ); + } + } + + // Store new map. + m_mapKeyToAction = mapKeyToAction; + +#ifndef NDEBUG + for( KKeyToActionMap::iterator it = m_mapKeyToAction.begin(); it != m_mapKeyToAction.end(); ++it ) { + kdDebug(125) << "Key: " << it.key().key().toStringInternal() << " => '" + << (((*it).pAction) ? (*it).pAction->name() : TQString::null) << "'" << endl; + } +#endif +#endif //Q_WS_X11 + return true; +} + +#ifdef Q_WS_X11 +// Construct a list of keys to be connected, sorted highest priority first. +void TDEAccelBase::createKeyList( TQValueVector<struct X>& rgKeys ) +{ + //kdDebug(125) << "TDEAccelBase::createKeyList()" << endl; + if( !isEnabledInternal()) + return; + + // create the list + // For each action + for( uint iAction = 0; iAction < m_rgActions.count(); iAction++ ) { + TDEAccelAction* pAction = m_rgActions.actionPtr( iAction ); + if( pAction && pAction->m_pObjSlot && pAction->m_psMethodSlot && pAction != mtemp_pActionRemoving ) { + // For each key sequence associated with action + for( uint iSeq = 0; iSeq < pAction->shortcut().count(); iSeq++ ) { + const KKeySequence& seq = pAction->shortcut().seq(iSeq); + if( seq.count() > 0 ) { + KKeyServer::Variations vars; + vars.init( seq.key(0), !m_bNativeKeys ); + for( uint iVari = 0; iVari < vars.count(); iVari++ ) { + if( vars.key(iVari).code() && vars.key(iVari).sym() ) + rgKeys.push_back( X( iAction, iSeq, iVari, vars.key( iVari ) ) ); + //kdDebug(125) << "\t" << pAction->name() << ": " << vars.key(iVari).toStringInternal() << endl; + } + } + //else + // kdDebug(125) << "\t*" << pAction->name() << ":" << endl; + } + } + } + + // sort by priority: iVariation[of first key], iSequence, iAction + qHeapSort( rgKeys.begin(), rgKeys.end() ); +} +#endif //Q_WS_X11 + +bool TDEAccelBase::insertConnection( TDEAccelAction* pAction ) +{ + if( !pAction->m_pObjSlot || !pAction->m_psMethodSlot ) + return true; + + kdDebug(125) << "TDEAccelBase::insertConnection( " << pAction << "=\"" << pAction->m_sName << "\"; shortcut = " << pAction->shortcut().toStringInternal() << " ) this = " << this << endl; + + // For each sequence associated with the given action: + for( uint iSeq = 0; iSeq < pAction->shortcut().count(); iSeq++ ) { + // Get the first key of the sequence. + KKeyServer::Variations vars; + vars.init( pAction->shortcut().seq(iSeq).key(0), !m_bNativeKeys ); + for( uint iVari = 0; iVari < vars.count(); iVari++ ) { + const KKeyServer::Key& key = vars.key( iVari ); + + //if( !key.isNull() ) { + if( key.sym() ) { + if( !m_mapKeyToAction.contains( key ) ) { + // If this is a single-key shortcut, + if( pAction->shortcut().seq(iSeq).count() == 1 ) { + m_mapKeyToAction[key] = ActionInfo( pAction, iSeq, iVari ); + if( connectKey( *pAction, key ) ) + pAction->incConnections(); + } + // Else this is a multi-key shortcut, + else { + m_mapKeyToAction[key] = ActionInfo( 0, 0, 0 ); + // Insert into non-unique list if it's not already there. + if( m_rgActionsNonUnique.findIndex( pAction ) == -1 ) + m_rgActionsNonUnique.append( pAction ); + if( connectKey( key ) ) + pAction->incConnections(); + } + } else { + // There is a key conflict. A full update + // check is necessary. + // TODO: make this more efficient where possible. + if( m_mapKeyToAction[key].pAction != pAction + && m_mapKeyToAction[key].pAction != 0 ) { + kdDebug(125) << "Key conflict with action = " << m_mapKeyToAction[key].pAction->name() + << " key = " << key.key().toStringInternal() << " : call updateConnections()" << endl; + return updateConnections(); + } + } + } + } + } + + //kdDebug(125) << "\tActions = " << m_rgActions.size() << endl; + //for( TDEAccelActions::const_iterator it = m_rgActions.begin(); it != m_rgActions.end(); ++it ) { + // kdDebug(125) << "\t" << &(*it) << " '" << (*it).m_sName << "'" << endl; + //} + + //kdDebug(125) << "\tKeys = " << m_mapKeyToAction.size() << endl; + //for( KKeyToActionMap::iterator it = m_mapKeyToAction.begin(); it != m_mapKeyToAction.end(); ++it ) { + // //kdDebug(125) << "\tKey: " << it.key().toString() << " => '" << (*it)->m_sName << "'" << endl; + // kdDebug(125) << "\tKey: " << it.key().toString() << " => '" << *it << "'" << endl; + // kdDebug(125) << "\t\t'" << (*it)->m_sName << "'" << endl; + //} + + return true; +} + +bool TDEAccelBase::removeConnection( TDEAccelAction* pAction ) +{ + kdDebug(125) << "TDEAccelBase::removeConnection( " << pAction << " = \"" << pAction->m_sName << "\"; shortcut = " << pAction->m_cut.toStringInternal() << " ): this = " << this << endl; + + //for( KKeyToActionMap::iterator it = m_mapKeyToAction.begin(); it != m_mapKeyToAction.end(); ++it ) + // kdDebug(125) << "\tKey: " << it.key().toString() << " => '" << (*it)->m_sName << "'" << " " << *it << endl; + + if( m_rgActionsNonUnique.findIndex( pAction ) >= 0 ) { + mtemp_pActionRemoving = pAction; + bool b = updateConnections(); + mtemp_pActionRemoving = 0; + return b; + } + + KKeyToActionMap::iterator it = m_mapKeyToAction.begin(); + while( it != m_mapKeyToAction.end() ) { + KKeyServer::Key key = it.key(); + ActionInfo* pInfo = &(*it); + + // If the given action is connected to this key, + if( pAction == pInfo->pAction ) { + disconnectKey( *pAction, key ); + pAction->decConnections(); + + KKeyToActionMap::iterator itRemove = it++; + m_mapKeyToAction.remove( itRemove ); + } else + ++it; + } + return true; +} + +bool TDEAccelBase::setShortcut( const TQString& sAction, const TDEShortcut& cut ) +{ + TDEAccelAction* pAction = actionPtr( sAction ); + if( pAction ) { + if( m_bAutoUpdate ) + removeConnection( pAction ); + + pAction->setShortcut( cut ); + + if( m_bAutoUpdate && !pAction->shortcut().isNull() ) + insertConnection( pAction ); + return true; + } else + return false; +} + +void TDEAccelBase::readSettings( TDEConfigBase* pConfig ) +{ + m_rgActions.readActions( m_sConfigGroup, pConfig ); + if( m_bAutoUpdate ) + updateConnections(); +} + +void TDEAccelBase::writeSettings( TDEConfigBase* pConfig ) const +{ + m_rgActions.writeActions( m_sConfigGroup, pConfig, m_bConfigIsGlobal, m_bConfigIsGlobal ); +} + +TQPopupMenu* TDEAccelBase::createPopupMenu( TQWidget* pParent, const KKeySequence& seq ) +{ + TDEShortcutMenu* pMenu = new TDEShortcutMenu( pParent, &actions(), seq ); + + bool bActionInserted = false; + bool bInsertSeparator = false; + for( uint i = 0; i < actionCount(); i++ ) { + const TDEAccelAction* pAction = actions().actionPtr( i ); + + if( !pAction->isEnabled() ) + continue; + + // If an action has already been inserted into the menu + // and we have a label instead of an action here, + // then indicate that we should insert a separator before the next menu entry. + if( bActionInserted && !pAction->isConfigurable() && pAction->name().contains( ':' ) ) + bInsertSeparator = true; + + for( uint iSeq = 0; iSeq < pAction->shortcut().count(); iSeq++ ) { + const KKeySequence& seqAction = pAction->shortcut().seq(iSeq); + if( seqAction.startsWith( seq ) ) { + if( bInsertSeparator ) { + pMenu->insertSeparator(); + bInsertSeparator = false; + } + + pMenu->insertAction( i, seqAction ); + + //kdDebug(125) << "sLabel = " << sLabel << ", seq = " << (TQString)seqMenu.qt() << ", i = " << i << endl; + //kdDebug(125) << "pMenu->accel(" << i << ") = " << (TQString)pMenu->accel(i) << endl; + bActionInserted = true; + break; + } + } + } + pMenu->updateShortcuts(); + return pMenu; +} |