diff options
Diffstat (limited to 'juk/juk.cpp')
-rw-r--r-- | juk/juk.cpp | 80 |
1 files changed, 40 insertions, 40 deletions
diff --git a/juk/juk.cpp b/juk/juk.cpp index 69b65c0b..e4238416 100644 --- a/juk/juk.cpp +++ b/juk/juk.cpp @@ -44,7 +44,7 @@ using namespace ActionCollection; //////////////////////////////////////////////////////////////////////////////// JuK::JuK(TQWidget *parent, const char *name) : - KMainWindow(parent, name, WDestructiveClose), + TDEMainWindow(parent, name, WDestructiveClose), m_player(PlayerManager::instance()), m_shuttingDown(false) { @@ -82,7 +82,7 @@ JuK::~JuK() kdDebug(65432) << k_funcinfo << endl; } -KActionCollection *JuK::actionCollection() const +TDEActionCollection *JuK::actionCollection() const { return ActionCollection::actions(); } @@ -120,64 +120,64 @@ void JuK::setupActions() KStdAction::clear(TQT_TQOBJECT(kapp), TQT_SLOT(clear()), ActionCollection::actions()); KStdAction::selectAll(TQT_TQOBJECT(kapp), TQT_SLOT(selectAll()), ActionCollection::actions()); - new KAction(i18n("Remove From Playlist"), "edit_remove", 0, TQT_TQOBJECT(kapp), TQT_SLOT(clear()), ActionCollection::actions(), "removeFromPlaylist"); + new TDEAction(i18n("Remove From Playlist"), "edit_remove", 0, TQT_TQOBJECT(kapp), TQT_SLOT(clear()), ActionCollection::actions(), "removeFromPlaylist"); - KActionMenu *actionMenu = new KActionMenu(i18n("&Random Play"), "roll", ActionCollection::actions(), "actionMenu"); + TDEActionMenu *actionMenu = new TDEActionMenu(i18n("&Random Play"), "roll", ActionCollection::actions(), "actionMenu"); actionMenu->setDelayed(false); - KRadioAction *ka = new KRadioAction(i18n("&Disable Random Play"), "player_playlist", 0, ActionCollection::actions(), "disableRandomPlay"); + TDERadioAction *ka = new TDERadioAction(i18n("&Disable Random Play"), "player_playlist", 0, ActionCollection::actions(), "disableRandomPlay"); ka->setExclusiveGroup("randomPlayGroup"); actionMenu->insert(ka); - m_randomPlayAction = new KRadioAction(i18n("Use &Random Play"), "roll", 0, ActionCollection::actions(), "randomPlay"); + m_randomPlayAction = new TDERadioAction(i18n("Use &Random Play"), "roll", 0, ActionCollection::actions(), "randomPlay"); m_randomPlayAction->setExclusiveGroup("randomPlayGroup"); actionMenu->insert(m_randomPlayAction); - ka = new KRadioAction(i18n("Use &Album Random Play"), "roll", 0, ActionCollection::actions(), "albumRandomPlay"); + ka = new TDERadioAction(i18n("Use &Album Random Play"), "roll", 0, ActionCollection::actions(), "albumRandomPlay"); ka->setExclusiveGroup("randomPlayGroup"); connect(ka, TQT_SIGNAL(toggled(bool)), TQT_SLOT(slotCheckAlbumNextAction(bool))); actionMenu->insert(ka); - new KAction(i18n("&Play"), "player_play", 0, TQT_TQOBJECT(m_player), TQT_SLOT(play()), ActionCollection::actions(), "play"); - new KAction(i18n("P&ause"), "player_pause", 0, TQT_TQOBJECT(m_player), TQT_SLOT(pause()), ActionCollection::actions(), "pause"); - new KAction(i18n("&Stop"), "player_stop", 0, TQT_TQOBJECT(m_player), TQT_SLOT(stop()), ActionCollection::actions(), "stop"); + new TDEAction(i18n("&Play"), "player_play", 0, TQT_TQOBJECT(m_player), TQT_SLOT(play()), ActionCollection::actions(), "play"); + new TDEAction(i18n("P&ause"), "player_pause", 0, TQT_TQOBJECT(m_player), TQT_SLOT(pause()), ActionCollection::actions(), "pause"); + new TDEAction(i18n("&Stop"), "player_stop", 0, TQT_TQOBJECT(m_player), TQT_SLOT(stop()), ActionCollection::actions(), "stop"); - new KToolBarPopupAction(i18n("previous