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-rw-r--r--noatun/modules/winskin/winSkinVis.cpp107
1 files changed, 107 insertions, 0 deletions
diff --git a/noatun/modules/winskin/winSkinVis.cpp b/noatun/modules/winskin/winSkinVis.cpp
new file mode 100644
index 00000000..f9937981
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+++ b/noatun/modules/winskin/winSkinVis.cpp
@@ -0,0 +1,107 @@
+/*
+ noatun visualisation interface for winskin
+ Copyright (C) 2001 Martin Vogt
+
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation.
+
+ For more information look at the file COPYRIGHT in this package
+
+ */
+
+
+
+#include "winSkinVis.h"
+
+#define __BANDS 75
+#define __SPAHEIGHT 15
+
+WinSkinVis::WinSkinVis(QObject *parent, const char *name):
+ QObject(parent,name),Visualization(50) {
+
+ m_currentPeaks=new float[__BANDS];
+
+ for(unsigned int i=0;i<__BANDS;i++)
+ m_currentPeaks[i]=0.0;
+
+ // If we can create our server-side object, visualize away
+ if (initServerObject())
+ {
+ start();
+ }
+}
+
+
+WinSkinVis::~WinSkinVis()
+{
+ if (m_winSkinFFT != NULL) {
+ if (connected())
+ {
+ visualizationStack().remove(m_id);
+ m_winSkinFFT->stop();
+ delete m_winSkinFFT;
+ }
+ }
+
+ delete[] m_currentPeaks;
+}
+
+
+bool WinSkinVis::initServerObject()
+{
+ // Create FFT on server
+ m_winSkinFFT = new Noatun::WinSkinFFT();
+ *m_winSkinFFT = Arts::DynamicCast(server()->createObject("Noatun::WinSkinFFT"));
+
+ if ( (*m_winSkinFFT).isNull() ) {
+ delete m_winSkinFFT;
+ m_winSkinFFT=NULL;
+ }
+ else
+ {
+ m_winSkinFFT->bandResolution(__BANDS);
+ m_winSkinFFT->start();
+ m_id=visualizationStack().insertBottom(*m_winSkinFFT, "WinSkin FFT");
+ }
+
+ return (m_winSkinFFT != NULL);
+}
+
+void WinSkinVis::timeout()
+{
+ std::vector<float> *data(m_winSkinFFT->scope());
+
+ float *f=&data->front();
+ if (data->size())
+ scopeEvent(f, data->size());
+
+ delete data;
+}
+
+float* WinSkinVis::currentPeaks()
+{
+ return m_currentPeaks;
+}
+
+void WinSkinVis::scopeEvent(float* bandPtr, unsigned int bands)
+{
+ for (unsigned int i = 0;i < bands;i++) {
+ float value=bandPtr[i];
+ // if the peak is less we prefer the higher one
+ if (m_currentPeaks[i] < value)
+ m_currentPeaks[i] = value;
+ else
+ m_currentPeaks[i] = m_currentPeaks[i]-1.3;
+
+ if (m_currentPeaks[i] < 0.0)
+ m_currentPeaks[i] = 0.0;
+
+ if (m_currentPeaks[i] > __SPAHEIGHT)
+ m_currentPeaks[i]=__SPAHEIGHT;
+ }
+ emit(doRepaint());
+}
+
+
+#include "winSkinVis.moc"