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/*
This file is part of kdepim.
Copyright (c) 2004 Cornelius Schumacher <schumacher@kde.org>
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public License
along with this library; see the file COPYING.LIB. If not, write to
the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
Boston, MA 02110-1301, USA.
*/
#include "function.h"
#include <kdebug.h>
using namespace KODE;
Function::Function()
: mAccess( Public ), mIsConst( false ), mIsStatic( false )
{
}
Function::Function( const QString &name, const QString &returnType,
int access, bool isStatic )
: mAccess( access ), mIsConst( false ), mIsStatic( isStatic ),
mReturnType( returnType ), mName( name )
{
}
void Function::setConst( bool isConst )
{
mIsConst = isConst;
}
void Function::setStatic( bool isStatic )
{
mIsStatic = isStatic;
}
void Function::addArgument( const QString &argument )
{
mArguments.append( argument );
}
void Function::addInitializer( const QString &initializer )
{
mInitializers.append( initializer );
}
void Function::setArgumentString( const QString &argumentString )
{
mArguments.clear();
QStringList arguments = QStringList::split( ",", argumentString );
QStringList::ConstIterator it;
for( it = arguments.begin(); it != arguments.end(); ++it ) {
addArgument( *it );
}
}
void Function::setBody( const QString &body )
{
mBody = body;
}
void Function::setBody( const Code &body )
{
mBody = body.text();
}
void Function::addBodyLine( const QString &bodyLine )
{
mBody.append( bodyLine );
if ( bodyLine.right( 1 ) != "\n" ) mBody.append( '\n' );
}
void Function::setAccess( int a )
{
mAccess = a;
}
QString Function::accessAsString() const
{
QString access;
if ( mAccess & Public )
access = "public";
if ( mAccess & Protected )
access = "protected";
if ( mAccess & Private )
access = "private";
if ( mAccess & Signal )
access = "signals";
if ( mAccess & Slot )
access += " slots";
return access;
}
void Function::setReturnType( const QString &str )
{
mReturnType = str;
}
void Function::setName( const QString &str )
{
mName = str;
}
void Function::setDocs( const QString &str )
{
mDocs = str;
}
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