track", "Previous"), "player_start", KShortcut(), TQT_TQOBJECT(m_player), TQT_SLOT(back()), ActionCollection::actions(), "back"); - new KAction(i18n("next track", "&Next"), "player_end", KShortcut(), TQT_TQOBJECT(m_player), TQT_SLOT(forward()), ActionCollection::actions(), "forward"); - new KToggleAction(i18n("&Loop Playlist"), 0, KShortcut(), ActionCollection::actions(), "loopPlaylist"); - KToggleAction *resizeColumnAction = - new KToggleAction(i18n("&Resize Playlist Columns Manually"), - KShortcut(), ActionCollection::actions(), "resizeColumnsManually"); + new TDEToolBarPopupAction(i18n("previous track", "Previous"), "player_start", TDEShortcut(), TQT_TQOBJECT(m_player), TQT_SLOT(back()), ActionCollection::actions(), "back"); + new TDEAction(i18n("next track", "&Next"), "player_end", TDEShortcut(), TQT_TQOBJECT(m_player), TQT_SLOT(forward()), ActionCollection::actions(), "forward"); + new TDEToggleAction(i18n("&Loop Playlist"), 0, TDEShortcut(), ActionCollection::actions(), "loopPlaylist"); + TDEToggleAction *resizeColumnAction = + new TDEToggleAction(i18n("&Resize Playlist Columns Manually"), + TDEShortcut(), ActionCollection::actions(), "resizeColumnsManually"); resizeColumnAction->setCheckedState(i18n("&Resize Column Headers Automatically")); // the following are not visible by default - new KAction(i18n("Mute"), "mute", 0, TQT_TQOBJECT(m_player), TQT_SLOT(mute()), ActionCollection::actions(), "mute"); - new KAction(i18n("Volume Up"), "volumeUp", 0, TQT_TQOBJECT(m_player), TQT_SLOT(volumeUp()), ActionCollection::actions(), "volumeUp"); - new KAction(i18n("Volume Down"), "volumeDown", 0, TQT_TQOBJECT(m_player), TQT_SLOT(volumeDown()), ActionCollection::actions(), "volumeDown"); - new KAction(i18n("Play / Pause"), "playPause", 0, TQT_TQOBJECT(m_player), TQT_SLOT(playPause()), ActionCollection::actions(), "playPause"); - new KAction(i18n("Seek Forward"), "seekForward", 0, TQT_TQOBJECT(m_player), TQT_SLOT(seekForward()), ActionCollection::actions(), "seekForward"); - new KAction(i18n("Seek Back"), "seekBack", 0, TQT_TQOBJECT(m_player), TQT_SLOT(seekBack()), ActionCollection::actions(), "seekBack"); + new TDEAction(i18n("Mute"), "mute", 0, TQT_TQOBJECT(m_player), TQT_SLOT(mute()), ActionCollection::actions(), "mute"); + new TDEAction(i18n("Volume Up"), "volumeUp", 0, TQT_TQOBJECT(m_player), TQT_SLOT(volumeUp()), ActionCollection::actions(), "volumeUp"); + new TDEAction(i18n("Volume Down"), "volumeDown", 0, TQT_TQOBJECT(m_player), TQT_SLOT(volumeDown()), ActionCollection::actions(), "volumeDown"); + new TDEAction(i18n("Play / Pause"), "playPause", 0, TQT_TQOBJECT(m_player), TQT_SLOT(playPause()), ActionCollection::actions(), "playPause"); + new TDEAction(i18n("Seek Forward"), "seekForward", 0, TQT_TQOBJECT(m_player), TQT_SLOT(seekForward()), ActionCollection::actions(), "seekForward"); + new TDEAction(i18n("Seek Back"), "seekBack", 0, TQT_TQOBJECT(m_player), TQT_SLOT(seekBack()), ActionCollection::actions(), "seekBack"); ////////////////////////////////////////////////// // settings menu ////////////////////////////////////////////////// m_toggleSplashAction = - new KToggleAction(i18n("Show Splash Screen on Startup"), - KShortcut(), ActionCollection::actions(), "showSplashScreen"); + new TDEToggleAction(i18n("Show Splash Screen on Startup"), + TDEShortcut(), ActionCollection::actions(), "showSplashScreen"); m_toggleSplashAction->setCheckedState(i18n("Hide Splash Screen on Startup")); m_toggleSystemTrayAction = - new KToggleAction(i18n("&Dock in System Tray"), - KShortcut(), ActionCollection::actions(), "toggleSystemTray"); + new