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/*
kmime_codec_base64.cpp
This file is part of KMime, the KDE internet mail/usenet news message library.
Copyright (c) 2001 Marc Mutz <mutz@kde.org>
KMime is free software; you can redistribute it and/or modify it
under the terms of the GNU General Public License, version 2, as
published by the Free Software Foundation.
KMime is distributed in the hope that it will be useful, but
WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
General Public License for more details.
You should have received a copy of the GNU General Public License
along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
In addition, as a special exception, the copyright holders give
permission to link the code of this library with any edition of
the TQt library by Trolltech AS, Norway (or with modified versions
of TQt that use the same license as TQt), and distribute linked
combinations including the two. You must obey the GNU General
Public License in all respects for all of the code used other than
TQt. If you modify this file, you may extend this exception to
your version of the file, but you are not obligated to do so. If
you do not wish to do so, delete this exception statement from
your version.
*/
#include "kmime_codec_base64.h"
#include <kdebug.h>
#include <cassert>
using namespace KMime;
namespace KMime {
// codec for base64 as specified in RFC 2045
//class Base64Codec;
//class Base64Decoder;
//class Base64Encoder;
// codec for the B encoding as specified in RFC 2047
//class Rfc2047BEncodingCodec;
//class Rfc2047BEncodingEncoder;
//class Rfc2047BEncodingDecoder;
static const uchar base64DecodeMap[128] = {
64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64,
64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64,
64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 62, 64, 64, 64, 63,
52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 64, 64, 64, 64, 64, 64,
64, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14,
15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 64, 64, 64, 64, 64,
64, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40,
41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 64, 64, 64, 64, 64
};
static const char base64EncodeMap[64] = {
'A', 'B', 'C', 'D', 'E', 'F', 'G', 'H',
'I', 'J', 'K', 'L', 'M', 'N', 'O', 'P',
'Q', 'R', 'S', 'T', 'U', 'V', 'W', 'X',
'Y', 'Z', 'a', 'b', 'c', 'd', 'e', 'f',
'g', 'h', 'i', 'j', 'k', 'l', 'm', 'n',
'o', 'p', 'q', 'r', 's', 't', 'u', 'v',
'w', 'x', 'y', 'z', '0', '1', '2', '3',
'4', '5', '6', '7', '8', '9', '+', '/'
};
class Base64Decoder : public Decoder {
uint mStepNo;
uchar mOutbits;
bool mSawPadding : 1;
protected:
friend class Base64Codec;
Base64Decoder( bool withCRLF=false )
: Decoder( withCRLF ), mStepNo(0), mOutbits(0),
mSawPadding(false) {}
public:
virtual ~Base64Decoder() {}
bool decode( const char* & scursor, const char * const send,
char* & dcursor, const char * const dend );
// ### really needs no finishing???
bool finish( char* & /*dcursor*/, const char * const /*dend*/ ) { return true; }
};
class Base64Encoder : public Encoder {
uint mStepNo;
/** number of already written base64-quartets on current line */
uint mWrittenPacketsOnThisLine;
uchar mNextbits;
bool mInsideFinishing : 1;
protected:
friend class Rfc2047BEncodingCodec;
friend class Rfc2047BEncodingEncoder;
friend class Base64Codec;
Base64Encoder( bool withCRLF=false )
: Encoder( withCRLF ), mStepNo(0), mWrittenPacketsOnThisLine(0),
mNextbits(0), mInsideFinishing(false) {}
bool generic_finish( char* & dcursor, const char * const dend,
