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#ifndef KJEQUALIZER_H
#define KJEQUALIZER_H
#include "kjwidget.h"
//#include "kjloader.h"
class KJLoader;
class VInterpolation;
#include <tqobject.h>
class KJEqualizer : public TQObject, public KJWidget
{
TQ_OBJECT
public:
KJEqualizer(const TQStringList &, KJLoader *parent);
~KJEqualizer(void);
virtual void mouseMove(const TQPoint &pos, bool);
virtual bool mousePress(const TQPoint&);
virtual void paint(TQPainter *p, const TQRect &rect);
int barNum(const TQPoint &pos) const;
int level(const TQPoint &pos) const;
public slots:
void slotUpdateBuffer();
private:
int mBands;
int mXSpace;
int mBandWidth;
int mBandHalfHeight;
TQPixmap mBars; // holds all slider images
TQPixmap *mBack; // holds background of EQ for easy repaint
TQPixmap *mView; // holds prepared img of all sliders
VInterpolation *mInterpEq;
};
#endif
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