TDEToggleAction(i18n("&Dock in System Tray"), + TDEShortcut(), ActionCollection::actions(), "toggleSystemTray"); m_toggleDockOnCloseAction = - new KToggleAction(i18n("&Stay in System Tray on Close"), - KShortcut(), ActionCollection::actions(), "dockOnClose"); + new TDEToggleAction(i18n("&Stay in System Tray on Close"), + TDEShortcut(), ActionCollection::actions(), "dockOnClose"); m_togglePopupsAction = - new KToggleAction(i18n("Popup &Track Announcement"), - KShortcut(), TQT_TQOBJECT(this), 0, ActionCollection::actions(), "togglePopups"); - new KToggleAction(i18n("Save &Play Queue on Exit"), - KShortcut(), TQT_TQOBJECT(this), 0, ActionCollection::actions(), "saveUpcomingTracks"); + new TDEToggleAction(i18n("Popup &Track Announcement"), + TDEShortcut(), TQT_TQOBJECT(this), 0, ActionCollection::actions(), "togglePopups"); + new TDEToggleAction(i18n("Save &Play Queue on Exit"), + TDEShortcut(), TQT_TQOBJECT(this), 0, ActionCollection::actions(), "saveUpcomingTracks"); connect(m_toggleSystemTrayAction, TQT_SIGNAL(toggled(bool)), this, TQT_SLOT(slotToggleSystemTray(bool))); @@ -188,10 +188,10 @@ void JuK::setupActions() if(m_outputSelectAction) m_outputSelectAction->setCurrentItem(0); - new KAction(i18n("&Tag Guesser..."), 0, 0, TQT_TQOBJECT(this), TQT_SLOT(slotConfigureTagGuesser()), + new TDEAction(i18n("&Tag Guesser..."), 0, 0, TQT_TQOBJECT(this), TQT_SLOT(slotConfigureTagGuesser()), ActionCollection::actions(), "tagGuesserConfig"); - new KAction(i18n("&File Renamer..."), 0, 0, TQT_TQOBJECT(this), TQT_SLOT(slotConfigureFileRenamer()), + new TDEAction(i18n("&File Renamer..."), 0, 0, TQT_TQOBJECT(this), TQT_SLOT(slotConfigureFileRenamer()), ActionCollection::actions(), "fileRenamerConfig"); KStdAction::keyBindings(TQT_TQOBJECT(this), TQT_SLOT(slotEditKeys()), ActionCollection::actions()); @@ -269,7 +269,7 @@ void JuK::keyPressEvent(TQKeyEvent *e) { if (e->key() >= TQt::Key_Back && e->key() <= TQt::Key_MediaLast) e->accept(); - KMainWindow::keyPressEvent(e); + TDEMainWindow::keyPressEvent(e); } /** @@ -297,16 +297,16 @@ void JuK::readConfig() // Default to no random play - ActionCollection::action<KToggleAction>("disableRandomPlay")->setChecked(true); + ActionCollection::action<TDEToggleAction>("disableRandomPlay")->setChecked(true); TQString randomPlayMode = playerConfig.readEntry("RandomPlay", "Disabled"); if(randomPlayMode == "true" || randomPlayMode == "Normal") m_randomPlayAction->setChecked(true); else if(randomPlayMode == "AlbumRandomPlay") - ActionCollection::action<KToggleAction>("albumRandomPlay")->setChecked(true); + ActionCollection::action<TDEToggleAction>("albumRandomPlay")->setChecked(true); bool loopPlaylist = playerConfig.readBoolEntry("LoopPlaylist", false); - ActionCollection::action<KToggleAction>("loopPlaylist")->setChecked(loopPlaylist); + ActionCollection::action<TDEToggleAction>("loopPlaylist")->setChecked(loopPlaylist); // general settings @@ -340,10 +340,10 @@ void JuK::saveConfig() playerConfig.writeEntry("RandomPlay", m_randomPlayAction->isChecked()); - KToggleAction *a = ActionCollection::action<KToggleAction>("loopPlaylist"); + TDEToggleAction *a = ActionCollection::action<TDEToggleAction>("loopPlaylist"); playerConfig.writeEntry("LoopPlaylist", a->isChecked()); - a = ActionCollection::action<KToggleAction>("albumRandomPlay"); + a = ActionCollection::action<TDEToggleAction>("albumRandomPlay"); if(a->isChecked()) playerConfig.writeEntry("RandomPlay", "AlbumRandomPlay"); else if(m_randomPlayAction->isChecked()) |