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/* qeventloopinteractor.cpp
Copyright (C) 2003 Klarälvdalens Datakonsult AB
This file is part of QGPGME.
QGPGME is free software; you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
QGPGME is distributed in the hope that it will be useful, but
WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
General Public License for more details.
You should have received a copy of the GNU General Public License
along with QGPGME; if not, write to the Free Software Foundation,
Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */
// -*- c++ -*-
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif
#include <qgpgme/eventloopinteractor.h>
#include <gpgmepp/context.h>
#include <qsocketnotifier.h>
#include <qapplication.h>
using namespace GpgME;
QGpgME::EventLoopInteractor::EventLoopInteractor( QObject * parent, const char * name )
: QObject( parent, name ), GpgME::EventLoopInteractor()
{
if ( !parent )
if ( qApp ) {
connect( qApp, SIGNAL(aboutToQuit()), SLOT(deleteLater()) );
connect( qApp, SIGNAL(aboutToQuit()), SIGNAL(aboutToDestroy()) );
}
mSelf = this;
}
QGpgME::EventLoopInteractor::~EventLoopInteractor() {
emit aboutToDestroy();
mSelf = 0;
}
QGpgME::EventLoopInteractor * QGpgME::EventLoopInteractor::mSelf = 0;
QGpgME::EventLoopInteractor * QGpgME::EventLoopInteractor::instance() {
if ( !mSelf )
#ifndef NDEBUG
if ( !qApp )
qWarning( "QGpgME::EventLoopInteractor: Need a QApplication object before calling instance()!" );
else
#endif
(void)new EventLoopInteractor( 0, "QGpgME::EventLoopInteractor::instance()" );
return mSelf;
}
void * QGpgME::EventLoopInteractor::registerWatcher( int fd, Direction dir, bool & ok ) {
QSocketNotifier * sn = new QSocketNotifier( fd,
dir == Read ? QSocketNotifier::Read : QSocketNotifier::Write );
if ( dir == Read )
connect( sn, SIGNAL(activated(int)), SLOT(slotReadActivity(int)) );
else
connect( sn, SIGNAL(activated(int)), SLOT(slotWriteActivity(int)) );
ok = true; // Can above operations fails?
return sn;
}
void QGpgME::EventLoopInteractor::unregisterWatcher( void * tag ) {
delete static_cast<QSocketNotifier*>( tag );
}
void QGpgME::EventLoopInteractor::slotWriteActivity( int socket ) {
actOn( socket , Write );
}
void QGpgME::EventLoopInteractor::slotReadActivity( int socket ) {
actOn( socket , Read );
}
void QGpgME::EventLoopInteractor::nextTrustItemEvent( GpgME::Context * context, const GpgME::TrustItem & item ) {
emit nextTrustItemEventSignal( context, item );
}
void QGpgME::EventLoopInteractor::nextKeyEvent( GpgME::Context * context, const GpgME::Key & key ) {
emit nextKeyEventSignal( context, key );
}
void QGpgME::EventLoopInteractor::operationDoneEvent( GpgME::Context * context, const GpgME::Error & e ) {
emit operationDoneEventSignal( context, e );
}
#include "eventloopinteractor.moc"
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