bool withLFatEnd );
public:
virtual ~Base64Encoder() {}
bool encode( const char* & scursor, const char * const send,
char* & dcursor, const char * const dend );
bool finish( char* & dcursor, const char * const dend );
protected:
bool writeBase64( uchar ch, char* & dcursor, const char * const dend ) {
return write( base64EncodeMap[ ch ], dcursor, dend );
}
};
class Rfc2047BEncodingEncoder : public Base64Encoder {
protected:
friend class Rfc2047BEncodingCodec;
Rfc2047BEncodingEncoder( bool withCRLF=false )
: Base64Encoder( withCRLF ) {};
public:
bool encode( const char* & scursor, const char * const send,
char* & dcursor, const char * const dend );
bool finish( char* & dcursor, const char * const dend );
};
Encoder * Base64Codec::makeEncoder( bool withCRLF ) const {
return new Base64Encoder( withCRLF );
}
Decoder * Base64Codec::makeDecoder( bool withCRLF ) const {
return new Base64Decoder( withCRLF );
}
Encoder * Rfc2047BEncodingCodec::makeEncoder( bool withCRLF ) const {
return new Rfc2047BEncodingEncoder( withCRLF );
}
/********************************************************/
/********************************************************/
/********************************************************/
bool Base64Decoder::decode( const char* & scursor, const char * const send,
char* & dcursor, const char * const dend )
{
while ( dcursor != dend && scursor != send ) {
uchar ch = *scursor++;
uchar value;
// try converting ch to a 6-bit value:
if ( ch < 128 )
value = base64DecodeMap[ ch ];
else
value = 64;
// ch isn't of the base64 alphabet, check for other significant chars:
if ( value >= 64 ) {
if ( ch == '=' ) {
// padding:
if ( mStepNo == 0 || mStepNo == 1) {
if (!mSawPadding) {
// malformed
kdWarning() << "Base64Decoder: unexpected padding "
"character in input stream" << endl;
}
mSawPadding = true;
break;
} else if ( mStepNo == 2 ) {
// ok, there should be another one
} else if ( mStepNo == 3 ) {
// ok, end of encoded stream
mSawPadding = true;
break;
}
mSawPadding = true;
mStepNo = (mStepNo + 1) % 4;
continue;
} else {
// non-base64 alphabet
continue;
}
}
if ( mSawPadding ) {
kdWarning() << "Base64Decoder: Embedded padding character "
"encountered!" << endl;
return true;
}
// add the new bits to the output stream and flush full octets:
switch ( mStepNo ) {
case 0:
mOutbits = value << 2;
break;
case 1:
*dcursor++ = (char)(mOutbits | value >> 4);
mOutbits = value << 4;
break;
case 2:
*dcursor++ = (char)(mOutbits | value >> 2);
mOutbits = value << 6;
break;
case 3:
*dcursor++ = (char)(mOutbits | value);
mOutbits = 0;
break;
default:
assert( 0 );
}
mStepNo = (mStepNo + 1) % 4;
}
// return false when caller should call us again:
return (scursor == send);
} // Base64Decoder::decode()
bool Base64Encoder::encode( const char* & scursor, const char * const send,
char* & dcursor, const char * const dend ) {
const uint maxPacketsPerLine = 76 / 4;
// detect when the caller doesn't adhere to our rules:
if ( mInsideFinishing ) return true;
while ( scursor != send && dcursor != dend ) {
// properly empty the output buffer before starting something new:
// ### fixme: we can optimize this away, since the buffer isn't
// written to anyway (most of the time)
if ( mOutputBufferCursor && !flushOutputBuffer( dcursor, dend ) )
return (scursor == send);
uchar ch = *scursor++;
// mNextbits // (part of) value of next sextet
// check for line length;
if ( mStepNo == 0 && mWrittenPacketsOnThisLine >= maxPacketsPerLine ) {
writeCRLF( dcursor, dend );
mWrittenPacketsOnThisLine = 0;
}
// depending on mStepNo, extract value and mNextbits from the
// octet stream:
switch ( mStepNo ) {
case 0:
assert( mNextbits == 0 );
writeBase64( ch >> 2, dcursor, dend ); // top-most 6 bits -> output
mNextbits = (ch & 0x3) << 4; // 0..1 bits -> 4..5 in mNextbits
break;
case 1:
assert( (mNextbits & ~0x30) == 0 );
writeBase64( mNextbits | ch >> 4, dcursor, dend ); // 4..7 bits -> 0..3 in value
mNextbits = (ch & 0xf) << 2; // 0..3 bits -> 2..5 in mNextbits
break;
case 2:
assert( (mNextbits & ~0x3C) == 0 );
writeBase64( mNextbits | ch >> 6, dcursor, dend ); // 6..7 bits -> 0..1 in value
writeBase64( ch & 0x3F, dcursor, dend ); // 0..5 bits -> output
mNextbits = 0;
mWrittenPacketsOnThisLine++;
break;
default:
assert( 0 );
}
mStepNo = ( mStepNo + 1 ) % 3;
}
if ( mOutputBufferCursor ) flushOutputBuffer( dcursor, dend );
return (scursor == send);
}
bool Rfc2047BEncodingEncoder::encode( const char* & scursor,
const char * const send,
char* & dcursor,
const char * const dend )
{
// detect when the caller doesn't adhere to our rules:
if ( mInsideFinishing ) return true;
while ( scursor != send && dcursor != dend ) {
// properly empty the output buffer before starting something new:
// ### fixme: we can optimize this away, since the buffer isn't
// written to anyway (most of the time)
if ( mOutputBufferCursor && !flushOutputBuffer( dcursor, dend ) )
return (scursor == send);
uchar ch = *scursor++;
// mNextbits // (part of) value of next sextet
// depending on mStepNo, extract value and mNextbits from the
// octet stream:
switch ( mStepNo ) {
case 0:
assert( mNextbits == 0 );
writeBase64( ch >> 2, dcursor, dend ); // top-most 6 bits -> output
mNextbits = (ch & 0x3) << 4; // 0..1 bits -> 4..5 in mNextbits
break;
case 1:
assert( (mNextbits & ~0x30) == 0 );
writeBase64( mNextbits | ch >> 4, dcursor, dend ); // 4..7 bits -> 0..3 in value
mNextbits = (ch & 0xf) << 2; // 0..3 bits -> 2..5 in mNextbits
break;
case 2:
assert( (mNextbits & ~0x3C) == 0 );
writeBase64( mNextbits | ch >> 6, dcursor, dend ); // 6..7 bits -> 0..1 in value
writeBase64( ch & 0x3F, dcursor, dend ); // 0..5 bits -> output
mNextbits = 0;
break;
default:
assert( 0 );
}
mStepNo = ( mStepNo + 1 ) % 3;
}
if ( mOutputBufferCursor ) flushOutputBuffer( dcursor, dend );
return (scursor == send);
}
bool Base64Encoder::finish( char* & dcursor, const char * const dend ) {
return generic_finish( dcursor, dend, true );
}
bool Rfc2047BEncodingEncoder::finish( char* & dcursor,
const char * const dend ) {
return generic_finish( dcursor, dend, false );
}
bool Base64Encoder::generic_finish( char* & dcursor, const char * const dend,
bool withLFatEnd )
{
if ( mInsideFinishing )
return flushOutputBuffer( dcursor, dend );
if ( mOutputBufferCursor && !flushOutputBuffer( dcursor, dend ) )
return false;
mInsideFinishing = true;
//
// writing out the last mNextbits...
//
switch ( mStepNo ) {
case 1: // 2 mNextbits waiting to be written. Needs two padding chars:
case 2: // 4 or 6 mNextbits waiting to be written. Completes a block
writeBase64( mNextbits, dcursor, dend );
mNextbits = 0;
break;
case 0: // no padding, nothing to be written, except possibly the CRLF
assert( mNextbits == 0 );
break;
default:
assert( 0 );
}
//
// adding padding...
//
switch( mStepNo ) {
case 1:
write( '=', dcursor, dend );
// fall through:
case 2:
write( '=', dcursor, dend );
// fall through:
case 0: // completed an quartet - add CRLF
if ( withLFatEnd )
writeCRLF( dcursor, dend );
return flushOutputBuffer( dcursor, dend );
default:
assert( 0 );
}
return true; // asserts get compiled out
}
} // namespace KMime
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